B E Y O N D
------- ------
G O O D & E V I L
Walkthrough by MJ
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..---------------------------Table Of Contents-----------------------------..
1. Story
2. Characters
3. Vehicles
4. Objects/Items
5. Walkthrough
6. Animal List and Location
7. Pearl List
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..-------------------------------1-Story-----------------------------------..
For centuries, the planet Hillys has been locked in conflict with a race of
relentless alien invaders.
Wary of her government's promises to repel the aliens for good, a rebellious
action reporter named Jade sets out to capture the truth behind the truth
behind the prolonged war.
Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds
herself inside the jaws of a horrific conspiracy, and face to face with an evil
she cannot possibly fathom.
In a world where deception is the deadliest weapon of all, will Jade's discoveries
be enough to free her people?
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..-----------------------------2-Characters--------------------------------..
[Jade]
Age: 20
Occupation: Action Reporter/Photographer - She owns Jade reporting and earns
her living by producing various photographic reports on commission.
Personality: Jade is a lively, strong and sassy woman, with a subtle femininity.
She has a marked taste for adventure and justice, and wants to
bring about change. Shes's very attached and attentive to her
uncle Pey'j and the orphaned children she has taken in.
Special Skills: She's a top-notched photographer; known for her keen wits,
investigative skills and uncanny stealth abilities. She's
also a master of martial-arts - her Dai-Jo stick skills
are unmatched in combat and she's got a perfect aim using
her Gyro Disc glove.
Background: Jade was orphaned as a young child and doesn't know who her
parents are or where she comes from. She grew up in the poor area
of Hilly's, where she quickly acquired defensive abilities, street
smarts and a sense of human solidarity.
Current Residence: She lives on a small island in Hillys with her adoptive
uncle Pey'j and many children who have lost their parents
during the recent night attacks (or rather children whose
parents have mysteriously disappeared).
Favorite Food: Pablo's Strawberries
Zodiac Sign: Pisces
Favorite Color: Green, of course
Prized Possession: Her camera - the one and only thing she recieved from her
parents as a child... Jade's only real memory of her family.
What she's doing now: After being contacted by Iris, she becomes the lead
action-reporter for the rebel cause. She fights against
prejudice and propaganda, in the name of her people and
for the right to know the truth beyond the typical
perceptions of good and evil. In the course of her
adventure, she adopts the pen name "Shauni" to sign her
reports for Iris.
---
[Pey'j]
Age: 50
Occupation: Handyman
Personality: Grumpy, yet attentive and endearing. Pey'j is a fighter who's
seen and done it all. He's often seen hanging out in the Akuda
Bar with a stiff drink and a cigar, telling jokes and stories of
his life experiences.
Special Skills: A mechanical and electronic genius, Pey'j is renowned for his
skills as a handyman and his ability to fix anything he gets
his hands on. He keeps Jade's equipment up and running, and
is constantly inventing new gadgets and machines for Jade
reporting - or just for the fun of it.
Background: Pey'j is a hybrid being - half-man and half-hog. He's Jade's
adoptive uncle and has brought her up since she was a child.
Despite his reservations and fears, he's been a great influence
and tutor for Jade, and still tries to protect her and help her
out with her missions whenever he can.
Current Residence: Pey'j lives on the small island in Hyllis with Jade in
a cozy lighthouse that he built from scratch many years
ago.
Favorite Food: Anything - Pey'j loves to eat. Just don't offer him bacon!
Horoscope/Star Sign: Capricorn
Favorite Color: Blue
Prized Possession: His Jet Boots - a one-of-a-kind invention that allows
Pey'j to blast himself or other objects high into the
air. He's also very fond of his Play Pig magazine collection.
What he's doing now: Pey'j spends a lot of time with Jade - in fact, you will
usually find him right by her side on her reporting
missions. Otherwise, Pey'j spends most of his time in
his workshop, although no one is really sure what he
does down there!
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[Double H]
Age: 36
Occupation: Soldier in the Iris rebel forces
Personality: Upright, straightforward and chivalrous, Double H is known only
by this code name, and is best described as a modern knight with
his own honor code. He's a bit hard-headed and finds a certain
enjoyment is using brute force to solve problems...
Special Skills: Due to intense training in the army, Double H is in top shape
physically. He's got a powerful punch and has been known to
get a little brutal with a hammer. He's probably most famous
for his bull rush head-butt attack - which can take out enemies
or doors in one fell swoop.
Background: A former sergeant in the regular army, Double-H became aware of
certain immoral business practices carried out by the government
and the Alpha Sections. Concerned about justice and social welfare,
he defected and became an active agent for Iris. He often gives
voice to his military values, referring to the "Carlson and Peeters"
manual with the utmost reverence.
Current Residence: Double H lives by himself in a loft in the center of Hillys.
Favorite Food: Any kind of meat!
Horoscope/Star Sign: Taurus
Favorite Color: Black
Prized Possession: His armor - which he rarely takes off - even though it
makes his voice sound a bit metallic most of the time.
The armor has protected him and even saved his life in
more than one infared alien attack, and the truth is - it
makes him feel masculine and powerful....
What he's doing now: When he was captured and tortured by the Alpha Sections
he lost part of his memory. Jade set him free and he's
now totally faithful and loyal to her, following her
and helping her out on missions for Iris.
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..-------------------------------3-Vehicles--------------------------------..
Hovercraft: Jade's primary form of transport is her hovercraft SX350, invented
by Pey'j. Jet propulsion and boosters help the vehicle traverse
land and sea to access every remote corner of Hillys. The hovercraft's
onboard weapons are also extremely useful in fending off DomZ attacks.
Beluga: The Beluga Space Shuttle 200, also invented by Pey'j, allows Jade to
travel into space and across the planet quickly. Her hovercraft neatly
docks into the space craft ready for take-off. Like the hovercraft, the
space craft is ready for war with targeting missles.
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..-----------------------------4-Objects/Items-----------------------------..
Objects -
Camera: More than an accessory, this is Jade's main tool of trade. It can
store and transmit photos and reports, and receive information and
email; a database also provides information about objects or creatures
that are in your line of sight. With the camera, you can also scan
maps and record them to help you find your way around.
Dai-Jo Stick: Jade fights her enemies and the creatures that inhabit the
planet Hillys using her Dai-Jo stick. Through the Dai-Jo stick,
the power that sleeps in Jade wakes up and generates a super
attack.
Gyrodisk Glove: The glove generates and projects small disks of energy that
can activate mechanisms from a distance and can sometimes
even affect small animals. The variety of uses to which they
can be put is only limited by the user's imagination.
S-A-C: Synthetical-Atomic-Compressor. Jade's personal backpack, which holds
her items.
Pearls: Pearls are objects of great value, used as an unofficial currency by
a good number of Hillyans. As a matter of fact, some storekeepers will
only accept this means of payment. Jade must accumulate as many pearls
as possible to buy the equipment she needs for her mission.
Easy-Unit Card: Holds the money you accumulated from pictures or collecting
materia. Used at vendors or shops.
MDisk: Disks you'll be collecting during the game. Some are to view missions,
view reports, and to save your game. Used them at the readers on the map.
Items -
Starkos: Heals one heart.
Box of K-Bups: Heals all hearts.
PA 1 - Your energy gauge will increase by 1 heart.
Animal Detector - Detect all animals present on the map.
Pearl Detector - Detect all pearls present on the map.
Super-Attack Strengthened - Increases Dai-Jo super attack. Press your attack
button while your in the air.
Vehicle Items -
Repair Pod - Restores 1 wrench.
Set of Pods - Restores all wrenches.
Meca-Impulser - Increases your vehicles gauge by 1 wrench.
Boost - Temporarily triples the speed of the hovercraft.
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..------------------------------5-Walkthrough------------------------------..
Some pearls are not in the exact order of the pearl screen in the menu. Go
to the Pearl List section if your looking for a specific pearl. Then use the
Find (Ctrl+F) to find it in the walkthrough.
