Walkthrough forMight and Magic 6: Mandate of Heaven



Marks

Version 2.0 is the most powerful mm6 walkthrough, included all maps of towns/dungeons, locates of treasures/keys/quest items, and repaired many minor bugs. All pictures, descriptions, tablings was rebuilt for better avail and design.
I send my best greets to original walkthru maker: Mark Marcelais. J. Pike
Best view at 1280 * 1024.


New Sorpigal

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 3
  • Expert teachers: 14
  • Master teachers: -

Travel

Monsters


Map Legend

  1. Inn
    quest 1, quest 2, quest 4 (Andover Potbello)
    Expert Identify (Sheila Loompus, 500gp)
    Expert Perception (Tara D'Cathay, 500gp)
  2. Membership to the Buccaneer's Lair (Hejaz Mawsil, 25gp)
    Seeking Cobra Eggs (Hejaz Mawsil, 1000gp)
  3. Membership to the Blade's End (Harold Hess, 25gp)
  4. Expert Bodybuilding (Erik Salzburg, 500gp)
  5. Expert Meditation (Victor Hosen, 500gp)
  6. Membership to the Self Guild (Violet Dawson, 100gp)
    quest 7 (Violet Dawson)
  7. Membership to the Elements Guild (Buford T. Allman, 100gp)
    quest 5 (Buford T. Allman)
  8. Armor Store
  9. Blade's End (Axe, Spear, Staff, Sword, Leather skills, 375gp)
  10. Alchemist Store
  11. Weapon Store
  12. Coach Travel
  13. General Store
  14. Expert Body Magic (Abdulai Mahgreb, 1000gp)
  15. Expert Mind Magic (Virgil Holiday, 1000gp)
  16. Expert Spirit Magic (Enoch Highridge, 1000gp)
  17. Training Hall (Maximum Level: 15)
  18. Expert Earth Magic (Taro, 1000gp)
  19. Expert Fire Magic (Isao Magistrus, 1000gp)
  20. Buccaneer's Lair (Merchant, Identify Item, Perception, Disarm Traps, Dagger, 150gp)
    Invisible teleporter to Dragonsands (above the lair)
  21. Town Hall
    quest 6, subquest 2 (Frank Fairchild)
    quest 3, quest 8, subquest 1 (Janice)
  22. Bank
    Expert Air Magic (Cheryl Duncan, 1000gp)
  23. Town Portal point
    Fountain (+5 Hit Points)
  24. Fountain (+5 Magic Points)
  25. Fountain (+10 Might temporarily)
  26. Temple
  27. Self Guild (Mind Magic, Body Magic, Spirit Magic, 750gp, spellbooks 1-4)
    Expert Learning (Donald Retzer, 2000gp)
  28. Elements Guild (Earth Magic, Air Magic, Water Magic, Fire Magic, 750gp, spellbooks 1-4)
  29. Dragon Tower for quest 36
  30. Goblinwatch
  31. Expert Staff (Dorf, 2000gp)
  32. Abandoned Temple
  33. Expert Ancient Weapons (Igor)
  34. Shrine of Luck (July), ask Seer in Castle Ironfist (#32)
  35. Expert Water Magic (Douglas Hill, 1000gp)
  36. Gharik's Forge
  37. Obelisk #15 for subquest 7
  38. Docks
  39. Well (+2 Luck permanently)
  40. Pot (release monsters)
  41. Walking through the bridge release monsters


Goblinwatch

  1. Switch to open door
  2. Switches to open wall (ENILBOG)
  3. Chest with Goblinwatch Code Scroll for quest 3


Abandoned Temple

  1. Chest with Candelabra for quest 4
  2. Angela Dawson for quest 7
  3. Heart of Spider Queen for quest 5
    Any important things:
  • Cobra Eggs for Hejaz Mawsil in New Sorpigal


Gharik's Forge

  1. Switch for bridge
  2. Switch (lower) for bridge
  3. Switch (upper) to open secret room
  4. Chest with Letter to Marcus Scroll (useless)
  5. Chest with Gharik's Journal Scroll (useless)
  6. Door (need Gharik's Key from Silver Helm Outpost on the Misty Islands)
  7. Chest with Hourglass of Time for quest 13
    Any important things:
  • Gems from crystals for selling


Castle Ironfist

  • Resets every 24 months
  • Overlord: Regent Wilbur Humphrey
  • Dungeons: 5
  • Expert teachers: 13
  • Master teachers: 1

Travel

Monsters


  1. Expert Chain Armor (Rich Hamburg, 1000gp)
  2. Expert Plate Armor (Benito Tellman, 1000gp)
  3. Expert Shield (Edgar Carpenter, 2000gp)
  4. Expert Leather Armor (Newt Headrow, 1000gp)
  5. Coach Travel
  6. Membership to the Berserker's Fury (Andrew Besper, 50gp)
    quest 9 (Andrew Besper)
  7. Berserker's Fury (Bow, Shield, Chain Armor, Plate Armor, Repair Item, 500gp)
  8. Armor Store
  9. Weapon Store
  10. Expert Bow (Helen Teal, 2000gp)
    Membership to the Mind Guild (Tracy Flauta, 50gp)
  11. Inn
    Expert Dagger (Terrance Smith, 2000gp)
  12. Docks
  13. Expert Identify Items (Leon Lazaru, 500gp)
  14. Expert Disarm Traps (Tyler Tailor, 500gp)
  15. Training Hall (Maximum Level: 200)
    Expert Axe (Stephen Biggs, 2000gp)
  16. Weapon Store
    Expert Sword (Aaron Strongmun, 2000gp)
  17. Armor Store
  18. Spirit Guild (Meditation, Spirit Magic, 1000gp, spellbooks 1-7)
    Mind Guild (Meditation, Mind Magic, 1000gp, spellbooks 1-7)
    Body Guild (Meditation, Body Magic, 1000gp, spellbooks 1-7)
  19. Alchemist Store
  20. Temple
  21. Expert Bodybuilding (Olaf Berring, 500gp)
  22. Master Spirit Magic (Bishop Iquisitorio, High Priest)
    Membership to the Spirit Guild (Bishop Iquisitorio, 50gp)
  23. Membership to the Body Guild (Bernice Weaver, 50gp)
  24. Castle Ironfist
    quest 11, quest 12, quest 24, quest 42, quest 43, subquest 3 (Wilbur Humphrey)
    quest 10, quest 51 (Nicolai Ironfist)
    Expert Learning (Elton Astrogate, 2000gp)
    Expert Diplomacy (Walter Hargreaves, 500gp)
  25. Fountain (+10 Speed temporarily)
  26. Fountain (+10 Accuracy temporarily)
  27. Teleporter to #35
  28. Receiver for Teleporter at #37
  29. Dragoons' Caverns
  30. Temple of Baa (Dungeon)
  31. Shadow Guild Hideout
  32. Seer
  33. Temple Baa
  34. Corlagon's Estate
  35. Receiver for Teleporter at #27
  36. Fountain (+10 Hit Points)
  37. Teleporter to #28
  38. Obelisk #12 subquest 7
  39. Shrine of Elecricity (September), ask Seer in Castle Ironfist (#32)
  40. Inn
  41. Snergle's Caverns


Dragoons' Caverns

  1. Switch (useless)
  2. Switch (useless)
  3. Switch to open door
  4. Picture (+10 luck for one character permanently)
  5. Chest with Flute (useless)
  6. Chest with Shadow Guild Scroll for subquest 2
  7. Switch to secret room
  8. Switch to open door
  9. Chest with Harp for quest 9


Temple of Baa


  1. Doors (Touch N,E,W,S to open chest with Bathhouse 1 Key)
  2. Statue with Store Room 1 Key
  3. Bathhouse 1 (with Treasere Room Key)
  4. Store Room 1 (with Bathhouse 2 Key)
  5. Bathhouse 2 (with Store Room 2 Key)
  6. Store Room 2 (with Secret Door Key)
  7. Secret Door (need Secret Door Key)
  8. Temple Gong (release monsters) for Lawrence Aleman in Free Haven
  9. Treasure Room 1 (with Treasure Room 2 Key) and chest with Chime of Harmony for quest 8
  10. Treasure Room 2 (with money)


Shadow Guild Hideout

  1. Switch to open wall
  2. Chest with Prince of Thieves Scroll (useless)
  3. Switch to open wall
  4. Switch to open wall
  5. Switch to open wall
  6. Chest with Guild Key
  7. Sharry Carnegie for quest 6 (need Guild Key)


Corlagon's Estate

  1. Chest with Corlagon's Diary Scroll (useless)
  2. Switch to open wall
  3. Switch to open wall
  4. Switch to open wall
  5. Switch to open wall
  6. Chest with Crystal of Terrax for quest 23


Snergle's Caverns

  1. Bones (+5 Magic Resistance for one character)
  2. Bones (+5 Poison Resistance for one character)
  3. Switch to open secret room
  4. Door (need Snergle's Chambers Key from Snergle's Iron Mines on the Mire of Damned), release monster
  5. Snergle with Snergle's Axe for quest 26 and switch to open wall
  6. Chest with Letter to Snergle (useless)
  7. Bones (+5 Might for one character)
    Any important things:
  • Crystals (for selling)


Misty Islands

  • Resets every 24 months
  • Overlord: Marquis Albert Newton
  • Dungeons: 1
  • Expert teachers: 4
  • Master teachers: 4

Travel

Monsters


Locations

  1. Activating Teleporter #29 (Kathleen Mester)
  2. Fire Guild (Learning, Fire Magic, 1000gp, spellbooks 1-7)
  3. Water Guild (Learning, Water Magic, 1000gp, spellbooks 1-7)
  4. Air Guild (Learning, Air Magic, 1000gp, spellbooks 1-7)
  5. Master Meditation (Norio Ariganaka, rank 7, Personality 30, 2500gp)
  6. Master Water Magic (Harper Collins, rank 12, 4000gp)
    Membership to the Water Guild (Harper Collins, 50gp)
  7. Master Air Magic (Caao Salem, Archmage, 4000gp)
    Membership to the Air Guild (Caao Salem, 50gp)
  8. Master Fire Magic (Jezebel, rank 12, 4000gp)
    Membership to the Fire Guild (Jezebel, 50gp)
  9. Bank
  10. General Store
  11. Alchemist Store
  12. Town Hall
    quest 15 (Charles D'Sorpigal)
    subquest 1 (Earnest)
  13. Temple
  14. Training Hall (Maximum Level: 30)
  15. Weapon Store
  16. Armor Store
  17. Town Portal point
    Fountain (+10 Spell points)
  18. Inn
  19. Fountain (+20 luck temporarily)
  20. Expert Staff (Calvin Black, 2000gp)
  21. Expert Spear (Gonzalo Ramirez, 2000gp)
    Membership to the Duelist's Edge (Gonzalo Ramirez, 50gp)
  22. Expert Repair Items (Bernard Jacobs, 500gp)
  23. Expert Leather Armor (Arthur O'Leery, 1000gp)
    Membership to the Buccaneer's Lair (Arthur O'Leery, 25gp)
    Buccaneer's Lair (Diplomacy, Leather Armor, Identify Item, Perception, Disarm Trap, 200gp)
  24. Duelist's Edge (Bodybuilding, Mace, Chain Armor, Bow, Shield, 500gp)
  25. Docks
  26. Fountain (+10 Intelligence and Personality temporarily)
  27. Fountain (+5 Elemental resistances temporarily)
  28. quest 13, quest 14, quest 23 (Lord Albert Newton)
  29. Teleporter to #34
  30. Shrine of Intellect (February), ask Seer in Castle Ironfist (#32)
  31. Receiver for Teleporter #35
  32. Dragon Tower for quest 36
  33. Silver Helm Outpost
  34. Receiver for Teleporter #29
  35. Teleporter to #31
  36. Obelisk #14 subquest 7


Silver Helm Outpost

  1. Switch for stairs
  2. Melody Silver for quest 11
  3. Chest with Enemies List Scroll for quest 15
  4. Switch to ope secret room
  5. Chest with Gharik's Key for quest 13


Bootleg Bay

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 4
  • Expert teachers: 2
  • Master teachers: -

Travel

  • By foot
  • By boat to
    • Bootleg Bay West (Monday, Wednesday, 1 day, 150gp from east dock)
    • Castle Ironfist (Tuesday, Thursday, 4 days, 150gp from west dock)

Monsters


  1. Obelisk #11 subquest 7
  2. Hall of the Fire Lord
  3. Circus (December-March). Nicolai is here, if running quest 10.
  4. Fountain (+20 Spell points) and solution for quest 14
  5. Expert Perception (Shoshi Pertoniki, 500gp)
  6. Expert Chain Armor (Preston Harper, 1000gp)
  7. Weapon Store
  8. Inn
  9. Temple
    quest 16 (Winston Schezar)
  10. Training Hall (Maximum Level: 20)
  11. Alchemist Store
  12. Armor Store
  13. Fountain (+20 might temporarily)
  14. Temple of the Fist
  15. Fountain (+2 personality permanently)
  16. Fountain (+2 intellect permanently)
  17. Temple of Tsantsa
  18. Inn
  19. East Docks
  20. Temple of the Sun
  21. Temple Baa
  22. West Docks
  23. Shrine of Might (January), ask Seer in Castle Ironfist (#32)
  24. Pedestal for quest 39


Temple of Tsantsa

  1. Trap 1 (with switch)
  2. Switch to trap 1
  3. Switch to open #6 and #9
  4. Trap 2 (with switch)
  5. Switch to trap 2
  6. Switch to open door
  7. Trap 3 (with switch)
  8. Switch to trap 3
  9. Switch to open door
  10. Chest with Cell Key
  11. Sherell Ivaneh for quest 20 (need Cell Key)
    Any important things:
  • Bones for Lon Miller in Free Haven


Temple of the Sun

  1. Chest with Sacred Chalice for quest 33


Temple of the Fist

  1. Switch to open wall
  2. Switch to open door
  3. Temple Baa Letter (useless)
  4. Evil Crystal for quest 16


Hall of the Fire Lord

  1. quest 48 (Fire Lord)
  2. Journal Fragment Scroll (useless)
  3. Door (need 1 amber to open)
  4. Door (need 1 amber to open)
  5. Fallen Defender (with Chest Key)
  6. Crystal Skull (for absorbing radioactivity in Tomb of VARN at Dragonsands)
    Any Important things:
  • Let you go to South first for +2 ambers (2 ambers are at starting), must have 1 amber at every character to use teleporters for free.
  • Amber for Dillian Robinson in Free Haven


