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                              FAQ/Walkthrough for
                      KING'S QUEST II: ROMANCING THE THRONE

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| GUIDE INFORMATION |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

AUTHOR  : Tom Hayes
E-MAIL  : tomhayes83(at)hotmail(dot)com
SYSTEM  : PC
UPDATED : 22nd May, 2004
VERSION : 2.0

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| CONTENTS |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Easter Eggs
6. Copyright Information

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| VERSION HISTORY |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

VERSION 2.0 : 22nd May, 2004
  Updated the format.

VERSION 1.0 : 27th March, 2000
  First version.


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1.                                Introduction

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King's Quest II is the second in a series of eight adventure games for the PC 
made by Sierra. After finding the three golden treasures for the king in the 
original game, Graham was made king. Once again, the game takes place in the 
magical land of Daventry, a magical land inhabited by characters like witches, 
mermaids and vampires. The princess has been captured in this game, and taken 
to a huge tower on a mysterious island. Strange doors have been appearing in 
the land which quote a riddle that must be solved before they open. It's up to 
Graham to explore the land of Daventry and open the three doors so that he can 
step into the mysterious land on the other side.


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2.                                Walkthrough

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At the start of the game, go east. North. West. North. "Get trident". North. 
North. "Get shell". "Get bracelet". East. "Get stake". East. South. South. 
"Look in log". "Get necklace". South. South. West. Wait for red riding hood (if 
she doesn't show up, leave this area, and then return). "Talk girl". East. 
"Open mailbox". "Get goodies". West. Wait for the girl to appear. "Give goodies 
to girl". North. East. East. "Open door". Go down the ladder. East. (There 
could be a troll in this area. If there is, quickly go to the west, and then 
re-enter). "Get pot". "Open chest". "Get earrings". West.

Go up the ladder, and exit the house. South. West. "Open door" (There could be 
a wolf here. If there is, quickly exit the house, and then re-enter). "Give 
soup to woman". "Look under bed". Exit the cottage. East. North. East. North. 
Walk behind the rock and "look in hole". "Get mallet". South. South. East. 
"Open door". "Pray". The monk will ask you your name. "Graham". Exit the 
monastery. South. Walk around the grass until you are close to the rock with 
the hole. "Look in hole". "get brooch". North. North. Walk across the bridge 
and go east. North. "Read door".

South. West. Cross the bridge and go west. West. West. West. South. South. 
West. South. Go in the water and type "swim". "Talk mermaid". "Give flowers to 
mermaid". "Ride seahorse". "Give trident to king". "Get key". East. East. 
North. North. East. East. East. North. Cross the bridge and go east. North. 
"Unlock door". "Read door". South. West. Cross the bridge and go west. West. 
West. West. Enter the cave (Hagatha the witch could be in here. If she is, just 
leave the cave and then re-enter). "Get cloth". "Put cloth over cage". "Get 
cage". Exit cave.

East. East. East. East. South. South. East. South. West. "Open door". "Give 
bird to woman". "Rub lamp". "Ride carpet". East. "Rub lamp". "Rub lamp". "Put 
bridle on snake". "Talk horse". East. East. "Get key". West. "Ride carpet". 
North. East. North. West. North. Cross the bridge and go east. North. "Unlock 
door". South. West. Cross the bridge and go west. West. North. North. "Wear 
ring". "Wear cloak". "Get in boat". "Get out of boat". "Eat sugar". "Open 
door". The next door has some ghosts guarding it, but they will leave if you 
are wearing the ring and the cloak. "Open door".

Go west in the castle. Climb up the spiral steps. "Open drawer". "Get candle". 
Go down the steps and stop when you reach the torch on the wall. "Light 
candle". Continue down to the bottom of the steps, and go east. East. "Get 
meat". East. East. Enter the doorway. Keep exiting and entering this room until 
the coffin is closed. "Open coffin". "Kill dracula". "Get silver key". "Get 
cushion". "Get gold key". East. Up. Up. North. Up. "Unlock chest". "Open 
chest". "Get tiara".

Down. Continue down the steps, and go south. West. South. South. "Get in boat". 
East. South. South. East. Cross the bridge and go east. North. "Unlock door". 
North. "Get net". South. South. "Fish" (Fish until you catch a big golden 
fish). "Get fish". "Throw fish". "Ride fish". North. North. East. "Get amulet". 
South. "Open door". Up. Up. Up. "Give meat to lion". "Open door". Type "Home" 
to complete the game.