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DomZ Attacks
------------
After the cut scene your immediately entered in battle. To free your friends
start attacking the bad guys. Once dead you'll be grabbed and taken underground
by big DomZ creature. Don't worry Pey'j comes to your rescue!
Pearl 1 - DomZ Lighthouse Monster
----------------------------------
To free yourself from the bone cage hold down your attack button to charge up
the stick and release. Start attacking the eye enemy and when the bone cage is
protecting him use your charge attack again to break it and attack him til it's
dead. Don't worry about the other enemys Pey'j will take care of them. Also
doing the charge attack will stop the creatures laser beam attack even during
the attack. After the fight talk to Pey'j if you want or just grab the pearl
that was left behind.
The Lighthouse
--------------
After you gain consciousness you'll wake up in your house with your friends
discussing the forcefield and how to get it operational again. Secgundo comes
up with a way to get the money to get the forcefield back up by taking pictures
of all the living things in the world for the science center. Grab the camera and
take the picture of the Adalia Octopunctata on the barrel. Also take pictures of
your friends, there living things to! After your second picture the Optima Service
will be operational and the forcefield will be up. Afterwards go grab the Starkos
on the counter and some are in the kitchen too. Kick the oven for a starkos and
also kick the barrel next to it to uncover a new species. Take a picture of the
Musco Saprophagia and also your bunny friend Fhen which should be sitting around
next to the fireplace. Head upstairs and take a picture of the sleeping dog
(Canis Canis) and go to the right room next to the dog for another starkos at the
pictures. Head out and press the hand switch on the wall to get to the bathroom.
Grab the PA 1 on the counter to extend your health by 1. Hit the other switch to
go up to the lighthouse forcefield and take a picture of the seagulls (Larus Albus).
You can't take a picture of the otter yet (whois on top of the lighthouse running
around) so we'll come back and get it later. Head back inside and wake up the dog
if you didn't do so then head outside next to the kitchen. Grab the Box of K-Bups
from the dog, it's very useful. After that take a picture of the armadillo
(Priodontes Campestris), don't get to close or they will hide. Before heading
to meet Pey'j go down next to the tree with the blue-green lucioles
(Lampyris Campestris) and take a picture of them. Congrats now you've acquired
the Zoom! Here's a recap of Film 1:
Flys - Adalia Octopunctata, Musco Saprophagia
Friends - Homo Sapien, Capra Sapein, Canis Canis
Seagulls - Larus Albus
Armadillo - Priodontes Campestris
Lucioles - Lampyris Campestris
Hangar
------
Head downstairs to the hovercraft and grab the items on the table. Afterwards
get next to the water to take a picture of some Dipnois (Dipneustes Trilineatus).
Now go meet up with Pey'j.
Pey'j Workshop
--------------
Go grab a picture of Pey'j (Sus Sapein) and grab the Mdisk (Mr.De Castellac)
next to Pey'j and view its contents which will be your next mission. Head
back to the Hangar.
Hangar
------
Head down to the hovercraft and help Pey'j push the emergency generator towards
the water to get the hovercraft up and running. Push by holding up. Head into
the hover and exit to the right.
Hillys
------
Head to Mammago to buy a new engine for the hovercraft. Your hovercraft will
break down half way but no worry's, Mammago to the rescue!
Mammago Garage
--------------
Talk to the Issam behind the counter (Rhinoceros Sapiens) and also take a
picture of him. Then head inside and buy the Speedcraft motor (deposit
the pearl where the 1 is.) Don't worry about buying the Meca-Impulser
right now. Head outside. Get back in the hovercraft.
Pearl 2 - DomZ Sea Serpent
--------------------------
When you get back to the Hillys another DomZ monster will attack the boats.
Speed up to catch up to it and shoot his sections til it's dead. Watch out
he will drop these spinning things on the water and your craft will take damage
if touched. Afterwards grab the pearl and head to Black Isle. Take a picture
of the blue scorpion fish (Rascax Caeruleus) along the way.
Black Isle
----------
Talk to the man next to the limo for your instructions on how to get the
Pterolimax couple picture and head right and jump on the vent next to the
waterfall. Take a picture of the walkers (Astacus Erectus) walking around.
Grab the boost next to the fence grab the starkos on the ground to by the
entrance. Head back and move to the left area. Use your action button to
get Pey'j to stand on the arrow. Go stand on the other arrow to open the door.
Ancient Mine
------------
Go talk to Pey'j to reveal his cool jet boots afterwards use your super action
button to see it in action. Step on the big button and use your super action
button to make Pey'j stomp on the other button to make you jump high enough
to grab the ledge. When your up press the yellow wheel to make ledges go down
for Pey'j to walk up. Take a picture of the Evacuation map and head to the
bouncey bag thing on the ground. Use Pey'j stomp to make it get out of the hole.
Use your staff to shoot the crates of rockets on both sides. Also take a picture
of the bouncy thing (Lycoperdon Fugiferus). Head towards the purple thing on
the wall and take a picture of it (Anemonia Mutabilis). Don't touch it! Afterwards
attack it to grab the materia and head over to the fence and talk to Pey'j.
Head over to the other bouncey thing on the ground and attack the crate on
the cart to open another ledge. Attack the purple crystals for more materia
pieces to get the higher one shoot a bouncey thing at it. Head towards the
new dropped ledge and head to the mine. A Crochax will attack you, take a
picture of it (Crochax Velox) and kill it. Congrats you have a pearl! Here's
a recap of Film 2:
Pearl 3 - Science Center: Film of Animals 2
-------------------------------------------
Pey'j - Sus Sapein
Dipnoi - Dipneustes Trilineatus
Issam - Rhinoceros Sapiens
Blue scorpion fish - Rascax Caeruleus
Walkers - Astacus Erectus
Bouncey things - Lycoperdon Fugiferus
Purple thing on wall - Anemonia Mutabilis
Crochax - Crochax Velox
Push the cart forwards then press the yellow wheel next to the light to
lower the ledge. Jump up the cart and up the ledge to get to the new area.
Secondary Shaft
---------------
Some enemys up ahead, take pictures of them (Cyanea Urtica, Pelagia Pachydermis).
Also take a picture of the things on the wall (Alicia Splendens). Step on
the arrows to open the door.
Ancient Mine
------------
Kick the lockers open to grab some items and save if you want. Use the pliers
to open the grate. Head down and go left to take a picture of green stuff on
the ground (Spongus Gluanteus) and the snail (Helix Rupestris) who sticks it's
head out. Head back and go to the right by the map and jump up.
Secondary Shaft
---------------
Head back to the mine where the other fence was which you couldn't open before
but now you can.
Ancient Mine
------------
Head down the ledge and kill the purple thing again for more materia. Open the
other fence area. Buy the PA 1 and head to the signs to walk along the walls.
Jump up the wall and walk up towards the mine cart filled with explosives and
push it. Then go back to the bouncey thing and use Pey'j boot attack and hit
the crates to release the bridge. Head to the bridge and look inside where the
skeleton head sign is. Take a picture of the amoeba (Amoeba Polypodia). Go help
Pey'j kill the baddies and head to the buttons. Grab the crystals on the wall first
if you haven't done so. Jump up to the ledge and jump down on the next side and
open the switch to open the door. Before leaving kick the box with the lightning
bolt symbol and then quickly take a picture of the Planaires that is flying above
(Planaria Rupestris). Save and open the fence.
Main Shaft
----------
Jump down and fight some Palinuruses, take a picture of them to (Palinurus
Rupestris). Head up and fight some more Palinuruses's. Take a picture of the
fishes swimming around (Nautilus Fluoreus). Press the yellow wheel to lower
the platform and jump up. Buy some K-Bups if you want and head left. Kill
the things on the wall to go on forward. Jump up the rocks and head to the
other purple thing. Attack it then use Pey'j's stomp to fully flatten it.
