1

Problem:
How do I get past customs?
Hint:
Select  the passport  and immunization  card  and  click them  to the  Custom's
Official. If  the tutorial has  started, do each  action the game  asks you to.
Click on each message to get to the next instruction.
Problem:
Where is my immunization card?
Hint:
Your  immunization  card  has  slipped  down  inside  your  passport. Open your
inventory and click the hand icon on your passport. You will find your card.
Problem:
Where do I find Nicanor?
Hint:
Nicanor, a  man from the Ecology  Emergency Network, is holding  up a sign near
the  customs exit.  Click the  talk icon   on him  or walk  near him  and he'll
introduce himself. If you just walk near  him, you will not get points, but the
game will advance.
Problem:
Dad is busy with Nicanor. What do I do next?
Hint:
Explore this  screen and the  one to the  east. Look at  everything and talk to
everyone. Although you don't have to do all of the things here to make the game
advance,  you  will  learn  extra  information  and  earn  additional points by
exploring thoroughly.
Problem:
I see two guys  talking behind some crates near the launch.  How do I get close
enough to hear what they're talking about?
Hint:
The men  standing by the crates  are employees of Maxim  Slaughter, the man who
bribed the  Customs Official. They are  talking privately, so you  will have to
sneak up on  them. Click the hand icon  on the crates to climb  up and overhear
their conversation.
Problem:
How do I get close enough to be heard by the old fisherman?
Hint:
The old fisherman is a little deaf, however, Adam doesn't want to walk near his
smelly catch. Go west to the first screen and walk out on the pier from there.
Problem:
How do I deal with the parrot peddler?
Hint:
The parrot peddler will appear every other  time you enter this screen and walk
in  front of  the crates.  You can  buy the  parrot any  time you see him. Just
select money from your inventory and click  it on the parrot peddler. After the
parrot flies away the peddler will leave and not return.
Problem:
How do I stop the litterer?
Hint:
The litterer won't  stop. Click the garbage bag  icon on his trash to  clean it
up. If you leave  the screen and come back, or if you  are on the pier with the
fisherman when you see him, the trash will blow away before you can return. The
litterer will be in the screen every other  time you go there, so you have more
chances to get the trash.
Problem:
What do I do with the package Dad has?
Hint:
Click the hand  icon on the package and  it will open. It's an  Ecorder, a hand
held computer. Once you open the package, the Ecorder is in your inventory. Dad
will give you  a demonstration of how to  use it. If you forget  how to use it,
there is  a complete description  and diagram in  "Adam's Eco News,"  your game
documentation.
Problem:
What do I do with the Ecorder?
Hint:
Select the  Ecorder from inventory. Go  to the next screen  and run the Ecorder
cursor over the launch where gas is  leaking. The Ecorder cursor lights up when
something is found.  Click the Ecorder cursor while  it is lit up and  you will
get  a message  that it  is recording.  Go into  your inventory  and click  the
inventory hand icon on the Ecorder. Then you  can turn the Ecorder on and go to
the  screen that  contains the  information on  "River Traffic,"  the item  you
recorded. If you have trouble using the Ecorder, your game documentation called
"Adam's Eco News" has a complete description and a diagram. Remember to use the
Ecorder on  every screen. You get  a point each time  you record a fact  and it
makes some of the puzzles easier to  solve. You will get extra points the first
time you  successfully take the  Ecorder quiz.  You  can take the  quiz as many
times as you like. Now walk back to Dad.
   2 ... The Jungle
Problem:
What do I do with the otters?
Hint:
Click the talk icon on Orpheus, the shy otter who is hiding in the roots, until
he comes near the boat. You will have to do this two times. Click the hand icon
on him to get Forest Heart's gift.
Problem:
Bugs keep biting me! How do I climb the large tree near the campfire?
Hint:
Click the hand icon on the leaf from the pool of sap near the canoe. It will be
placed in your inventory. If you are  bitten by the gnats, select the leaf from
inventory and click  it on Adam. The leaf works  as insect repellent! Click the
hand icon on  the tree to climb. The  gnats will come near you  but won't bite.