Free Haven

  • Resets every 24 months
  • Overlord: Lord Osric Temper
  • Dungeons: 6
  • Expert teachers: 14
  • Master teachers: 3

Travel

Monsters


  1. Inn
  2. Weapon Store
  3. Armor Store
  4. Coach Travel (South Station)
  5. Membership to the Body Guild (Peggy Woods, 50gp)
  6. Membership to the Spirit Guild (Wilma Rothwing, 50gp)
  7. Expert Body Magic (Tim O'Hoolihan, 1000gp)
    Expert Spirit Magic (Michele Blackshire, 1000gp)
  8. Water Guild (Learning, Water Magic, 1500gp, all spellbooks)
  9. Expert Mind Magic (Mynasia, 1000gp)
  10. Membership to the Mind Guild (Elsie Freedman, 50gp)
  11. Fire Guild (Learning, Fire Magic, 1500gp, all spellbooks)
  12. Air Guild (Learning, Air Magic, 1500gp, all spellbooks)
  13. Seeking Four Leaf Clovers (Geoff Southy, 25gp)
  14. Seeking Amber (Dillian Robinson, 500gp)
  15. Body Guild (Meditation, Body Magic, 1500gp, all spellbooks)
  16. Frre Haven Sewers
  17. Earth Guild (Learning, Earth Magic, 1500gp, all spellbooks)
  18. Alchemist Store
  19. Expert Dagger (Logan Dasher, 2000gp)
  20. Expert Sword (Michael Ogilvy, 2000gp)
  21. Seeking Temple Gongs (Lawrence Aleman, 2000gp)
  22. Expert Merchant (Livia Farrel, 2000gp)
  23. Training Hall (Maximum Level: 60)
  24. Expert Diplomacy (Sylvester Moor, 500gp)
  25. quest 19 (Zoltan Phelps)
  26. Membership to the Fire Guild (Corey Rozburg, 50gp)
  27. Membership to the Air Guild (Jessica Carson, 50gp)
  28. Membership to the Water Guild (Dominique Juarez, 50gp)
    Frre Haven Sewers
  29. Membership to the Earth Guild (Ike Pargrew, 50gp)
  30. Seeking Harpy Feathers (Bonnie Rotterdam, 10gp)
  31. Frre Haven Sewers
  32. Master Identify Items (Hans Gifford, rank 7, Intelligence 30, 2500gp)
  33. Inn
  34. Seeking Teeth (Sy Roth, 500gp)
    Frre Haven Sewers
  35. Docks
  36. Seeking Kegs of Wine (Nick Fenster, 300gp)
  37. Bank
  38. Membership to the Duelist's Edge (Winston Historian, 50gp)
  39. quest 20 (Carlo Tormini)
  40. General store
  41. Expert Disarm Traps (Ivan Magyar, 500gp)
    Membership to the Smuggler's Guild (Sergio Carrington, 50gp)
    Frre Haven Sewers
  42. Fountain (+2 Might permanently)
  43. Duelist's Edge (Bow, Chain Armor, Shield, Bodybuilding, Mace, 625gp)
  44. Weapon Store
  45. Armor Store
  46. Town Portal point
    Fountain (+25 hit points)
  47. Expert Shield (Takao, 2000gp)
    Frre Haven Sewers
  48. Mind Guild (Meditation, Mind Magic, 1500gp, all spellbooks)
  49. Expert Plate Armor (Woodrow Albright, 1000gp)
  50. Coach Travel (North Station)
  51. Alchemist Store
  52. Dragon Tower for quest 36
  53. Spirit Guild (Meditation, Spirit Magic, 1500gp, all spellbooks)
  54. Expert Earth Magic (Li Tizare, 1000gp)
    Expert Air Magic (Zodahn Delphi, 1000gp)
  55. Expert Fire Magic (Jack Van Imp, 1000gp)
  56. Expert Water Magic (Hitomi Mirumoto, 1000gp)
  57. quest 21 (Gabriel Cartman)
  58. Temple
  59. Shrine of Accuracy (May), ask Seer in Castle Ironfist (#32)
  60. High Council
    Slicker Silvertongue (quest 43)
    Oracle (only when quests 12, 13,17, 28, 29, 34, 43 are complete)
    Control Center (only when quest 49 is complete)
  61. Master Bodybuilding (Jason Traveller, rank 7, Endurance 30, 2500gp
  62. Seeking Lodestones (Davis Carp, 5gp)
  63. Seeking Bones (Lon Miller, 1000gp)
  64. Fountain (release monsters)
  65. Seeking Golden Pyramids (Renee Blackburn, 1000gp)
  66. Inn
    Chadwick Blackpool (quest 18)
  67. Temple of the Moon
  68. Tomb of Ethric the Mad
  69. Obelisk #8 subquest 7
  70. Temple Baa
  71. Dragoons' Keep
  72. quest 17, quest 18, quest 22 (Osric Temper)
    Master Plate Armor (Forest Suthers, Heroes)
  73. Stone Cutter (George Almond) for quest 27
  74. Carpenter (Ral) for quest 27


Temple of the Moon

  1. Plaque (with important informations)
    Door (need touching the 6 altars)
  2. Altar of Life for open door (+5 Personality permanently for all characters)
  3. Altar of Accuracy for open door (+5 Accuracy permanently for all characters)
  4. Altar of Might for open door (+5 Might permanently for all characters)
  5. Altar of Endurance for open door (+5 Endurance permanently for all characters)
  6. Altar of Speed for open door with switch for open secret room (+5 Speed permanently for all characters)
  7. Altar of Luck for open door (+5 Luck permanently for all characters)
  8. Altar of the Moon (touch Crystals at midnight for quest 32)
  9. Chest with Remnants Scroll (useless)
    Any important things:
  • Cobra Eggs for Hejaz Mawsil in New Sorpigal


Tomb of Ethric the Mad

  1. Switch to open door
  2. Switch to open door
  3. Switch to open door
  4. Ethric's skull for quest 21


Dragoons' Keep

  1. Switch to open door
  2. Switch to open door
  3. Switch to open door
  4. Switch to open door
  5. Switch to open door
  6. Switch to open door (wait in the room for guards)
  7. Chest with Mordred for quest 19


Free Haven Sewers

  1. Grate with Sewer Key (but not sure...)
  2. Well (+10 Hit points)
  3. Prince of Thieves is here if quest 28 is running (before you enter the Sewers, be sure you have completed the Dragoons' Caverns in the Castle Ironfist, and then Shadow Guild Hideout in the Castle Ironfist, and then Shadow Guild in the Frozen Highlands, because he has fled from them)
  4. Door (need Sewer Key)
  5. Stocked monsters between walls (stay to close to the wall and cast Ring of Fire, it will kill theese monsters).
  6. Teleporter to Supreme Temple of Baa at Hermit's Isle (the secret door can be opened from the temple)



Oracle of Enroth

  1. Power Panel (system on/off)
  2. Panel (open the door to Oracle)
  3. quest 44, quest 45, quest 46, quest 47, quest 49, quest 50 (Oracle)
  4. 4 place for 4 memory crystals (the order is not important)
  • No monsters are in this location


Control Center

  1. Computer terminal (Blaster)
  2. Chest with Proclamation Scroll for subquest 9
    Any important things:
  • 8 Blasters, and 4 Blaster Rifles and Blaster weapon skill


Mire of the Damned

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 3
  • Expert teachers: 3
  • Master teachers: 4

Travel

Monsters


  1. Circus (August-November). Nicolai is here, if running quest 10.
  2. Inn
  3. Snergle's Iron Mines
  4. Fountain (+2 Endurance permanently)
  5. Temple Baa
  6. Obelisk #9 subquest 7
  7. Shrine of Speed (June), ask Seer in Castle Ironfist (#32)
  8. Coach Travel
  9. Weapon Store
  10. Master Chain Armor (David Feather, rank 10, Crusaders)
  11. quest 25 (Terry Ros, he has 2 house. BUG!)
  12. Master Perception (Macro Caligula, rank 7, Luck 30, 2500gp)
  13. Expert Mace (Jack Crow, 2000gp)
    Expert Merchant (Casey Ludwig, 2000gp)
    Alchemist Store
  14. Armor Store
  15. Master Spear (Burton Rutherford, rank 8, Cavaliers, 5000gp)
  16. Inn
    Master Axe if quest 26 completed (Avinril Smythers)
  17. Expert Axe (Connie Lettering, 2000gp)
  18. Invisible Bridge
  19. Castle Darkmoor
  20. Dragon's Lair
  21. Pedestal for quest 39
  22. Walking through this place release monsters


Snergle's Iron Mines


  1. Pool (+10 spell points)
  2. Pool (+10 hit points)
  3. Library (can search the bookshelves)
  4. Chest with Cell Key
  5. Chest (openable at left and right side)
  6. Cell with Snergle's Chambers Key for quest 26 (need Cell Key)
  7. Chest with Orders from Snergle Scroll (useless)


Dragon's Lair

  1. Longfang Witherhide with Dragon Claw for quest 24
    Any important things:
  • Bones for Lon Miller in Free Haven


Castle Darkmoor

  1. Switch to activate Main Switch 1
  2. Main Switch 1
  3. Switch to activate Main Switch 2
  4. Main Switch 2
  5. Lich King
  6. Memory Crystal Delta for quest 46
  7. Switch to activate Main Switch 3
  8. Main Switch 3
  9. Podium with Book of Liches for quest 25
  10. 3 Scarcophaguses (stealing is 3* -200 karma!)
    Any important things:
  • Gems from crystals for selling


Frozen Highlands

  • Resets every 24 months
  • Overlord: Marquis Eric von Stromgard, Baron Anthony Stone
  • Dungeons: 2
  • Expert teachers: 3
  • Master teachers: 5

Travel

Monsters


  1. Shadow Guild
  2. Master Leather Armor (Arlen Sailor, rank 10, 3000gp)
    Master Dagger (Jules Miles, rank 8, Speed 40, 5000gp)
    quest 27, quest 28, quest 33, subquest 4 (Anthony Stone)
  3. Master Disarm Traps (Gabe Lester, rank 7, Accuracy 30, 2500gp)
    Protection Services (Dagger, Merchant, Identify Item, Perception, Disarm Traps, 250gp each)
  4. Inn
  5. Fountain (release monsters)
  6. Membership to Protection Services (Marcellus Lutvig, 50gp)
  7. Master Repair Items (Ryan Treacle, rank 7, Accuracy 30, 2500gp)
  8. Weapon Store
  9. Armor Store
  10. Fountain (+10 level temporarily)
  11. Obelisk #7 subquest 7
  12. Master Diplomacy (Jacques Kohl, rank 4, fame 200, 2500gp)
    quest 34, quest 35, quest 36 (Eric von Stromgard)
  13. Expert Mace (Dickson Parks, 2000gp)
    Expert Bow (Jed Morrison, 2000gp)
  14. Fountain (+30 Might temporarily)
  15. Shrine of Endurance (April), ask Seer in Castle Ironfist (#32)
  16. Inn
  17. Bank
  18. General Store
  19. Armor Store
  20. Blade's End (Staff, Spear, Sword, Axe, Repair Item, 750gp)
  21. Fountain (+5 Might permanently, but kills the drinker)
  22. Elements Guild (Earth Magic, Air Magic, Water Magic, Fire Magic, 1250gp, spellbooks 1-8)
  23. Dark Guild (Dark Magic, 1500gp, spellbooks 1-6)
  24. Fountain (+5 Endurance permanently, but kills the drinker)
  25. Membership to Blade's End (Fredrick Piles, 25gp)
  26. Weapon Store
  27. Alchemist Store
  28. Coach Service
  29. Fountain (release monsters)
  30. Dragon Tower for quest 36
  31. Expert Dark Magic (Morton Holovin, 2000gp)
  32. Training Hall (maximum level: 50)
  33. Membership to the Dark Guild (Rachel Herzl, 1000gp)
  34. Membership to the Elements Guild (Warren Holmes, 100gp)
  35. Temple
  36. Icewind Keep
  37. Fountain (+20 Speed and Accuracy temporarily)
  38. Fountain (+20 AC temporarily)


Icewind Keep

  1. Chest with Remains of a Journal (useless)
  2. Switch to open door
  3. Switch to open door
  4. Switch to open secret room
  5. Dragon Tower Key for quest 35 and Dragon Rider Scroll (useless)


Shadow Guild

  1. Switch to open wall
  2. Chest with Letter to Prince of Thieves Scroll (useless)
  3. Rougue Leader's room with Rogue Leader, Lesser Genie and the teleporter door
  4. Large room with traps. Jump to the same tiles around the room and you will be teleported to the entrance of Rougue Leader's room. Or one character smile (and some audio effect) at the north end of the room, jump out this room and go into the Rougue Leader's room by foot without teleporting. If sparks are coming you must start it again.
  5. The answer is "fish"
  6. The answer is "dark"
  7. The answer is "time"
  8. The answer is "arrow"


Silver Cove

  • Resets every 24 months
  • Overlord: Baroness Loretta Fleise
  • Dungeons: 3
  • Expert teachers: 4
  • Master teachers: 6