Head forward and take the picture that Mr.De Castellac wants. Now you have to
fight the Pterolimax. Quickly take a picture of it (Pterolimax Gigantea),
congrats now you have completed another roll of animals. Here's a recap:
Pearl 4 - Science Center: Film of Animals 3
-------------------------------------------
Enemys - Cyanea Urtica, Pelagia Pachydermis, Palinurus Rupestris
Things on walls - Alicia Splendens
Green stuff on the ground - Spongus Gluanteus
Snail - Helix Rupestris
Amoeba - Amoeba Polypodia
Planaires - Planaria Rupestris
Pearl 5 - DomZ Pterolimax
-------------------------
Back to the boss fight. Avoid his water attack and go in and attack it.
Use Pey'j stomp attack to make him stop spinning then go attack it.
Kill the jellys when they appear and grab the materias. When it starts
flying around avoid his mouth attack by just running around til it goes back
to his hole. After a couple of hits he will be out for good.
Black Isle
----------
After you talk to the Iris guy get back up the vent by the waterfall and get
Pey'j to open the fence. Walk to the other side and take a picture of the worm
(Papilio Pilosus). Head down and grab the PA 1 on the box. Now get on the
hovercraft and exit to the Hillys.
Hillys
------
Head into the Pedestrian District in the main canal to get to the Iris network.
Use your map if you can't find it.
Pedestrian District
-------------------
Talk to the guy on the counter and suscribe to the mails, also take a
picture of the guy (Aquilus Sapiens). Head right past the guy and go to
the Akuda Bar.
Akuda Bar
---------
Talk to the bartender Mo and take his picture (Taurus Sapiens). Talk to
Francis the shark dude playing the game, heres a chance to grab another pearl.
Pearl 6 - Victory in the Disk Game
----------------------------------
Save first so you wont lose any precious money. Play the game and win the
pearl. If you lose just reload your game and start again.
Akuda Bar cont.
---------------
Take a picture of Francis to (Carcharodon Sapiens). Head upstairs and talk
to Peepers. Give him the password and now you have to play a game. After
winning the ticket type the code to open the door. Enter the Iris Den on
the left.
Iris Den
--------
After the cutscene grab the Mdisk (The Pearl and the Currents) and view the
contents. Before leaving take a picture of Mei (Felis Sapiens).
Akuda Bar
---------
Before going downstairs to the bar head right and press the switch on the wall.
Talk to the sleeping goat for another ticket. Head downstairs and talk to Pey'j
and the bartender for some more info on Nutripilis Factory. Head outside.
Pedestrian District
-------------------
Head back near the guy behind the counter theres a new species to take a picture
of near him, there talking so take a picture of the walrus (Walrus Sapiens). Now
head straight from the guy behind the counter to enter the fountain square. Stop
by the market straight ahead to buy a pearl.
Pearl 7 - Bought from Nouri
---------------------------
Pay 3000 for the pearl.
Pedestrian District cont.
-------------------------
Also buy the PA 1 at the market to. Head left to enter Ming-Tzu's shop.
Ming-Tzu's Shop
---------------
Head to the fish tank and take a picture of the fish (Koi Kumonryu). Talk
to Ming-Tzu to buy some important items. Give her the Iris password to open
a other door. Buy the PA 1, Pearl and Pearl Detector.
Pearl 8 - Bought from Ming-Tzu
------------------------------
Pay 3999 for the pearl.
Ming-Tzu's Shop cont.
---------------------
You can buy the other stuff to but I would save my money. Now with the Pearl
Detector you can see every pearl you can get on the map. Now head into the
open door. Grab the 2 Mdisk's (Iris 511 and Iris 512) and talk to Ming-Tzu
to suscribe to some mails. You can view the Mdisk's at the right near the
fish tank.
Pedestrian District
-------------------
You can leave the area now.
Main Canal
----------
Head right to get to the Factory.
Hillys
------
Head left to get to the Factory. You'll soon find out that you can't get pass
the guards without the Neutralizing Cannon so head back to Mammago's to buy it.
Mammago Garage
--------------
Go buy the Neutralizing Cannon for 5 pearls. Head back to the factory.
Hillys
------
Once you get back a DomZ meteor shower will begin. Don't worry it's just a
meteor shower, no serpent fight. Head to the Factory pass the Main Canal. Kill
the guard with your new weapon and get into Factory.
Factory Entrance
----------------
Dock on the right, jump on to the ledge and take a picture of the Vorax (Vorax
Nocturnus). Jump all the up and head up the ladder to take a picture of the
code. Type the code in to open the door. Head in.
Elevator Room
-------------
Get Pey'j to cut the fence up, use your action key to kick it open. Grab a
picture of the rats (Rattus Giganteus). Congrats you've finish another roll
of film. Here's a recap:
Pearl 9 - Science Center: Film of Animals 4
-------------------------------------------
Fishes - Nautilus Fluoreus
Pterolimax - Pterolimax Gigantea
Worm - Papilio Pilosus
Guy behind counter - Aquilus Sapiens
Mo - Taurus Sapiens
Francis - Carcharodon Sapiens
Mei - Felis Sapiens
Walrus - Walrus Sapiens
Elevator Room cont.
-------------------
Head right and do a forward roll over the laser beams to get by. Then crouch
and a other forward roll. Press the switch on the left to deactivate beams.
Push the big crate over to the electric beams and jump up to get over. Talk
to Pey'j to get the elevator up and running. You have to go find a fuse for
it to work. Head over to the conveyer part and jump down to the ledge. Head
to the Laboratory Door first press the switch on the wall to open.
West Wing
---------
Don't get on the service elevator just yet go over to the other switch on the
wall next to the silo and get into the Laboratory.
Laboratory
----------
Put each glass thing over to each side so the beams will not block the way
anymore. Push up when you get the glass to each corner.
Pearl 10 - Taken Back From The Alpha Sections
---------------------------------------------
Press the switch at the end of the lab room to uncover a pearl.
Laboratory cont.
----------------
Take a picture of the flower on the dead cow (Aedes Raymanis). Your done
here head to the West Wing.
West Wing
---------
Get on the service elevator be prepared theres some bad guys in there.
Get in the elevator and make Pey'j press the use key for the switch.
Once your up head over to the electric beam. You'll be suprised by a robot,
hit him into the electric beam to deactivate it. Get in the door and take a
picture of Double H and the code on the right side.
Pearl 11 - DomZ Torture Machine
-------------------------------
Type the code in and take the Gyrodisk Launcher and attack the green eye
thing that is controlling Double H. Grab the pearl afterwards.
West Wing cont.
---------------
Get Double H to open the gate then he will fall down like an idiot.
Walk along the walls and jump over and save if need be. Walk along the wall
to the right to get back to the elevator room.
Elevator Room
-------------
Now you will face a new monster when you get back to the elevator room so
be prepared. Take a picture of it (Cyclopeus Palustris) then go help Pey'j
out. Attack him then we he gets on top of the ledge dodge the green stuff
by running side to side. Then when he lands down again shoot your gryodisk
at him again and he will begin to dodge, when he dodges walk up and attack.
Keep doing this til it's dead. Now head to the Electrical Room.
Electrical Closet
-----------------
Get past the wires and then hit the fan with the Gyrodisk to power up the
door, hit the switch and head in. Go around the big generator and grab the key.
Fight the enemys and throw a robot into the electrical beam for a PA 1. Grab the
Triangular Key on the floor. Go around to the front of the generator and waste
more baddies. Use the key on the switch to deactivate the electricity, then grab
the 2 fuses (one in the back to). Head back to Elevator Room.
Elevator Room
-------------
Head towards the wires on top next to the elevator. You see the third wire
from the left is almost torn completley? Use the Gyro to break it off and
power up the elevator from the electric beam. Then put the fuse into the
elevator. Head into the elevator.
Upper Hall
----------
You and Pey'j need to press the buttons to get in. You'll be surprise attacked
by some DomZ monsters. Take a picture of them (Sarcophagus DomZii) and kill
them. Jump up the box on the right and kick the fence open.
X-Ray Verification
------------------
Head straight and jump down where the rat is and take a picture of it when it
appears (Rattus Albus). Head back and take a picture of the skeleton next to
the conveyer. Head back to help Pey'j out but you'll be too late. Grab the PA 1
on the ground next to the crate. Push the crate in the middle of the door with
the hole and jump up. Shoot a disk at the switch to open the door. Read the
"For Jade" Mdisk and save your game. Kick the fence open and crouch to get in.
