===============================================================================

                              FAQ/Walkthrough for
                               THE FEEBLE FILES

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 ___________________
| GUIDE INFORMATION |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

AUTHOR  : Tom Hayes
E-MAIL  : tomhayes83(at)hotmail(dot)com
SYSTEM  : PC
UPDATED : 22nd May, 2004
VERSION : 2.0

 __________
| CONTENTS |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

1. Introduction
2. Walkthrough
3. Item List
4. Copyright Information

 _________________
| VERSION HISTORY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

VERSION 2.0 : 22nd May, 2004
  Updated the format.

VERSION 1.0 : 23rd June, 2002
  First version.


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1.                               Introduction

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The Feeble Files is an adventure game by AdventureSoft, the company responsible 
for the excellent Simon the Sorcerer series. The game features an alien named 
Feeble who works for the Ministry of Galactic Uncertainty in space. The area of 
space where he lives is ruled by the Omnibrain, an entity that has very strict 
rules for keeping things in order. If any of the rules are broken, even the 
most minor ones, the result could be a trip to the deadly Cygnus Alpha. And so 
it is that Feeble, a well behaved and law-abiding citizen becomes involved with 
the Freedom Fighters, who show him that the Omnibrain is not the kind ruler 
that everyone thinks. As Feeble learns more about this new, evil side of the 
Omnibrain, he sets out to destroy it.


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2.                                Walkthrough

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 __________________________________
| MINISTRY OF GALACTIC UNCERTAINTY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter the Ministry of Galactic Uncertainty. Get the doll. Use the doll with the 
broken teleporter. Get the leather jacket from the big doll. Get the big doll. 
Open the locker door near the holomail machine, and then get the helmet from 
the open locker. Use the holomail machine and listen to all three of the 
messages. One of the messages will be about a new bike which has just been 
dilivered. Leave the ministry. Use the jacket and then use the bike.

 __________________
| DAVE'S SPACE BAR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter the bar. Talk to the protestor, and tell him that you'll read the 
leaflet. Open Oracle, and look at the protest leaflet. Talk to the protester, 
and ask to sign the protest leaftlet. Talk to Delores. Ask her what you have to 
do, and then tell her that you would be honoured to help. Leave the bar. Use 
the bike.

 __________________________________
| MINISTRY OF GALACTIC UNCERTAINTY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter the Ministry of Galactic Uncertainty. Use the protest leaflet with the 
broken teleporter. Get the big protest leaflet. Leave the Ministry of Galactic 
Uncertainty. Use the bike.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter Metro Prime. Use the teleporter. Go through the exit near the vid phone 
booth, and continue right past the newsstand. Knock on the door to deliver the 
package and receive some credits. Walk left and continue left past the 
newsstand. Enter the pill shop. Talk to the shopkeeper, and choose any of the 
three choices. Then tell him that you will take some. The shopkeeper will tell 
you that he doesn't have any, but to come back later. Exit the shop. Walk right 
and go up the path to arrive at the Ministry Headquarters.

Walk left, and enter the observation dome. Use the credits on the vending 
machine three times, and Feeble will kick the machine. Exit the observation 
dome, and walk right past the Ministry Headquarters. Enter the confession room. 
Use the confessional, and Feeble will confess about kicking the vending 
machine. Use the large protest leaflet with the Traitor Alert Station. Leave 
the confession room. Leave Metro Prime. Go to the docking pad and use the bike.

 __________________
| DAVE'S SPACE BAR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter the bar. Talk to the pilot. Ask the pilot if he is a freighter pilot. Ask 
the pilot what he is freighting. Ask the pilot to elaborate. Talk to the 
enforcer. Ask him if there have been any directive updates, and then tell him 
that you have some information. Take the docking pass from the table. Leave the 
bar. Use the bike.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Use the docking pass on the Pilot and Docking Controller. Enter Metro Prime. 
Use the teleporter. Enter the pill shop, and the shopkeeper will start talking 
to you. He will ask you if you want the pills. Tell him that he can have the 
300 credits for Charisma X. Tell him to give you the old pills. Exit the shop. 
Walk right and go up the path. Enter the Ministry Headquarters. Open Oracle, 
and use Charisma X. Talk to Molly. Leave the Ministry Headquarters. Leave Metro 
Prime. Go to the docking pad and use the bike.