Travel

Monsters


  1. Inn
  2. Coach Travel
  3. General Store
  4. Fountain (+20 Intellect and Personality temporarily)
  5. Master Learning (John Tuck, rank 7, Intellect 30, 5000gp)
  6. Berserker's Fury (Bow, Chain Armor, Plate Armor, Shield, Repair Item, 625gp)
  7. Expert Repair Items (Cyrus Montebleu, 500gp)
  8. Bank
  9. Armor Store
  10. Training Hall (maximum level: 40)
  11. Expert Spear (Sigriv, 2000gp)
  12. Weapon Store
  13. Alchemist Store
  14. Master Earth Magic (Revee Botania, rank 12, 4000gp)
  15. Membership to Protection Services (Lucky Oster, 50gp)
  16. Self Guild (Mind Magic, Body Magic, Spirit Magic, 1250gp, spellbooks 1-8)
  17. Expert Meditation (Clyde Dagget, 500gp)
  18. Master Merchant (Will Ottoman, rank 7, Personality 30, 4000gp)
  19. Earth Guild (Learning, Earth Magic, 1000gp, spellbooks 1-7)
  20. Light Guild (Light Magic, 1500gp, spellbooks 1-6)
  21. Protection Services (Leather, Identify Item, Disarm Traps, Diplomacy, Perception, 300gp)
  22. Temple
  23. Town Portal point
    Fountain (+25 spell points)
  24. Town Hall
    subquest 1 (Jake)
  25. Membership to the Berserker's Fury (Horace Rose, 50gp)
  26. Master Mind Magic (Thane Roper, rank 12, 4000gp)
    Master Body Magic (Gilbert Hammer, rank 12, 4000gp)
  27. Membership to the Light Guild (Virginia Standridge, 1000gp)
  28. Expert Light Magic (Tina Sheltan, 2000gp)
  29. Membership to the Earth Guild (Holly Struthers, 50gp)
  30. Membership to the Self Guild (Isaac Streetman, 100gp)
  31. quest 31 (Eleanor Vanderbilt)
  32. quest 29, quest 30, quest 32 (Loretta Fleise)
  33. Dragon Tower for quest 36
  34. Docks
  35. Fountain (+2 Accuracy permanently)
  36. Fountain (+2 Speed permanently)
  37. Monolith
  38. Warlord's Fortress
  39. Shrine of Personality (March), ask Seer in Castle Ironfist (#32)
  40. Obelisk #10 subquest 7
  41. Inn
    Master Staff (Jasper Rice, rank 8, 5000gp)
  42. Fountain (Insanity)
  43. Docks
  44. Circle of Stones (quest 29)
  45. Silver Helm Stronghold


Monolith

  1. Scrap of Papers Scroll (useless)
  2. Chest with Cedric Druther Scroll (useless)
  3. Evil Altar (+5 Personality for Druids and Clerics permanently) for quest 31


Warlord's Fortress

  1. Chest with Storage Key
  2. Chest with Discharge Paper Scroll for quest 22 (this is the proof)
  3. Chest with Storage Key
  4. Storage Room (need 2 Storage Key)


Silver Helm Stronghold

  1. Ghost of John Silver will be pleased if quest 11 is completed, and show him the Ankh.
  2. Chest with Elegant Letter Scroll (useless)
  3. Gerrard Blacknames with Ankh for subquest 4


Blackshire

  • Resets every 24 months
  • Overlord: -
  • Dungeons: 2
  • Expert teachers: 1
  • Master teachers: 3

Travel

Monsters


  1. Shrine of Magic (December), ask Seer in Castle Ironfist (#32)
  2. Fountain (+50 luck temporarily)
  3. Inn
  4. Armor Store
  5. Training Hall
  6. Weapon Store
  7. Dragon Tower for quest 36
  8. Master Shield (Bronwyn Meck, rank 10, 5000gp)
  9. Temple
  10. Fountain (+30 Magic Resistance temporarily, but turns the drinker to stone)
  11. quest 37 (Joanne Cravitz)
  12. Fountain (+5 Magic Resistance permanently, but diseases the drinker)
  13. Master Sword (Guy Hampton, rank 8, Cavaliers)
  14. Master Mace (Errol Ostermann, rank 8, Might 40, 5000gp)
  15. Dark Guild (Dark Magic, 2000gp, spellbooks 1-10)
  16. Light Guild (Light Magic, 2000gp, spellbooks 1-10)
  17. quest 38 (Maria Trepan)
  18. Alchemist Store
    Smuggler's Guid (Leather Armor, Identify Item, Disarm Trap, Diplomacy, Perception, 250gp each)
  19. Membership to the Smuggler's Guild (Tess Tucker, 50gp)
  20. quest 39 (Twillen)
  21. Membership to the Dark Guild (Rebecca Calaway, 1000gp)
  22. Membership to the Light Guild (Marton Ferris, 1000gp)
  23. Expert Dark Magic (Ambrose Brusse, 2000gp)
  24. Bank
  25. General Store
  26. Coach Travel
  27. Fountain (+50 spell points)
  28. Lair of the Wolf
  29. Chest with Lord Kilburn's Shield for quest 12
  30. Temple Baa
  31. Temple of the Snake
  32. Fountain (+5 Intellect and Personality permanently, but diseases the drinker)
  33. Circus (April-July). Nicolai is here, if running quest 10.
  34. Inn
  35. Obelisk #5 subquest 7


Lair of the Wolf


  1. quest 40, subquest 3 (Ghost of Baltazar)
  2. Pearl of Purity for and for quest 38 and subquest 3
  3. Wolf Altar (touch with Pearl of Purity to open wall) for quest 38
  4. Walking through this place release monsters
  5. Walking through this place release monsters
  6. Walking through this place release monsters
  7. Walking through this place release monsters
  8. Switch for open wall
  9. Walking through this place release monsters
  10. Werewolf Leader with the Pearl of Putrescence for quest 40


Temple of the Snake

  1. Switch to open wall
  2. Switch to lift
  3. Switch to open wall
  4. Cage with Emmanual Cravitz for quest 37
  5. Q with Horn of Ros (this item is one of the best: indicate the HPs of enemies)


Kriegspire

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 5
  • Expert teachers: 1
  • Master teachers: 1

Travel

Monsters


  1. Alchemist Store
  2. Coach Service
  3. Inn
  4. Fountain (+30 level temporarily)
  5. Training Hall (Maximum Level: 80)
  6. Armor Store
  7. Weapon Store
  8. Fountain (teleport to Castle Kriegspire)
  9. quest 41 (Emil Lime)
  10. Fountain (+10 Magic Resistance permanently, but eradicates the drinker)
  11. Fountain (5.000gp for 5.000 xp)
  12. Expert Light Magic (Nicholas Roth, 2000gp)
  13. Superior Temple of Baa
  14. Fountain (+5 Elemental Resistances permanently, but kills the drinker)
  15. Fountain (+40 AC temporarily)
  16. Shrine of Fire (August), ask Seer in Castle Ironfist (#32)
  17. Castle Kriegspire
    Master Bow (Desmond Weller, rank 8, Battle Mages)
  18. Devil's Outpost
  19. Caves of the Dragon Rider
  20. Obelisk #4 subquest 7
  21. Agar's Laboratory
  22. Shrine of Cold (October), ask Seer in Castle Ironfist (#32)
  23. Hermit for quest 34
  24. Pedestal for quest 39


Devil's Outpost

  1. Devil of Baa with Devil Plans Scroll for quest 17


Superior Temple of Baa


  1. Entrance (need Baa Cloak, when running quest 42)
  2. Podium with information of Baa test for subquest 5
  3. Chest with Letter from Zenofex Scroll for quest 42 (need 2 keys, if you have no key, touching the chest release monsters)
  4. Priest of Baa with High Sorcerer's Key for chest
  5. Press Baa Head 1,2,3,4 for subquest 5
  6. Priest of Baa with High Cleric's Key for chest
  7. for subquest 5 (Almighty Head of Baa)
    Any important things:
  • Door opener need expert (or master) Perception
  • Temple Gongs for Lawrence Aleman in Free Haven


Castle Kriegspire

  1. Chest with Jeveled Egg for quest 41
  2. Kurator of Kriegspire (heal for 10000gp, but -976 karma!)
  3. Guardian of Kriegspire (teleport to the switch for 50000gp, but the switch can reach easily another way too)
  4. Switch to open secret room
  5. Secret room's door (need pushing switch)
  6. Lurch
  7. Memory Crystal Epsilon for quest 45


Agar's Laboratory

  1. Chandelier with a diamond
  2. Switch to open lift door (and release monsters)
  3. Switch to open lift door (and release monsters)
  4. Switch to release monsters
  5. Agar's Journal Scroll (useless)


Caves of the Dragon Riders

  1. Chest Diary Page Scroll (useless)


Eel Infested Waters

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 1
  • Expert teachers: 1
  • Master teachers: 1

Travel

  • By boat to
    • Silver Cove (Monday, 2 days, 400gp, from north)
    • North Island (Saturday, 1 day, 200gp, from south)

Monsters


  1. Inn
  2. Expert Ancient Weapons (Pat Skylark)
  3. Alchemist Store
  4. Temple
  5. Castle Alamos
  6. Docks
  7. Fountain (+20 Magic Resistance temporarily)
  8. Inn
    Master Light Magic (Ki Lo Nee, need Saintly Reputation)
  9. Docks
  10. Shrine of Poison (November), ask Seer in Castle Ironfist (#32)
  11. Obelisk #13 subquest 7
  12. Fountain (+20 Elemental Resistances temporarily)


Castle Alamos


  1. J Tree "The first into the half the forth plus one, better hurry or you'll be done!"
  2. B Tree "The second is next to the third, ho so pretty like a bird!"
  3. A Tree "The third is first of twenty six, A through Z you'll have to mix!"
  4. R Tree "The forth is eight from the end, Archibald really is your friend!"
  5. D Tree "The fifth is twice the second, five letters in all I reckon!"
  6. Chest with Teleporter Key
  7. Chest with Treasure Room Key
  8. Treasure Room (need Treasure Room Key)
  9. Teleport Room (need Teleport Key)
  10. Room without door (need to use teleporter to here)
  11. Restricted area (use the lift, and the code is JBARD)
  12. Memory Crystal Beta for quest 45
  13. Teleporter to #10
  14. Switch to the open door #15
  15. Door (need pushing the switch)
  16. Warlock with Letter to Gharik (useless)
  17. Pool (release monsters)
    Any important things:
  • Gems for selling


Dragonsands

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 2
  • Expert teachers: -
  • Master teachers: -

Travel

Monsters

  1. Seeking Golden Pyramids or Kegs of Wine for Armor (Najat Ramadi)
  2. Seeking Golden Pyramids or Kegs of Wine for Weapons (Kerman Murian)
  3. Seeking Golden Pyramids or Kegs of Wine for Miscellaneous Equipment (Irbil Baktarian)
  4. Seeking Magic Lamps for Gems (Bandar Jahrom)
  5. Pedestal for quest 39
  6. Fountain (+50 hit points)
  7. Fountain (+10 Elemental Resistances permanently, but eradicates the drinker)
  8. Fountain (+10 all statistics permanently, but eradicates the drinker)
  9. Tomb of VARN
  10. Shrine of the Gods (+20 all statistics permanently)
    Invisible teleporter to New World Computing (at inner side)
    Invisible teleporter to New Sorpigal (at tilt of sword)
  11. Obelisk #6 subquest 7
  12. Rock for subquest 7


Tomb of VARN

  1. Tapestry with information
  2. Tapestry with information
  3. Sentinel of Varn with Bacdoor Key
  4. Plaque with information (2 sides)
  5. Plaque with information (2 sides)
  6. Chest with Flame Door Key, Captain's Code Scroll, Crystal Skull for absorbing radioactivity
  7. Backdoor (need Backdoor Key)
  8. Flamedoor (need Flamedoor Key)
  9. Plaque with information (2 sides)
  10. Chest with First Mate's Code Scroll, Water Temple Key
  11. Books with Communication Officer's Code Scroll
  12. Books with Engineer's Code Scroll
  13. Chest with Doctor's Code Scroll, VARN Chest Key (need Bibliotheca Chest Key)
  14. Water Temple (need Water Temple Key)
  15. Chest with Navigator's Code Scroll, Bibliotheca Chest Key, Crystal Skull for absorbing radioactivity
  16. Cleansing Pool (Engineer's Code): yttocs
  17. Cleansing Pool (First Mate's Code): kcops
  18. Cleansing Pool (Doctors's Code): yoccm
  19. Cleansing Pool (Navigator's Code): ulus
  20. Cleansing Pool (Communication Officer's Code): aruhu
  21. Well of VARN (Captain's Code): krik
  22. Chest with Control Cube for quest 49 (need VARN Chest Key)


New World Computing

  1. Desk (Day of the Gods effect)
  2. Pantry (+food, poison and drunk effect)
  3. Potions for sale (potions for money)


Hermit's Isle

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 1
  • Expert teachers: -
  • Master teachers: -

Travel

Monsters

  1. Supreme Temple of Baa
  2. Obelisk #3 subquest 7
  3. Fountain (remove unnatural aging)


Supreme Temple of Baa

  1. Teleporter to Free Haven Sewers at Free Haven
  2. subquest 6 (Altars of Pain, of Cold, of Fire)
  3. Altar of Earth for subquest 6
  4. Altar of Air for subquest 6
  5. Altar of Water for subquest 6
  6. Altar of Fire for subquest 6
  7. Switches to change other bridges
  8. Memory Crystal Alpha for quest 44
  9. Slicker Silvertoungue
  10. Chest (release monsters)
    Any important things:
  • Temple Gongs for Lawrence Aleman in Free Haven
  • Gems from crystals for selling


Paradise Valley

  • Resets every 6 months
  • Overlord: -
  • Dungeons: -
  • Expert teachers: -
  • Master teachers: 2

Travel

Monsters

  1. Master Dark Magic (Su Lang Manchu, need Notorious Reputation)
  2. Master Ancient Weapon (Rexella, 5000gp, need a Blaster)
  3. Alchemist Store
  4. Weapon Store
  5. Armor Store
  6. Inn
  7. Training Hall (Maximum Level: No limit)
  8. Obelisk #2 subquest 7
  9. Temple Baa
  10. Fountain (+100 spell and hit points)
  11. Chest (can reach with Telekinesis Spell only)


Sweet Water

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 1
  • Expert teachers: -
  • Master teachers: -

Travel

Monsters

  1. Fountain (+50 statistics temporarily)
  2. Obelisk #1 subquest 7
  3. Pedestal for quest 39
  4. The Hive
  5. Chest (unopenable)


The Hive

Resets every 7 days

  1. Chest with Hive Sanctum Key
  2. Keg (+20 hit points for endless using)
  3. Door (need Hive Sanctum Key)
  4. Door (Openable from #5 only)
  5. Lower Cave Door (openable with #6, or walking from #7)
  6. Backdoor to Exit
  7. Switch 1
  8. Switch 2
  9. Teleporter to Exit
  10. Door (openable with Switch 1-2)
  11. Switch 3
  12. Door (openable with Switch 3)
  13. Switch for turning off the flushing system
  14. Reactor
  15. Demon Queen
  16. Exit for Subquest 10
    Any important things:
  • The reactor's death releases monsters and removes all spells from party. Run to the Queen's room and cast the spells again before lost mana.
  • Don't save the game if you see the queen, because after loading she will disappear. (BUG!)
  • Be sure that you have the Ritual of the Void Scroll from Archibald Ironfist, or you will destroy Enroth. (Try it, FUN!)