Keep climbing until you get the exit arrow near the top of the screen. Click on
that spot and you will climb to the next screen.
Problem:
How do I put out the bird's nest fire?
Hint:
Pitcher plants  grow in tree  tops and hold  lots of rain  water. Climb to  the
screen above the  bird's nest and click the  hand icon on the pitcher  plant to
push it over. A stream of water will fall down to the screen below. Careful! Be
sure to push over the correct pitcher plant or someone below will be angry.
Problem:
How do I avoid the hoatzin's terrible smell?
Hint:
Climb down to the screen with the bird's nest and head west. From time to time,
you will see  a hummingbird heading west. Click  the hand icon to pick  some of
the  purple flowers  that the  hummingbirds are  clustering around. The flowers
have a strong perfume that will protect you from the hoatzin's terrible smell.
Problem:
I have the fragrant flowers but still can't get past the hoatzin!
Hint:
Climb  near the  stink bird.  When you  are standing  next to  him, select  the
flowers and click  them on Adam. Adam will  hold them over his nose.  Click the
hand icon on the far pitcher plant and Adam will walk over and tip it over.
Problem:
I can't get past the snake!
Hint:
You  must help  the toucans  before  the  snake will  leave. After  helping the
toucans, climb down to  see the baby bird hatch. A drum  will start to play and
it will scare the snake away.
Problem:
How do I get through the tree maze west of the toucans?
Hint:
Click the hand icon around the screen and  you'll soon find a way west. To find
the correct  path, notice where  the small  red  lizard ran. Just  go where the
lizard did.
Problem:
How do I get the drum on the lower limb of the tree?
Hint:
Walk all the way out on the limb. It will bend down, but you won't fall.
Problem:
I can't get past the jaguar. Help!
Hint:
Go  out on  the limb  and click  the hand  icon on  the drum.  Use the  drum to
frighten the jaguar.
   3 ... The Village of the Grove - part I
Problem:
I've landed in the village. Now how do I get out of the mud?
Hint:
Pick up the fruit and the vine. They  are located beside the mud hole. Use them
to lasso  the wild pig.  Click the fruit  on the pig  to get him  to come over.
While he eats the  fruit, click the vine on him. You  will have enough fruit to
keep trying if you miss him. If you miss, just throw more fruit and try again.
Problem:
The village is deserted! Where is everybody?
Hint:
The people are hiding from you. Explore the village thoroughly, then head north
near the mud puddle to enter the Grove. Once you have met Forest Heart and have
agreed to help her, the people will come out of hiding.
Problem:
Where is Forest Heart?
Hint:
Forest Heart is in the large tree in the Grove north of the village.
Problem:
I've met Forest Heart but the village is still empty!
Hint:
The people will hide until you agree  to help Forest Heart. Once you are inside
the tree and  have talked to her, show  that you agree to help  by clicking the
hand icon on the  branch she dropped in the tree room.  The next time you enter
the Village, the people will be there.
Problem:
Ok, the village is full of people. What do I do?
Hint:
Click the talk icon on all of the villagers. They will tell you their problems.
Help each one to solve them.
Problem:
How do I help the boy Taquia?
Hint:
If you have the drum, select it and click  it on Taquia to return it. He is the
shaman's  apprentice and  is responsible  for the  drum. If  you don't have the
drum, you may have  to return to the spot you last played  it pick it up again.
After helping Taquia, he  will move away from the vine. Click  the hand icon on
the vine to swing across to the other bank.
Problem:
How do I help Churana the weaver?
Hint:
Once you have helped Taquia, you will be able to swing across the river. On the
other side of the river, click the hand  icon on the berries. You can also find
a necklace that  is hidden in the bushes. Musqui  dropped the necklace when she
was picking berries to make paint. Click  the hand icon on the necklace to pick
it up. Return the  necklace to Musqui the potter and she  will tell you to keep
it. After she  tells you to keep the  necklace, you can give it  to Churana the
weaver. The next time you visit the weaver, Llusti will be sitting at her side.