 __________________
| DAVE'S SPACE BAR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Use the vid phone booth and the guy will ask for a light wave soda. Enter the 
bar. Talk to Dave, and ask for a light wave soda. Open Oracle. Use the old 
pills with the light wave soda. Exit the bar. Use the vid phone booth, and 
Feeble will give the guy the light wave soda. Use the bike.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter Metro Prime. Use the teleporter. Talk to the Unhappy Citizen. Use the lab 
coat with the vid phone booth. Walk right and then go up the path. Enter the 
Ministry Headquarters. Use the lift.

 ______________
| CYGNUS ALPHA |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Every time Feeble gets hypnotised, he will arrive in a different area. After 
arriving in the TV room, get the poster and wait to be hypnotised. Back in the 
cell, use the sanitation unit. Open Oracle and use the tacks on the bed. When 
Feeble is hypnotised this time, he'll wake up on the tacks. Get the tacks. Use 
the bed. As soon as the warden enters the cell to close the sanitation unit, 
walk out the door.

Outside of the cell, go down the first set of steps and enter the door to the 
canteen. Get a bowl. Open Oracle. Use the bowl on the dispenser to fill it with 
gunge. Exit the canteen. Go down the next set of steps. Open Oracle and use the 
gunge on the camera. Go down the rest of the steps to the red floor at the 
bottom, and enter the lift at the bottom-left corner. After using the lift, 
walk up the path and enter the domed building.

In the work room, throw the gunge at the camera which is located just left of 
the sign with the number '2' on it. Continue right and look at the chute to 
hear a familiar voice. Talk to the woman in the chute until Feeble tells her 
that he'll try and find a way down there. Talk to her two more times, and 
she'll tell you about a Rebel TV channel. Exit the work room and go back up to 
the TV room.

In the TV room, use the cupboard. Use the VidScreen twice. Get the TV knob. 
Quickly walk into the cupboard. Wait for the warden to enter the room and short 
circuit, and then exit the cupboard. Exit the TV room. Go down the two sets of 
steps and go back up the lift to the work room. Go over to the right side of 
the room and use the lever to open the chute. Walk into the chute to land on a 
pile of dolls near Delores.

When she talks to you, choose any of the discussion options, and she'll update 
Oracle. Talk to Delores and ask her what she's fiddling with to receive a 
modified doll. Stop talking to Delores. Get five dolls from the pile. Exit the 
chute and exit the work room. Go down the lift and walk up the first set of 
steps. Walk over to the vent at the left side of the door. Open Oracle. Use all 
five traitor dolls on the vent. Open Oracle. Use the Reworked Doll on the vent 
to blow a hole in it. Enter the vent to arrive in a room with a series of 
tiles. Walk left to turn on the lights, which will make the tiles change. The 
correct order is white - red - yellow - green. Use this order to cross the 
tiles shown in the ASCII map below:

               [  ]      [  ]
          [  ]      [  ]      [  ]
               [  ]      [  ]           [  ]
          [  ]      [  ]      [  ] [  ]
               [  ]      [  ]           [  ]
     [  ] [  ]      [  ]      [  ] [  ]     
[  ]           [  ]      [  ]           [  ]
     [  ] [  ]      [  ]      [  ] [  ]      [  ]
[  ]           [  ]      [  ]           [  ]
     [  ] [  ]      [  ]      [  ] [  ]      [  ] [  ] 
[28]           [  ]      [  ]           [  ] 
     [27] [  ]      [  ]      [  ] [  ]      [02] [01]
[  ]           [  ]      [  ]           [03]
     [26] [  ]      [  ]      [  ] [  ]      [  ] [  ]
[  ]           [22]      [  ]           [04]
     [25] [23]      [  ]      [11] [  ]      [05] [  ]
[  ]           [21]      [12]           [  ]
     [24] [  ]      [20]      [  ] [10]      [06] [  ]
[  ]           [19]      [13]           [07]
     [  ] [  ]      [  ]      [  ] [09]      [  ] [  ]
               [18]      [14]           [08]
     [  ] [  ]      [15]      [  ] [  ]      [  ] [  ] 
               [17]      [  ]           [  ]
     [  ] [  ]      [16]      [  ] [  ]      [  ]
                                        [  ]

On the other side of the tiles, walk through the arch on the left to enter the 
ship. Use the cover near the seats on the right. Get the wires. Use the 
ignition circuit just above the cover. Look at the ignition circuit. Open 
Oracle. Use the wires on the input. In this puzzle, you have to connect the 
input and output using the wires. The puzzle is random, but there is an easy 
way of telling if you have connected the wire correctly: There will be a long 
beep instead of a short one. Connect and reconnect the wires until you hear 
four long beeps. The ship will then take off.