Quests (shown in your quest list)

  1. Show Sulman's Letter to Andover Potbello.
    • Mission: Unknown, but Seer in Castle Ironfist (#32) gives you this advice too
    • Solution: You start the game with this quest, and with the letter. Go into the Inn of New Sorpigal and show it to Andover Potbello.
    • Reward: 1000gp, 3.000 xp, 0 karma
    • Award: -
  2. Bring Sulman's Letter to Regent Wilbur Humphrey.
    • Mission: Andover Potbello in New Sorpigal (#1) (Seer in Castle Ironfist (#32) gives you this advice too)
    • Solution: Go into the castle at Castle Ironfist and show it to Regent Wilbur Humphrey.
    • Reward: 5000gp, 3.000 xp, 0 karma
    • Award: Delivered 6th Letter to Wilbur Humphrey
  3. Find the combination to the vault door in Goblinwatch.
    • Mission: Janice in New Sorpigal (#21)
    • Solution: Go into the Goblinwatch at New Sorpigal and bring back the Combination Scroll.
    • Reward: 2000gp, 2.000 xp, +50 karma
    • Award: Solved the Goblinwatch Combination
  4. Retrieve the Candelabra.
    • Mission: Andover Potbello in New Sorpigal (#1)
    • Solution: Go into the Abandoned Temple at New Sorpigal, and bring back the item to him.
    • Reward: 1000gp, 2.000 xp, -200 karma
    • Award: Retrieved the Baa Candelabra
  5. Kill the Queen of the Spiders.
    • Mission: Buford T. Allman in New Sorpigal (#7)
    • Solution: Go into the Abandoned Temple at New Sorpigal, and bring back the heart of queen to him.
    • Reward: 1000gp, 3.000 xp, 0 karma
    • Award: Killed the Spider Queen
  6. Rescue Sharry.
  7. Rescue Angela.
  8. Get the Chime of Harmony.
  9. Retrieve the Harp.
  10. Find and return Prince Nicolai. (#24)
    • Mission: Nobody (Talk to Prince Nikolai in castle at Castle Ironfist (#24), leave the castle, click on rest icon, Nicolai disappeares).
    • Solution: Go into the main tent of Circus, talk to Nicolai, and return with him. While this quest is in progress, you cannot visit the castle. The circus is at Bootleg Bay (December-March), Blackshire (April-July), Mire of the Damned (August-November).
    • Reward: 0gp, 7.500 xp, 0 karma
    • Award: Returned the Prince, but not shown (BUG!)
      There are six tents at circus that each have a game that test one of six primary stats. 50gp to play each time. You can win a Lodestone, a Harpy Feather, or a Four Leaf Clover. Play in one of tent with character, who has the highest skill. In the big tent you can trade. A Lodestone is worth 1 point; a Harpy Feather is worth 3 points and a Four Leaf Clover is worth 5. You can buy a keg of wine for 10 or a golden pyramid for 30. Davis Carp is seeking Lodestones, Bonnie Rotterdam is seeking Harpy Feathers, Geoff Southy is seeking Four Leaf Clovers, Nick Fenster is seeking Kegs of Wine, and Renee Blackburn is seeking Golden Pyramids at Free Haven. But the best choice is to go to Najat Ramadi, Kerman Murian, or Irbil Baktarian at Dragonsands with pyramids, and to buy great items.
  11. Rescue a Damsel in Distress.
  12. Find Lord Kilburn's Shield.
    • Mission: Regent Wilbur Humphrey in Castle Ironfist (#24), and Seer in Castle Ironfist (#32) gives you this advice too
    • Solution: Go to middle of Blackshire, open the chest and bring back the item.
    • Reward: 5000gp, 40.000 xp, +200 karma
    • Award: Retrieved Lord Kilburn's Shield (the lord gives his vote on the High Council at Free Haven)
  13. Find the Hourglass of Time.
  14. Drink from the Fountain of Magic.
    • Mission: Lord Albert Newton in Misty Islands
    • Solution: Go to the middle south of Bootleg Bay, drink from fountain and return.
    • Reward: 0 gp, 15.000 xp, +50 karma
    • Award: Received promotion to (honorary) Wizard
  15. Storm the Silver Helm Outpost.
  16. Destroy the crystal in the Temple of the Fist.
    • Mission: Winston Schezar in Bootleg Bay (#9)
    • Solution: Go into the Temple of the Fist at Bootleg Bay, destroy the crystal and return.
    • Reward: 3000gp, 10.000 xp, +50 karma
    • Award: Destroyed the wicked crystal
  17. Destroy the Devil's Outpost.
  18. Get Knight's Nomination.
    • Mission: Lord Osric Temper in Free Haven (#72)
    • Solution: Go into the Inn of Free Haven, talk to Chadwick Blackpool and return.
    • Reward: 0 gp, 15.000 xp, +50 karma
    • Award: Received promotion to (honorary) Cavalier
  19. Find the lost artifact.
    • Mission: Zoltan Phelps in Free Haven (#25)
    • Solution: Go into Dragoons' Keep at Free Haven and bring back Mordred.
    • Reward: 30000gp, 10.000 xp, +100 karma
    • Award: Found Zoltan's artifact
  20. Rescue Sherell.
  21. Retrieve Ethric's Skull.
  22. Defeat the Warlord.
    • Mission: Lord Osric Temper in Free Haven (#72)
    • Solution: Go into the Warlord's Fortress at Silver Cove and bring back Discharge Paper Scroll.
    • Reward: 0 gp, 40.000 xp, +100 karma
    • Award: Received promotion to (honorary) Champion
  23. Retrieve the Crystal of Terrax.
  24. Slay Longfang Witherhide.
    • Mission: Regent Wilbur Humphrey in Castle Ironfist (#24)
    • Solution: Go into the Dragon's Lair at Mire of Damned and bring back the Dragon Claw to him.
    • Reward: 0 gp, 30.000 xp, +100 karma
    • Award: Received promotion to (honorary) Hero
  25. Destroy the Book of Liches.
  26. Kill Snergle.
  27. Repair the temple.
    • Mission: Lord Anthony Stone in Frozen Highlands
    • Solution: Hire a Stonecutter and a Carpenter, bring them to the temple in Free Haven to repair and return.
    • Reward: 0 gp, 15.000 xp, +50 karma
    • Award: Received promotion to (honorary) Priest
  28. Capture the Prince of Thieves.
  29. Fix the prices of all stables.
  30. Visit the Altar of the Sun.
    • Mission: Lady Loretta Fleise in Silver Cove (#32)
    • Solution: Go to the Circle of Stones at Silver Cove on an equinox or solstice (March 20th, June 21st, September 23rd, and December 21st).
    • Reward: 0 gp, 15.000 xp, +50 karma
    • Award: Received promotion to (honorary) Great Druid
  31. Deface the altar.
    • Mission: Eleanor Vanderbilt in Silver Cove (#31)
    • Solution: Go into the Monolith west of Silver Cove, touch the altar and return.
    • Reward: 3000gp, 15.000 xp, +50 karma
    • Award: Saved the Monolith
  32. Visit the Altar of the Moon.
    • Mission: Lady Loretta Fleise in Silver Cove (#32)
    • Solution: Go into the Temple of the Moon at Free Haven and touch the altar at midnight.
    • Reward: 0 gp, 40.000 xp, +100 karma
    • Award: Received promotion to (honorary) Arch Druid
  33. Take the Sacred Chalice.
  34. End winter.
    • Mission: Lord Eric von Stromgard in Frozen Highlands (#12), and Seer in Castle Ironfist (#32) gives you this advice too
    • Solution: Go to Hermit's Hut in Kriegspire, talk to Hermit and return.
    • Reward: 0 gp, 50.000 xp, +200 karma
    • Award: Ended winter (the lord gives his vote on the High Council at Free Haven)
  35. Retrieve the Key to the Dragon Towers.
  36. Reset all of the Dragon Towers.
    • Mission: Lord Eric von Stromgard in Frozen Highlands (#12)
    • Solution: Click on the lock in 6 cities: Frozen Highlands, Silver Cove, Free Haven, Misty Islands, New Sorpigal, Blackshire. You can can reach theese cities with Town Portal spell easily (at master rank of Water Magic). Be sure that you have the Key to the Dragon Towers.
    • Reward: 0 gp, 40.000 xp, +100 karma (and the towers do not fire you at last)
    • Award: Received promotion to (honorary) Warrior Mage
  37. Rescue Emmanuel.
  38. Destroy the werewolf's altar.
    • Mission: Maria Trepan in Blackshire (#17)
    • Solution: Go into the Lair of the Wolf at Blackshire, talk to Ghost of Baltazar, find the Peral of Purity and touch the altar.
    • Reward: 4000gp, 20.000 xp, +100 karma
    • Award: Broke the Blackshire Curse
  39. Place the statuettes.
  40. Find the Pearl of Putrescence.
    • Mission: Ghost of Balthazar in the Lair of the Wolf at Blackshire (#28)
    • Solution: Kill the Werewolf Leader and bring back the item.
    • Reward: 0gp, 5.000 xp, 0 karma
    • Award: Killed the Werewolf Leader
  41. Retrieve the Jewelled Egg.
  42. Find a cure for Slicker Silvertongue.
  43. Bring the letter detailing Silvertongue's treason to the High Council.
    • Mission: Regent Wilbur Humphrey in Castle Ironfist (#24)
    • Solution: Go into the High Council at Free Haven, talk to Silvertongue and return.
    • Reward: 0gp, 0 xp, +800 karma. Silvertongue leaves the council, possible to visit the Oracle if you have the support of the other five lords. Regent Wilburn Humphrey will let you use the Royal Yacht. Seer in Castle Ironfist (#32) gives you this advice long time: you must visit the Oracle.
    • Award: Exposed the Traitor on the High Council, and Allowed to use the Royal Yacht, but not shown (BUG!)
  44. Find Memory Crystal Alpha.
  45. Find Memory Crystal Beta.
  46. Find Memory Crystal Delta.
  47. Find Memory Crystal Epsilon.
  48. Unward the doors.
    • Mission: Lord of Fire in the Hall of the Fire Lord at Bootleg Bay (#2)
    • Solution: Touch 2 doors (need 2 ambers) and return to the lord.
    • Reward: 0gp, 10.000 xp, 0 karma
    • Award: Aided the Lord of Fire
  49. Retrieve the Control Cube.
  50. Obtain Ancient Magic from Archibald.
    • Mission: Oracle at Free Haven (#60), and Seer in Castle Ironfist (#32) gives you this advice too
    • Solution: Go into the Royal Library in the to of Castle Ironfist, and talk to Archibald, but be sure you have completed the quest 51.
    • Reward: 0gp, 50.000 xp, -928 karma, Ritual of the Void
    • Award: Freed Archibald, but not shown (BUG!)
  51. Find the Third Eye.
    • Mission: Prince Nicolai Ironfist at Castle Ironfist (#24), and Seer in Castle Ironfist (#32) gives you this advice too
    • Solution: Touch the well near Castle Ironfist and bring back the item.
    • Reward: 0gp, 0 xp, 0 karma, Tanir's Bell (which can be used in quest 50)
    • Award: -

Subquests (not shown in your quest list)

  1. Bounty hunting.
    • Mission: Boss of Town Halls: Janice in New Sorpigal (#21), Earnest in Misty Islands (#12), Jake in Silver Cove (#24).
    • Solution: Kill at least 1 noticed monster and return. Hunting list resets every month, but can run 3 hunting at the same time, because there are 3 Town Hall in Enroth.
    • Reward: various gp, 0 xp, +(gp/100) karma
    • Award: Collected X bounties
  2. Show Shadow Guild letter.
  3. Bring Pearl of Purity to Wilbur Humphrey
    • Mission: Ghost of Baltazar in Lair of the Wolf at Blackshire (#28).
    • Solution: Go into the Lair of the Wolf, talk to Ghost of Baltazar, finish the quest 38 and bring the item to Wilbur Humphrey.
    • Reward: 0gp, 10.000 xp, 0 karma
    • Award: -
  4. Ankh
    • Mission: Ghost of John Silver in Silver Helm Stronghold at Silver Cove (#45)
    • Solution: Go into the stronghold, kill the warlock (Gerrard Blacknames), get the ankh, talk to Ghost of John Silver, talk to Lady Loretta Fleise at Silver Cove, and bring the item to Anthony Stone at Frozen Highlands.
    • Reward: 5000gp, 10.000 xp, 0 karma
    • Award: -
  5. Let you be a Baa follower.
    • Mission: Almighty Head of Baa in Superior Temple of Baa at Kriegspire (#13)
    • Solution: Go into the temple, press the Baa Head 1,2,3,4, walk through the spiral corridor, and return.
    • Reward: 0gp, 50.000 xp, -976 karma
    • Award: -
  6. Pray at Baa Altars.
    • Mission: Altars of Supreme Temple in Supreme Temple of Baa at Hermit's Isle (#1)
    • Solution: Go into the temple, press the Baa Altars of Pain, of Cold, of Fire in one room Head and touch the other 4 altar.
    • Reward: 0gp, 0 xp, 0 karma, +10 Elemental Resistance for one character permanently
    • Award: -
  7. Read Obelisks.
    • Mission: -
    • Solution: There are 15 maps in Enroth, and every map has 1 obelisk. Go to every 15 place, and touch the obelisks. The messages of obelisks are:
      1. Itotecthothesaip
      2. nhrh_aherheatvdi
      3. _etecpe__ersoede
      4. t_haat_lt__en_lc
      5. hd_scawehSfdewee
      6. erbthieaeuu_,o'd
      7. _ay,enis_nn_ans_
      8. lg____gtS_cln;__
      9. aoflo'h.hbtid_p_
      10. nnaifnt_ieif_tu_
      11. d_re_e_Hpfotyhz_
      12. _t_staoi_on_oiz_
      13. oon_htfdorstusl_
      14. f_oteh__fe_h__e_
      15. _nrh__tf__cehr__
      Let us read vertically down the column:

      In the land of the dragon to north by far northeast,
      lies the cache of the captain 'neath the weight of the least.
      Hid for the Ship of the Sun before her functions ceased,
      lift the stone and you have won; this riddle's puzzle pieced.
      Go to the Rock at Dragonsands and touch it. The Rock is a chest.
    • Reward: 250.000gp, 0 xp, 0 karma, Dark Containment book, Divine Intervention book, Morgan, Igraine, Guinevere.
      Each time the chest is opened gives you another 250,000gp. (BUG!)
    • Award: Solved the Obelisk Puzzle, but not shown (BUG!)
  8. Be a champion.
    • Mission: Arena Master in the Arena (reachable by coach travel at Sunday from Castle Ironfist (#5))
    • Solution: Talk to Arena Master, choose the level of combat (Page, Squire, Knight, Lord), beat the monsters and return to him for reward. Be sure that killed all monsters and all caharacter survived the combat.
    • Reward: various gp, 0 xp, 0 karma
    • Award: X Page/Squire/Knight/Lord Arena victories
  9. Be a goober.
    • Mission: unknown
    • Solution: Go into the Control Center at Free Haven and find the Proclamation Scroll.(#60)
    • Reward: various gp, 0 xp, 0 karma
    • Award: Super-Goober
  10. Save Enroth.
    • Mission: Seer in Castle Ironfist (#32) gives you this advice
    • Solution: Go into the The Hive at Sweet Water (#4), kill the Reactor and the Demon Queen. Be sure that you have the Ritual of the Void Scroll from Archibald Ironfist.
    • Reward: 0 gp, 0 xp, 0 karma, but win the whole game
    • Award: Destroyed the Hive and saved Enroth

Skills

The key for the classes column below:
- = Class cannot learn
N = Class can reach normal level
E = Class can reach expert level
M = Class can reach master level
G = Class can reach grandmaster level
In MM6 every learnable skill for class can reach at master level, and there is no grandmaster rank, against MM7 and MM8.
To become an Expert in the skill, need to have at least rank 4 in that skill.
To become a Master in the skill, must be an Expert, plus meet additional requirements specific to each skill.