Problem:
Apu the chief won't let me borrow his machete.
Hint:
You must  help Churana the weaver  first by giving her  the love charm necklace
you found in the berry bush. Llusti will  go back to Churana. Once Llusti is no
longer with  Apu, the chief will  be free to talk.  Click the hand icon  on the
machete on the ground near Apu and he will let you borrow it.
Problem:
I want to help Alichina, the cook, fix her drink. How do I help?
Hint:
You must  help Sumac the  gardener harvest her  roots first. She  will give you
some roots that you can give to  Alichina. Alichina is the woman with gray hair
who is standing next to the cooking pot.
Problem:
How do I help Sumac the gardener harvest roots?
Hint:
Obtain the machete from the chief and give it to Sumac.
   4 ... The Village of the Grove - part II
Problem:
How can I help Musqui's baby?
Hint:
The  baby needs  medicine for  its arm.  Get the  bark cup  that is near Forest
Heart's sap pool  in the tree room. Click  the cup on the sap  pool to fill it.
Gather some pods on the opposite platform. To do this, you will need to use all
the tree entrances.  The doors are located between the  buttress roots, just as
the first one  is. Click the ingredients on the  bench outside the shaman's hut
by the river. Leave  the room. When you come back the  medicine will be waiting
for you. Click the  hand icon on the bark cup and  take the medicine to Musqui.
Click it on her or the baby and she will give you something in appreciation.
Problem:
I've given Alichina the roots but she still won't give me the drink!
Hint:
You must  get a clay  cup from Musqui  the potter to  hold the drink.  However,
Musqui  won't give  you the  cup until   you help  her baby  with the  shaman's
poultice.  To make  the poultice,  gather the  ingredients in  the tree room in
Forest Heart and leave them on the shaman's bench by his hut. Once Musqui gives
you the cup,  give it to Alichina. If  Alichina isn't ready to make  the drink,
she will keep the cup for you until the right time.
Problem:
Where is the shaman?
Hint:
You must  help all the  villagers before you  meet the shaman.  If you talk  to
Sinchi, the  man who is  thatching his hut,  he will tell  you that the  shaman
wants a Sky  Sapphire. By helping all the villagers,  you will acquire what you
need  to capture  a Sky  Sapphire, the  blue Morpho  butterfly you  see in  the
Village.
Problem:
I've helped a lot of people but I don't understand what I'm trying to do.
Hint:
Talk to  Sinchi, the man  who is thatching  the shaman's hut.  He will tell you
that the  shaman needs a Sky  Sapphire. Sinchi is talking  about the large blue
butterfly that you see  in the village after you speak to  him. Unless you talk
to him, you will not see the butterfly.  You can talk to him at any point, even
if  you have  already helped  some villagers.  You must  help ALL the villagers
before you will be  able to catch the butterfly. Talk to  each villager to find
out what they need.
Problem:
How do I get the Sky Sapphire?
Hint:
You must have a  cup of the sweet drink to attract  the butterfly. To get this,
help all of  the villagers. The villagers will eventually  give you roots and a
clay cup. Give  the cup and roots to  Alichina. She'll give you a  cup of sweet
drink. Next, go west to the screen  where you fell into the village. Wait until
the butterfly  lights on the  bushes with large,  blue flowers. The  bushes are
near the  mud hole. Click  the cup of  sweet drink on  the butterfly. When  the
butterfly is  drinking, click the  hand icon on  the cup to  pick it up  again.
Click the cup and butterfly on Sinchi the thatcher. He will invite you into the
hut.
Problem:
Sinchi invited me to enter the hut and meet the shaman. What do I do?
Hint:
Enter the shaman's hut. The spider will not bother you.
Problem:
How do I deal with the Shaman?
