Prophecy

Cabin, Lab, Precipice, Stele

Getting started.
Click on the crystal ball - it will become a copper ball. Take the
copper ball. Take the tongs by the fireplace. Open  the cupboard
and take the lard. Click on the cupboard again and take the knife.
Exit on the left.

How do I use the Copper Ball?
Throughout the  game, the copper ball  can change itself into:  a
cauldron with the aid of a ring,  a sword with the aid of a
necklace, or  a pipe with the aid of a tiara.

What do I do outside the Cabin?
Take the straw. Use the tongs on the  handrail and take the wood.
Use the knife or tongs on the reed. Take the reed. Use  the knife
on the reed to make a flute (select the knife, enter the inventory
via the menu bar and click on the reed). Take the reed and exit on
the right.

What do I do in the Lab?
Take the tablet. Use the key on the  skull and take the ring. Use
the digitalis on the seed  and take the drug. Click  on the
picture and hang  it on the hook. Click on  the niche and  use the
drug  on it. Click  on the niche  and take the mould. Exit to the
right.

I have everything I need from the Lab, now what do I do in the
Cabin?
Call Urm by  using the flute on Ween.  Urm loves strawberries, so
make  sure to give him some. Collect the jam. Put the  straw and
wood in the hearth. Call Urm and give him the jam. Use Urm on  the
hearth. Use the gold on cauldron and then use the cauldron  on the
hearth. Use the  cauldron with the melted gold  on the mould.
Return to the  lab and use the golden key on  the padlock. Take
the half-
statuette. Exit using the trap door.

How do I cross the Precipice?
Take the tibia. Use  the torch on the hearth. Use the  lard on the
cauldron and the cauldron on the hearth. Take the cauldron and
planks. Exit to the left. Use the cauldron on the bowl and take
the  rope. Use the ring on the cauldron, then the copper ball on
the orbit (the  skull in the upper-left part of the screen). Take
the stone. Use the tibia on the  opening in the mouth. Use the
bowl on the tibia. Move  the lever and  take the copper  ball.
Exit to  the right. Use  the ropes  on the  planks. Use  the plank
assembly to  build a  bridge across  the precipice.

How do I open the Stele?
Put the torch  in the torch carrier (the  carrier is in the
doorway).  Click on the skull  on the left and  take the stone.
Take  the tibia to the  foot of the left-hand statue and  use it
on the spear. Use  the spear/tibia assembly on the curtain and the
blackberries. Call Urm and give him  the blackberries. Use Urm on
the hole above the door. Use the  key in the lock and exit. Click
the sword, then the hook. Take the sword. Click the sword on the
statue, then click on the trap door. Use the copper ball on the
ring. Use the cauldron on the acid three times. Click on the
mechanism. Click on the sun, the moon, and the crown. Click on the
sword, the moon, and the crown.  Take the elixir and the effigy
from the hiding place and  exit. Click on Borgol. Use the
cauldron on the niche holding the Stele. Use the sun stone on the
niche. Use the moon stone on the niche. Use the effigy on the
niche and exit.


Bridge, Underwater, Temple, Dragon, Maze

How do I cross the bridge?
There are 2  different solutions to this scene.  For solution 1 -
Click  on the bridge  then use  the feather  on the  chest. Take
the venom  and the  pollen. Prepare the venom,  pollen and elixir
potion in the  cauldron. Use the cauldron on the monster.  For
solution 2 - Click  on the bridge then use  the feather on the
chest. Take  the venom and the pollen. Prepare  the venom and
pollen growth potion in  the cauldron. Use  the cauldron on  the
leaves to  the right of  the chest and take  the strawberries.
Call Urm, and give  him the strawberries. Use the gold on the half-
statuette, then use the half-statuette on the water.