Weapon SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
AxeMMM---Blade's EndStephen Biggs
(Castle Ironfist)
2000Avinril Smythers
(Mire of the Damned)
Quest 260
Connie Lettering
(Mire of the Damned)
2000
BlasterMMMMMMControl Center
(Free Haven)
Igor
(New Sorpigal)
2000Rexella
(Paradise Valley)
Possess
Blaster
5000
Pat Skylark
(Eel Infested Waters)
2000
BowMMMMMMBerserker's FuryHelen Teal
(Castle Ironfist)
2000Desmond Weller
(Kriegspire)
Rank 8
Battle Mage
0
Duelist's EdgeJed Morrison
(Frozen Highlands)
2000
DaggerMMM-M-Buccaneer's LairTerrance Smith
(Castle Ironfist)
2000Jules Miles
(Frozen Highlands)
Rank 8
Speed 40
5000
Protection ServicesLogan Dasher
(Free Haven)
2000
MaceMMMM-MDuelist's EdgeJack Crow
(Mire of the Damned)
2000Errol Ostermann
(Blackshire)
Rank 8
Might 40
5000
Dickson Parks
(Frozen Highlands)
2000
SpearMMM---Blade's EndGonzalo Ramirez
(Misty Islands)
2000Burton Rutherford
(Mire of the Damned)
Rank 8
Cavalier
5000
Sigriv
(Silver Cove)
2000
StaffMMMMMMBlade's EndDorf
(New Sorpigal)
2000Jasper Rice
(Silver Cove)
Rank 85000
Calvin Black
(Misty Islands)
2000
SwordMMM---Blade's EndAaron Strongmun
(Castle Ironfist)
2000Guy Hampton
(Blackshire)
Rank 8
Cavalier
0
Michael Ogilvy
(Free Haven)
2000


Armor SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
Leather ArmorMMMMMMBuccaneer's LairNewt Headrow
(Castle Ironfist)
1000Arlen Sailor
(Frozen Highlands)
Rank 103000
Smuggler's Guid
Protection ServicesArthur O'Leery
(Misty Islands)
1000
Blade's End
Chain ArmorMMMM--Berserker's FuryRich Hamburg
(Castle Ironfist)
1000David Feather
(Mire of the Damned)
Rank 10
Crusader
0
Duelist's EdgePreston Harper
(Bootleg Bay)
1000
Plate ArmorMM----Berserker's FuryBenito Tellman
(Castle Ironfist)
1000Forest Suthers
(Free Haven)
Hero0
Woodrow Albright
(Free Haven)
1000
ShieldMM-M--Berserker's FuryEdgar Carpenter
(Castle Ironfist)
2000Bronwyn Meck
(Blackshire)
Rank 105000
Duelist's EdgeTakao
(Free Haven)
2000


Magic SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
Air Magic--M-MMElements GuildCheryl Duncan
(New Sorpigal)
1000Caao Salem
(Misty Islands)
Archmage4000
Air GuildZodahn Delphi
(Free Haven)
1000
Earth Magic--M-MMElements GuildTaro
(New Sorpigal)
1000Revee Botania
(Silver Cove)
Rank 124000
Earth GuildLi Tizare
(Free Haven)
1000
Fire Magic--M-MMElements GuildIsao Magistrus
(New Sorpigal)
1000Jezebel
(Misty Islands)
Rank 124000
Fire GuildJack Van Imp
(Free Haven)
1000
Water Magic--M-MMElements GuildDouglas Hill
(New Sorpigal)
1000Harper Collins
(Misty Islands)
Rank 124000
Water GuildHitomi Mirumoto
(Free Haven)
1000
Body Magic-M-M-MSelf GuildAbdulai Mahgreb
(New Sorpigal)
1000Gilbert Hammer
(Silver Cove)
Rank 124000
Body GuildTim O'Hoolihan
(Free Haven)
1000
Mind Magic-M-M-MSelf GuildVirgil Holiday
(New Sorpigal)
1000Thane Reper
(Silver Cove)
Rank 124000
Mind GuildMynasia
(Free Haven)
1000
Spirit Magic-M-M-MSelf GuildEnoch Highridge
(New Sorpigal)
1000Bishop Iquisitorio
(Castle Ironfist)
High Priest0
Spirit GuildMichele Blackshire
(Free Haven)
1000
Dark Magic---MM-Dark GuildMorton Holovin
(Frozen Highlands)
2000Su Lang Manchu
(Paradise Valley)
Notorious
Reputation
0
Ambrose Brusse
(Blackshire)
2000
Light Magic---MM-Light GuildTina Sheltan
(Silver Cove)
2000Ki Lo Nee
(Eel Infested Waters)
Saintly
Reputation
0
Nicholas Roth
(Kriegspire)
2000


Misc SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
BodybuildingMMMMMMDuelist's EdgeErik Salzburg
(New Sorpigal)
500Jason Traveller
(Free Haven)
Rank 7
Endurance 30
2500
Olaf Berring
(Castle Ironfist)
500
DiplomacyMMMMMMBuccaneer's LairWalter Hargreaves
(Castle Ironfist)
500Jacques Kohl
(Frozen Highlands)
Fame 2002500
Smuggler's GuildSylvester Moor
(Free Haven)
500
Protection Services
Disarm TrapsMMMMMMBuccaneer's LairTyler Tailor
(Castle Ironfist)
500Gabe Lester
(Frozen Highlands)
Rank 7
Accuracy 30
2500
Smugger's GuildIvan Magyar
(Free Haven)
500
Protection Services
Identify ItemMMMMMMBuccaneer's LairSheila Loompus
(New Sorpigal)
500Hans Gifford
(Free Haven)
Rank 7
Intellect 30
2500
Smuggler's GuildLeon Lazaru
(Castle Ironfist)
500
Protection Services
LearningMMMMMMAir GuildDonald Retzer
(New Sorpigal)
2000John Tuck
(Silver Cove)
Rank 7
Intellect 30
5000
Earth Guild
Fire GuildElton Astrogate
(Castle Ironfist)
2000
Water Guild
Meditation-MMMMMBody GuildVictor Hosen
(New Sorpigal)
500Norio Ariganaka
(Misty Islands)
Rank 7
Personality 30
2500
Mind GuildClyde Dagget
(Silver Cove)
500
Spirit Guild
MerchantMMMMMMBuccaneer's LairLivia Farrel
(Free Haven)
2000Will Ottoman
(Silver Cove)
Rank 7
Personality 30
4000
Protection ServicesCasey Ludwig
(Mire of the Damned)
2000
PerceptionMMMMMMBuccaneer's LairTara D'Cathay
(New Sorpigal)
500Macro Galigulia
(Mire of the Damned)
Rank 7
Luck 30
2500
Smuggler's GuildShoshi Pertoniki
(Bootleg Bay)
500
Protection Services
Repair ItemMMMMMMBerserker's FuryBernard Jacobs
(Misty Islands)
500Ryan Treacle
(Frozen Highlands)
Rank 7
Accuracy 30
2500
Blade's EndCyrus Montebleu
(Silver Cove)
500

Guilds

NameLocateMembershipGuildOpenReset
Berserker's FuryCastle Ironfist
Silver Cove
#6
#25
50gp#7
#6
500gp
625gp
09 - 21h-
Blade's EndNew Sorpigal
Frozen Highlands
#3
#25
25gp#9
#20
375gp
750gp
09 - 21h-
Duelist's EdgeMisty Islands
Free Haven)
#21
#38
50gp#24
#43
500gp
625gp
09 - 21h-
Buccaneer's LairNew Sorpigal
Misty Islands
#2
#23
25gp#20
#23
150gp
200gp
18 - 06h-
Protection ServicesFrozen Highlands
Silver Cove
#6
#15
50gp#3
#21
250gp
300gp
18 - 06h-
Smuggler's GuildFree Haven
Blackshire
#41
#19
50gp-
#18
-
250gp
18 - 06h-
Elements GuildNew Sorpigal
Frozen Highlands
#7
#34
100gp#28
#22
750gp
1250gp
06 - 18h2d
Air GuildMisty Islands
Free Haven
#7
#24
50gp#4
#12
1000gp
1500gp
06 - 18h2d
Earth GuildSilver Cove
Free Haven
#29
#29
50gp#19
#17
1000gp
1500gp
06 - 18h2d
Fire GuildMisty Islands
Free Haven
#8
#26
50gp#2
#11
1000gp
1500gp
06 - 18h2d
Water GuildMisty Islands
Free Haven
#6
#28
50gp#3
#8
1000gp
1500gp
06 - 18h2d
Self GuildNew Sorpigal
Silver Cove
#6
#30
100gp#27
#16
750gp
1250gp
06 - 18h2d
Body GuildCastle Ironfist
Free Haven
#23
#5
50gp#18
#15
1000gp
1500gp
06 - 18h2d
Mind GuildCastle Ironfist
Free Haven
#10
#10
50gp#18
#48
1000gp
1500gp
06 - 18h2d
Spirit GuildCastle Ironfist
Free Haven
#22
#6
50gp#18
#53
1000gp
1500gp
06 - 18h2d
Light GuildSilver Cove
Blackshire
#27
#22
1000gp#20
#16
1500gp
2000gp
10 - 14h2d
Dark GuildFrozen Highlands
Blackshire
#33
#21
1000gp#23
#15
1500gp
2000gp
22 - 02h2d

Seer

Pilgrimages

When you visit the Seer and ask for a pilgrimage, she will send you to one of the twelve shrines and ask you to pray there. The shrine you are sent to is based on the month. A shrine will not reward you if you are not on a pilgrimage, but you do not have to visit the shrine that the Seer mentions, you can wait until a subsequent month and then visit the shrine for that month. The first time you do a pilgrimage, you get a permanent +10 to the attribute or resistance that the shrine is dedicated to. Future pilgrimages earn you a permanent +3 to that attribute or resistance.

MonthShrineLocation
JanuaryMightBootleg Bay
FebruaryIntellectMisty Islands
MarchPersonalitySilver Cove
AprilEnduranceFrozen Highlands
MayAccuracyFree Haven
JuneSpeedMire of the Damned
JulyLuckNew Sorpigal
AugustFireKriegspire
SeptemberElectricityCastle Ironfist
OctoberColdKriegspire
NovemberPoisonEel Infested Waters
DecemberMagicBlackshire

The Seer will also give you advice as to what you should do next in the game.

  • You should probably show the sixth letter to Andover Potbello in New Sorpigal.
  • You need to give The Letter to Regent Wilbur Humphrey in Castle Ironfist.
  • You must satisfy the six High Council members in Free Haven to visit the Oracle. Each lord will request a task of you to earn their favor. Preform each of these tasks and then talk to the Council member of that Lord to gain their approval. Once all the members of the High Council gave their permission, you will be allowed to visit the Oracle.
  • It appears that Slicker Silvertongue is a traitor on the council. You will need proof to convince Regent Humphrey and have Slicker removed from the Council. Go to the Superior Temple of Baa in Kriegspire and return with proof associating Slicker with the Temple of Baa.
  • The Oracle has been asleep since Archibald performed his mischief on it. You will need the four memory crystals to revive the Oracle. They can be found on Hermit's Isle, in Castle Alamos, in Castle Kriegspire, and in Castle Darkmoor.
  • To gain access to the Control Center, you will need the Control Cube located in the Temple of VARN in Dragonsands. Bring the Cube back to the Oracle to gain admittance into the Control Center. The Kreegan reactor is immune to all attacks. Only the ancient weapons from the Control Center will harm the reactor. Make sure you have these weapons and the skill to use them.
  • Before you destroy the reactor, you will need a spell capable of containing the resulting explosions. You must free Archibald from his stone prison. Talk to Nicholai and bring him the Third Eye -- he will allow you to use Tanir's Bell to turn Archibald back to normal. From there, you should be able to convince Archibald to give you the knowledge you need.
  • Now you must destroy the Kreegan Hive. Destroy the reactor, defeat their queen, and make sure to escape with the Ritual of the Void and you will succeed in your task.

