STAR TREK:  25TH ANNIVERSARY
                         By: INTERPLAY PRODUCTIONS
                                WALKTHROUGH

    This set of instructions is the minimum list of actions that you must 
    perform to get through the game.  Be warned that if you follow this list, 
    you will finish the game, but you will miss out on most of the fun!

    
                          [ I.   DEMON WORLD]

    
    
    Select Navigation Screen
    Select Pollux IV
    Beam Down to Planet
    Talk to Priest
    Enter Souther Building
    Talk to Settlers
    Exit Building
    Exit North

    Shoot all Klingons with stun phaser, get Klingons hand that falls off,
    and exit north.

    Pick Berries
    Take berries to northern building at beam site
    Use berries on synthesizer
    Take Hypotoxin
    Use Hypotoxin on sick settler in southern building
    Take Klingon hand to lab in north building
    Use hand on workbench
    Get skull & key from glass case
    Go north to cave-in
    Use kill phaser until rocks are cleared
    Use McCoy on colonist
    Use Klingon hand on panel next to the door
    Enter Tunnel
    Use panel under artwork
    Set all levers to center position
    Greet the alien in the name of the Federation
    Use Items from glass case above on alien


                                
                            [ II.   HIJACKED]

    Fight Pirates 
    Hail Masada
    Talk Spock
    Use Computer
    Use Uhura(send prefix code) 293391-197736-3829
    Beam to Masada
    Use McCoy on crewmember
    Exit East
    Get Junk in Hall
    Look at Doors
    Goto brig door
    Use Stun Phaser on guards
    Use Spock on wires under control panel & take wires
    User Spock on Brig Controls
    Exit back to corridor
    Use Red Phaser on Phaser Welder
    Use Phaser Welder to the left of the bridge door
    Exit South
     Transporter Room:
    Use Phaser Welder on Metal Bits(Makes Transmogrifier Bit)
    Use Transmogrifier Bit on Transmogrifier
    Use Transmogrifier w/ Bit on Transporter Controls
    Use Wire from Brig Cointrols on Transporter Controls
    Use Spock on Transporter Controls(Beam to room 4)
     Masada Bridge(room 4)
    Talk with Elasi Cereth
     Response 1
    Beam Back to U.S.S. Enterprise


                     [ III.   LOVE'S LABOR JEAPORDIZRD]


    Fight Romulin Ship
    Beam to ARK7
    Use Spock on Central Computer
    Use McCoy on Central Computer
    Use Medical Tricorder on room & on Spock
    Use Mccoy on central computer & read information
    Exit North Door
     Synthesizer Lab (Room 2)
     Use Kirk on left cabinet
     Take Anti-Grav Unit
     Exit East Door
    Research Lab(Room 3)
    Exit North Door
     Fusion Reactor Room(Room 4)
     Take Wrench
     Use Kirk on right closet
     Use Wrench on N2 Tank Valve
     Use Anti-Grav Unit on N2 Tank
     Use Wrench on Lower Panel on Far Left
     of Computer Console
     Use Sci Tricorder on Insulation
     Take Insulation
     Exit south
    Research Lab (Room 3)
    Use Insulation in Distillator(south-most machine)
    , makes polyberylcarbonate.
     Use Kirk on Freezer Unit
     Take Orborus Virus culture
     Exit North-West Door
     Synthesizer Lab
     Use Wrench on Top of Gas Tanks(open gas feeds)
     Use Spock on synthesizer controls
     Take Water Canister
     Use Polyberylcarbonate in Synthesizer Red Chamber
     Use Spock on synthesizer controls
     Take TLTDH Gas Canister
     Use Wrench on top of Gas Tanks(close gas feed)
     Use Anti-Grav unit on O2 Tank
     Use N2 Tank on Vacant Valve
     Use wrench on top of gas tanks(open gas feed)
     Use Spock on synthesizer controls
     Take Ammonia canister
     Exit East Door

    Research Lab(Room 3)
    Look viral accelerator (Machine between NW & N doors)
    Use Orborus Virus Culture in Viral Accel. Grey Chamber
    Use Ammonia Canister in Viral Accel. Green Chamber
    Use McCoy on Viral Accelerator
    Take Orborus cure from Viral Accel. Grey Chamber
    Exit North-West Door

    Synthesizer Lab(Room 2)
    Use Orborus Cure in Synthesizer Red Chamber
    Use Spock or McCoy on Synthesizer Controls
    Take Orborus Cure Serum
    Use Orborus Cure Serum on Spock
    Exit East Door

    Research Lab(Room 3)
    Exit North Door

    Fusion Reactor Room (Room 4)
    Use wrench on Air Vent(Upper right corner)
    Use TLTDH Gas in Air Vent
    Exit South

    Research Lab(Room 3)
    Use Kirk on Ladder(NE area of room)
    
    Crew Quarters(Room 5)
    Use Orborus Cure Serum on Romulans
    Use Water on Romulans
    Use Kirk on ladder