Hint:
When you first enter  the hut, the shaman asks you to  sit down. Click the hand
icon on the ground  to do what he asks. At that  moment a rainstorm begins that
keeps you from  leaving the hut. Since Sinchi didn't  finish mending the thatch
the it leaks. His  pet spider doesn't like the water. You  will have to fix the
leak.
Problem:
How do I plug the leak in the hut?
Hint:
Click the hand icon  on the hut pole to climb it. Click  the sticky leaf on the
spot where the water is dripping to plug the leak.
Problem:
Quiri won't move! I can't mix the paint!
Hint:
Click the berries you gathered across the river on the berry pot and the shaman
will initiate you. The  key to the face painting symbols is  found in your game
documentation,  "Adam's Eco  News." Click  the cursor  on the  pattern that the
shaman names. Then click on Adam's face.
Problem:
Quiri moved out of the way, but I'm still stuck!
Hint:
Put the berries you  gathered across the river in the small  pot on the ground.
You will go to a close-up and the Shaman will tell you which pattern to select.
The patterns are  listed by name in the game  documentation, "Adam's Eco News."
Find the pattern  name in the documentation. Click on  the pattern in the game.
Now click the cursor on Adam's face.
   5 ... The Grove and Forest Heart
Problem:
What do I do at the large tree north of the village?
Hint:
The  tree has  three entrances.  You can   find them  if you  walk between  the
buttress roots. When you  find an entrance, you will see one  of the white exit
cursors, which  indicates that you can  walk further. Click there  and you will
end up in front of a tree door.
Problem:
I can't get in the door to the tree!
Hint:
You can only enter the tree from the main entrance, which has a drum stand.
Problem:
How do I use the drum stand by the tree?
Hint:
Click the  drum you found up  in the Canopy on  the drum stand. You  will see a
close-up  of the  drums. Click  on the  baton to  the left  of the drums in the
close-up. Now you can play by clicking the baton cursor on the drums.
Problem:
I'm playing the drum but nothing seems to happen.
Hint:
You must  play the correct melody  on the drum. To  learn it, pick up  the drum
again and go back to the drum stand  in the village. Click the drum on the drum
stand there. The  markings behind the village drum stand  match the markings on
the drums.  Play the pattern in  order. Be sure to  pick up the baton  to play.
Learn the pattern. Play  the pattern exactly the same way at  the drum stand in
the  Grove. Be  sure pick  up the  drum again  when you  leave the village drum
stand.
Problem:
Why can't I talk to Forest Heart?
Hint:
Forest Heart is too weak to speak unless  you are close to her heart. Click the
hand icon on the seat in the middle  of the screen. When Adam sits down, he can
hear her. She  will tell him that her  seedling has been destroyed and  that he
must find a new one. She will offer Adam a gift that he must take to accept his
quest.
Problem:
How do I help the Shaman start the ceremony?
Hint:
Click Forest  Heart's branch on  the shaman  --  this is the  "green memory" he
needs to start the Ceremony.
Problem:
The ceremony is over but nothing is happening
Hint:
Click the hand icon on Forest Heart's golden blossom. The golden blossom is the
one lying on the bottom of the path in the tree room.
Problem:
How do I make friends with the bat?
Hint:
Click the talk icon  on the bat. Then, click Forest Heart's  amulet on her. She
will decide to help you in your quest!
Problem:
How do I free the bat?
Hint:
Once  you have  made friends  with the  bat by  talking to  her and showing her
Forest Heart's amulet, click the hand icon on the net.
   6 ... Cibola Camp
Problem:
How do I escape from Slaughter's shack?
Hint:
Use the  walk icon to  bounce the chair  over to the  bird cage. You  must free
Paquita, the bat  that Adam made friends with in  the forest. Paquita will help
you escape.
Problem:
How do I free Paquita?
Hint:
Use the walk  icon to bounce over to  the bird cage. The latch  to the cage has
been fastened shut  with a carrot. Click the  hand icon on the carrot  and Adam
will eat it! Paquita can then fly out and chew through the rope that keeps Adam
tied to the chair.