 _____________
| PLANET FILB |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

After the long cutscene, Feeble will be standing outside the ship and SAM the 
robot will be off exploring in the forest. Walk right to enter the large forest 
area. Go over the bridge and walk up the path at the far right side of the 
area. Follow SAM down the path at the bottom-right corner to arrive outside an 
area with a huge statue. Attempt to walk across the bridge. SAM will charge 
onto the bridge and cause the Filbs to quickly shut the gate.

One Filb will escape. Get the spear that was dropped. Leave the statue area, 
and walk west to return to the large forest area. You will now be able to 
select between playing as SAM or Feeble. Select SAM and roll up to the log 
north of the bridge. Destroy the log, and then cross the bridge. Select Feeble, 
and cross the bridge to arrive near SAM. Trap the Filb on a path between Feeble 
and SAM, and then walk up to him.

After arriving back on the ship, go through the door to be captured by Filbs, 
who will take you to a laboratory. Filbert (Feeble's brother) will show up. 
Talk to Filbert until he gets mad and leaves. Get the rope tied around Feeble. 
Use the chemistry set. This puzzle is one of the more difficult ones of the 
game. Fortunately, the puzzle is not random, and there is only one possible way 
to complete it.

Follow this method to complete the puzzle:
Mix & Heat - Red, yellow and pink liquid.
Mix & Heat - Red, yellow and green liquid.
Mix & Heat - Yellow, pink and blue liquid.
Cold Mix   - The three created vials.

After solving the puzzle, open Oracle. Use the chemicals on the water cover. 
Open Oracle. Use the remote control. Playing as SAM, exit the ship. Go right to 
the large forest area. Exit the forest area at the right side and go right 
again to the large statue area. Roll onto the bridge and go through the gate to 
arrive near the statue. Look at the statue. Get the gem from the eye. 

Select Feeble. There are buttons at the right side of the teleporter. Press the 
green button. Select SAM, and roll into the teleporter. Select Feeble. Press 
the blue button, and SAM will arrive in the lab. Look at the directory on the 
table. Use the telephone and say "I want to cancel my unlisted number status". 
The phone will ring, and Filbert will walk into the lab. After the cutscene, go 
back up the path to the the laboratory and get the God Costume near SAM. Open 
Oracle. Use the God Costume on the projection machine.

Select SAM. Exit the lab. Go up the path to the mountain top. There is a big 
bird flying around. Shoot the bird, and go back down the path. Get the bird 
near the entrance to the lab. Enter the lab.

Select Feeble. Exit the lab. Walk down the path to the broken bridge. Open 
Oracle. Put the bird on the flat rock just before the bridge. Exit the bridge 
area. The Filbs will rebuild the bridge. Cross the bridge and go across the 
large forest area to the ship. Enter the ship, and Delores will give you a 
book. Exit the ship. Open Oracle. Use the spear on the cover. Get the battery. 
Go right across the large forest area and return to the lab.

Look at the directory. Use the telephone and say "Connect me to Free Call Laser 
Relays". Exit the lab. Go up the path to the mountain top. Delores will be 
waiting for you. Open Oracle. Use the battery, gem and laser relay on Delores. 
After a long cutscene, Feeble, Delores and SAM will be back in the rebel base 
on Metro Prime.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Look at the filing cabinet. Get the dress. Get the old newspaper from the wall. 
Exit the base. Walk left to the newsstand, and Feeble will find out that he is 
wanted by the Company. Open Oracle. Use the dress. Exit the base. Walk left to 
the newsstand. Get a newspaper from the pile, and the newspaper seller asks you 
to put them back. Open Oracle, and put the old newspaper back on the pile. Walk 
left and use the teleporter. Enter the arcade. When the virtual attendant 
appears and talks to you, say: I'll just have some tokens, please. Go upstairs. 
Use the Simon the Sorcerer arcade machine.