Items

WeaponsItemDamage/ACValue
SwordsLongsword3d350
Warrior Sword3d3+3200
Crusader Sword3d3+6350
Champion Sword3d3+9500
Lionheart Sword3d3+12650
Cutlass2d440
Pirate Cutlass2d4+5290
Master Cutlass2d4+11590
Broadsword3d4100
Steel Broadsword3d4+4300
Mighty Broadsword3d4+10600
Two-Handed Sword4d5400
Great Sword4d5+2500
Heroic Sword4d5+8800
DaggersDagger2d28
Blood Dagger2d2+2100
Shadow Dagger2d2+3150
Mage Dagger2d2+5250
Jeweled Dagger2d2+6300
Long Dagger2d315
Piercing Dagger2d3+4200
Divine Dagger2d3+7350
AxesHand Axe4d230
Battle Axe4d2+2100
War Axe4d2+5250
Dwarven Axe4d2+8400
Supreme Axe4d2+11550
Poleax3d7225
Heavy Poleax3d7+3450
Grand Poleax3d7+9900
Snergle's Axe4d2+9-
SpearsSpear1d915
Stout Spear1d9+150
Serpent Spear1d9+5250
Savage Spear1d9+9450
Sacred Spear1d9+13650
Halberd3d6200
Massive Halberd3d6+4400
Elite Halberd3d6+10700
Trident2d6100
Ornate Trident2d6+6400
Titanic Trident2d6+12700
BowsLongbow5d2100
Elven Bow5d2+2200
Precision Bow5d2+4300
Magic Bow5d2+6400
Stellar Bow5d2+8500
Crossbow4d250
Accurate Crossbow4d2+3200
True Crossbow4d2+7400
MacesMace2d450
Wicked Mace2d4+2150
Thunder Mace2d4+5300
Wonder Mace2d4+8450
Death Mace2d4+11600
Hammer2d5120
Dark Hammer2d5+3300
Holy Hammer2d5+9600
ClubsClub1d31
Spiked Club1d3+340
Killer Club1d3+5100
StavesStaff2d440
Emerald Staff2d4+3250
Power Staff2d4+7500
BlastersBlaster3d5+81
Blaster Rifle5d5+121
ArmorsItemACValue
Leather ArmorsLeather Armor4150
Studded Leather6250
Enchanted Leather10450
Dragon Leather16750
Imperial Leather241150
Chain ArmorsChain Mail8400
Steel Chain Mail12600
Noble Chain Mail18900
Royal Chain Mail261300
Majestic Chain Mail361800
Plate ArmorsPlate Armor201000
Steel Plate Armor281400
Golden Plate Armor542700
ShieldsWooden Shield4100
Bronze Shield6200
Steel Shield8300
Spirit Shield12450
Astral Shield18750
Kite Shield6200
Tower Shield7300
Castle Shield9400
Celestial Sheild13500
Olympian Shield19800
Lord Kilburn's Shield9-


Misc ItemsItemACValue
HelmsHelm260
Steel Helm6260
Guardian Helm8460
Defender Helm10660
Angelic Helm12860
Cloth Hat-20
Fancy Hat-100
Wizard Cap-200
Crown-250
Regal Crown-450
Almighty Crown-650
BeltLeather Belt-40
Mercenary Belt-100
Vanguard Belt-225
Warlord Belt-450
Sovereign Belt-600
CloaksLeather Cloak150
Phantom Cloak3150
Elven Cloak5250
Cardinal Cloak7450
Doom's Day Cloak9750
GauntletsGauntlets3100
Knight Gauntlets6250
Paladin Gauntlets8450
Cavaleer Gauntlets10650
Ultimate Gauntlets12850
BootsLeather Boots250
Steel Boots6250
Armored Boots8450
Sterling Boots10650
Ultimate Boots12850
RingsFine Ring-100
Sparkling Ring-300
Lunar Ring-500
Witch Ring-700
Blessed Ring-900
Valuable Ring-1100
Precious Ring-1300
Ethereal Ring-1500
Exquisite Ring-1700
Scarab Ring-2000
AmuletsTurquoise Amulet-500
Gothic Amulet-750
Claw Amulet-1000
Ancient Amulet-1250
Ruby Star Amulet-1500
WandsWands-1000
Fairy Wands-1500
Alacorn Wands-2000
Arcane Wands-2500
Mystic Wands-3000
Magical itemsItemValue
Books1st Normal Spellbook100
2nd Normal Spellbook200
3rd Normal Spellbook300
4th Normal Spellbook400
5th Normal Spellbook500
6th Normal Spellbook750
7th Normal Spellbook1000
8th Normal Spellbook1500
9th Normal Spellbook2000
10th Normal Spellbook3000
11th Normal Spellbook5000
1st Light/Dark Spellbook1000
2nd Light/Dark Spellbook1500
3rd Light/Dark Spellbook2000
4th Light/Dark Spellbook2500
5th Light/Dark Spellbook3000
6th Light/Dark Spellbook3500
7th Light/Dark Spellbook4000
8th Light/Dark Spellbook5000
9th Light/Dark Spellbook6000
10th Light/Dark Spellbook7500
11th Light/Dark Spellbook10000
Scrolls1st Normal Spell Scroll10
2nd Normal Spell Scroll20
3rd Normal Spell Scroll30
4th Normal Spell Scroll40
5th Normal Spell Scroll50
6th Normal Spell Scroll75
7th Normal Spell Scroll100
8th Normal Spell Scroll150
9th Normal Spell Scroll200
10th Normal Spell Scroll300
11th Normal Spell Scroll500
1st Light/Dark Spell Scroll100
2nd Light/Dark Spell Scroll150
3rd Light/Dark Spell Scroll200
4th Light/Dark Spell Scroll250
5th Light/Dark Spell Scroll300
6th Light/Dark Spell Scroll350
7th Light/Dark Spell Scroll400
8th Light/Dark Spell Scroll500
9th Light/Dark Spell Scroll600
10th Light/Dark Spell Scroll750
11th Light/Dark Spell Scroll1000


PotionsItemValue
IngredientsPoppysnaps2
Phirna Root3
Widoweeps Berries4
Empty Bottle5
PotionsRed Potion10
Orange Potion25
Yellow Potion10
Green Potion25
Blue Potion10
Purple Potion25
White Potion (any)50
Black Potion (any)100


Artifacts

Main TypeArtifact NameItem TypeDamage/ACValueAbilities
WeaponsHadesLongsword3d3+1530000+20 Poison Damage, +20 Luck, Thievery, Negative Regeneration
ExcaliburBroadsword3d4+1220000+30 Might
Hercules2-Handed Sword4d5+1230000+50 Might, +20 Endurance, -30 Intellect
MordredLong Dagger2d3+820000Vampiric
CronosAxe4d2+1430000+100 HP, -50 Luck
ConanPoleax3d7+1020000Devil and Dragon Slaying
PoseidonTrident2d6+1530000+20 Might, +20 Endurance, +20 Accuracy, -10 AC, -10 Speed
ArtemisLongbow5d2+1230000+20 Electricity damage, -10 Resistances
PercivalLongbow5d2+1020000Swiftness, Carnage
AresMace2d4+1430000+30 Fire Damage, +25 Fire Resistance
ThorHammer2d5+1220000of Force
MerlinStaff2d4+820000Swiftness, +40 SP
ArmorsApolloChain Armor4630000+20 Resistances, +20 Luck, -30 Endurance
GalahadChain Armor3820000Protection, +25 HP
PellinorePlate Armor5620000+30 Endurance, Hit Recovery, HP Regeneration
ZeusPlate Armor6430000+50 HP, +50 SP, +50 Luck, -50 Intellect
ValeriaSmall Shield2020000Shielding, +30 Accuracy
AegisLarge Shield2930000Immune to Stoning, Shielding, +20 Luck, -20 Speed
MiscArthurHelm520000of the Gods, +25 SP
OdinCrown1030000+50 Resistances, -40 Speed
AtlasCloak1630000+100 Might, -40 Speed
PendragonCloak1120000+30 Luck, Thievery, Immunity to Poison
HermesBoots1730000+100 Speed, -40 Accuracy
LuciusBoots1420000+30 Speed
AphroditeRing430000+100 Personality, -40 Luck
AthenaRing430000+100 Intellect, -40 Might
GuinevereRing220000+30 SP, of Light Magic, of Dark Magic
IgraineRing220000+25 SP, of Body, of Mind, of Spirit Magic
HeraAmulet630000+50 HP, +50 SP, +50 Luck, -50 Intellect
MorganAmulet320000+20 SP, of Fire, of Air, of Water, of Earth Magic

Enchantments

EnchantmentsEffectValue
of Protection+10 to all Resistances1000
of The Gods+10 to all 7 main value3000
of CarnageExploding arrows5000
of Cold1D2 + 2 cold damage500
of Frost1D3 +5 cold damage1000
of Ice1D4 + 8 cold damage2000
of Sparks1D4 + 1 electrical damage500
of Lightning2D4 + 2 electrical damage1000
of Thunderbolts3D4 + 3 electrical damage2000
of Fire1D6 fire damage500
of Flame2D6 fire damage1000
of Infernos3D6 fire damage2000
of Poison5 poison damage500
of Venom8 poison damage1000
of Acid12 poison damage2000
Vampiric20% of caused damage to wielder's HP* 2
of RecoveryIncrease recovery rate200
of ImmunityImmune to disease condition1000
of SanityImmune to insane condition1000
of FreedomImmune to paralyzed condition2000
of AntidotesImmune to poison condiditon1000
of AlarmsImmune to sleep condition500
of The MedusaImmune to stoned condition2000
of ForceIncrease knockback (* 10)500
of Power+5 level2500
of Air Magic+50% to Air Magic2000
of Body Magic+50% to Body Magic2000
of Dark Magic+50% to Dark Magic2000
of Earth Magic+50% to Earth Magic2000
of Fire Magic+50% to Fire Magic2000
of Light Magic+50% to Light Magic2000
of Mind Magic+50% to Mind Magic2000
of Spirit Magic+50% to Spirit Magic2000
of Water Magic+50% to Water Magic2000
of ThieveryDouble change of Disarming2000
of ShieldingHalf damage from missiles1000
of RegenerationRegenerate 1 HP / 5m1000
of ManaRegenerate 1 SP / 5m1000
EnchantmentsEffectValue
Demon SlayerDouble damage on Demons* 2
Dragon SlayerDouble damage on Dragons* 2
of Darkness20% of caused damage to wielder's HP,
increased weapon speed.
* 3
of Doom+1 to every value750
of Earth+10 Endurance, AC, HP2000
of Life+10 HP, Regenerate 1 HP / 5m2000
Rogues+5 Speed and Accuracy500
of The Dragon10D2 fire damage, +25 Might3000
of The Eclipse+10 SP, Regenerate 1 SP / 5m2000
of The Golem+15 Endurance, +5 AC1500
of The Moon+10 Intellect and Luck1000
of The Phoenix+30 Fire Resistance, Regenerate 1 HP / 5m3000
of The Sky+10 SP, Speed, Intellect2500
of The Stars+10 Endurance and Accuracy1000
of The Sun+10 Might and Personality1000
of The Troll+15 Endurance, Regenerate 1 HP / 5m1500
of The Unicorn+15 Luck, Regenerate 1 SP / 5m1500
Warriors+5 Might and Endurance500
Wizards+5 Intellect and Personality500
AntiqueIncreased value* 10
of SwiftnessIncreased Weapon Speed* 2


EnchantmentsEffectValue
of Might+X to MightX * 100
of Thought+X to IntellectX * 100
of Charm+X to PersonalityX * 100
of Vigor+X to EnduranceX * 100
of Precision+X to AccuracyX * 100
of Speed+X to SpeedX * 100
of Luck+X to LuckX * 100
of Health+X Hit PointsX * 100
of Magic+X Spell PointsX * 100
of Defense+X to ACX * 100
of Fire Resistance+X to Fire ResistanceX * 100
of Electrical Resistance+X to Electical ResistanceX * 100
of Cold Resistance+X to Cold ResistanceX * 100
of Poison Resistance+X to Poison ResistanceX * 100


Potions

PotionColorEffectIngredients
--+2 hit pointsPhirna Root
--+2 spell pointsWidosweeps Berries
--Causes PoisonPoppysnaps
Cure WoundsRed+10 hit pointsWidosweeps BerriesEmpty Bottle
Magic PotionBlue+10 spell pointsPhirna RootEmpty Bottle
EnergyYellow+10 statistics temporarilyPoppysnapsEmpty Bottle
Cure PoisonPurpleCures PoisonBlueRed
ProtectionOrange+10 AC temporarilyRedYellow
ResistanceGreen+10 Resistances temporarilyBlueYellow
RestorationWhiteCures all conditions except dead or stoneGreenPurple
Super ResistanceWhite+20 Resistances temporarilyBlueGreen
Supreme ProtectionWhite+20 AC temporarilyGreenOrange
Extreme EnergyWhite+20 statistics temporarilyOrangeYellow
BlessWhiteBless to 6hBluePurple
HasteWhiteHaste to 6hGreenYellow
HeroismWhiteHeroism to 6hOrangeRed
Stone SkinWhiteStone Skin to 6hBlueOrange
Essence of AccuracyBlack+15 Accuracy, -5 Luck permanently (once only)YellowBless
Essence of EnduranceBlack+15 Endurance, -1 all other permanently (once only)YellowSupreme Protection
Essence of IntellectBlack+15 Intellect, -5 Might permanently (once only)BlueStone Skin
Essence of LuckBlack+15 Luck, -5 Accuracy permanently (once only)PurpleSuper Resistance
Essence of MightBlack+15 Might, -5 Intellect permanently (once only)RedHeroism
Essence of PersonalityBlack+15 Personality, -5 Speed permanently (once only)BlueRestoration
Essence of SpeedBlack+15 Speed, -5 Personality permanently (once only)RedHaste
Divine CureBlack+100 hit points, +1 year to ageOrangeRestoration
Divine MagicBlack+100 spell points, +1 year to ageGreenSuper Resistance
Divine PowerBlack+20 level temporarily, +1 year to agePurpleExtreme Energy
RejuvenationBlackRemoves magical aging, -1 statistics permanentlyGreenExtreme Energy

Reputation

ValueRankValueRank
0 to 199: Average
200 to 399Respectable-1 to -299Bad
400 to 599Honorable-300 to -599Vile
600 to 799Glorius-600 to -799Despicable
800 to 999Angelic-800 to -999Monstrous
999>Saintly-999<Notorious

Spells

The key for the type column below:
O = Offensive spells
D = Defensive spells
H = Healing, restoring or removing spells
U = Utility spells

Fire SpellsTypeResistManaDescriptionNormalExpertMaster
Torch LightU-1Increases the radius of light.
Since 21h to 5h, or indoor any time.
Duration is skill * 1h.Brighter light.Brightest light.
Flame ArrowOFire2Single flying arrow.
1D8 damage.
Casting cost 2 SP.Casting cost 1 SP.
Faster recovery rate.
Casting cost 0 SP.
Fastest recovery rate.
Protection from FireD-3Increases all character's resistance.
Duration is skill * 1h.
Skill * 1 resistance.Skill * 2 resistance.Skill * 3 resistance.
Fire BoltOFire4Single flying bolt.
Skill * 1D4 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
HasteU-5Reduces recovery rate.
Wearing off causes weakness.
Duration is skill * 1m + 1h.Spell affects entire party.Duration is skill * 3m + 1 hour.
FireballOFire8Single flying exploding ball.
Skill * 1D6 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Ring of FireOFire10Hurt all monsters around the party.
Skill + 6 damage.
Small radius.Larger radius.Faster recovery rate.
Fire BlastOFire15Multiple flying shots.
Skill * 1D3 + 4 damage (every shots).
3 shots.
Slow recovery rate.
5 shots.
Moderate recovery rate.
7 shots.
Fast recovery rate.
Meteor ShowerOFire20Multiple falling meteors. Works outdoors only.
Skill + 8 damage (every meteors).
8 meteors.
Slow recovery rate.
12 meteors.
Moderate recovery rate.
16 meteors.
Fast recovery rate.
InfernoOFire25Burns all monsters in sight. Works indoors only.
Skill + 12 damage.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
IncinerateOFire30Single flying bolt.
Skill * 1D15 + 15 damage.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.


