A classic game from S I E R R A
POLICE QUEST II --- The Vegeance
Walkthru solve by V&D
The adventure begins when you, detective Sonny Bonds,
are getting to work at Lytton Police Station.
First, yuo have to GET KEYS from ignition. Now OPEN
COMPARTMENT and GET LPD BUSINESS CARD. You will need it
later. Ok, in order to leave a car press F4. Go to the
Police Station and UNLOCK DOOR. As you are homicide officer,
go to the Homicide Office.
SIT on a spare stool and LOOK BASKET. There you
discover subpoena. UNLOCK DRAWER, GET LETTER and READ
LETTER. GET WALLET (you can OPEN WALLET if you like to see
what`s inside). C`ause drawer is now empty you will CLOSE
DRAWER. STAND and look around. There is one quite
interesting paper on captain Hall`s desk, so go near it and
LOOK PAPERS. You can see some words - write them down, they
are passwords to computer data bank. LOOK BULLETIN BOARDS
near window and you will see that your shooting scores ain`t
too good. Don`t worry, you fix that pretty soon. USE
COMPUTER and TURN COMPUTER ON. You can use it as a primitive
dos based system - commands like DIR and CD are
available.Feel free to dig around in data banks, but be sure
to scan following topics : Personnel\Pratt_Lloyd and
Personnel\Haines_Calvin. When you`ve had your fill of this
computer type QUIT to end computer session.
Go to the Narcotics office and SPEAK TO LLOYD PRATT. He
has a drug-problem. ASK ABOUT DRUGS and you have saved Pratt
from his drug problem. Good work !
You must be thinking by now "what about that shooting
stuff ?". Be patient, we are coming to it. First you have to
get some equipment. Go to the Locker room. In order to get
your locker code LOOK BACK OF THE LPD CARD. Now find your
locker and OPEN LOCKER. GET YOUR GUN from locker. You
must`nt forget ammo, so TAKE AMMO CLIPS and TAKE HANDCUFFS.
CLOSE LOCKER. What are you waiting for, let`s go to the
shooting range !
GIVE GUN TO WEAPON OFFICER for quick trigger check. GET
EAR PROTECTORS from Mills and go to the free booth.
This seems to be a good time to give some tips about
weapon usage.
F6 - load gun
F8 - Draw / Holster gun
F10 - Shoot
To leave a booth, simply type LEAVE RANGE. When in booth,
you have to operate buttons, change targets, and do some
other things. Before doing anything else, (this will not
apply to shooting, of course), holster your weapon.
Ok, let`s get on with shooting. USE EAR PROTECTORS to
pervent permanent damage to your hearing system. Now load
your gun with F6 and draw it with F8. Get a good aim and
shoot. Only one shot at a time will suffice. Lower gun and
PRESS VIEW BUTTON. LOOK TARGET. You will see that gun ain`t
properly sighted. ADJUST SIGHT. There is two screws -
elevation and windage. Adjust them (with arrow keys) and
CHANGE TARGET. PRESS BACK BUTTON and shoot again. Repeat
this, until you got gun properly sigted. If you should run
out of ammo, go see Mills and GET AMMO. Don`t forget to USE
EAR PROTECTORS when you re-enter to the booth.
When you`re all done, exhaust current ammo clip into
target. Go back to the Mills and GIVE EAR PROTECTORS to him.
You also should GET AMMO - you newer know, when you may need
some. Go again to Homicide office, where captain Hall
announces that Jessie Bains has escaped and assigns you to
this case. OPEN CABINET and GET BAINS FILE. You notice that
there is two photos of that bastard, so GET MUG SHOT. CLOSE
FILE and CLOSE CABINET. TAKE CAR KEYS from rack near the
window. Go to the hall and right behind a counter. OPEN
THE BIN and TAKE FIELD KIT. CLOSE BIN. Now is time to hit
the streets ! On the parking lot you find blue sedan. OPEN
TRUNK and PUT KIT IN TRUNK. CLOSE TRUNK. UNLOCK CAR DOOR and
go in car. Keith will follow shortly. DRIVE TO JAIL
There you see some little lockers. OPEN LOCKER, PUT GUN
IN LOCKER and CLOSE LOCKER. PRESS BUZZER. When jailer
answers, SHOW ID and walk straight in. GET PATE FILE to see
about kidnapped jailer. CLOSE FILE. GET BAINS FILE. IN the
Bains file is up-to-date photo of Jessie Bains. GET MUG
SHOT. CLOSE FILE. ASK ABOUT ESCAPE and go to the next room.
Witness Saxton appears and asks, if you will help him out.
Answer him as you like, he won`t take you seriously anyway.
ASK ABOUT ESCAPE to get more information. Leave jail, OPEN
LOCKER and GET GUN. Sit in car and Keith will ran for it.