Shipping Room
-------------
Head up and talk to Double H. Then proceed on through. Get down and walk along
the wall to get to the other side. Crouch walk to get past the guards and head
to the next area. Crouch walk and head to the box next to the walking guard.
When he is looking away quickly go to the next area. Don't run just crouch walk
again. At the next guard wait for him to be facing away from you then crouch walk
right behind him (not too close) and get to the next area. You'll meet up with
Double H but his path is blocked by flames to turn off the flames shoot a disk at
each switch below the flames. You have to do it fast because the flames will reappear.
Let Double H press the button for you to get through. Head right then jump on top
of the box to get past the guard. Unhook down and crouch walk to the next area.
At the next guard wait for him to look away and just crouch walk to the other side.
X-Ray Verification
------------------
Deactivate the switch and save your game in the next area and come back. To
get past this guard here wait for the crate to be blocking his view of you and
just move along with the crate. Get to the closet where all the crates are stacked
at the right.
Closet
------
Head right for a vending machine also theres a new species to take a picture of
here. Head to the little box area by the wood pieces and place a starkos piece
in there. Little insects come out quickly take a picture of them (Blabera Gregaria).
Now head left and up the boxes to Nutripils Vat.
Nutripils Vat
-------------
Press the switch on the right of the vat this will attract the guard so crouch
walk to the left and get into the next area. Take a picture of the green spiders
(Arachnis Viridis). Then head over to the cabinet where Pey'j's shoes are. Grab
the starkos to. Press the switch and take the MDisk (Surveillance Camera). Go
to the next room where 2 robots will surprise ya. You have to hit one into the
electric beams in this room and the other room. Head to Routing (where the 2
robots came from).
Routing
-------
Get past the blue beams and hit the switch on the wall. Quickly crouch and run
to the door or else it will close. Crouch in this next area. Wait for the
guard to be looking away and get into the little hole. get to the other side and
jump up when he's looking away. Crouch and when he's looking away head towards
the blue portal thing. When the guards aren't looking make your way to the right.
In this next area crouch walk to the left side and wait for a crate to come by.
Crouch walk along with the crate and when you get near the guard jump on a crate
to get to the Control Room.
Control Room
------------
Avoid the blue beam and crouch then head left to the save. Wall walk along and
take a picture of the disfigured guy in the window. Hit the switch on top of
the electricity beam with a disk get on and hit it again, crouch to. Get in the
hole and crouch on the other side theres a guard here. Get by him and get pass
the beams and talk to Double H again. Head left and wait for both guards to be
facing away. When they walk away go behind them and enter the next area. Follow
behind the guard then jump over the low beam and enter the next section. You have
to grab the square key which is on the left corner in the box. Hide behind the
box things and wait for the walking guard to be looking away and follow him
around to the box. When the other guard is looking away sneak behind him and
use the key to deactivate the laser.
Routing
-------
Use the key to open the door straight ahead.
X-Ray Verification
------------------
Save and head straight to the code behind the guard. Take a picture of it and
send it away. Type in the code and head in.
Loading Dock
------------
Look around with your camera at the disfigured man on top and a cutscene will
begin. Afterwards you have to fight the DomZ monster...
Pearl 12 - DomZ Monster at the Factory
--------------------------------------
When Double H arrives use his head charge to attack one of it's leg. While his
leg is down you go attack the other to make him fall and lets the gate open
for a attack. Shoot a disk at the pearl to inflict damage. After a couple of
hits it will be dead. Grab the pearl afterwards.
Loading Dock cont.
------------------
Exit right and grab the PA 1 and save up ahead. Hit the switch and go down the
elevator.
West Wing
---------
Head to the Elevator Room.
Elevator Room
-------------
Head to the Factory Entrance.
Factory Entrance
----------------
Head down and go right to the close gate. Fight some baddies then make Double H
clear the gate and head in. Buy some items from the vendor I suggest buying the
boost. Put the fuse in the box. Now you have roughly 4:30 min to take Double H
back to Iris. Hop in the hovercraft and head straight in to grab the fallen
pearl.
Pearl 13 - Reaper
-----------------
Grab the pearl and head out to the Hillys.
Hillys
------
Shoot the flying guard, avoid the things floating on the water and head into the
Main Canal.
Main Canal
----------
Head into the Pedestrian District.
Pedestrian District
-------------------
Go straight to the Akuda Bar.
Iris Den
--------
Go into the Iris Den. After the cutscene head into the open room with the pearls.
Pearl 14-18 - Hillyans' Donations (Collected from Iris)
-----------------------------------------------------
Take the pearl on the display. You get 5 pearls here.
Iris Den cont.
--------------
Now head outside of the bar.
Pedestrian District
-------------------
Now you can open the door on the right where the protester is. Use the triangle
key to open. Before heading in go to the fountain square and stock up on items.
Also theres another pearl you can buy from Nouri.
Pearl 19 - Bought from Nouri
----------------------------
Pay 3000 for the pearl.
Pedestrian District cont.
-------------------------
Head over to Ming Tzu's and buy another pearl, also theres another Mdisk to pick
up at the back room (Iris 513).
Pearl 20 - Bought from Ming-Tzu
------------------------------
Pay 3999 for the pearl.
Pedestrian District cont.
-------------------------
Head back to the door near Akuda Bar.
Alpha Sections UND. Quarters
----------------------------
Kick the box for some materia and push the big crate to the right and crouch in.
Head in and crouch at the beams. Jump down and grab the ledge to see below you.
When the red beams disappear unhook yourself to get down. When you get to the
rotating beams wait for the second one to pass then crouch over the blue beams
and move to the other side. Hide behind the box things. Next part walk along
the wall to get down to the next section. Wall along the wall and a red beam
will follow you. Just keep away to avoid it and wait for the other beams to
disappear and move along. This part wait for the beam to be near you then quickly
jump down and hang on the ledge. Do this for the rest to. When your at the last
ledge jump down to be on top where the 2 guards are below. Head right where the
blue beams are, crouch to get in. When your down wait for the guards to be away
and crouch walk over to the box with the triangle symbol. Follow right behind
the guard and climb up into the vent. Move to the other side of the vent where
the broken glass is and shoot a disk at the switch. Then go back to the other
opening in the vent and shoot a disk to deactivate the beams.
Pearl 21-23 - Taken Back From The Alpha Sections
------------------------------------------------
Grab the pearls. 3 of them here.
Alpha Sections UND. Quarters cont.
----------------------------------
Grab the materia and head to the next part. Wait for the guard to be facing
away from you and follow behind him. Hit the switch but you cant wait for the
guard because the door will shut again after a few seconds so kick the guard
then quickly run to the door. Next part hide behind the box on the left and
the elevator will go up. When you pass the first guard just hide in the back
box. When your up follow the guard then jump up the boxes to the fence. You'll
meet up with Double H again grab the K-Bups on the crate and deactivate the
switch. All done.
Pedestrian District
-------------------
Head outside your done here for now.
Main Canal
----------
Head over to Mammago Garage.
Mammago Garage
--------------
Go buy the Jump Kit to jump over the barriers to get to the slaughterhouse.
Buy some repairs to, you'll be needing them. If you have enough buy the
Meca-Impulser to. Now head to the Slaughterhouse (view the map).
Slaughterhouse Races 3 and 4
---------------------------
Head to track 3 to find the hidden passage to the Slaughterhouse. It's on
the left hand side guarded by 3 beams. Jump over them to get in.
Slaughterhouse Road
-------------------
Jump the gaps by going full speed and jump. Watch out for the mechanicle spiders
around here they shoot lasers downward so get out of the way. Shoot the boxes for
materia along the way. At the last jump at the end use a boost.