How do I get past the underwater scene?
Click on the staircase twice to the right  of the bars. Click on
the insect and use it  on the large piece  of seaweed to the
left. Use the glass  on the dead fish. Take the  steel bar and use
it  in the crack near the  staircase. To make the crack  appear,
click the  hand on the  staircase. Use the  bar on the small hole
to  make it bigger.  Click on the  staircase. Click on  the large
piece of seaweed to the left. Click on the fishbone and take the
harpoon point, then use it on the steel  bar. Click on the large
piece of seaweed  on the left. Use the harpoon on the fish, then
use the harpoon  with the fish on the spikes near the
staircase. Exit.

How do I get past the monster on the bridge?
Use  the  sword  on  the  rock.  Use  the  cauldron  on  the hole.
Click on the strawberries then click on the remaining hole on the
lower right. Use Orivor on the pile of gold. Exit.

How do I enter the Temple?
Use the venom on the snake. Use the torch on the brambles. Use the
tiara on the copper ball. Use the pipe on the wasp  trap and use
the wasp trap on the wasps. Exit.

How do I defeat the dragon?
Click on the parchment at the bottom five times. Use the wasp trap
on the wasp. Go to the right  near the tree and pick up the
cherries.  Call Urm and give him the cherries. Use Urm's powers on
the wasp trap and exit.

How do I get through the first door of the Maze?
Click on Borgol and  then on the mechanism of the left  door.
Click on the BOW,  GOAT,  CAULDRON, and  ROAST keystones,  in that
order. Click  on the skull and exit. At the  second door, click on
the  mechanism. Take the vial and  click on the code in this order
1 & 3 & 4.

Guardian, Sanctuary, Corridor Doors, River, Statue

How can I help the Guardian?
Click on the  Guardian. Use the Gargoyle on  the ledge and take
the  coin. Take the hammer. Use  the pile of wood on  the hearth.
Use the vial  in the enclave. Click on the fountain. Use the
lichen in the hearth. Click on the teeth in this order,  12-4-6-3.
Then  take the  leaves. Use  the hammer  on the  arm. Use the
amphora on  the hearth. Use the  rag in the water  then use it on
the head and then on  the right eye and  the pollen on the  left
eye. Use the  flower on the hearth. Use the pipe on the snake. Use
the coil on the Gargoyles. Click on the stone wall behind  the
Guardian. Use the leaves  on the hearth and use  the wet rag on
the  coil. Use the magnifying glass  on the beam. Use the  potion
on the Guardian. Click on the coil. Use the pipe  on the tiara.
Use the copper ball on the statue then take the copper ball, and
exit.

How do I get through the Sanctuary?
Take  the necklace  and the  glove. Click  on the  chest. Use  the
glove on the spiders then  on the heart.  Use the heart  on the
right  hand statue. Use  the chalice on  the scales. Click on  the
statue's nose then  on the wall tapestry. Take the mirrors and
the key that is in the oriental vase  to the right of the altar.
Click on the passage. Use the mirrors on the opening. Use the key
on the lock and exit.

I chose the Left Door. What must I do?
Use the  pipe or the sword  on the opening at  the hand of the
statue. Use the lightning  on the  hole in  the pulley  of the
well. Take  the net you'll find between the sleeping  statue and
the column. Take the  hooping from the barrel. Exit to the right.

I'm at the river. What do I do?
Click on the grill. Use the net on the  river then use the fish on
the trap and take the crab. Use the grating on the  hooping which
will make a sieve. Use the sieve on the river and exit.

How do I open the Sleeping Statue's Chest?
Use the crab on  the chest. Use the copper ball on  the necklace.
Use the sword on the chest. Use  the key on the lock of the
pedestal of the sleeping statue. Use the nugget, the lightning,
and the sun on the pedestal.

What do I do if I chose the Right Door?
Use the bag from the back left-hand corner  on the snake. Click on
the bag. Use the bag  with the snake on  the mongoose. Use the
sword on the larch  tree and take the root from  the bottom left-
hand corner. Use the root  on the resin and the resin on  the
monsters. Use the pipe  on the water. Use the  pearls and the
digitalis on the basin. Use the femur from the foot of the tree on
the right on the basin. Use the  mixture on the queen. Transform
your pipe  into a sword and use it on the rope. Exit.