    Research Lab(Room 3)
    Exit North-West Door
    
    Synthesizer Lab (Room 2)
    Use Wrench on top of gas tanks(close gas feed)
    Use Anti-Grav unit on N2 tank
    Use O2 Tank on vacant valve
    Use Wrench on Top of gas Tanks(open gas feed)
    Use Spock on Synthesizer Controls
    Take water canister
    Exit East Door

     Research Lab (Room 3)
     Use Kirk on ladder
    Crew Quarters(Room 5)
    Exit North Door
     Genesis Lab (Room 6)
     Use Orborus Cure serum on romulan Preax
     Use Water on Preax
     Untie Prisoners
     Talk to Preax
      Response 1
    Beam Back to U.S.S. Enterprise


                        [ IV.   ANOTHER FINE MESS]

    
    Fight Pirates   
    Navigate to Harrapa System
    Talk Spock, Hail Harry Mudd, Beam to Derelict
     Cargo Hold:(Room 1)
    Talk to Harry Mudd
    Use Sci. Tricorder on Box behind Harry(Orange Orbs)
    Use Sci. Tricorder on Box south or Orb Box
    Use Med. Tricorder on Broken Box(White Specs on floor)
    Take Orange Orb(Box behind harry)
    Take De-Grimer
    Take Lens
    Use lens on de-grimer(makes new device)
    Use new device on anything
    Exit South
      Engineering(Room 6)
    Use Sci. Tricorder on Columns
    Look Columns
    Use Sci. Tricorder on Sav-a-ship
    Use Sci. Tricorder on Hatch
    Exit North Door
      Cargo Hold(Room 1)
    Exit North Door
      Weapons Room(Room 2)
    Use Sci. Tricorder on left Canisters
    Use Sci. Tricorder on Control Panel(Red, Yellow, Blue buttons)
    Use Spock on Blue Buttons
    Use Spock on Red Button
    Dialogue Response 2
    Exit North-East Door
     Sickbay(Room 3)
     Exit North Door
    Bridge (Room 5)
    Use Spock on Controls
    Take Doover (white device in black triangle)
    Exit South-West
     Computer Library (Room 4)
     Use Spock on Large Orange Spheroid
     Use Med. & Sci Tricorder on Large Orange Spheroid
     Use Spock on Large Orange Spheroid
     Use Small Orange Orb on Large Orange Spheroid
     Exit East Door
    Weapons Room (Room 2)
    Exit South
     Cargo Hold (Room 1)
     Exit South
    Engineering (Room 6)
    Harry Talks to Kirk (Automatic)
    Response 1 or 2
    Use Doover on Sav-A-Ship
    Exit North Door
     Cargo Hold (Room 1)
     Exit North Door
    Weapons Room (Room 2)
    Exit North-East Door
     Sickbay (Room 3)
     Use Spock on Harry Mudd
     Take Vial from Dispensary (Center Panel)
     Use Green Vial on Console below Dispensary
     Use Medical Bag on Harry Mudd
     Exit North Door
    P.Bridge (Room 5)
    Use Spock on Left Control Chair
     a. Read Sensors
     b. Read Navigation
     c. Read Engineering
     d. Done
    Use Kirk on Right Control Chair
     a. Read Viewscreen
     b. Read Communications
     1. Response 3
    Harry Talks to Kirk (Automatic)
    Response 2
     Beam Back To U.S.S. Enterprise


                             
                             
                 [ V.  TRIAL AND ERRORS / FEATHERED SEARPENT]