Slaughterhouse Quarter
----------------------
When you drop down to the water take a picture of the snake that is swimming
around (Anguilla Bifida). To get to the next area drag a crate that are floating
on the water and take it to the cave. Hit the third red robot with it to destroy
it and head in. Go all the way up and turn, destroy the mines with your gun and
dock on the right. At the vendor you can buy a set of pods which restores all
health to the hovercraft. Then head on up and get the materia and save. Fight
some DomZ here afterwards push the big gates to each side. Head back to your
hovercraft and jump over the rocks to get into the area you opened.
Exterior Moats
--------------
Get past the lasers into the next area. Kill the mines so you won't get hit.
The fans will try to push you back down use your jet to get over. Once your
over get to the next area pass the mines. Next area head right and find the
W symboled tunnel and go up to find a box. Kill the red robots with them.
Kill the mines and go on through.
Slaughterhouse Entrance
-----------------------
Take a picture of the squid looking thing on the left (Trilobites Saltans).
Dock and take a picture of the frogs (Bufo Erectus). Hit the switch at the
booth with a disk and get in. Take a picture of the code behind next to the
gate and send it away.
Surveillance Room
-----------------
Head up and walk along the crates then jump up. You'll face a flying robot
just hit it's arrows to kill it. Buy some items if you need to. Take a picture
of the worm things on the ground next to the laser beams (Macropodia Omnivora).
You've finish another roll. Here's a recap:
Pearl 24 - Science Center: Film of Animals 5
--------------------------------------------
Fish - Koi Kumonryu
Vorax - Vorax Nocturnus
Rat - Rattus Giganteus
Reaper - Cyclopeus Palustris
Flower - Aedes Raymanis
DomZ - Sarcophagus DomZii
White Rat - Rattus Albus
Little insects - Blabera Gregaria
Surveillance Room cont.
-----------------------
Enter the other room where the robot flyer was standing.
Trolley Entrance
----------------
Take a picture of the map on the wall.
Surveillance Room cont.
-----------------------
Head over to the save pass the lasers. Get back to the other side and shoot
a disk to the switch on the other side (behind the moving bolt) to open the gate.
Quickly jump down from the crates and get into the hover and dock on the other
side. Walk up and get back to the save area. Now jump on top of the 01-symboled
silo. When your at the end jump on top of the gate. Make Double H press the
switch then jump on the left and head into the Trolley Entrance.
Trolley Entrance
----------------
Head down and hit the robot into the electric beam. Go in and grab the pods and
Meca-Impulser in the box. Jump up next to the pipes and go get Double H in the
Surveillance Room.
Surveillance Room
-----------------
Let Double H come to you and get back into the Trolley.
Trolley Entrance
----------------
Now you can push the box that you couldn't before. Push it to the left and jump
up. Get Double H to crash the gate and go in. Now you can attack the guards that
you couldn't before. Use Double H's head charge to break the shield then just
attack. Afterwards take a picture of the bubble thing (Timorea Saponifera).
To make it leave the boxes shoot a disk at it. Then when it's running snap a
picture. Get in the trolley.
Central Hall
------------
Buy some items then at the 35-symboled switch let Double H press the button
while you take a picture of the amoeba (Amoeba Saltans) that jumps up.
Pearl 25 - Taken Back From The Alpha Sections
---------------------------------------------
Head into the electric beam room and fight some baddies. Hit the robots into
the electric beams (3 beams) to destroy them after you finish theres a pearl
to get next to the save.
Central Hall cont.
------------------
Give Double H a Triangle card (in menu) and open the door at the same time.
Get Double H to open the switches passed the lasers. Quickly get over to the
rest of the beams into the next area. Kill the 2 guards and take a picture of
the machine outside the window. Kick open the lockers for items and grab those
materias. Head back to Surviellance Room.
Surveillance Room
-----------------
Now jump on top of the 01-symboled silo. When your at the end jump on top of
the gate. Make Double H press the switch then move across the gate to the other
side and jump up.
Ventillation
------------
Kill the rats and grab the Set of Pods on the pipes pass the flames. Shoot a
disk at the switch and take a picture of the red creature (Ignis Ignifera).
Head back.
Surveillance Room
-----------------
Head back to your hovercraft and move on up. Head left.
Interior Moats
--------------
Head all the way to the other side, kill the red robot things with the box
and go in. Make your way through the mines quickly because they reappear
quick. Dock, buy some items and head to East Wing.
East Wing
---------
Bust the gate open and go left to go to the next side. To get to the save
machine let Double H head charge the lightning bolt symboled box. Quickly
get over and save. Head charge again to get out. Jump up the vent by the
blue beams and kick it open. Shoot a disk at the switch by the guard and
quickly run over because the door will shut down shortly. In the next area
grab the items next to the 35 symbol on the wall by the exit. In the next
area with the 3 guards wait for them to be looking away and move across to
the next section on the right. Head right to grab the fuse down below. Push
the box onto the elevator. Kick the box and grab the fuse immediately.
Jump up the box to get up. Now go up the blue portal for a pearl.
Pearl 26 - Taken Back From The Alpha Sections
---------------------------------------------
Kill the guards and go to the right side for a pearl. Theres a save here also.
East Wing cont.
---------------
Head pass the pearl and deactivate the beam. Put the fuse back in the box.
Crouch to get in the opened area. Now get over to the crate moving machine and
hook on a box to get to the next area. Crouch left and get the items and materia.
Head back and press the switch to disable the red lasers. Head into the W-symboled
door and turn left. Kick the box to shortly disable the electric beam and get
over. You'll meet up with Double H here. Grab the materias and save. Shoot disks
at the mines on the ground to destroy. Kill some enemys here and climb up to the
electric beam. Get Double H to press the button then jump up. Get pass the 3
guards by walking behind the walking guard, stay on the left.
Central Hall
------------
Grab the materia and save. In the next section shoot a disk at the guard to make
him fall. Use your triangle key and get in. More materia and a vending machine up
ahead. Shoot another disk at a guard to get through. Use the triangle key again.
In the next area theres 2 guards so go attack them both. Afterwards roll to get
the fuse and take a picture of the DomZ across. Head back and put the fuse in
the box and press the switch. Grab the materias on the left and press another
triangle switch to get through. Then press the square switch to get to the East
Wing.
East Wing
---------
Head back to the hovercraft.
Interior Moats
--------------
Now head to the upper area on top to find another vent to crawl in. To get up
there use your jet to get on top and dock.
North Wing
----------
Save on the right and head left and walk along the pipes. Shoot a disk at
the switch across the guard to get the platform to you. Hit the switch again
and roll and crouch to get pass the electric beams. In the next area it's
heavily guarded so hide behind the structure on the right and wait til it's
safe to pass. Hide under the fog. You have to hide behind the second guard
then when the third is looking away move on to the next area. The next part
here you have to kick the box then run over to get the fuse pass the beams.
Put the fuse in and get to the next area. Here hit the robots into each
electric beam. Go left into the hole for a PA 1 and boost. Kill the guards
and avoid the search light. Head back. Head right to get a pearl. Kill the
mines on the floor and go through.
Pearl 27 - Taken Back From The Alpha Sections
---------------------------------------------
Four guards are here so follow the first walking guard all the way to the
hole straight ahead. Get the pearl and starkos and deactivate the beam.
North Wing cont.
----------------
Now you can shoot disk at the guards from the hole. Kill the 4 and head to
the left. Head to the door on the right. On the left theres a save machine
and some materia. Push the crate to uncover a hole on the wall. Crouch in
and kill the mines on the floor then get back. Now kick the box next to the
blue beams and quickly crouch into the hole and grab the fuse. Now get back
to the other side of the hole and head left to the elevator. The next area
is guarded so crouch along the bricks and get to the door behind the guard.
Walk up the ramp without touching the mines. Grab the stuff and get back down
the ramp and head to the other door. Crouch along side the brick til you see
a switch over there. Shoot it and the platform will move to you. When the guard
is looking away get on the platform and shoot the switch again. Crouch to avoid
the electric beam. Kill the guard and move ahead. More guards here you can fight
them or just hide and get over. Put the fuse in the box and crouch in. You'll
meet up with Double H here, also theres a save machine. Now head to Central Hall.
Central Hall
------------
Take a picture of the moving crates and send to Iris. Fight the guards if
you want some materias. Head back.