RADIO your findings and DRIVE TO STATION. Before you
reach station, radio will interrupt and say, that jailers
car has been found. DRIVE TO OAK TREE MALL to check things
out.
OPEN TRUNK and GET FIELD KIT. Jailer`s car is a blue
one. OPEN CAR DOOR. OPEN CLOVE BOX. GET HOLSTER,LOOK BULLETS
and LOOK REGISTRATION. LEAVE CAR. Big Lady will come up.
ASK ABOUT CAR to get a description of a stolen car. PUT KIT
IN TRUNK, CLOSE TRUNK and jump in a sedan.
RADIO information about gun and a car description.
DRIVE TO STATION. And again you`ll be interrupted by car
radio. DRIVE TO COTTON COVE. Keith will stake about jogger`s
sex and you can accept or reject.
Go to the girl and SPEAK WITH GIRL. ASK ABOUT BLOOD.
Well, we have to check that bloody thing out, so draw a gun
and strode to the left. When Bains arrives, just shoot him.
You missed him ??? Don`t worry he runs away. Stay far from
the street or you `ll be dead as a rock. Find a trash can
and MOVE TRASH, GET CLOTHES and READ NAMETAG. Walk around
and LOOK DOWN until you find blood. Go back to your car,
OPEN TRUNK and GET FIELD KIT. Walk to the blood. USE EYE
DROPPER ON BLOOD and USE PLASTER. Now you can relax and wait
for diving team to arrive. Ask officer Moore to FIND BODY.
He will demand your diver certificate. In order to get that
SEARCH YOUR WALLET. He (officer Moore) will ask you to get
what equipment you need. GET WET SUIT, GET WEIGHT BELT, GET
VEST, TAKE SCUBA MASK, GRAB FINS. Now you should GET TANK 1,
CHECK AIR and PUT TANK BACK. Keep on it with various tank
numbers `till you get one with most air. LEAVE.
Under water swim above any interesting object and LOOK
DOWN. Watch out for golden thing (GET GOLD) and light
reflecting object (GET OBJECT). When you`ve had quite enough
of swimming just SURFACE. Follow Moore to body and express
your emotions (YES or NO). USE CAMERA to get scene
documented. Back to the car you go, OPEN TRUNK, PUT KIT IN
TRUNK, CLOSE TRUNK and hit the road.
RADIO new findings. DRIVE TO STATION. And yes, it
happens again. Bloody dispatch tells you to go to the Lytton
Airport. DRIVE TO AIRPORT.
OPEN TRUNK, GET FIELD KIT. LOOK CAR until you find a
car, that match the stolen car. OPEN CAR DOOR. Use powder to
take a fingerprint from rear view mirror. LEAVE CAR. Go to
the airport. PRESS BUTTON to cross street safely. One flashy
girl will offer flowers. BUY ROSE or BUY PLANT, whatever you
like.
Go to the men`s room. OPEN STALL and get in. LOOK
TOILET and OPEN TOILET. LOOK TOILET. LEAVE. Repeat this on
every stall until you find something interesting. TAKE
REVOLVER and LEAVE. SHOW ID and SHOW PHOTO to everybody and
find a person who recognizes it. GET PASSENGER LIST from
ticket agent. Don`t get too exited about that houston
business `cause this is only a camouflage. Go to the "Siva"
car rental agency. No, not to the "Top Hat", "Siva" is
situated behind to the corner. SHOW ID and SHOW PHOTO. GET
LIST to get car description. Now you can get back to the car
and don`t forgett to PRESS BUTTON. PUT KIT IN TRUNK, CLOSE
TRUNK and enter car. RADIO GUN and RADIO CAR. DRIVE TO
STATION. And at last you arrive there. OPEN DOOR.
Go to the Big John and BOOK EVIDENCE. At last you can
relax. Go to the Homicide office and SIT to your chair. LOOK
BASKET to discover a note. USE PHONE and dial 0 for a
information service. Specify LYTTON and MARIE WILKANS to get
Marie`s number. Dial her up and say HELLO. When she calls
you to date say YES and hang up. STAND UP and go to your
personal car. DRIVE TO ARNIE. SIT and relax. SPEAK TO
MARIE. Waiter will come and offer some food. Order LOBSTER
or something. GIVE FLOWER TO MARIE. When food arrives just
EAT FOOD. Now comes the fun part. KISS MARIE several times
and everything will be ok ...
The Very Next Day
You are back from Marie`s and ready for a good day`s
job. GRAB KEYS and leave a car. Straight to the station and
OPEN DOOR. Go to your favorite Homicide office. GET UNMARKED
KEYS and walk to the blue sedan. UNLOCK CAR DOOR and jump
in.
DRIVE TO WAREHOUSE to investigate the victim. Keith
finds a safe hole as always, but you have to do the dirty
work. OPEN TRUNK, GET FIELD KIT. Wander to the green car.