This arcade machine has six rounds, some easy, some difficult. The rounds are 
random each time you play them, so I can't give a walkthrough on completing 
them. Here are the number of tokens you get from winning rounds:

Win 1 Round  - 5 tokens
Win 2 Rounds - 20 tokens
Win 3 Rounds - 100 tokens
Win 4 Rounds - 200 tokens
Win 5 Rounds - 500 tokens

Play the game until you have at least 240 tokens, and then leave the machine. 
Look at the Super Virtua Machine. Go down stairs and use the kiosk to make the 
vitual attendant appear. Ask about the big new machine. Ask to have a go on the 
Super Virtua Challenge 4 machine. After the cutscene, go down stairs. Use the 
kiosk, and the attendant will give you a ticket to the zoo. Stop talking to the 
attendant. Open Oracle. Use the tokens on the grabber machine. Grab the red 
fish. Open Oracle and use the tokens on the grabber machine again. Grab the 
wild cat doll. Exit the arcade.

Walk left and open Oracle. Use the zoo ticket on the zoo entrance. In the zoo, 
walk right and talk to the tourist, who will ask you to take a picture. Use the 
flash control five times, and then press the red button. Exit the zoo. Exit 
Metro Prime and return to the docking pad. Go up to the docking pad and attempt 
to use the bike to find that it has been clamped. Enter Metro Prime and go back 
to the base where Delores is still trying to fix SAM. Talk to Delores and tell 
her that the space bike has been clamped. Delores will tell you that Gardum is 
around somewhere. Exit the base.

Walk left past the newstand. Walk right and go up the path to Ministry 
Headquarters. Gardum is barely visible above the right statue. Talk to him. 
Walk left and enter the observation dome. Go left and enter the airlock. Press 
the blue button. Press the green button. Enter the airlock. Open Oracle, and 
use the camera on the porthole. Exit the airlock. Exit Metro Prime and return 
to the docking area, where hundreds of Warbles will be bouncing around. Walk up 
to the docking pad. Use the saddle on the bike to collect a Warble.

Back in the docking area, walk left and go through the arch. Walk through the 
red door to enter the office. Open the locker door. Open Oracle, and use the 
Warble with the locker. Use the Wild Cat Doll with the locker. Close the locker 
door. When the docking controller has been sucessfully covered with Warbles, 
get the keys and exit the office. Enter the docking area and go up the steps to 
the docking pad. Open Oracle and use the keys on the bike to leave Metro Prime.

 __________________________________
| MINISTRY OF GALACTIC UNCERTAINTY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Talk to the guard. Ask why the area is restricted, and the guard will give you 
a card. Use the bike.

 ___________
| JUNK SHIP |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Use the trunk and Feeble will get a bicycle pump and a space hopper. Use the 
bike. Click the Broken Down Biker and Feeble will tow him to Dave's Space Bar.

 __________________
| DAVE'S SPACE BAR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Ask the salesman about the Miracle Mud, and then ask him what it does to get a 
free sample jar. Use the Salesman's bike three times, and the salesman will 
enter the bar. Get the tow cable which can be found just above the step of the 
salesman's bike. Use Feeble's bike.

 ______________
| THE OMNICLUB |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Open Oracle and use the bicycle pump. Open Oracle again and use the metal bar 
on the doors. Enter the OmniClub. Use the DJ console. Use the master control. 
Press the blue spotlight control until the blue filter falls out. Open Oracle. 
Use the tube on the broken handle. Use the bar light master switch on the 
console. Press the play button to make the light flash on the stools. When the 
light is on the second stool, press the stop button. Leave the DJ console. Get 
the loose stool. Exit the OmniClub. Use the bike.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter Metro Prime. Go left and enter the teleporter. Walk right and go through 
the red doors to the confession room. Use the confessional, and confess to 
being the wanted escapee Feeble. Exit the confession room. Walk left and enter 
the teleporter. Walk right and walk over to the air supply. Open Oracle. Use 
the valve on the space hopper to make it compatible with the air supply, and 
then use the space hopper on the miracle mud to fix the leak.

Use the space hopper on the air supply. Wait for the first announcement, saying 
that Feeble has won a prize. Don't go anywhere just yet. Wait for the second 
announcement, saying that Feeble has collected the prize. Use the teleporter. 
Walk right and enter the confession room. Get the jumper from the confessional. 
Exit confession room. Go up the slope and walk left to enter the observation 
dome. Go left and walk into the airlock.

Open Oracle. Use the bar stool on the Stand Here Spot on the floor. Open 
Oracle. Use the space hopper on the stuff. Open Oracle. Use the jumper on the 
stuff. Open Oracle. Use the new newspaper on the stuff. Open Oracle. Use the 
prison uniform on the stuff. Press the red button on at the left side of the 
airlock door. Use the blue filter on the porthole. Press the blue button. Exit 
the airlock. Exit the observation dome. Walk past the ministry. Walk down the 
slope and go left past the pill shop to the vid phone booth. Open Oracle. Use 
the bounty hunter's card on the vid phone booth. Exit Metro Prime. Go to the 
docking pad and use the bike.