North Wing
----------
Press the switch to deactivate the beams and head back to the hovercraft.
Interior Moats
--------------
Now that you have the code head back to Slaughterhouse Entrance.
Surveillance Room
-----------------
Head straight and to the right and shoot down the fence and get over to the
Slaughterhouse Entrance on the left.
Slaughterhouse Entrance
----------------------
Dock and type the code in to get into Exterior Moats.
Exterior Moats
--------------
Exit to the left to get back to Slaughterhouse Races 3 and 4.
Slaughterhouse Races 3 and 4
----------------------------
Head right to exit.
Hillys
------
You should recieve an email from Francis to invite you to play for a pearl.
Go over and challenge him.
Pearl 28 - DomZ Sea Serpent
---------------------------
After you read the email another DomZ Sea Serpent will attack you. This
time he can fly in the air so use your charger to attack him. Also take
a picture of it (Teratosaurus Imperator). Afterwards head to the Akuda Bar.
Akuda Bar
---------
Go challenge Francis.
Pearl 29 - Victory in the Disk Game
-----------------------------------
Save before playing. This time around he's a little tougher but not that
tough. If you lose just reload the game and try again.
Pearl 30 - Rufus' Booty
-----------------------
To open Door 2 upstairs look at the newspaper that the shark Rufus at the
table is reading. Type that code in at the door. Theres a pearl inside the
locker.
Akuda Bar cont.
---------------
Head to the Iris Den.
Iris Den
--------
After the cutscene go grab those pearls.
Pearl 31-42 - Taken Back From The Alpha Sections
------------------------------------------------
Grab 12 pearls here in the Iris Den room.
Iris Den cont.
--------------
Head outside.
Pedestrian District
-------------------
Head over to Ming-Tzu's.
Ming-Tzu's Shop
---------------
Go buy the pearl.
Pearl 43 - Bought from Ming-Tzu
-------------------------------
Pay 3999 for the pearl.
Ming-Tzu's Shop cont.
---------------------
Go grab another Mdisk in the back (Iris 514). It's on the right wall.
Pedestrian District
-------------------
Now with the new star key that the governor gave you you can now deactivate
the beams at the fountain square to enter Alpha Sections HQ.
Alpha Sections HQ
-----------------
Get in the elevator and let Double H press the button. Crouch and walk along
the wall and jump up to the above part when the guard is walking away. Now
follow right behind the guard and hide at the wall to the right. When he
passes you quickly jump and go right and hook on the wall. Don't jump up
yet until the guard is looking away. When it's safe then go up and crouch
next to the garbage can. When it's clear then crouch over to the pipes. When
it's safe head over to the left and jump up. Jump over the buildings til you
see 2 guards. Wait til the guard is looking away then jump and hook. When it's
safe crouch on over to the next area. Jump up the garbage can and hook up but
don't be seen at the window! When the guard at the window is away then wall
walk along. When you get to the opening of the room crouch over to the switch
on the right and get in. It's ok if you get caught here you won't have to start
over.
East District
-------------
Go save.
Pearl 44-53 - Taken Back From The Alpha Sections
------------------------------------------------
Grab the pearls here. Theres 10 of them.
East District
-------------
Press the square switch to get to the next area. Forward roll over the flames.
Make sure your fully healed for this next section. When your roll over the flames
the guards will spot you along with General Kehck. Don't fight just run back. Keep
running, roll over the flames and at the stop turn left. Run straight and don't
stop or you will be shot at. After the slow motion part keep running and turn
right. Head to Double H up ahead. Forward roll when the pipes get in your way.
Pedestrian District
-------------------
Leave here and go back to the Hangar to look for some clues about Pey'j's shoes.
Hangar
------
View his shoes in the S-A-C menu. Rotate his shoes to see the codes at the
bottom. Type one in the hangar and the other in the room at the lighthouse
upstairs. Before heading back to the hangar go take a picture of that running
otter on top of the lighthouse (Lutra Erecta). I've forgot to get it earlier
on in the game. Make sure the forcefield is on. Get back to the Hangar and
press the red button on the computer screen to reveal the Beluga. Head over
and grab the MDisk on the desk (Beluga Check-Up). Grab the other items too
on the table. Read the contents of the disk at the workshop. You'll see that
your missing another Flight Stabilizer and a Stellar Motor. Head over to
Mammago's.
Mammago Garage
--------------
Go buy a Flight Stabilizer. Head back to the Lighthouse and you see that
something happened to it.
The Lighthouse
--------------
Head upstairs for a cutscene. Afterwards type the code in the computer and
head outside. You will fight 3 flyers here, after that get back to the Hangar.
Hangar
------
Put the 2 stabilizers in the boxes on the Beluga. Now it's operational. Head
outside.
Hillys
------
Put the hovercraft on the Beluga.
Pearl 54 - DomZ Sea Serpent
---------------------------
Another serpent fight after the hovercraft is on. Fly around and kill it as
usual. This time it shoots these energy beams at you so avoid them.
Hillys cont.
------------
Now you have to find 30 more pearls to buy the Steller Engine to get to space.
I've missed a couple of pearls so lets go get them. A good place to start is
in Transit (the door next to Ming-Tzu's shop).
Transit
-------
Push the locker to the left and then kick it for a Set of Pods.
Pearl 55 - Taken Back From The Alpha Sections
---------------------------------------------
When you get to the conveyors just work your way through. Crouch for the
high beams and roll for the low ones. Watch out for the crates and you'll
be fine.
Pedestrian District
-------------------
Head back to the begining of this area to find a gated door (by the Hillys
soldiers). Get Double H to charge the door and get in.
Alpha Sections Warehouse
------------------------
You can fight the guard at the begining. At the other area you can't. Theres
2 search lights and 1 guard. Hide behind the boxes and move when it's safe to.
Kick the guard and head to the next area.
Pearl 56 - Alpha Sections HQ
----------------------------
This part here you have to stand on the arrow which opens the door for a few
seconds so wait for the beam to be away then stand, run, then crouch when the
beam comes to you, run again and roll into the next part which contains the
pearl.
Pearl 57-58 - Alpha Sections HQ
-------------------------------
Do the same thing like Pearl 56 but this time theres 2 rotating beams. 2
pearls here.
Alpha Sections Warehouse cont.
------------------------------
Now you going to be chased like before so keep running. When you get to the
circle part get pass the 2 guards and cross over the bridge. Jump up the boxes
to exit.
Pedestrian District
-------------------
Now go racing for some more pearls!
Races 1 and 2
-------------
Head to Race 1 then 2.
Pearl 59 - Race 1 Victory
-------------------------
Pretty easy just shoot the other racers and get 1st place for the pearl.
Pearl 60 - Race 2 Victory
-------------------------
Same thing. I would use some boost here to make sure you stay in first.
Hillys
------
Get on the Beluga and head over near the Black Isle area and take a picture
of the whale (Megaptera Purpurea). He jumps up from the water. Another creature
on top of the Factory to take a picture of (Manta Cyanea). It's flying around
the black building thing. Congrats! You should now finish another roll of film.
Here's a recap:
Pearl 61 - Science Center: Film of Animals 6
--------------------------------------------
Green spiders - Arachnis Viridis
Water snake - Anguilla Bifida
Squid - Trilobites Saltans
Frogs - Bufo Erectus
Worms - Macropodia Omnivora
Bubble thing - Timorea Saponifera
Amoeba - Amoeba Saltans
Red creature - Ignis Ignifera
Hillys cont.
------------
Fly over to your home area near the windmills theres another flying manta ray
to take a picture of (Manta Magnificens). Head over to Vorax's Lair for some
more pearls. It's located near Mammago's passed the sand.
Vorax's Lair
------------
Grab the PA 1 and boosts and save. Get the fence open and head in. You see
that some Crochax is flying with a pearl. Head left and fight some crabs.
Knock a crab into the bridge to bring it down. Fight some more jellyfish
things here. Shoot the bouncy things to knock down the bridges. Head left
and you see the crochax with the pearl. Throw another bubble thing over to
the bridge. Now head back and make your way over to the pearl. Hit the crystals
for some materia. Grab the materia crystals on the walls on the way out.