Staircase, Beach, Boat

What do I do at the staircase to the beach?
Use the  bowl on the  resin and the  resin on the  flower. Use the
horn on the wood. Use the  tropical creeper, which hangs from the
centre rock, on the horn and  the wood.  Use the  pick on  the
dark  stain under  the rock at the bottom left-hand corner. Use
the  pot on the spring. Use water on  the mushrooms and a stone
area will appear.  Take the loose stone and use it  on the bird.
Click on
the eye of the skull, then the worm. Use the worm on the
mushrooms. Exit by way of the staircase.

How can I use the boat on the beach?
Click on  the monster and take  the strawberries. Take the  flute
and call Urm. Give Urm the strawberries. Use the gold  on the
monster and take the haversack. Use the oar on the  notch at the
back of the boat. Use the  net on the sea then use the sword  on
the fish. Use the  eggs on the spider and  take the sail. Use the
sword on the  bamboo and the bamboo on the boat. Use  the sail on
the mast. Use the hammer on  the boat ribs Click on the coconut
tree and use the coconut on the lobster  pots. Use the lobster
pots  on the boat ribs. Before  you leave this scene,  turn your
sword  into a pipe.  Save your game  at the end  of this scene.

How do I plug the leak in my boat?
This is a  tricky episode and timing is  the key factor. Use the
hammer on the padlock. Click on the hold locker and take  the tar.
Use the pipe on the bottle and take the cork. Use the tar on the
cork. Put the tarred cork in the hole and use the hammer on the
it. If necessary, bail out with the cauldron.

Volcano Island

I've reached the beach of Volcano Island. What should I do?
Use the key on the lock and enter  the cabin. Take the shovel and
exit. Use the shovel on the sand until you have eight  holes. Use
the sword on the oyster and a pearl will  appear. Take the pearl,
eye,  fishbones, diamond, jewels, sandal, ingot, and enter the
cabin. Call up Urm and give him the strawberries. Give the old man
the gold coin, eye,  fish, bones, diamond, sandal,  jewels, pearl,
and
the  ingot. Use  the sword  on the   planks on  the wall  and exit
through the opening.

I'm in the jungle. What do I do?
Take the sword and  cut the branches on the right and  the curved
branch on the left. Click the sword  on the bushes above the
centre of  the screen. This area is not marked and is very small
so  keep looking. Click on one of the holes and the Orivor
appears. Take  the gold and give it to the  Orivor. Orivor will
give you a rope. Use  the rope on the curved branch. Use the  bow
on the walnut. Use
the pipe  on the feathers and  the feathers on the  arrows. Use
the bow  on the walnut. Use the sword on the walnut.

What do I do in the second jungle scene?
Use the  cane on the eye.  Click on the old  man. Call up Urm  and
give him the strawberries. Use the can  on the eye to bring the
old  man back again. Collect the red currants on the left and give
them to Urm. Use Urm on the old man. Take the feather and use it
on the chest. Prepare the Pollen and Venom growth potion in the
cauldron then use it on  the mushrooms and collect the truffles.
Prepare the growth potion again and use it on the grass at the
back to the right of the ruby. Collect  the camomile. Prepare  the
evil truffle  and venom drink  in the cauldron  and use  it on
the ruby.   Use the  cauldron on  the water.  Put the camomile in
the cauldron and the cauldron on the hearth which was the ruby.
Use the cauldron on the worm. Use the worm on the mushroom and
exit.

How do I recover the sand grains?
Use the sword  on the bush. Use the  pollen on the quartz. Click
on the flower and take the pistil. Prepare the  energy-giving
Truffle and Pollen drink in the cauldron and use it on Borgol.
Click on the ant on the leaf at the top right of the screen. Use
the pistil on the ant. Once you are an ant, take the two grains of
sand and then the axe. Take the third grain of sand under the axe.