Problem:
How do I get out of Slaughter's bedroom without getting caught?
Hint:
If you  leave by the door,  you will always get  caught. You will have  to make
your own  escape route. First,  click the hand  icon on the  jaguar pelt rug to
move it  out of the  way. The floorboard  underneath is rotten.  Click the hand
icon on the rotten section and Adam can pull a large chunk of it out. Click the
hand icon on both the top sheet and the bottom sheet of Slaughter's bed. In the
inventory window, click one sheet on the  other and you will have a sheet rope.
Now select the sheet rope and close  the inventory window. Click the sheet rope
on the hole in the floor and Adam will  tie the rope to the bed. Click the hand
icon on the rope and Adam will start to climb down the rope.
Problem:
Slaughter's took all my things! I have nothing in my inventory!
Hint:
Your things are locked  up in the safe in his bedroom -  along with a few other
surprises.
Problem:
Where is the combination to the safe?
Hint:
The  combination to  the safe  is hidden  in the  password protected section of
Slaughter's executive  organizer. You will  find the executive  organizer under
the  bottom sheet  on Slaughter's  bed. Click  the inventory  hand icon  on the
organizer to view it close up. Click the  power button to turn it on. Click the
button with the key on it. You can  find the password hidden on a slip of paper
in Slaughter's bedroom.
Problem:
What is the password for the executive organizer?
Hint:
Click the look icon on the head of  the jaguar pelt. You will find something is
clenched in its teeth. If you look at  the tail, you will find that it has been
removed and sewn  on. Click the hand icon  on the jaguar's tail and  the jaguar
will spit a note onto the floor. Click the hand icon on the note to pick it up.
Open  the inventory  window. The  password is  on the  note -  Slaughter's name
backwards.
Problem:
How do I avoid getting caught by Gonzales once I am outside the shack?
Hint:
To stay safe while you figure out how  to help the birds, click the hand on the
barrels or equipment and hide behind them. Gonzales must not be facing you when
you sneak from one to the other. Hide  behind a barrel when you first enter the
room. Go to the  screen to the east if Gonzales is  reading his cookbook. If he
takes too long  on this screen, it sometimes helps  to get caught. Paquita will
free you again and Gonzales may be  reading when you reenter. If Gonzales isn't
reading and not facing you, you can go east the following way: Enter the screen
by the  rope ladder. Go as  far into the distance  as the game allows,  then go
east. When you enter the next screen, click the hand icon on the crates to hide
if Gonzales  is chopping vegetables.  To climb the  tower, wait until  Gonzales
goes to the other side of the camp  and out of sight. He is chopping vegetables
and wood, as you will see from the  flying chips. He will leave for a while and
then return. Be  sure to time his habits.  Click the hand icon on  the alarm by
the satellite dish to disable it as soon as you climb up.
Problem:
How do I get rid of Gonzales?
Hint:
Distract Gonzales by setting the birds in  the cages near the river free. Click
the key that you got from the safe on the lock on the lower cage - the one with
the bird Adam saw in Iquitos.
Problem:
How do I get rid of Gonzales?
Hint:
Distract Gonzales by setting the birds in  the cages near the river free. Click
the key that you got from the safe on the lock on the lower cage - the one with
the bird Adam saw in Iquitos.
Problem:
The birds keep giving me away!
Hint:
The  birds are  hungry and  must be  fed some  of the  grain from the sack near
Gonzale's cookbook to quiet them.
Problem:
How do I get the grain?
Hint:
If you just try  to touch the grain, Gonzales will catch  you. You must suck up
the grain with the hand vacuum that  is on top of the satellite platform. Climb
up  on the  tower when  Gonzales is  out of  sight. Turn  off the alarm that is
attached to the satellite dish by clicking  the hand icon on it. The alarm will
turn green and you  will be safe. Click the hand icon  on the small vacuum near
the laundry basket. To climb down from the platform, click the hand icon on the
laundry basket and find the purple suspenders. Click the suspenders on the hook
above the  alarm. Adam will bungee  down to the ground.  Hide behind the barrel
near the  birdseed. Click the vacuum  on the birdseed. Get  the birdseed out of
the vacuum in inventory by clicking the inventory hand icon on it. When you can
get to the screen  with the bird cages, click the birdseed  on the birds. Don't
go too close or the hungry birds will  squawk and give you away! The birds will
stay quiet when eating and allow you to approach.
