============================================================
     R E B E L   A S S A U L T    H I N T   T E X T 
============================================================

The passcodes are listed in EASY/NORMAL/HARD order.

*** Chapter 1: Flight Training

 Part I : Beggars Canyon
 View: Third Person Flight 
 Part II: Target Drones Shooting
 View: Third Person Bombing
 Spacecraft: Shuttle
 Hints: - 

*** Chapter 2: Asteroid Field Training

 View: First Person Flight
 Spacecraft: A-Wing
 Hints: Try to avoid the rocky asteroids. It is possible to fly without
        a single collision!

*** Chapter 3: Planet Kolaador

 View: Third Person Flight
 Spacecraft: A-Wing
 Hints: This is pure 2D! Move the image of your ship exactly on top of the
        other ship. A bit tricky.

 Passcodes: FALCON / BIGGS / ACKBAR

*** Chapter 4: Star Destroyer Attack

 View: First Person Flight
 Bonus level: Torpedo Attack the Bridge
 View: First Person Flight
 Spacecraft: X-Wing
 Hints: Shoot the Tie-Fighters first. They're always the major threat.

*** Chapter 5: Tatooine Attack

 View: Third Person Flight
 Bonus level: Attack ground forces at Mos Eisley
 View: First Person Flight
 Spacecraft: X-Wing
 Hints: Very simple. Shoot all three Ties within the first seconds by firing
        at a very high frequency.

*** Chapter 6: Asteroid Field Chase

 View: First Person Flight
 Spacecraft: X-Wing
 Hints: Most difficult level in the game. Avoid the rocky asteroids.
 
 Passcodes: ANOAT / KAIBURR / ?

*** Chapter 7: Imperial Probe Droids

 View: Third Person Flight
 Spacecraft: Ice-Glider
 Hints: The fastest way out is left/left/right/left/left.

*** Chapter 8: Imperial Walkers

 View: First Person Flight
 Spacecraft: Ice-Glider
 Hints: - 

*** Chapter 9: Stormtroopers

 View: Third Person Shooting
 Spacecraft: none
 Hints: Shoot at the heads. The way out of the maze is different in
        every new game.

*** Chapter 10: Protect Rebel Transport

 View: First Person Flight
 Spacecraft: X-Wing
 Hints: -

 Passcodes: YUZZEM / MYNOCK / ?

*** Chapter 11: Yavin Training

 View: Third Person Flight
 Spacecraft: X-Wing
 Hints: -

*** Chapter 12: Tie Attack

 View: First Person Flight
 Spacecraft: X-Wing
 Hints: Don't let any ties slip away !

*** Chapter 13: Death Star Surface

 View: Third Person Bombing
 Spacecraft: X-Wing
 Hints: -

*** Chapter 14: Surface Cannon

 View: First Person Flight
 Spacecraft: X-Wing
 Hints: As always, the tie-fighters are the major threat. Concentrate on them
        first, then shoot the cannon.

 Passcodes: BRIGIA / DAGOBAH / ?

*** Chapter 15: Death Star Trench

 Part I : Trench Flight
 View: First Person Flight
 Part II: Shoot Torpedo In Exhaust Port
 View: First Person Flight
 Spacecraft: X-Wing
 Hints: -

 Passcodes: GREEDO / MIMBAN / ORGANA

*** End Titles and Credits


A few general hints:
====================

With some training it is possible to fly all 15 chapters in less than
one hour. You will get app. 60000 points by doing that in EASY level.

Become used to shoot at a very (*very*) high rate. The laser blasts can be 
fired as fast as you're able to push the trigger button. Don't wait for a
shoot to reach it's target. Shooting will cost nothing in Rebel Assault (in 
the contrary to X-Wing, where every shoot counts). This is even true for
chapter 4 and 15, where a torpedo is to be positioned.

After some chapters a 'Target Accuracy' is calculated. This is purely the
number of hitten targets. The number of shoots you needed is not important.

Always disable HIMEM.SYS and EMM386.SYS as they may slow down your game
significantly. 

There is a bug in the SB16 driver which prevents the use of 8-bit DMA. 
Try the SBPRO driver instead or use a 16-bit DMA channel (usually 5 or 6).

If the game hangs after a few minutes you have a problem with DOS4GW, the 
Dos-Extender for RA. There is a fix for this on various internet sites.

The program itself is rather small (only 214 KB !) and was written in 32-bit
protected-mode Watcom-C. The rest of the 400 MBytes consists of pictures,
movies and sounds.

The soundtrack is completely sampled at a low rate (22000 ?) with 8-bit
and only mono (therefore the sound quality leaves a lot to be desired...).


Good luck and may the force be with you!

Martin Doppelbauer

UET401 @ unidozr.hrz.uni-dortmund.de   (internet)
UET401 @ DDOHRZ11                      (bitnet)

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