Air SpellsTypeResistManaDescriptionNormalExpertMaster
Wizard EyeU-1Automap with important points.
Duration is skill * 1h.
Shows terrain and monsters.Shows treasure.Shows misc things
Static ChargeOElec2Single flying bolt.
1D5+1 damage (always hits).
Casting cost 2 SP.Casting cost 1 SP.
Faster recovery rate.
Casting cost 0 SP.
Fastest recovery rate.
Protection from ElectricityD-3Increases all character's resistance.
Duration is skill * 1h.
Skill * 1 resistance.Skill * 2 resistance.Skill * 3 resistance.
SparksOElec4Multiple falling sparks.
Skill + 2 damage (every spark)
3 sparks.
Moderate recovery rate.
5 sparks.
Faster recovery rate.
7 sparks.
Fastest recovery rate.
Feather FallU-5Prevents from being hurt when falling.
Affects entire party.
Duration is skill * 5m.Duration is skill * 10m.Duration is skill * 1h.
ShieldD-8Halves damage from physical ranged attacks.
Slows the missiles.
Duration is skill * 5m +1h.Affects entire party.Duration is skill * 15m +1h.
Lightning BoltOElec10Single flying bolt.
Skill * 1D8 damage (always hits).
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
JumpU-15Launches the party up.
No falling damage from the jump.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
ImplosionOPhys20Single flying bolt.
Skill * 1d10 + 10 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
FlyU-25Affects entire party. Works outdoors only.
1 SP / 5m. No falling damage.
Duration is skill * 5m.Duration is skill * 10m.Duration is skill * 1h.
StarburstOElec30Multiple falling stars. Works outdoors only.
Skill + 20 damage (every stars).
8 stars.
Slow recovery rate.
12 stars.
Moderate recovery rate.
16 stars.
Fast recovery rate.


Water SpellsTypeResistManaDescriptionNormalExpertMaster
AwakenH-1Awakens all sleeping characters.Works if asleep < skill * 3m.Works if asleep < skill * 1h.Works if asleep < skill * 1d.
Cold BeamOCold2Single flying bolt.
1D5+1 (always hits)
Casting cost 2 SP.Casting cost 1 SP.
Faster recovery rate.
Casting cost 0 SP.
Fastest recovery rate.
Protection from ColdD-3Increases all character's resistance.
Duration is skill * 1h.
Skill * 1 resistance.Skill * 2 resistance.Skill * 3 resistance.
Poison SprayOPois4Multiple flying shots.
Skill * 1D2 +2 (every shots)
1 shot.
Moderate recovery rate.
3 shots.
Faster recovery rate.
5 shots.
Fastest recovery rate.
Water WalkU-5Can walk on water without drowning.
1 SP / 20m. Works outdoors only.
Duration is skill * 5m.Duration is skill * 10m.Duration is skill * 1h.
Ice BoltOCold8Single flying bolt.
Skill * 1D7 damage (always hits)
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Enchant ItemU-10Imbue a normal item with magical powers.
The chance is skill * 10%.
Weak enchantments only.Stronger enchantments.Allows enchantment of weapons.
Acid BurstOPois15Single flying shot.
Skill * 1D9 + 9 damage (always hits)
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Town PortalU-20Teleports the party to the central fountain of towns.
The chance is skill * 10%.
Outdoors only.Indoors OK.Gives the choice of destination.
Ice BlastOCold25Single flying shattering ball.
Skill * 1D2 + 12 (every 7 shards).
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
Lloyd's BeaconU-30Set a receiver marker.
Teleports the party to marked point.
1 Beacon.
Duration is skill * 1h.
3 Beacons.
Duration is skill * 1d.
5 Beacons.
Duration is skill * 7d.


Earth SpellsTypeResistManaDescriptionNormalExpertMaster
StunOMagic1Single flying bolt.
Stuns the enemy, and knocks back.
Normal effect.Stronger effect.Strongest effect.
Magic ArrowOPhys2Single flying arrow.
1D6+2 damage.
Casting cost 2 SP.Casting cost 1 SP.
Faster recovery rate.
Casting cost 0 SP.
Fastest recovery rate.
Protection from MagicD-3Increases all character's resistance.
Duration is skill * 1h.
Skill * 1 resistance.Skill * 2 resistance.Skill * 3 resistance.
Deadly SwarmOPhys4Single flying bolt.
1D3 + 5 damage (always hits).
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Stone SkinD-5Skill + 5 AC.Duration is skill * 5m +1h.Affects entire party.Skill *15 m +1h.
BladesOPhys8Single flying bolt.
Skill * 1D5 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Stone to FleshH-10Removes the stoned condition.Works if stoned < skill * 3m.Works if stoned < skill * 1h.Works if stoned < skill * 1d.
Rock BlastOPhys15Single flying exploding rock.
Skill * 1D8 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Turn to StoneOMagic20Single flying bolt. Turning is temporarily.
The statues are invulnerable.
Duration is skill * 5m.Duration is skill * 10m.Duration is skill * 20m.
Death BlossomOPhys25Single falling rock. Works outdoors only.
Skill + 20 damage.
Moderate recovery rate.Larger radius.
Faster recovery.
Largest radius.
Fastest recovery.
Mass DistortionOMagic30Single flying bolt.
Skill * 2% + 25% of hit points damage.
Slow rate of recovery.Faster recovery rate.Fastest recovery rate.


Spirit SpellsTypeResistManaDescriptionNormalExpertMaster
Spirit ArrowOMagic1Single flying bolt.
1D6 damage.
Moderate recovery rate.Faster recovery rate.Casting cost 0 SP.
BlessU-2Increases the attack value.
Skill + 5 to hit.
Duration is skill * 5m + 1h.Affects entire party.Duration is skill * 15m + 1h.
Healing TouchH-3Heals a single character.1D5 + 2 HP.1D5 + 4 HP.1D5 + 6 HP.
Lucky DayU-4Increases the luck value.
Duration is skill * 1h.
Skill * 2 + 10 value.Skill * 3 + 10 value.Affects entire party.
Remove CurseH-5Removes the cursed condition.Works if cursed < skill * 3m.Works if cursed < skill * 1h.Works if cursed < skill * 1d.
Guardian AngelU-8When the party died, half money will loose only.
Affects entire party. Duration is skill * 1h.
Party is restored with 1 HP.Party is restored with half HP.Party is restored with full HP.
HeroismU-10Increases the damage value.
Skill + 5 to damage.
Duration is skill * 5m + 1h.Affects entire party.Duration is skill * 15m + 1h.
Turn UndeadOMagic15Forces all visible undeads to flee.
Duration is skill * 3m +3m.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Raise DeadH-20Removes the dead condition.
Causes weakness.
Works if dead < skill * 3m.Works if dead < skill * 1h.Works if dead < skill * 1d.
Shared LifeH-25All current hit points are totaled,
and distributed back to the characters.
Total HP + Skill
for distribution
Total HP + Skill * 2 HP
for distribution
Total HP + Skill * 3 HP
for distribution
ResurrectionH-30Removes the eradicated condition.
Causes weakness.
Works if eradicated < skill * 3m.Works if eradicated < skill * 1h.Works if eradicated < skill * 1d.


Mind SpellsTypeResistManaDescriptionNormalExpertMaster
MeditationU-1Increases the intellect and personality value.
Duration is sSkill * 1h.
Skill * 2 + 10 value.Skill * 3 + 10 value.Affects entire party.
Remove FearH-2Removes the afraid condition.Works if afraid < skill * 3m.Works if afraid < skill * 1h.Works if afraid < skill * 1d.
Mind BlastOMagic3Single flying bolt.
Skill * 1D2 + 5 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
PrecisionU-4Increases the accuracy value.
Duration is skill * 1h.
Skill * 2 + 10 value.Skill * 3 + 10 value.Affects entire party.
Cure ParalysisH-5Removes the paralyzed condition.Works if paralyzed < skill * 3m.Works if paralyzed < skill * 1h.Works if paralyzed < skill * 1d.
CharmOMagic8Calm single enemy.
If takes any damage, will hostile again.
Duration is skill * 3m.Duration is skill * 6m.Duration is skill * 12m.
Mass FearOMagic10Forces all visible enemy to flee.
Duration is skill * 3m. Don't work on undeads.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
FeeblemindOMagic15Removes casting ability temporarily.
Duration is skill * 5m. Don't work against ranged bolts.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Cure InsanityH-20Removes the insane condition.
Causes weakness.
Works if insane < skill * 3m.Works if insane < skill * 1h.Works if insane < skill * 1d.
Psychic ShockOMagic25Single flying bolt.
Skill * 1D12 + 12 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
TelekinesisU-30Manipulates an object at a distance.Strength of effect is skill.Strength of effect is skill * 2.Strength of effect is skill * 3.


Body SpellsTypeResistManaDescriptionNormalExpertMaster
Cure WeaknessH-1Removes the weak condition.Works if weak < skill * 3m.Works if weak < skill * 1h.Works if weak < skill * 1d.
First AidH-2Heals a single character.
Recovery is reduced by skill.
5 HP.7 HP.10 HP.
Protection from PoisonD-3Increases all character's resistance.
Duration is skill * 1h.
Skill * 1 resistance.Skill * 2 resistance.Skill * 3 resistance.
HarmOMagic4Single flying bolt.
Skill * 1D2 + 8 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Cure WoundsH-5Heals a single character.
Skill * 2 + 5 HP.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Cure PoisonH-8Removes the posined condition.Works if poisoned < skill * 3m.Works if poisoned < skill * 1h.Works if poisoned < skill * 1d.
SpeedU-10Increases the speed value.
Duration is skill * 1h.
Skill * 2 + 10 value.Skill * 3 + 10 value.Affects entire party.
Cure DiseaseH-15Removes the diseased condition.Works if diseased < skill * 3m.Works if diseased < skill * 1h.Works if diseased < skill * 1d.
PowerU-20Increases the strength value.
Duration is skill * 1h.
Skill * 2 + 10 value.Skill * 3 + 10 value.Affects entire party.
Flying FistOMagic25Single flying bolt.
Skill * 1D5 + 30 damage.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
Power CureH-30Heals the party.
Skill * 2 + 10 HP.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.


Light SpellsTypeResistManaDescriptionNormalExpertMaster
Create FoodU-20Creates food for party, if have less
real food than would be created.
Skill / 10 + 1 food.Skill * 2 / 10 + 1 food.Skill * 3 / 10 + 1 food.
Golden TouchU-25Converts a single item into gold equal.
The chance is skill * 10%.
Item to 40% gold value.Item to 60% gold value.Item to 80% gold value.
Dispel MagicH-30Removes all spells on the party.Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
SlowOMagic35Halves the speed and the attacking rate
of a single enemy. Duration is skill * 3m.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Destroy UndeadOMagic40Single flying bolt. Works on undead only.
Skill * 1d16 + 16 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Day of the GodsU-45Power, Meditation, Speed, Lucky Day, Precision,
GA on party. Increases main values. Duration is skill * 2h.
Effects increase with skill * 2.Effects increase with skill * 3.Effects increase with skill * 4.
Prismatic LightOMagic50Hurts all monsters in sight. Works indoors only.
Skill + 25 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Hour of PowerU-55Haste, Heroism, Shield, Stone Skin,
Bless on party. Duration is skill * 2h.
Effects increase with skill * 2.Effects increase with skill * 3.Effects increase with skill * 4.
ParalyzeOMagic60Single flying bolt.
Duration is skill * 3m. The monsters cannot retaliate.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
Sun RayOFire65Single fying bolt. Skill * 1D20 + 20.
It can only work outdoors and during the day
Very slow recovery rate.Faster recovery rate.Fastest recovery rate.
Divine InterventionH-70Restores the party. Aging the caster 10 years.
Works on rising or setting of the sun only.
Works once per day only.Works twice per day only.Works three times per day only.


Light SpellsTypeResistManaDescriptionNormalExpertMaster
ReanimateU-20Raises a lifeless creature from the dead.Skill * 10 HP (up to max.)Skill * 20 HP (up to max.)Skill * 30 HP (up to max.)
Toxic CloudOPois30Single flying bolt.
Skill * 1D10 +25 damage.
Moderate recovery rate.Faster recovery rate.Fastest recovery rate.
Mass CurseOMagic40Curses all monsters in sight.Duration is skill * 2m.Duration is skill * 3m.Duration is skill * 4m.
ShrapmetalOPhys50Multiple flying fragments.
Skill * 1D6 + damage (every shots).
3 fragments.
Moderate recovery rate.
5 fragments.
Faster recovery rate.
7 fragments.
Fastest recovery rate.
Shrinking RayOMagic60Single flying bolt. Duration is skill * 5m.
A shrunken monster can cause less damage.
Reducing to one half normal.Reducing to one third normal.Reducing to one fourth normal.
Day of ProtectionD-70Protection from Fire, Electricity, Cold, Poison,
Magic, Feather Fall, Wizard Eye on party.
Effects increase with skill * 2.Effects increase with skill * 3.Effects increase with skill * 4.
Finger of DeathOMagic80Single flying bolt
Slay a single creature.
The chance is skill * 3%.The chance is skill * 4%.The chance is skill * 5%.
Moon RayOMagic90Heals the party and damages all monsters in sight.
Outdoors works at night only. Skill * 1D4 damage/HP.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
Dragon BreathOPois100Single flying bolt.
Skill * 1D25 damage.
Slow recovery rate.Faster recovery rate.Fastest recovery rate.
ArmageddonOMagic150Hurts everybody, the party too.
Skill + 50 damage. Outdoors works only.
Works once per day only.Works twice per day only.Works three times per day only.
Dark ContainmentOMagic200Single flying exploding bolt.
Causes random effects.
Slow rate of recovery.Faster recovery rate.Fastest recovery rate.