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3.                                Item List

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AMULET
  Found one screen north of the castle on the other side of the third door. It 
  is not used.

BRACELET
  Found two screens north from the trident. It is not used.

BROOCH
  Found in the hole in the rock one screen south from the monastery. It is not 
  used.

CAGE
  Found in Hagatha's cave. It is given to the woman in the antique's shop.

CANDLE
  Found in the drawer at the top of the spiral steps in Dracula's castle. It is 
  not used.

CLOTH
  Found in Hagatha's cave. It is put over the cage.

CUSHION
  Found in Dracula's coffin. It is not used.

EARRINGS
  Found in the chest in the troll's house. They are not used.

FISH
  Found on the land on the other side of the third door. It is used to ride to 
  the island with the castle.

GOLD KEY
  The sea king will give Graham the first gold key for the trident. It is used 
  on the first door.

GOLD KEY
  Found after the snake. It is used on the second door.

GOLD KEY
  Found under the cushion in Dracula's coffin. It is used on the third door.

GOODIES
  Found in the mailbox near the house. They are given to red riding hood.

MALLET
  Found two screens north and one screen west from the monastery. It is used on 
  Dracula.

MEAT
  Found in Dracula's castle. It is given to the lion.

NECKLACE
  Found in the log two screens south and one screen east from the stake. It is 
  not used.

NET
  Found on the other side of the third door. It is used to catch a fish.

POT
  Found in the troll's house. It is not used.

SHELL
  Found two screens north from the trident. It is not used.

SILVER KEY
  Found in Dracula's coffin. It is not used.

SOUP
  Found in the troll's house. It is given to the woman in the cottage.

STAKE
  Found one screen east from the bracelet. It is used on Dracula.

TIARA
  Found in the chest at the top of Dracula's castle. It is not used.

TRIDENT
  Found two screens north from the start of the game. It is given to the sea 
  king for the key.


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4.                                Point List

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| 185 POINTS |
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

3 : Get the trident.

7 : Get the bracelet.

2 : Get the stake.

7 : Get the necklace.

1 : Open the mailbox.

2 : Get the goodies.

4 : Give the goodies to little red riding hood.

2 : Get the soup.

7 : Get the earrings.

2 : Give the soup to the old woman.

4 : Look under the bed.

2 : Get the mallet.

2 : Pray at the monastery.

2 : Say "Graham" when the monk asks your name.

1 : Look in the hole in the rock.

7 : Get the brooch.

7 : Walk across bridge seven times.

2 : Give the flowers to the mermaid.

2 : Ride the seahorse.

4 : Give the trident to King Neptune.

5 : Get the first gold key.

7 : Unlock the first door using the gold key.

2 : Get the cloth from the bottle.

2 : Put the cloth over the cage.

2 : Get the cage.

6 : Give the bird to the woman.

6 : Rub the lamp three times.

4 : Ride the carpet.

5 : Put the bridle on the snake.

2 : Talk to the horse.

5 : Get the second gold key.

7 : Unlock the second door using the gold key.

3 : Wear the ring and the cloak.

1 : Eat the sugar cube.

2 : Get the candle.

1 : Light the candle on the torch.

2 : Get the meat.

7 : Kill dracula.

2 : Get the silver key.

5 : Get the third gold key.

1 : Unlock the chest.

7 : Get tiara.

7 : Unlock the third door using the gold key.

1 : Get the net.

2 : Catch the golden fish.

3 : Throw the fish back into the water.

1 : Ride the fish.

3 : Get the amulet.

4 : Give the meat to the lion.

5 : Open the door.

3 : Say "home".


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5.                               Easter Eggs

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1. Once you've used the magic carpet to fly up into the clouds, walk along to 
   the east until you find a rock. Look in the hole in the rock to watch a 
   preview of Space Quest II.

2. Keep entering the area outside of the witch's cave, and eventually the 
   Batmobile will appear from the cave. (Submitted by Micheal Bishop)

3. Walk up the beach until you get to the screen with the trident. Walk one 
   screen east, and then one screen north to arrive in an area with lots of 
   trees. Type "look sign" to get a message showing short descriptions of Space 
   Quest I and King's Quest III. (Submitted by Micheal Bishop)


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6.                          Copyright Information

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This document is Copyright 2000-2004 Tom Hayes. It is not to be distributed in 
any form without the permission of the author. The author of this document is 
not affiliated with the creators of this game in any way. The latest version of 
this document can be found at www.gamefaqs.com.

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