 __________________________________
| MINISTRY OF GALACTIC UNCERTAINTY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter the Ministry of Galactic Uncertainty and use the holomail machine. Listen 
to both messages and leave the Ministry of Galactic Uncertainty. Use the bike.

 ______
| TOMB |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Use the tomb and Feeble's grandfather will speak to him. Use the drawer on the 
wall to get a piece of paper and a can of spray paint. Leave the tomb.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter Metro Prime and go left to the transporter. Use the transporter and go 
through the entrance to the newsstand. Walk past the newsstand to arrive 
outside the base. Open Oracle, and use all three adverts on the boxes. Open 
Oracle, and use the spray paint on the symbol above the adverts. Open Oracle, 
and use the piece of paper on the symbol. Exit Metro Prime. Go to the docking 
pad and use the bike.

 ______
| TOMB |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Open Oracle, and use the paper on the symbol on the floor. After a cutscene, 
you will receive a screwdriver and a magnetic swipe card. Exit the tomb.

 __________________________________
| MINISTRY OF GALACTIC UNCERTAINTY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter the Enter the Ministry of Galactic Uncertainty. Open Oracle, and use the 
magnetic swipe card with the drawer to open it. Get the coin and the photo. 
Exit the Enter the Ministry of Galactic Uncertainty. Use the bike.

 _____________
| METRO PRIME |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Enter Metro Prime. Walk left and enter the teleporter. Walk right and go up the 
slope. Walk left past the the Ministry Headquarters and enter the observation 
dome. Walk left to the security pass vending machine. Open Oracle and use the 
souvenir coin on the vending machine to receive a credit coin. Walk over to the 
starmap vending machine on the right. Open Oracle and use the credit coin on 
the machine to receive a starmap and an activity pack. Exit the dome.

Enter the Ministry Headquarters. Open Oracle and use the activity pack on the 
guard. Get the OmniCofe cup on the desk. Open Oracle and use the miracle mud 
with the OmniCofe cup. Use the lift. After the cutscene, open Oracle and use 
the magnetic swipe card on the encoder. Enter the numbers:

ID Code   - 7829353
Data Code - 2130778

Press the exit button on the encoder. Exit Ministry Headquarters. Exit Metro 
Prime. Go to the docking pad and use the bike.

 ___________
| JUNK SHIP |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Open Oracle and use the tow cable on the car. Open and use the magnetic swipe 
card on the door. Enter the junk ship to arrive in a room with a big magnet. 
Use the lever to turn off the magnet. Exit the junk ship, and Feeble will jump 
into the car.

 __________________
| DAVE'S SPACE BAR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Walk left to the salesman's bike. Open Oracle and use the screwdriver on the 
numberplate to get it. Open Oracle, and use the numberplate on the car. After a 
long cutscene, Delores will get a gun. Shoot the guards that appear from behind 
the pillars, and Delores will eventually enter the ship. After another 
cutscene, Feeble will go to the base complex.

 ______________
| BASE COMPLEX |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Exit the room by the left door, and then go left again to the next area. Use 
the icy bunk. When Feeble wakes up, he discovers that the base has been 
deserted and that Major Benson is a Company official. Try to exit the door on 
the right to find that it's locked. SAM will try to shoot through the door, 
leaving metal discs on the floor. Get the small metal discs, and then go 
through the left door. Open Oracle, and use the small metal discs on the 
strange machine to get an empty can. Go right, then go through the door on the 
right. Feeble will enter the car and fly to Aldoria Major.

 _______________
| ALDORIA MAJOR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Exit the screen on the right and continue right to the rear entrance. Walk 
right from the rear entrance to see two class 13 robots: PEG on the left and 
WCDF on the right. After a long discussion, PEG will go on patrol. From the 
rear entrance, walk left. Open Oracle, and use the empty can on one of the 
posts. Walk right to return to the rear entrance. When PEG goes on patrol this 
time, he will stop to shoot the can off the post. Quickly open Oracle and use 
the screwdriver on him.