Monsters

The key for the spells column below:
N = Normal level spells
E = Expert level spells
M = Master level spells

HumanoidsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
Human FightersCannibal621596-Phys3D3+2---------
Head Hunter8307144WeakPhys3D3+4---------
Witch Doctor10409200-Phys3D3+6--N2 Deadly Swarm55555-
Thug83012144-Phys2D4+1---------
Ruffian146114336-Phys2D4+5---------
Brigand2211416704-Phys2D4+10Phys2D4+20-555555
Archer93514171-Phys1D6+1---10101010--
Master Archer199316551-Phys2D6+2Fire3D6-20202020--
Fire Archer29171221131-Phys3D6+3Fire4D6N5 Fireball3030303010-
Swordsman104010200-Phys3D7+4---555555
Expert Swordsman177915459-Phys3D7+6---1055555
Master Swordsman2412920816BrkWeaponPhys3D7+8Phys3D7+20-151010101010
Guard114516231-Phys3D3+5---555555
Lieutenant199324551-Phys3D3+10Phys3D3+20-101010101010
Captain33207321419BrkArmorPhys3D3+20Phys3D3+40-202020202020
Fighter146118336-Phys3D3+6---101010101010
Soldier2412924816-Phys3D3+10---202020201020
Veteran35227301575BrkWeaponPhys3D3+14Phys3D3+45-303030301030
Magyar146116336-Phys3D7+3---20202020-10
Magyar Soldier2513722875-Phys3D7+6Phys3D7+18-30303030-20
Magyar Matron37247281739-Phys3D7+12Elec7D8-50505050-30


HumanoidsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
Human ThievesCutpurse39339StealPhys2D2+3---------
Bounty Hunter517575StealPhys2D2+5---------
Assassin72510119DeadPhys2D2+10---------
Thief83010144StealPhys3D4+3Phys3D4+1-------
Burglar125014264StealPhys3D4+6Phys3D4+3-------
Rogue188620504StealPhys3D4+12Phys3D4+6-------
Rogue Leader25133200StealPhys2D10+12Magic3D4+6-------


HumanoidsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
Human ClericsFollower of Baa39339-Phys2D4---------
Mystic of Baa517575-Phys2D4+2--N1 Mind Blast------
Fanatic of Baa7256119-Phys2D4+4---------
Acolyte of Baa83014144-Elec2D4---------
Cleric of Baa156718375-Elec2D4+4--N3 Harm------
Priest of Baa2513722875-Elec2D4+8--N5 Flying Fist------
Slicker Silvertongue2513722875-Phys2D4+8---------
Novice Monk83016144-Fire2D4+2--N2 Fire Bolt10-----
Initiate Monk167319416-Elec2D4+8--N3 Lightning Bolt-10----
Master Monk2715328999WeakCold2D4+16--M6 Ice Bolt55205Imm-
Druid104012200-Fire2D4+3--N2 Harm1010101010-
Great Druid167316416-Cold2D4+6--N3 Deadly Swarm2020202020-
Grand Druid28162221064DrainSPMagic2D4+12--M6 Fireball3030303030-


HumanoidsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
Human MagesApprentice Mage26324-Phys2D4--N1 Flame Arrow------
Journeyman Mage621596-Phys2D4+2--N1 Cold Beam------
Mage10407200-Phys2D4+6--N2 Lightning Bolt------
Sorcerer2513714875-Elec9D4--M8 Lightning Bolt10Imm101010-
Magician35227181575-Elec12D4--M12 Lightning Bolt20Imm202020-
Warlock50400303000InsaneEner16D4--M16 Lightning Bolt30Imm303030-
Q100160006075-Magic10D5+2Magic10D5+2N10 Finger of Death------


HumanoidsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
LizardsLizard Man4131056-Phys1D6---------
Lizard Archer72515119-Phys1D6+2Fire2D6-------
Lizard Wizard114520231-Phys1D6+5--N2 Lightning Bolt10101010--
GoblinsGoblin413656-Phys1D9---------
Goblin Shaman6211096-Phys1D9+2--N1 Fire Bolt------
Goblin King104014200BrkItemPhys1D9+4--N2 Fire Bolt101010101010
DwarvesDwarf10406200-Phys4D2+4Phys8D2+8-202020Imm30-
Dwarf Warrior2010012600-Phys4D2+8Phys8D2+16-303030Imm40-
Dwarf Lord30180201200BrkArmorPhys4D2+16Phys8D2+32-404040Imm50-
Snergle27150200BrkArmorPhys4D2+10Magic8D2+20-404040Imm-50
OgresOgre156712375-Phys2D5+10---------
Ogre Raider2010014600-Phys2D5+15---101010101010
Ogre Chieftain28162161064PoisonPhys2D5+25---202020202020
MinotaursMinotaur39269301911-Phys3D7+25---10101010Imm10
Minotaur Mage59525354071-Phys3D7+40--M12 Lightning Bolt20202020Imm20
Minotaur King79861407031-Phys3D7+60--N14 Finger of Death30303030Imm30
Lurch852000407031-Phys3D7+60---3030303030Imm
JackalmenDefender of VARN35227401575-Phys3D6+20Ener5D6M7 Psychic Shock20202020Imm10
Sentinel of VARN55467503575-Phys3D6+35Ener6D6M11 Psychic Shock30303030Imm20
Guardian of VARN65617604875BrkWeaponPhys3D6+50Ener8D6M13 Psychic ShockImmImmImmImmImm30
Fallen Defender35227400-Phys3D6+20Ener5D6+0-202020200Imm
TitansTitan65617604875BrkItemElec2D20+60--M15 Psychic Shock30Imm3030Imm30
Noble Titan75787706375BrkItemElec2D20+80--M18 Psychic Shock50Imm5050Imm50
Supreme Titan951187809975DeadElec2D20+120--M25 Psychic Shock80Imm8080Imm80


BeastsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
RatsCommon Rat26424DiseasePhys1D8---------
Large Rat413556DiseasePhys1D8+2---------
Giant Rat621896DiseasePhys1D8+6---------
SuckersBlood Sucker26624DiseasePhys1D2---------
Brain Sucker413856DiseasePhys1D2+2---------
Soul Sucker83010144DiseasePhys2D2+2---------
BatsBat39539DiseasePhys1D3---------
Giant Bat621896DiseasePhys1D3+2---------
Vampire Bat93510171DiseasePhys2D3+2---------
SpidersSpider5171075PoisonPhys3D2------Imm--
Giant Spider83012144PoisonPhys3D2+3Pois3D2----Imm--
Huge Spider125016264PoisonPhys3D2+6Pois4D2--55Imm5-
font color=cc0000>Queen Spider1250160PoisonPhys3D2+6Pois4D2----Imm--
SnakesCobra5171075PoisonPhys1D3+6Pois2D6----Imm--
King Cobra104012200PoisonPhys2D3+6Pois3D6----Imm--
Queen Cobra146116336PoisonPhys3D3+6Pois4D6----Imm--
OoozesOoze12508264PoisonPois1D6------ImmImmImm
Acidic Ooze188610504BrkItemPois3D6--N4 Poison Spray---ImmImmImm
Corrosive Ooze2513712875BrkItemPois5D6--M5 Toxic Cloud---ImmImmImm
CockatricesAgar's Pet135513299ParalyzePhys1D12--N10 Mind Blast10101010Imm-
Agar's Monster156715375ParalyzePhys1D12+6--N15 Mind Blast20202020Imm-
Agar's Abomination177917459StonePhys2D12+6--N20 Mind Blast30303030Imm-


BeastsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
HarpiesHarpy146112336DrunkPhys2D7+2-------10-
Harpy Hag177914459CursePhys2D7+5-------20-
Harpy Witch199316551AgePhys2D7+10--N3 Mass Curse----30-
GargoylesStone Gargoyle167318416WeakPhys2D12---101010Imm1020
Marble Gargoyle2211422704ParalyzePhys2D12+4---101010Imm1530
Diamond Gargoyle33207261419ParalyzePhys2D12+8---101010Imm20Imm
WerewolvesWolfman2010020600DiseasePhys2D12+12---555555
Werewolf30180251200DiseasePhys2D12+16---101010101010
Greater Werewolf40280302000UnconPhys2D12+20---151515151515
Werewolf Leader50420300UnconPhys3D12+25---101010101510
SerpentsSea Serpent28162301064-Cold1D20+25---5-Imm-5-
Sea Monster36237351656-Cold1D20+35---10-Imm-10-
Sea Terror48374402784AfraidCold1D20+45---20-Imm-10-
MedusasMedusa35227201575StoneMagic4D4+8--M12 Harm----Imm-
Medusa Enchantress40280252000StoneMagic5D4+10--M8 Paralyze----Imm-
Gorgon45337302475StoneMagic6D4+12--M9 Psychic Shock----Imm-
BeholdersFlying Eye30180251200AsleepCold5D6---2020Imm-Imm30
Terrible Eye40280302000AfraidFire6D6--N8 FireballImm3030-Imm40
Maddening Eye50400353000InsaneElec7D6--N10 Dispell Magic50Imm50-Imm50
GeniesGenie33207351419-Cold8D4+8--M10 Ice Bolt-30Imm30Imm30
Djinn44325452376AsleepElec10D4+10--M12 Lightning Bolt30Imm30-Imm30
Efreet55467553575AfraidFire12D4+12--M15 FireballImm30-30Imm30
Lesser Genie25136350-Cold6D4+8---00Imm0075


BeastsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
HydrasHydra45337222475-Phys15D5Fire8D5-Imm1010101010
Venomous Hydra55467443575PoisonPhys20D5Pois10D5-202020Imm2020
Colossal Hydra65617664875BrkItemPhys20D5Ener10D5-303030303030
DemonsDevil Spawn2010020600DiseasePhys2D6+8Fire3D6N4 Fire BoltImm2020202050
Devil Worker40280302000DiseasePhys2D6+14Fire4D6N8 Fire BoltImm3030303050
Devil Warrior60540404200DrainSPPhys2D6+20Fire5D6N12 FireballImm505050Imm50
Devil of Baa60540400Drain SPPhys2D6+20Fire5D6-30303030030
Devil Captain30180251200DiseasePhys2D8+10Fire3D8N6 FireballImm3030303050
Devil Master50400353000DiseasePhys2D8+15Fire4D8M10 Meteor ShowerImm4040404050
Devil King70700455600DrainSPPhys2D8+20Fire5D8M14 IncinerateImm505050Imm50
Demon Queen10013004011000DrainSPPhys2D8+20--M14 IncinerateImm505050Imm50
DragonsFlame Drake2412920816-Fire10D4---Imm1010301020
Frost Drake28162251064-Cold12D4---1010Imm101030
Energy Drake32198301344BrkItemEner15D4---202020101040
Fire Lizard40280402000-Fire10D6---Imm3030303020
Lightning Lizard50400503000BrkItemElec12D6---40Imm40404030
Thunder Lizard60540604200BrkItemCold14D6---5050Imm505040
Wyrm50400403000PoisPois10D10---303030Imm3030
Giant Wyrm60540504200PoisPois10D10---404040Imm4040
Great Wyrm70700605600PoisPois10D10---505050Imm5050
Red Dragon80880607200-Fire12D8---Imm5030505050
Blue Dragon901080809000BrkItemCold14D8---3070Imm707070
Gold Dragon100130010011000BrkItemEner16D8---90909090Imm90
Longfang Witherhide80880607200-Fire12D8---Imm5030505050


ElementalsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
WaterWater Beast146110336-Phys3D12--N3 Ice Bolt1010ImmImmImm10
Water Spirit2412913816-Phys4D12--N5 Ice Bolt1010ImmImmImm10
Water Elemental36237161656BrkItemPhys6D12--N7 Ice Bolt1010ImmImmImm10
AirDust Devil167310416-Elec3D6---10Imm10ImmImm10
Twister2211412704-Elec5D6---10Imm10ImmImm10
Air Elemental33207141419BrkItemElec8D6---10Imm10ImmImm10
FireFire Beast135512299-Fire2D8---Imm1010ImmImm10
Fire Spirit2614515936-Fire5D8---Imm1010ImmImm10
Fire Elemental39269181911BrkItemFire8D8---Imm1010ImmImm10
EarthRock Beast2513720875-Phys10D3Phys8D3-101010ImmImm10
Earth Spirit30180251200BrkArmorPhys15D3Phys12D3-101010ImmImm10
Earth Elemental40280302000UnconPhys25D3Phys20D3-101010ImmImm10


UndeadsNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
FightersSkeleton621896-Phys3D4------ImmImm-
Skeleton Knight104010200AfraidPhys3D4+2------ImmImm-
Skeleton Lord146114336CursePhys3D4+6------ImmImm-
Ghost93525171AfraidMagic1D6+6---101010ImmImm10
Evil Spirit135530299AgeMagic2D6+6---151515ImmImm15
Specter199335551UnconMagic3D6+6---202020ImmImm20
Death Knight40280452000AfraidPhys4D5+20Magic4D6-202020202010
Doom Knight60540654200AfraidPhys4D5+30Magic6D6-303030303020
Cuisinart80880857200AfraidPhys4D5+40Magic8D6-505050505030
MagesLich2010015600-Elec3D8+6--N10 Dispell Magic101010ImmImm-
Greater Lich30180201200-Fire4D8+12--N10 Dispell Magic151515ImmImm5
Power Lich40280252000-Ener5D8+20---202020ImmImm10
Agar503202511000-Phys5D9+30---2020202010Imm
Lich King60600602000-Phys5D8+20---202020Imm10Imm


MachinesNamelevelHPACXPSpecial
skill
Attack type1Attack type2SpellFire
Resist
Elec
Resist
Cold
Resist
Pois
Resist
Mag
Resist
Phys
Resist
DroidsPatrol Unit50400603000BrkItemEner10D5+10---301030ImmImm20
Enforcer Unit70700805600BrkItemEner12D5+15---402040ImmImm30
Terminator Unit9010801009000ErradEner20D5+20---603060ImmImm50
Reactor10013004011000-Ener20D5+20---ImmImmImmImmImmImm