     A. On U.S.S. Enterprise--Klingon Cruiser
       1.  Cruiser Hails U.S.S. Enterprise (Automatic)
           a. Response 2,1
       2.  Orbit Planet
       3.  Talk to Spock
       4.  Beam Down to Digifal
     B. Meet Quetzecoatl (Room 1)
       1.  Use Sci. Tricorder on Quetzecoatl
       2.  Use Med. Tricorder on Quetzecoatl
       3.  Talk to Quetzecoatl
           a. Response 1,1,1
     C. In Pit (Room 2)
       1.  Use Sci Tricorder on Pit Area
       2.  Get Rocks (Behind Kirk)
       3.  Use Rock on Snake Hole
       4.  Take Snake
       5.  Use Rock on Vine Loop (Top Left)
       6.  Use Rock on Vine Loop (Middle)
       7.  Use Kirk on Vine
       8.  Exit West
     D. Jungle (Room 3)
       1.  Exit West
     E. Txolac's Place (Room 4)
       1.  Use Snake on Txolac
       2.  Use Snake on Kirk
       3.  Take Knife
       4.  Exit West
     F. Jungle Path (Room 5) 
       1.  Exit North
     G. River with Log (Room 6)
       1.  Use Knife on Fern (near river bank)
       2.  Use Fern Leaf in River
       3.  Exit West (across log)
     H. Cavern (Room 7)
       1.  Use Sci. Tricorder on Stalagmites
       2.  Use Knife on Red Crystal
       3.  Exit West
     I. Quetzecoatl's Home (Room 8) 
       1.  Quetzecoatl Talks to Kirk (Automatic)
          a. Response 2,2,2
       2.  Beam back to Starship Enterprise
     J. On U.S.S. Enterprise
        1.  Vlict Talks to Kirk (Automatic)
          a. Response 1,2
        2.  U.S.S. Enterprise Warps to Hrakkour (Automatic)
     K. Klingon Trial Room (Room 9)
        1. Kirk Walk to Center of Room
        2. Vlict Talks to Kirk (Automatic)
          a. Response 2,2,2,1,1
     L. Lightning Creature Room (Room 10)
        1. Use Sci. Tricorder on Lightning Creature
        2. Use Sci. Tricorder on Floor
        3. Take Wood Rod
        4. Use Kill Phaser on Floor
        5. Use Wood Rod on Molten Metal (from phaser blast)
        6. Use Metal Coated Rod on Lighting Creature
        7. Use Sci. Tricorder on Door Lock
        8. Use Communicator
           a. Response 2,1
        9. Use Spock on Door Lock
      M. Gem Room (Room 11)
        1. Take Three Green Gems
        2. Use Three Green Gems on  Pedestal (left side of room)
        3. Kirk Walk in Yellow Light (right side of room)
        4. Kirk Talks to Vlict (Automatic)
           a. Response 3
        5. Beam back to Starship Enterprise
           (Spisode End)


                     
                     
                         [ VI. THAT OLD DEVIL MOON]
    
   
       A. On U.S.S. enterprise
         1.  Use Computer
          a. Search Scythe
          b. Search Lucrs
          c. Search Sofs
          d. Search Base 3
          e. Search Base 4
         2.  Beam Down to Scythe
       B. Scythe Surface (Room 1)
         1. Use Sci. Tricorder on Ground
         2. Take Rocks (on ground)
         3. Use Sci. Tricorder on Head-Like (SE Corner)
         4. Exit West Door (walk toward door)
       C. Large Door (Room 2)
         1. Use Spock on Door Lock
          a. Input Code: 10200
         2. Exit North (through door)
       D. Security Lock (Room 3)    
         1. Use Spock on Left Console
         2. Use Spock on door Lock
          a. Input Code: 122
         3. Exit North (through door)
       E. Corridor (Room 4)
         1. Use Sci. Tricorder on North Door Lock
         2. Exit East Door
       F. Laser Drill Room (Room 5)
         1. Use Sci. Tricorder on Laser Drill Control Panel (far wall)
         2. Use Spock on Laser Drill Control Panel
           a. Power Setting: 100
         3. Use Rocks on Keycard Template
         4. Use Spock on Laser Drill Control Panel
           a. Power Setting: 10
         5. Take Keycard (created by laser)
         6. Use Kirk on Box
         7. Get Wire (in box)
         8. Exit West Door
       G. Corridor (Room 4)
         1. Use Keycard on North Door Lock (door opens)
         2. Exit North Door
       H. Missle and Computer Room (Room 6)
         1. Use Sci. Tricorder on Missiles
         2. Use Spock on Left Computer
         3. Use Spock on right Computer
         4. Use Sci. Tricorder on Left Computer
         5. Use Sci. Tricorder on Right Computer
         6. Use Wire on Right Computer
         7. Use Spock on Left Computer
         8. Beam Back to U.S.S. Enterprise
         (Episode End)


                            
                            
                            [ VII. VENGEANCE]


       A. On U.S.S. Enterrprise
         1. Uhura Response 1
       B. Bridge of Republic (Room 1)
         1. Use Med. Tricorder on Dead Man (right side of bridge)
         2. Use Med. Tricorder on Dead Captain (by captain's chair)
         3. Look Dead Captain
         4. Use Sci. Tricorder on Captain's Chair
         5. Use Sci. Tricorder on Computer Banks
            (left/right side of bridge)
         6. Exit South
       C. Sickbay (Room 2)
         1. Use Med. Tricorder on Dead Blue Shirt
         2. Look Crew Woman
         3. Use Med. Tricorder on Crew Woman
         4. Use Medical Bag on Crew Woman
         5. Talk oto Crew Woman
         6. Use Communicator
           a. Response 1
         7. Beam back to U.S.S. Enterprise
       D. On U.S.S. Enterprise
         1. Use Intercept or Hail Choices
         2. Fight Enterprise-2 and Two Elasi Ships

         GAME END}}}}}}}}}}}}}}}}}}}}

   NOTE:  To win the game you must have a minimum of 18 commendation
          points.  Once ship is damaged during the Vengeance battle,
          it must be repaired immediately, and the ship must be at full
          speed when doing so(speed 0).  Take out the Elasi's first and
          then go after the Enterprise-2.  GOOD LUCK!!!!!

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