***- WARNING -***

THIS TEXT CONTAINS ALL THE ACTIONS YOU SHOULD DO TO FINISH THE 
GAME. ITS NOT A HINTS BOOK. ITS AN WALKTHROUGH AND THAT MEANS 
THAT THERE IS A BIG CHANCE OF THIS SPOILING YOUR GAME. IN HERE ARE 
ALL THE STEPS NECESSARY TO FINISH THE GAME. YOU HAVE BEEN 
WARNED... (twice at least:))

---} This Walkthrough was made by ^Blackout {---

Please if you would to take any excert or anything from this please ask my permission 
(anyway why would you need to take anything from here :)) ?). Also if you dont quite 
understand what I mean on this walkthrough (I think ive put it quite clear but) please email 
me. 

My email is : [email protected]

P.S : Sorry for the incovenience of being a word file. I know that some of you might not 
have Word . When I first started this document (I wrote about half of it) I didnt remembered 
that. Then when I thought about it it was too late. I tried to convert it to a DOS TEXT FILE 
in wordpad, but then the format of the document went crazy. 

*NOTE* : Its the first time I make an walkthrough so dont be too much exigent (I only made 
this because I made a promise, that if I ever finished the game I would write an walkthrough 
for it...and as I always keep my promises...damned promises!! =)). Also I take no 
responsiblity for what you do with this. “Igor : objective uikokahonia” was made by 
Péndulo Studios and is distributed by Optik software (http://www.optik.com/). You can buy 
the game through their homepage. Enough talking. Let’s get rolling.

Walkthrough of “Igor : objective uikokahonia”

You start on the SPRING. Go to your left until you find a bridge. Near the bridge, on the 
ground, is a note. TAKE NOTE. LOOK AT PHILIP’S NOTE. Now leave the screen and go 
the faculty. You’ll find Laura. It doesnt matter what you say. Go to your left until you find 
Caroline. Next to her, in the bench, there’s a folder. TAKE FOLDER. Now go outside the 
campus until you find Philip and Jimmy talking. LOOK AT PHILIP AND JIMMY. LOOK 
AT PHILIP’S FOLDER. USE CAROLINE’S FOLDER WITH PHILIP’S FOLDER. LOOK 
AT PHILIP’S FOLDER. Now go righ until you find lockers. LOOK AT LOCKERS (the 
locker on the far right side is Philip’s locker). OPEN PHILIP’S LOCKER. LOOK AT 
BOTTLES. TAKE BOTTLES. Youll get a bottle of whisky. Go to the STUDENT 
DORMITOR. OPEN NIGHTSTAND, TAKE ALARM CLOCK. CLOSE NIGHTSTAND 
(this is facultative =)). Now you must take the CD. Its very well hidden, its in the secretary 
near the window. TAKE CD’s. Now OPEN WINDOW. WALK TO WINDOW. Now mixed 
up in the old junk there’s a butterfly net. TAKE BUTTERFLY NET. Now you see one gray 
point on the wall on the center near the old junk ? LOOK AT NAIL. now OPEN THE 
TRUNK and LOOK AT TRUNK. Youll get a hammer. USE HAMMER WITH NAIL. 
LOOK AT TRUNK again. Youll get a  pick. USE PICK WITH SMALL CRACK. Now go to 
your right until you find a shelf (you wont see it, because its in the dark area) LOOK AT 
SHELF. Youll get a box of matches. Now LOOK AT TRUNK again. USE DYNAMITE 
WITH CRACK. USE MATCHBOX WITH DYNAMITE. WALK TO HOLE IN THE 
WALL. Your back to your room again. yahoo ! :) . Now leave the room and head to the 
ADMINISTRATION BUILDING. LOOK AT TRASHCAN. Youll get a bited hamburger. 
Now go to your left until the screen scrolls. Youll find a slug in the drain pipe. TAKE 
SLUG. There’s a hole below the window. USE BUTTERFLY NET WITH HOLE. Now go 
right and enter the building. Enter in the Dean Bob J. Peeper office (its the door on the left). 
In order to talk to him you must CLOSE THE DOOR first (if you want to...that’s not really 
necessary to finish the game). GIVE BOTTLE OF WHISKY TO DEAN. Leave the room and 
then leave the building. Go to your left and TAKE BOTTLE (the bottle that’s on the 
butterfly net). WALK TO THE FACULTY. Go to the bathroom on the second floor.(1st 
screen on the left). USE EMPTY BOTTLE WITH FAUCET. There’s a grate on the floor. 
USE SLUG WITH GRATE. Now go to the first floor and head left (go to the ladies 
bathroom). LOOK AT SINKS. You’ll get a bobby pin. Now head to the 
ADMINISTRATION BUILDING.Go to Dean’s office again. GIVE BOTTLE OF WATER 
TO DEAN. Leave the room. Enter in Dean’s office again. TAKE NEWSPAPER. LOOK AT 
NEWSPAPER. Read the news. LOOK AT BOOKS. TAKE BOOKS. OPEN BOOK. You’ll 
get a key. Use intercom. Now you can say whatever you want. I’ll use the first one. It’s more 
disgusting...hehehe. Ok, now leave the room. Go to the secretary room. USE BOBBY PIN 
WITH CLOSET. TAKE MONKEY COSTUME. OPEN FILE CABINET. Now head to the 
PARK. LOOK AT TREE. There’s resin on the tree. TAKE RESIN. Now go into the 
CHURCH. There’s a stone on the wall where the lizard was. USE RESIN WITH STONE. 
USE BITED HAMBURGER WITH LIZARD. Head to the park. Talk to the old lady. She’ll 
tell you that she lost her cat. GIVE FAT LIZARD TO OLD WOMEN (god I must use this 
trick with women :)). Now WALK TO SPRING (left uper side of the map screen). Walk to 
your left until the screen scrolls. GIVE FIRECRACKER TO PHOTOGRAPHER. TAKE 
CAMERA.. Now its a good time to *save your game*. Now go to the FACULTY. Head 
right and enter the door (Physics classroom). LOOK AT PAPERCASE. You’ll get a note. 
READ NOTE.Now head to the 2nd floor. Go right and enter door (Chemistry classroom). 
TAKE PEN (the pen is on the table). Leave chemistry classroom and WALK TO LIBRARY. 
GIVE NOTE TO HARRISON. LOOK AT BOOKS until you find the astronomy section. 
TAKE BOOKS (remember to keep the cursor pointed to the astronomy section). Head to the 
1st floor. Go right. You’ll find Margaret eating sandwiches. USE PHILIP’S NOTE WITH 
SANDWICHES (they’re near margaret on the bench). Leave the screen and head to the 
laboratory (2nd floor, walk to the left until you find it ; cant miss it =)). Watch the 
sequence. Enter in the laboratory again. LOOK AT LABORATORY INSTRUMENTS. 
TAKE LABORATORY INSTRUMENTS. Go to the astronomy observatory door. USE 
KEYRING WITH DOOR. Enter the astronomy observatory. LOOK AT ASTRONOMY 
BOOK. Youll get the coordinates for the MJ-78 Galaxy (I dont know if this varies from 
game to game but mine were declinacion=74, and Straight Ascencion=207). USE 
CONTROL PANEL . Put the coordinates that the astronomy book gave you. Leave the 
astronomy observatory. Head to the LIBRARY. GIVE PHOTO TO HARRISON. *save your 
game*. Go down, to the locker’s section. OPEN PHILIP’S LOCKER. USE FLASK WITH 
BOTTLES. Leave the faculty and go to the CHURCH. Walk to the right side until the 
screen scrolls. USE MATCHBOX WITH CANDLES. You’ll get the vellum. WALK TO 
STAIRS. LOOK AT BELL. Leave the tower and the church. Head to the faculty. Go to the 
ladies bathroom. USE VELLUM WITH HAND DRYER. Head to the church. Head to the 
left side. LOOK AT VELLUM. Write down the roman numbers in a paper (in my game they 
were by this order : I, III, VI, II, II.). Now LOOK AT MOSAIC. Now press the roman 
numbers in order as they were in the vellum. If it doesnt work out press the II buttons in a 
different order. There are two II buttons. Now WALK TO PASSAGE. Now you must pay 
attention. Since I couldnt draw the labirynth map on Word (I have it on paper) and I couldnt 
find any other way of draw the map I have to tell you by directions where to head to. The 
screens are divided by a “.” 

