BLUE FORCE pointcheck
by Evan Dickens ([email protected])
Version 1.1 (updated 4/12/97)
Here's the list of points possible in the Tsunami game Blue Force. This
is the game that Jim Walls did after producing Police Quests 1-3, and
personally, I think it's better than anything Sierra's ever put out.
It's probably the best police game ever. It's kind of short, but still,
the graphics are extraordinary and the story is very cool. I really wish
the CD-ROM had included voice, though. I don't see any difference
between it and the disk version, other than the extra audio tracks on
the CD. But I digress. Do not pass up a chance to get this game if you
like adventures.
As I write this (02/22/97), Jim Walls is with Westwood Studios and
working on their upcoming epic Blade Runner. I certainly hope that when
he finishes that, he'll do another police game. I love his games.
*NOTES*
If used as a walkthrough, this will just confuse you. This is intended
to be used for someone who's already beaten the game and wondering why
they missed so many points, so they can go back and check what they've
missed. If you need hints, please send e-mail. I will be very glad to
help you with any part of the game you need help with. My address is
[email protected]
Also, send mail if you don't quite understand any item in this
pointcheck.
There are a lot of things on this list that you can do at different
points in the game, including the stuff with Grandma's computer, showing
the crate piece to Lyle, and getting the indian head nickel. The amount
of points given doesn't change. I suggest doing them in the order I have
them; I think it fits in better with the story.
And finally, I think I've got everything, but the game doesn't give a
maximum point number. This is more comprehensive than any walkthrough
you'll find for the game, but that doesn't mean I haven't missed
something. Please let me know if you find something that should be
added, or changed, or any typos or anything.
*DAY 1*
JACKSON BEACH PD
10 Get Follett bulletin after briefing
10 Get ticket book from motorcycle compartment
10 Get Miranda card from compartment
TONY'S BAR (you can go anywhere, just get off your bike and get back on)
10 10-4 call to marina
CARTER'S MARINA
10 Radio 10-97 after arriving
50 Call for 10-35 (backup)
50 Convince Bradford to drop gun by talking
50 Handcuff Bradford
30 Take Bradford's gun
50 Search Bradford
10 Call in 10-15
10 Request 10-27 for Bradford
10 Radio 10-98 from Marina
310 pointcheck
CITY HALL & JAIL
30 Read rights to Bradford (see note below)
30 Give booking slip to Larry
*NOTE* I don't understand it, but if you read rights to Bradford at the
Marina, when you arrest him, you get no points and can't read rights at
the jail. So don't read him his rights when you arrest him. Wait until
you're at the jail, so you can get points for it
JACKSON BEACH PD
30 Book gun
30 Book knife
30 Put booking slip in Sutter's box
10 Read departmental memo (with HAND icon)
30 Read ATF teletype (with HAND icon)
TOWER DISTRICT STOP
10 Radio 10-97 at traffic stop
50 Call for 10-35
30 Handcuff suspect
50 Search suspect
30 Read suspect his rights (use Miranda card)
30 Ticket driver for reckless driving
30 Search truck
50 Check cartridges against rap sheet
30 Get cartridges from truck
50 Check rifle under seat against rap sheet
30 Get rifle and wig from under seat
10 Call in 10-15
10 Request 10-27 for suspects
10 Radio 10-98 from Tower District
920 pointcheck
CITY HALL & JAIL
30 Give booking slip to Larry
JACKSON BEACH PD
30 Book gun
30 Book rifle
30 Book wig
30 Book cartridges
30 Put booking slip in Sutter's mailbox
1100 pointcheck
CARTER'S MARINA
30 Get note from bulletin board
30 Give note to Carter and get baseball card
CHILD PROTECTIVE SERVICES
10 Give baseball card to Skip
GRANDMA FRANNIE'S
10 Get shoebox from shelf in den
10 Look at coin bank (with HAND icon)
50 Enter correct combination in bank
10 Get Indian head nickel from bank
1250 pointcheck
*DAY 2*
JACKSON BEACH PD
10 Get note from mail slot
30 Clean gun
JAMISON & RYAN
30 Ticket old car for illegal parking
30 Show crate piece to Lyle
10 10-4 call to Bikini Hut
BIKINI HUT
10 Radio 10-97 at Bikini Hut
10 Request 10-27
10 Request 10-35 (yes, it's a bug, but it still gets points :)
30 Get center punch from Doug's trunk
30 Use punch on car window
10 Call in 10-15
10 Radio 10-98 from Bikini Hut
1470 pointcheck
*DAY 3*
GRANDMA FRANNIE'S
10 Turn on computer in den
30 Enter correct password to access "Cobb" file
30 Print out "Cobb" file
CITY HALL & JAIL
30 Show blueprints and ledger to Jim at Hall of Records
JAMISON & RYAN
10 Get microfiche from case folder
30 Use microfiche in viewer
50 Fax Cobb's name (on blueprints) to Police
JACKSON BEACH PD
30 Show rap sheet to Barry and get mug shot
1690 pointcheck
TONY'S BAR
30 Show mug shot to bartender
30 Show badge to Kate Pritchard
10 Get napkin from Kate
ALLEY CAT
30 Show badge to manager
30 Show napkin to manager
30 Show rap sheet to Follet
BIKINI HUT
30 Get ammunition from top of cupboard
30 Pick up boots
50 Get shipment schedule from hidden compartment in boot
1960 pointcheck
*DAY 4*
CARTER'S MARINA
30 Give rental coupon to Carter
50 Show Indian head nickel to Carter
40 Take keys to rental boat
40 Take keys to Future Wave
30 Take fishing net from dock
30 Take boat hook from FIRE box
10 Unlock Future Wave door
30 Find key in plant soil
2220 pointcheck
MARBLE HEAD ISLAND
50 Throw net over dog
30 Unlock gate
30 Unlock warehouse door
30 Turn on lights in warehouse
30 Take 220 volt extension cord
30 Hook cord to generator
30 Hook cord to circuit breaker box
30 Turn on generator
50 Flip switch on circuit breaker box to open wall
30 Look at rifles
30 Take rifle
2590 pointcheck
30 Flip switch to close wall
30 Turn off generator
30 Replace cord on forklift
30 Turn off lights
30 Lock warehouse door
30 Lock gate
50 Lift net off dog with boat hook
CARTER'S MARINA
50 Return keys to pegboard
2870 pointcheck
*DAY 5*
CARTER'S MARINA
30 Give rental coupon to Carter
30 Take keys to rental boat
MARBLE HEAD ISLAND
30 Take fuel from crate
30 Take oily rags
FUTURE WAVE
30 Take screwdriver from pouch on boat
30 Take flare from locker on boat
30 Stuff oily rags down vent
30 Pour fuel down vent
30 Throw flare down vent
50 Smoke Bradford out
50 Cuff Bradford
50 Search Bradford
3290 pointcheck
MARBLE HEAD ISLAND
50 Throw grenade at gunman
30 Search dead gunman
30 Secure Nico
30 Secure Stuart
30 Search Nico
30 Search Stuart
3490 final score
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