Look at PEG to see his circuit board. Get the green circuit board (slot 4) and 
the blue circuit board (slot B). Exit the screen. Use the screwdriver on SAM. 
Look at SAM. Get the blue circuit board (slot D) and the green circuit board 
(slot 2). Exit the screen. Look at PEG. Open Oracle and use SAM's green circuit 
board in slot 4. Open Oracle and use SAM's blue circuit board in slot B. Exit 
screen. Use Newlook Sam. SAM will go to the turbolift entrance. Use the 
turbolift. On the map, select the Maintenance Area.

Use the lever three times. Select Feeble. Walk left and use the two vents along 
the path to close them. Continute left and return to the car. Use the final 
vent by the car and it will explode, creating a deep hole. Select SAM. Use the 
lever once. Select Feeble. Use the deep hole. Feeble will land in the 
ventilation system. Go forward twice, left once and forward twice to arrive at 
the vent outside of the Maintenance Area. In a cutscene, SAM will have a fight 
with WCDF and will be left in pieces. Walk over the bridge on the left and get 
the jacket at the right side of the desk. Use the lift. Go to Interrogation.

Talk to the Gakky rebel, and he'll tell you about Gardum. Talk to Mandarin and 
he'll ask for water. Enter the turbo lift. Go to the brain room. Walk right and 
get some brain slime, which comes with a chain. Exit the brain room. Go to the 
interrogation room. Open Oracle and use the brain slime on Mandarin to get a 
key. Use the turbo lift. Go to Research and Testing. Get the fire extinguisher. 
Use the antimatter weight. Get the antimatter weight. Exit Research and 
Testing. Go to the surface. Walk left twice. Go up the path to the car, where 
Gardum is waiting. Use the car to return to the base.

 ______________
| BASE COMPLEX |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Walk left and enter the complex. Walk left to the hallway. Open Oracle and use 
the key on the cabinet to receive a stretchy rope. Go right twice and use the 
car to return to Aldoria Major.

 _______________
| ALDORIA MAJOR |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Open Oracle and use the fire extinguisher on Gardum to freeze him. Use frozen 
Gardum with the deep hole. Walk right three screens to the turbolift and enter 
it. Go to the Maintenance Area. Go right and walk up the steps to enter the 
ventilation system. Look up, move up, turn around and go forward twice to 
arrive near a grill. Open Oracle and use the stretchy rope on the grill. Open 
Oracle and use the chain with the grill. Go back, move forward, turn left, move 
forward twice to exit the ventilation and arrive in the Maintenance Area. Walk 
across the bridge and use the turbolift. Go to the Brain Room.

Go across to the right side of the room and then go up to enter a new area. Use 
the rope and chain to attach it to the hook. Open Oracle and use the antimatter 
weight with the rope and chain. Use the rope, chain and weight to create a 
bungee rope. Use the bungee rope, and then use the weight to land on the vent 
above. Use the lever to close the vent. Walk right. Walk left and enter the 
turbolift. Go to the Maintenance Area.

Open Oracle and use the screwdriver on the mangled robot. Use the red lever 
twice. Get the nearby grenades. Enter the turbolift. Go to Research and 
Testing. Walk right and use the button to stop the vent in the top-right corner 
of the room. Open Oracle and use the grenades on the firing range until a gas 
grenade has been thrown. Walk left and enter the turbolift. Go to the 
Maintenance Area.

Cross the bridge and go up the steps to enter the ventilation system. Look up, 
move up and then move forward to arrive near a fan. Open Oracle and use the 
metal plate with the fan. Go back, turn right and move forward to exit the 
ventilation system. Cross the bridge and use the lever twice. Enter the turbo 
lift. Go to Interrogation.

Walk left and get the class A pass that the creature on the right is holding. 
Go right and enter the turbolift. Go to the Temple. Get the book on top of the 
chest. After a cutscene in which Feeble reads the book, use the chest to 
collect the axe. Walk right to find the OmniBrain. Open Oracle and use the axe 
on the OmniBrain. Major Benson will appear. Quickly use the OmniBrain. After 
the glass has been smashed, use the OmniBrain to go down to the Founder's room. 
Talk to the Founder, and then use the computer to complete the game.


===============================================================================

3.                                Item List

===============================================================================


ACTIVITY PACK
  Found after using the credit coin in the right vending machine at the 
  observatory in Metro Prime. It is used on the guard in the Ministry 
  Headquarters in Metro Prime.

ANTIMATTER WEIGHT
  Found in research and testing at Aldoria Major. It is used on the stretchy 
  rope.