Problem:
I've successfully avoided Gonzales. How do I leave the camp?
Hint:
Take the ax that is in the stump on the same screen with the bird cages. Make a
canoe from the log  near the bird cages by clicking the ax  on it. Get a tennis
racket  from Slaughter's  zebra-skin footlocker  to use  as a  paddle. For more
points, go back and click the talk icon  on Paquita to tell her you are leaving
before setting out in the canoe.
   7 ... The Caves
Problem:
What do I do in the bat caves?
Hint:
You can't go back the way you came. You have to go deeper into the caves. There
is a tunnel in the upper right-hand corner of the screen. A small bat will stop
you and demand your identification. To pass, you must obtain a bat visa.
Problem:
How do I get a visa?
Hint:
The cave is a refugee center for  bats where your human passport will not work.
Talk to  the little bat  who is writing.  He is the  Customs Official. Show him
Forest Heart's amulet and he will give you a job handing out bat visas. The bat
visas are a stack of leaves next  to the Customs Official. Once you have passed
out  the visas  to the  bats, you  will be  allowed to  use an  extra one to go
through the tunnel.
Problem:
Which bat gets which visa?
Hint:
There are many different  kinds of bats in the rain forest.  You must match the
correct visa to each bat. If you look  at the leaf visas in your inventory, you
will find the Lat name of each type of  at. Talk to all the bats to find out
about them. Use  the Ecorder on the bats.  Review the data in the  Ecorder. The
Ecorder information screen about each bat  includes its Latin name. Now you can
match the leaves and the bats. Don't forget to give one to Paquita!
Problem:
I've given out visas to all the bats but still can't leave!
Hint:
Give the last visa to the bat Customs  Official. It is a visa for a "California
Big-Eared Bat."  He'll let you  use it and  you can proceed  north into another
cave.
Problem:
How do I get the old bat to talk to me?
Hint:
Chiropterus Handwing, the old Temple Bat, is grouchy. He is hanging upside down
and it makes him  dizzy to talk to Adam standing on  the ground. Click the hand
icon on the  perch and hang upside down.  Now when you talk to  the old bat, he
can help you find the City of Gold.
Problem:
Ok, I've talked to the old bat. What do I do next?
Hint:
Adam must  prove to Chiropterus that  he is worthy to  go to the City  of Gold.
Pick up the Truth Stone. It is in a small alcove on the wall to the left of the
jaguar statue.
Problem:
What do I do with the Truth Stone?
Hint:
Place the Truth Stone in the slot in the Jaguar statue. The correct slot is the
same shape as the stone and is at the base of the statue in the front.
   7 ... The Caves
Problem:
What do I do in the bat caves?
Hint:
You can't go back the way you came. You have to go deeper into the caves. There
is a tunnel in the upper right-hand corner of the screen. A small bat will stop
you and demand your identification. To pass, you must obtain a bat visa.
Problem:
How do I get a visa?
Hint:
The cave is a refugee center for  bats where your human passport will not work.
Talk to  the little bat  who is writing.  He is the  Customs Official. Show him
Forest Heart's amulet and he will give you a job handing out bat visas. The bat
visas are a stack of leaves next  to the Customs Official. Once you have passed
out  the visas  to the  bats, you  will be  allowed to  use an  extra one to go
through the tunnel.
Problem:
Which bat gets which visa?
Hint:
There are many different  kinds of bats in the rain forest.  You must match the
correct visa to each bat. If you look  at the leaf visas in your inventory, you
will find the Lat name of each type of  at. Talk to all the bats to find out
about them. Use  the Ecorder on the bats.  Review the data in the  Ecorder. The
Ecorder information screen about each bat  includes its Latin name. Now you can
match the leaves and the bats. Don't forget to give one to Paquita!