I have the sand again. What do I do now?
Prepare the energy  giving truffles and pollen drink and  use it
on the statue. Lower the lever and exit through the cave on the
right. Click on the mechanism. Use the axle on  the orifice and
lower the lever. Take the  key and exit to the left. Use the key
on the lock.  Prepare the transforming truffle and pollen and
venom drink in the  cauldron. Use it on the grill. Use  the venom
on the snake. Prepare the  evil venom and  truffles drink and  use
it on  the ruby. Fetch the water from the next screen and fill
the cauldron. Pour the water on the flames and exit.

I'm inside the volcano. What do I do?
Take  the bowl.  Click on  the ornament  on the  statue. Use  the
sword  on the ornament and  collect the jewels.  Use the sword  4
times on  the hole that was left by the ornament. Prepare an evil
drink with the venom and the truffles and use it on the ruby. Take
the jewel.  Click on the hideaway of the pillar on the far right
side and click 4 times. Use  the bowl on the glue. You must light
all the Hideaways before you can open the drawbridge.

How do I illuminate the Hideaways?
The following  four steps you will  have to repeat several  times.
Make note of them: Step 1: Prepare the truffle and  pollen energy-
giving drink and use it on the  jewel. Step  2: Use  the sword  on
the  crack at  the bottom  left and the firefly will fly toward
the crack. Step 3: Take the firefly and use the glue on it. Step
4: Use the firefly/glue on  the first dark hideaway on the right.
Take and use the twig on the opening of  the statue's pipe. Take
the jewel. Make the firefly/glue by following the four steps.  Use
the firefly/glue on the hideaway of  the pillar  just left  of the
first one  (a little  further back). Use the copper  ball on  the
hole.  Take the   jewel and  repeat the  4 steps.  Use the
firefly/glue on the  hideaway of the pillar at  the back on the
left.  Take the cracked jewel and  put firefly/glue on it. Use the
cracked jewel on the broken jewel.  Repeat  steps  1  through  4
to  make  the firefly/glue again. Use the firefly/glue on the
hideaway of the middle  pillar on the left. Take the fallen jewel
by the drawbridge. Repeat steps 1  through 4. Use the firefly/glue
on the hideaway of the pillar in the foreground on the left.

How do I open the drawbridge?
Go to the back left pillar and use the lever once. Go to the left
middle pillar and use the lever twice. Go to the front left pillar
and use the lever 3 times. Go to the front right pillar and use
the lever four times. Go to the back right pillar  and use  the
lever  5 times.   All the  letters on  the wall  should be
illuminated if you  have correctly used the letters.  Spell K-R-A-
A-L by firing arrows at the letters.

The Prison, The Revuss

How do I escape the Prison?
Take the heart from the bones. Take the  nail from the left wall
by clicking on it several times. Click  on the lock. Put the nail
in the  6th hole of the left lock. Click on the needle. Take the
pin  from under the raised bar. Put the pin in the  7th hole of
the  right hand lock. Put  the nail in the  3rd hole of the
left hand lock. Click on the needles.

How do I operate the Revuss machine?
Click the  levers from right  to left 4  times each. Click  on the
carvings and press the  letters D-J-E-L. Click above  the hideaway
and put  the heart in the orifice. Take the knife. Collect the
bamboo  to the lower right of the machine. Use the knife on the
bamboo, and then use the knife on the bamboo again to make a
flute. Use  the flute to call URM. Take  the stone and put it in
the hole in the carving.  Click these letters  A-Z-E-U-L-I-S-S-E.
Take the  statue from the right hand Hideaway  and use it on the
niche above the carving. Put  the three grains of  sand in the
Revuss.  Congratulations, you have saved  the Kingdom of the Blue
Stones!


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