AXE
  Found in the chest in the temple at Aldoria Major. It is used on the 
  OmniBrain.

BATTERY
  Found after using the spear on the cover outside the ship on planet Filb. It 
  is given to Delores on the ship.

BICYCLE PUMP
  Found in the car on the Junk Ship. A metal bar is found by looking at the 
  bicycle pump in Oracle.

BIG DOLL
  Found by using the doll on the broken teleporter in the Ministry of Galactic 
  Uncertainty.

BIRD
  Found on the mountain top on planet Filb. It is put on the flat rock near the 
  bridge.

BLUE FILTER
  Found by using the blue spotlight control on the master control in the 
  OmniClub. It is one of five items used in the airlock of the observation dome 
  in Metro Prime.

BOWL
  Found in the canteen on Cygnus Alpha. It is used on the dispenser in the 
  canteen to get the gunge.

BRAIN SLIME
  Found in the brain room at Aldoria Major. It is used on Mandarin in the 
  interrogation room to get the key.

CARD
  After the warbles have appeared in Metro Prime, the card can be found by 
  talking to the guard outside the Ministry of Galactic Uncertainty. It is used 
  on the vid phone booth in Metro Prime.

CHAIN
  Found by picking up the brain slime in the brain room at Aldoria Major. It is 
  used on the grill in the maintenance area at Aldoria Major.

CHARISMA X
  Bought from the pill shop in Metro Prime. They are used in Ministry 
  Headquarters in Metro Prime before talking to Molly.

CREDIT COIN
  Found after using the souvenir coin in the left vending machine in the 
  observatory. It is used in the right vending machine at the observatory in 
  Metro Prime.

CREDITS
  Found by delivering the package to the area east of the newsstand in Metro 
  Prime. They are used on the vending machine in the observation dome in Metro 
  Prime. They are also used to buy Charisma X and the old pills from the pill 
  shop in Metro Prime.

DOCKING PASS
  Found on the table of Dave's Space Bar after the enforcer has been told about 
  the freighter pilot. It is given to the docking controller in Metro Prime.

DOLL
  Found in the Ministry of Galactic Uncertainty. It is used on the broken 
  teleporter to create the big doll.

DOLLS
  Found on the pile at the bottom of the chute on Cygnus Alpha. They are used 
  on the vent on Cygnus Alpha.

DRESS
  Found in the cabinet of the base in Metro Prime. It is used before Feeble 
  leaves the base.

FIRE EXTINGUISHER
  Found in research and testing at Aldoria Major. It is used on Gardum.

GEM
  Found in the eye of the statue on planet Filb. It is given to Delores on the 
  ship.

GRENADES
  Found in the maintenance area at Aldoria Major. They are used on the firing 
  range in the maintenance area.

GUNGE
  Found in Cygnus Alpha by using the bowl on the dispenser in the Canteen. It 
  is used on the cameras on Cygnus Alpha.

HELMET
  Found in the locker in the Ministry of Galactic Uncertainty. It is used to 
  ride the bike.

JUMPER
  After the announcement has said that Feeble has collected the prize in Metro  
  Prime, the jumper can be found in the confession room in Metro Prime. It is 
  one of five items used in the airlock of the observation dome in Metro Prime.

KEY
  Found by using the brain slime on Mandarin at Aldoria Major. It is used on 
  the cabinet at the base complex to get the stretchy rope.

KEYS
  Found on the docking controller in his office when he finds the warbles. They 
  are used on the bike.

LARGE LEAFLET
  Made by using the leaflet on the broken teleporter in the Ministry of 
  Galactic Uncertainty. It used with the Traitor Alert Station in the 
  confession room of Metro Prime.

LASER RELAY
  Found after using the telephone in the laboratory on planet Filb. It is given 
  to Delores on the ship.

LEAFLET
  Found by talking to the protestor in Dave's Space Bar. It is used on the 
  teleporter in the Ministry of Galactic Uncertainty to make the large leaflet.

LEATHER JACKET
  Found on the big doll. It is used to ride the bike.

LIGHT WAVE SODA
  Found in Dave's Space Bar. It is given to the guy in the vid phone booth.

LOOSE STOOL
  Found in the OmniClub. It is one of five items used in the airlock of the 
  observation dome in Metro Prime.

MAGNETIC SWIPE CARD
  Found in the tomb after the symbol on the paper has been put on the floor in 
  the tomb.