Go Right. Up. right. Right. Up. Left. Left. Up. Up. Right. Right. Right. Down (there’s a way 
down, there’s isnt a door but there’s a way down).Down. Down. Down. Right. Right. Up. 
Up. Up. Right. Down. Down. Down. Right. Right. Right. Right. Right. Up. Up. Up. Up. 
Right. Right. Right. Right. Right. Down. Down. Down. Down. Right. Right. Up. Up. Up. 
Up. Right. Right. Down. Down. Down. Down. Down. You’ll see the skeleton  (to exit the 
labirynth go Left). If you dont see it then you just gonna have  to do it all over again, 
because I verified this. Just in case, if you dont think you see the skeleton just walk left. If 
you get out of the labirynth then that’s because you need a new pair of glasses :)

WALK TO PATH. WALK TO CEMENTERY. GIVE CD TO GRAVEDIGGER. TAKE 
VASE. Leave the cemetery. WALK TO FOREST. TAKE FLOWER (its on a cutted tree). 
Now go to your left. You’ll see the lightning bugs. LOOK AT LIGHTNING BUGS. You’ll 
notice that they are following a leader. USE FLOWER WITH VASE. USE VASE WITH 
LEADER LIGHTNING BUG (notice that you must point to the bug that is always coming to 
the flower before the other bugs, or else it will not work). Leave the forest. Go to the 
LIGHTHOUSE. GIVE VASE TO MAN. After the (funny) sequence go to the cemetery. 
TALK WITH GRAVEDIGGER. “I WANTED TO VISIT A GRAVE”, “...OLD JOHN 
O’CALLAHAN”. Enter the cementery. See that grave with a shining object ? TAKE 
SHINING THING. Tchan, Tchan!!! You’ll get the stolen statue :). Now head back to the 
labirynth. All you have to do now is to follow my instruction backwards and instead of “up” 
go “down” and vice-versa and instead of “right” go “left” and vice-versa. Just in case you 
cant figure this out, or because youre just too dumb or just because you dont want to use a 
little piece of your brain, here’s the way back.

Go Up. Up. Up. Up. Up. Left. Left. Down. Down. Down. Down. Left. Left.Up. Up. Up. Up. 
Left . Left. Left. Left. Left. Down. Down. Down. Down. Left. Left. Left. Left.Left. Up. Up. 
Up. Left.	 Down. Down. Down. Left. Left. Up.Up. Up.Up. Left. Left. Left. Down. 
Down.	Right . Right. Down. Left.Left. Down. Left. Up.

Leave the church. After the sequence go to the FACULTY. Go the to JANITOR’S ROOM 
(1st floor, far right side). GIVE REWARD TO TOBIAS. GIVE BIOLOGY HOMEWORK 
TO TOBIAS (You CAN do this backwards....ok stop saying stupid lines :)). Now go outside 
the campus and USE MONKEY COSTUME WITH CAGE. There’s a parachute on the 
crate. TAKE PARACHUTE. USE LATCH and then USE PARACHUTE. TADAAA !!! 
You’re done ! :) ! Congratulations.




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