Problem:
I've given out visas to all the bats but still can't leave!
Hint:
Give the last visa to the bat Customs  Official. It is a visa for a "California
Big-Eared Bat."  He'll let you  use it and  you can proceed  north into another
cave.
Problem:
How do I get the old bat to talk to me?
Hint:
Chiropterus Handwing, the old Temple Bat, is grouchy. He is hanging upside down
and it makes him  dizzy to talk to Adam standing on  the ground. Click the hand
icon on the  perch and hang upside down.  Now when you talk to  the old bat, he
can help you find the City of Gold.
Problem:
Ok, I've talked to the old bat. What do I do next?
Hint:
Adam must  prove to Chiropterus that  he is worthy to  go to the City  of Gold.
Pick up the Truth Stone. It is in a small alcove on the wall to the left of the
jaguar statue.
Problem:
What do I do with the Truth Stone?
Hint:
Place the Truth Stone in the slot in the Jaguar statue. The correct slot is the
same shape as the stone and is at the base of the statue in the front.
Problem:
I've answered all the riddles and the jaguar is gone. What happens next?
Hint:
Take the golden feather that the jaguar gave you. Head north to the underground
river. The shadows at the back of Chiropterus's cave lead to a stairway.
Problem:
How do I help Paquita?
Hint:
Go back to get Chiropterus. He knows  more about bat illnesses and can tell you
what to do next.
Problem:
Chiropterus has examined Paquita. How do I proceed?
   8 ... The Flooded Forest
Problem:
Help! I'm trapped in the flooded forest!
Hint:
Swim east and  click the talk icon on  the howler monkey. He has  a problem and
needs your help. The floods have stranded  him in the middle of a harpy eagle's
hunting ground. Unless the monkey can escape, he will be dinner for the eagle.
Problem:
The monkey won't let me on his rock!
Hint:
You can make friends with the monkey by giving him something to eat. Swim south
from where you entered. Click the hand icon  on the vine to climb it. Click the
hand icon on  the fruit to pick some.  Climb down and swim back  to the monkey.
Click the fruit on the monkey and he will let you climb onto the rock with him.
Hint:
You can make friends with the monkey by giving him something to eat. Swim south
from where you entered. Click the hand icon  on the vine to climb it. Click the
hand icon on  the fruit to pick some.  Climb down and swim back  to the monkey.
Click the fruit on the monkey and he will let you climb onto the rock with him.
Problem:
I'd like to help the monkey escape but I don't know how.
Hint:
Get one of the large lily pads for the  monkey to use as a raft. Before you can
use the lily  pad, you'll have to figure  out how to cut it  loose. Look at the
monkey's rock carefully.
Problem:
How do I cut the lily pad loose?
Hint:
Get the  piranha's teeth from  the monkey's rock  - they are  very sharp. Click
them on the large lily pad near the fruit tree. Click the hand icon on the lily
pad and take it to the monkey.
Problem:
The monkey can't reach me even though I can help.
Hint:
Click the hand icon on the rock to  climb up. The monkey will hop onto the lily
pad.
Problem:
How do I get out of the harpy eagle's nest?
Hint:
You cannot leave without the eagle's help.  Use the golden feather you got from
the jaguar. Click it on the harpy eagle.
   9 ... The City of Gold
Problem:
How do I get into the main ruins?
Hint:
You  must open  a secret  tunnel. It  leads from  under the  huge rock with the
carvings into the ruins you see in the  distance by the lake. If Adam climbs up
on the seat, it will tip the stone  so that you can see the staircase. The rock
slides back in place  when Adam climbs down. You need to  weight the rock down.
Click the mask  from Slaughter's safe in the  hole where one is missing.  If it
won't fit, open the inventory window and click  the hand icon on it. One of the
gold weights was  stuck inside it! Put the  mask in place and take  the rest of
the disks. Put all the disks on the seat. Don't forget to use the disk that you
found in the mask.