METAL BAR
  Found by looking at the bicycle pump in Oracle. It is used to open the doors 
  to the OmniClub.

METAL DISCS
  Found in the base complex after SAM shoots the door. They are used on the 
  strange machine in the base complex.

MIRACLE MUD
  After the warbles have appeared in Metro Prime, the miracle mud is found by 
  talking to the salesman outside of Dave's Space Bar. It is used to fix the 
  leak on the space hopper. It is also used on the OmniCofe cup in the Ministry 
  Headquarters in Metro Prime.

MODIFIED DOLL
  Found by talking to Delores at the bottom of the chute on Cygnus Alpha.

NEW NEWSPAPER
  Found by using the newspaper from the base with the pile of newspapers on the 
  newsstand in Metro Prime. It is one of five items used in the airlock of the 
  observation dome in Metro Prime.

NEWSPAPER
  Found on the wall of the base in Metro Prime. It is used with the pile of 
  newspapers on the newsstand in Metro Prime to get the new newspaper.

NUMBERPLATE
  Found by using the screwdriver on the salesman's bike outside Dave's Space 
  Bar. It is used on the car. It is used to open the drawer in the Ministry of 
  Galactic Uncertainty.

OLD PILLS
  Bought from the pill shop in Metro Prime. They are used in the light wave 
  soda in Dave's Space Bar.

OMNICOFE CUP
  Found on the desk of the Ministry Headquarters in Metro Prime. It is used 
  with the miracle mud.

PACKAGE
  Delores will give Feeble the package in Dave's Space Bar. It is delivered to 
  the area east of the newsstand in Metro Prime for the credits.

PIECE OF PAPER
  Found in the drawer in the tomb. It is used on the symbol outside the base in 
  Metro Prime. It is put on the floor in the tomb.

POSTER
  Found in the TV room on Cygnus Alpha. The tacks are on the poster.

PRISON UNIFORM
  Found after Feeble changes into the dress in the base. It is one of five 
  items used in the airlock of the observation dome in Metro Prime.

RED FISH
  Found in the grabber machine in the arcade in Metro Prime. When found, the 
  wild cat doll is revealed.

SCREWDRIVER
  Found in the tomb after the symbol on the paper has been put on the floor in 
  the tomb. It is used to get the number plate from the salesman's bike outside 
  Dave's Space Bar.

SOUVENIR COIN
  Found in the drawer in the Ministry of Galactic Uncertainty. It is used in 
  the left vending machine at the observatory in Metro Prime.

SPACE HOPPER
  Found in the car on the Junk Ship. It is used on the valve of the air supply 
  in Metro Prime. It is one of five items used in the airlock of the 
  observation dome in Metro Prime.

SPEAR
  Dropped by the Filb near the village on planet Filb. It is used to open the 
  cover of the ship.

SPRAY CAN
  Found in the drawer in the tomb. It is used on the symbol outside the base in 
  Metro Prime.

STARMAP
  Found after using the credit coin in the right vending machine at the 
  observatory in Metro Prime.

STRETCHY ROPE
  Found in the cabinet at the base complex. It is used on the antimatter 
  weight.

TACKS
  Found on the poster from the TV room on Cygnus Alpha. They are used on the 
  bed on Cygnus Alpha.

TICKET
  Found by talking to the attendant in the arcade after riding the Super Virtua 
  Challenge 4 machine. It is used to enter the zoo in Metro Prime.

TOW CABLE
  After the warbles have appeared in Metro Prime, the tow cable is found on the 
  salesman's bike outside of Dave's Space Bar. It is used on the car on the 
  Junk Ship.

TV KNOB
  Found in the TV room on Cygnus Alpha. It is taken to short circuit the 
  warden.

WARBLE
  After the warbles have appeared in Metro Prime, a warble can be found under 
  the saddle of the bike. It is put in the locker of the docking controller's 
  office in Metro Prime.

WILD CAT DOLL
  Found in the grabber machine in the arcade in Metro Prime. It is put in the 
  locker of the docking controller's office in Metro Prime.

WIRES
  Found in the ship on Cygnus Alpha. They are used on the input in the ignition 
  circuit.


===============================================================================

4.                          Copyright Information

===============================================================================


This document is Copyright 2002-2004 Tom Hayes. It is not to be distributed in 
any form without the permission of the author. The author of this document is 
not affiliated with the creators of this game in any way. The latest version of 
this document can be found at www.gamefaqs.com.

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