Pearl 62 - Pearl Crochax
------------------------
Kill the crochax and the pearl is yours.
Hillys
------
Head to Looters' Cavern 3 behind Mammago for another pearl.
Looters' Cavern 3
-----------------
Look for the little island behind Mammago.
Pearl 63 - Looters' Booty
-------------------------
To get this pearl just chase the cop car and get pass the doors he shuts.
If the door shuts on you then you have to start over and you'll lose more
money. At the last parts use some boosts so you wont be too far behind.
When your at the end shoot the car and you got the pearl.
Hillys
------
Now from here go straight along the ocean to the other island across. On the
way take a picture of the whale (Megaptera Borealis).
Looters' Cavern 4
-----------------
Look for the little island across the ocean from Looters' Cavern 3.
Pearl 64 - Looters' Booty
-------------------------
Same concept this time theres mines so watch out. Use your boost if you
get behind a little bit. At the end kill the cop car and grab the pearl.
Hillys
------
Head to Slaughterhouse Races 3 and 4 for some more pearls.
Slaughterhouse Races 3 and 4
----------------------------
Head to Race 3 then 4.
Pearl 65 - Race 3 Victory
-------------------------
Get 1st place for the pearl. Shoot the other cars and use your boost. At the
last ramp before the finish line use a boost to launch over the pipes to
gain alot of distance, an easy way to victory.
Pearl 66 - Race 4 Victory
-------------------------
Same story here too, use boost and shoot the others.
Hillys
------
Now head to Looters' Cavern 2.
Looters' Cavern 2
-----------------
Located at the right of the city entrance. Go in to the gate.
Pearl 67 - Looters' Booty
-------------------------
Follow the cop, kill the cop, get the pearl.
Hillys
------
Now head to Looters' Cavern 1.
Looters' Cavern 1
-----------------
Located in front of Mammago. In the sand area.
Pearl 68 - Looters' Booty
-------------------------
Follow the cop, kill the cop, get the pearl.
Hillys
------
Head over to Alpha Sections UND. Quarters which is located across the Black
Isle ocean.
Alpha Sections UND. Quarters
----------------------------
When you open the door you'll see a Crochax flying away with a pearl. Next
room hit the robot into the electric beams. Press the switch for another
robot and clear the other beam. Head right and hit the robots to clear
all the beams. Grab the items in the box to. Use the slow motion attack to
clear the last beam to the Crochax.
Pearl 69-71 - Taken Back From The Alpha Sections
------------------------------------------------
Kill the 3 Crochax for the pearls. 3 pearls here.
Hillys
------
Head to Volcano's Treasure which is located on top of Black Isle.
Volcano's Treasure
------------------
After docking head right and get the items in the box. Take a picture of the
Aurelia Magnificens on the wall. Head in and jump up then turn to the left to
get over the closed bridge. Knock the bridge down by hitting the bouncy thing
at it.
Pearl 72-81 - Volcano Crochax
-----------------------------
Now head over to the Crochax's and get the pearls from them. 10 of them here.
Volcano's Treasure cont.
------------------------
Hit the other bridge to get over to the next area with even more Crochax's
holding pearls.
Pearl 82-86 - Volcano Crochax
-----------------------------
Kill the Crochax's for the pearls. 5 of them here.
Hillys
------
Head to Main Canal for another pearl. I missed this one early on so go get it.
Pearl 87 - Taken Back From The Alpha Sections
---------------------------------------------
View the map and look at the red lines, head over and jump to get in. Inside
theres a single crate with a pearl inside.
Main Canal
----------
Head over to Pedestrian District. I forgot to grab a pearl at the Shed.
Pedestrian District
-------------------
Head over to the shed above Nouri's market.
Shed
----
Find the computer on the left.
Pearl 88 - Taken Back From The Alpha Sections
---------------------------------------------
View the Alpha Section's ticket in the S-A-C to find the code and type it
in.
Congrats you now got all 88 pearls! You will recieve a Mdisk from Issam that
contains a game (Pearl Game).
Hillys
------
Now that you have all the pearls go buy the Steller Motor. Head back to
Mammago.
Mammago Garage
--------------
Buy the Steller Motor in the back of the shop. Stock up on K-Bups and
Meca-Impulsers. Head outside when ready.
Hillys
------
To get to Space fly all the way up and press the use key.
Space
-----
For your final picture take a picture of the flying whale (Megaptera Anaerobia).
You must destroy the crystal around it first with your charger. Congrats you've
finish your final roll of film. You will recieve another MDisk (Animal Species).
Here's a recap:
DomZ Sea Serpent - Teratosaurus Imperator
Otter - Lutra Erecta
Whales - Megaptera Purpurea, Megaptera Borealis
Flying Manta Rays - Manta Cyanea, Manta Magnificens
Aurelia - Aurelia Magnificens
Space whale - Megaptera Anaerobia
Space cont.
-----------
Use your compass to get to the Moon. Watch out for the flying objects they
cause big damage on the ship.
Selene
------
Fly inside the transmitter hole (where the blue beams are at).
Transmitter Entrance
--------------------
Buy the PA 1 and the K-Bups from the vending machine. Take a picture of
the map next to the vending machine and save. Head to the switch by the
Beluga and jump up then jump to the right then to the left. Press the
switch to hook on the box then press the button to get over. Now your on
top of the Beluga. Shoot the switch at the other side with your Gyrodisk
to make the crate come to you. Now quickly shoot another disk at it and
hook on. Turn the wheel at the right near the light to make a path for
Double H. You realize that you need 3 people to open this area so head
back and go to the other room. Step on the buttons to get to DomZ Base.
DomZ Base
---------
Go straight up and turn left and take the Mirror. Put it on the right side
to make a pillar rise. Now turn the pillar that the light is coming from
to the left until it makes contact with the new pillar. Then turn the new
pillar all the way left until you make contact with the purple crystal by
the elevator. Grab the mirror over there and then turn the new pillar and
face it straight to open the next area. Put the mirror in it's place again
and turn it right to grab the materia then turn it left to the next area.
In this area you have to shoot the "ears" with the Gyrodisk and make all
3 pillars light up and the crystal on top of the entrance to. If done
right the light will beam to the next area.
Cloister
--------
Remember YOU CANNOT GO BACK TO HILLYS after you free Pey'j so make sure
you have all the Pearls and/or taken all the animal pictures and that your
stocked up on K-Bups, Meca-Impulsers, and Repairs.
Now head over to the room and you'll see Pey'j is imprisoned here. You
have to activate all the purple crystals with the beam. Start by lighting
the outer 7 crystals. Keep turning them til you have all 7 outer sides
complete. This will knock down the outer wall so you can get in. Now
from the pillar that had the first light turn it to the left until you
make a full star shape. This will knock down the next wall. Now with that
same pillar keep turning it til you make another full star. When you make
the star get Double H to charge the imprisoned cage. After the cutscene
go save in the next room. Walk along the wall at the left to get over. Head
up the portal. Go right where the guards are and fight them. Collect the
materia and go down the portal. Head right to find the next area.
The Great Crypt
---------------
Head down the portals til you get to the green one. When you see General Kehck
talking to the DomZ take a picture of it and send to Iris. Head back to the
Transmitter.
DomZ Base
---------
Now that Pey'j is alive and well you can now get to the other opening that
needed three people to open.
Transmitter Entrance
--------------------
Step on the 3 buttons to get in. Avoid the gun and get on the shuttle on
the right.
Radio Transmitter Room
----------------------
Take a picture of the code on the computer console and send to Iris. After
the cutscene quickly get back to the Beluga before it's too late.
Selene
------
When your attached to the Generals ship use your charger to take out the
sections to free yourself from the tractor beam. Now he will use laser
beams at you, steer out of the way when he does. Use your charge at the core
where the beam is shooting from to destroy it. Now you have to manuever into
and around to destroy the red beams sections. You can fly under too to get a
shot of the red cores. Now avoid the little satelites he throws at you and
destroy the red cores again. Now avoid the electricity from the back and
destroy the cores again. Keep repeating the same patterns and it will be down.