USE EYE DROPPER ON BLOOD. Collect your guts and LOOK TRUNK.
LOOK FACE for positive identification, GET ENVELOPE CORNER.
LOOK ENVELOPE CORNER. LEAVE. When coroner arrives ask him to
REMOVE BODY. After some action sequences LOOK (again) TRUNK.
GET NOTE from an old friend and LEAVE. Assure Mario with
firm YES, PUT FIELD KIT IN TRUNK and CLOSE TRUNK. Go inside
of your sedan.
DRIVE TO 753 THIRD STREET - it happens to be a rather
nice inn.
SHOW PHOTO TO MAN and SHOW ID. Land in car but don`t
drive. USE RADIO instead. CALL BACKUPS `cause Bains might be
very dangerous. Jump out, GET WARRANT and SHOW WARRAND TO
MAN (select right man). GET ROOM KEY. SPEAK TO CHUCK (backup
team leader) and save the game. Position yourself smartly
and USE DOOR KEY. Wait `till the gas pours out and boldly
enter to room.
OPEN DRAWER, GET ENVELOPE and READ LETTER. LOOK UNDER
BED and GRAB LIPSTICK - oh no, this rat may be fooling
around with Marie ! Go to the bathroom LOOK SINK, GET
BUSINESS CARD and READ CARD. Write down Colby`s phone
number. That`s all there is to do so travel back to your car
and move on.
DRIVE TO MARIE to sort things out.
GET NOTE FROM DOOR and READ NOTE. Isn`t that a relief !
UNLOCK DOOR, LOOK ASHTRAY, GET PAPER. LOOK NOTE (Closely).
Speed back to your car.
DRIVE TO STATION.
OPEN DOOR and strode to the Homicide office. Captain
Hall will interrogate you. GIVE CARD to Hall. Go and BOOK
EVIDENCE, don`t count on him. Afterwards go see Burglary
dudes. ASK ABOUT SHOTGUN. While you`re visiting old friends
go to the narcotics, too. OPEN CABINET and LOOK COLBY FILE.
Wow ! Now you have Colby`s exact coordinates. CLOSE FILE,
CLOSE DRAWER. Move to the Homicide office and SIT again.
LOOK BASKET. USE PHONE. Call to Colby, using number you
found on Colby`s business card. Say HELLO and WARN COLBY.
When he hangs up STAND and go to the shooting range. Resight
your gun to be sure.
DRIVE TO AIRPORT
PRESS BUTTON and cross the street. BUY TICKET TO
STEELTON. Keith makes some phonecalls and you can again BUY
TICKET TO STEELTON. USE PHONE, dial 0 and ask about STEELTON
and POLICE. Dial them up. Say HELLO and WARN COLBY. Hang up.
Head to the left and up the elevator. If you want to have
some fun, SPEAK TO GIRL. Go to the guard (do not enter the
gate). SHOW ID. If you`re interested in some sales pitch
TALK LARRY several times. Walk to the plane. Goodbye Lytton
!
In plane find your seat, SIT and FASTEN SEATBELT. As
the plain levels off stewardess offers some drinks. Have
COFFEE or something else but i would`nt recommend drinking
stuff with alcohol right now. UNFASTEN SEATBELT. Sit back
and relax until few orientals will come along. Load your gun
and wait. Soon stewardess will faint under nervous pressure.
Now is your chance ! Shoot all hijackers. SEARCH MASKED MAN
TURBAN and SEARCH MASKED MAN POCKETS. Go to the bathroom and
OPEN PAPER DISPENSER. You have discovered something ! In
order to disarm it READ BOMB INSTRUCTIONS. All you`ll have
to do is to cut & connect wires in reverse order. Don`t pay
any attention to battery and timer stuff. After blowing
yourself several times to the Kingdom Come you`ll be able to
disarm bomb. LEAVE. Go back to fellow passengers. Now the
game will take over so watch cool ride to the Steelton
Police.
GET RADIOS from table and drive to the park. Keith
parts as always. Walk around until one punk will bother you.
USE RADIO. READ MIRANDA RIGHTS. SPEAK MUGGER. When Keith
takes him away find a manhole cover. OPEN COVER. CLIMB IN.
Head to the east and if you move sufficently fast you
can ever survive methane gas pocket. Wander by yourself and
seek out a cabinet. OPEN CABINET. GET MASK. Now you don`t
have to afraid gas pockets, just PUT ON MASK if you should
stumble into one. Find inviting door and walk through it.
At last you have found your darling Marie ! CALM MARIE or
she will get you into trouble. UNTIE MARIE. After some
reunion stuff you hear somebody coming. Rip out your gun and
take cover. When Bains closes in shoot him several times.
Relax and watch the endings.
V&D thanks you for bearing through with me. So long.
Written on early April, Anno Domini 1993
The Spoiler Centre