Problem:
How do I find my way through the temple maze?
Hint:
Click the  hand icon on  the litter left  by Slaughter and  his men. Under  one
piece of trash is a magnifying glass  dropped by Slaughter. Click the hand icon
on it  to pick it  up. In the  Inventory Window, click  the magnifying glass on
Churana's necklace to see the carved pattern. The pattern is a map to the maze.
Go down the secret passage to the maze.  Whenever you click the eye icon on the
necklace in inventory  and you are in the  maze room, you will pop  up the maze
map to help you find your way.
Problem:
I'm in the room at the top of the maze, but I'm stuck!
Hint:
This  room has  an exit  that leads  to the  lake. Click  the hand  icon on the
footholds on the back  wall. Click the hand icon on the  carving of the snake's
tail. The door will slide open.
Problem:
How do I get past the golden serpent?
Hint:
The snake  can be charmed, just  as the king used  to do in ancient  times. You
will need the gold crown and the bone pipes. They are in the room at the top of
the maze. Solve the  jigsaw puzzle on the back wall by  clicking on the blocks.
There are two  pictures. Each time you put one  together, a hidden panel opens.
You can  take the crown,  the pipes and  a small pot  of gold dust  that may be
useful later. Once the panel has been unlocked, you may use the hand icon on it
to swing it around in case you forgot  anything. Go to the lake shore and click
the walk icon on the small islands to  reach the large one with the carving. If
one of the  stones turns into a turtle  and dunks you, don't worry.  Just start
over and avoid that stone the next time.  Once you get to the island, click the
hand icon  on the water  to the east.  A golden serpent  will swim toward  you.
Click the crown  on Adam's head. Click the  pipes on the serpent and  Adam will
play a tune that puts him to sleep. Click the hand icon on the water to swim to
the secret island.
Problem:
The vines won't release me!
Hint:
Click the amulet  of Forest Heart on the  orchids and they will make  the vines
let go  of Adam. Now,  whenever you approach  the fountain, you  are allowed to
touch it.
Problem:
Where is the seedling?
Hint:
The correct seedling  is hidden among the thousands  of identical-looking seeds
on the fountain ledge. You must sprout the seeds to find out which is the right
one. To sprout the seeds, click the hand  icon on the stone cup from the stella
(statue) of  the Princess. Click  the stone cup  on the hole  in the fountain -
located just behind the vines. Click the  golden blossom of Forest Heart in the
cup. Now turn on  the water by clicking the hand icon on  the pillar at the top
of the fountain. When you see the correct seedling, click the hand icon on it.
Problem:
Slaughter keeps catching me!
Hint:
You must walk  Slaughter into the vine booby  trap, where he will be  caught by
the plants. Click  the walk icon on the  ground to climb down from  the stella.
Click the  pot of gold  dust on Slaughter  and Adam will  blow the dust  in his
eyes.  Slaughter won't  be able  to see  and will  back up  into the  fountain.
Another way to trap  Slaughter is to put the pot of  gold dust on the fountain.
Slaughter will trap himself trying to get it.
Problem:
I've defeated Slaughter. How do I proceed?
Hint:
You've found  the Fountain of Youth,  just as Chiropterus asked  you to do. Use
the bat whistle  to call the bats. Click  the whistle on Adam and  he will blow
it. When  the bats fly in,  click the hand icon  on the sparkling water  in the
fountain and Adam will give some to Paquita.
Problem:
What do I do when I return to the village?
Hint:
Since you now have the seedling of Forest Heart, the people will help you plant
it so  she can live again.  Click the seedling on  the area of ground  that the
shaman has prepared for it. After the  seedling sprouts, you will be left alone
with  the shaman.  Click the  whistle on  Adam when  the shaman  tells you  to.
Paquita will fly in. Click the eye icon on Paquita when she asks you to and you
will see a surprise!

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