When he uses lasers, satellites, and the core laser quickly shoot the core
laser and he's done for. When its crashes you can use the hovercraft to get
inside. Guide the mines into the red robot barrier and then dock inside where
the flames is and save. Kill the guards and go up the blue portal. Press the
switch to free the Beluga. Get back on the Beluga and head to the forcefield.
Now for some Star Wars action! You'll be attacked by some ships so fly around
and kill the ships with your charger. After a few ships are down some
reinforcements will come to aid you. Now go land the Beluga on the landing
platform and go save. Go down the elevator to face the priest.
The Great Crypt
---------------
When the boss fight begins kill the DomZ Sarcophagus' then shoot disks at the
3 eye monster to stop his laser beam attacks. Now some Pey'j clones will be to
attack. Use them to knockdown the materia barrier that the priest has put up.
Once it's down use your slow motion attack to throw the clones into the priest
for some damage. Now the three eye monster wil begin to attack you. Hit it before
he has a chance to attack you. Each hit the monster will move to another area.
He does a lot of damage if you get hit so be careful. If you get knock down from
a hit make sure you dodge when you get up or you'll get hit again. After this part
is done then you will fight some Double H clones. There easy just one hit for these
to die and kill the Sarcophagus'. Watch out for the priest green attacks. Now a
cutscene will begin. Afterwards your controls will be backwards. So turning to the
right will make you go left and so on. If your playing the PC version then turn
your keyboard upside down (dirty trick I know). Now attack the 3 eye monster again
like before. Attack his eye to kill it for good.
Congrats you've completed the game! Watch the whole credits to see the "full"
ending.
..-------------------------------------------------------------------------..
..------------------------6-Animal List and Location-----------------------..
The Lighthouse
--------------
Flys - Adalia Octopunctata, Musco Saprophagia
Friends - Homo Sapien, Capra Sapein, Canis Canis
Seagulls - Larus Albus
Armadillo - Priodontes Campestris
Lucioles - Lampyris Campestris
Otter - Lutra Erecta
Hangar
------
Dipnois - Dipneustes Trilineatus
Pey'j Workshop
--------------
Pey'j - Sus Sapiens
Hillys
------
Blue scorpion fish - Rascax Caeruleus
DomZ Sea Serpent - Teratosaurus Imperator
Whales - Megaptera Purpurea, Megaptera Borealis
Flying Manta Rays - Manta Cyanea, Manta Magnificens
Mammago
-------
Issam - Rhinoceros Sapiens
Black Isle
----------
Walkers - Astacus Erectus
Worm - Papilio Pilosus
Ancient Mine
------------
Bouncy thing - Lycoperdon Fugiferus
Purple thing on wall - Anemonia Mutabilis
Crochax - Crochax Velox
Amoeba - Amoeba Polypodia
Planaires - Planaria Rupestris
Secondary Shaft (Ancient Mine)
------------------------------
Enemys - Cyanea Urtica, Pelagia Pachydermis
Things on the wall - Alicia Splendens
Green stuff on the ground - Spongus Gluanteus
Snail - Helix Rupestris
Main Shaft (Ancient Mine)
-------------------------
Enemy - Palinurus Rupestris
Fishes - Nautilus Fluoreus
Pterolimax - Pterolimax Gigantea
Pedestrian District
-------------------
Guy behind counter - Aquilus Sapiens
Walrus - Walrus Sapiens
Akuda Bar (Pedestrian District)
-------------------------------
Mo - Taurus Sapiens
Francis - Carcharodon Sapiens
Iris Den (Pedestrian District)
------------------------------
Mei - Felis Sapiens
Ming-Tzu's Shop (Pedestrian District)
-------------------------------------
Fish - Koi Kumonryu
Factory Entrance
----------------
Vorax - Vorax Nocturnus
Elevator Room (Factory)
-----------------------
Rat - Rattus Giganteus
Laboratory (Factory)
--------------------
Flower - Aedes Raymanis
Elevator Room (Factory)
-----------------------
Reaper - Cyclopeus Palustris
Upper Hall (Factory)
--------------------
DomZ - Sarcophagus DomZii
X-Ray Verification (Factory)
----------------------------
White Rat - Rattus Albus
Closet (Factory)
----------------
Little insects - Blabera Gregaria
Nutripils Vat (Factory)
-----------------------
Green spider - Arachnis Viridis
Slaughterhouse Quarter (Slaughterhouse)
---------------------------------------
Water snake - Anguilla Bifida
Slaughterhouse Entrance (Slaughterhouse)
----------------------------------------
Squid - Trilobites Saltans
Frogs - Bufo Erectus
Surveillance Room (Slaughterhouse)
----------------------------------
Worms - Macropodia Omnivora
Trolley Entrance (Slaughterhouse)
---------------------------------
Bubble thing - Timorea Saponifera
Central Hall (Slaughterhouse)
-----------------------------
Amoeba - Amoeba Saltans
Ventillation (Slaughterhouse)
-----------------------------
Red creature - Ignis Ignifera
Volcano's Treasure
------------------
Aurelia - Aurelia Magnificens
Space
-----
Space whale - Megaptera Anaerobia
..-------------------------------------------------------------------------..
..------------------------------7-Pearl List-------------------------------..
From the order of the Pearl screen.
Pearl 1 - DomZ Lighthouse Monster
Pearl 2 - DomZ Sea Serpent
Pearl 3 - Looters' Booty
Pearl 4 - Science Center: Film of Animals 2
Pearl 5 - Victory in the Disk Game
Pearl 6 - Rufus' Booty
Pearl 7 - Science Center: Film of Animals 3
Pearl 8 - Race 1 Victory
Pearl 9 - Race 2 Victory
Pearl 10 - DomZ Pterolimax
Pearl 11 - Science Center: Film of Animals 4
Pearl 12 - Pearl Crochax
Pearl 13 - Taken Back From The Alpha Sections
Pearl 14 - Bought from Nouri
Pearl 15 - Bought from Ming Tzu
Pearl 16 - Taken Back From The Alpha Sections
Pearl 17 - Looters' Booty
Pearl 18 - Science Center: Film of Animals 5
Pearl 19 - Taken Back From The Alpha Sections
Pearl 20 - DomZ Robot at the Factory
Pearl 21 - DomZ Torture Machine
Pearl 22 - Reaper
Pearl 23-27 - Hillyans' Donations (Collected from Iris)
Pearl 28 - Science Center: Film of Animals 6
Pearl 29-41 - Taken Back From The Alpha Sections
Pearl 42-44 - Alpha Sections HQ
Pearl 45 - Victory in the Disk Game
Pearl 46 - Bought from Nouri
Pearl 47 - Bought from Ming Tzu
Pearl 48 - Taken Back From The Alpha Sections
Pearl 49 - Looters' Booty
Pearl 50 - DomZ Sea Serpent
Pearl 51 - Looters' Booty
Pearl 52 - Taken Back From The Alpha Sections
Pearl 53-64 - Hillyans' Donations (Collected from Iris)
Pearl 65 - Taken Back From The Alpha Sections
Pearl 66 - Bought from Ming Tzu
Pearl 67-70 - Taken Back From The Alpha Sections
Pearl 71 - Race 3 Victory
Pearl 72 - Race 4 Victory
Pearl 73 - DomZ Sea Serpent
Pearl 74-88 - Volcano Crochax
..-------------------------------------------------------------------------..
..-------------------------------------------------------------------------..
Copyright 2003 MJ ([email protected])
This FAQ was created by MJ. It may freely be saved to your hard
drive, or printed, if it is not used for monetary transactions. You may post
it on a Website if you e-mail me first to inform me of this, no changes are
made, and that I am given credit for this FAQ. I reserve the right to
require any website hosting this work to remove it.
2003 Ubi Soft Entertainment. All Rights Reserved. Beyond Good & Evil, Ubi Soft,
and the Ubi Soft logo are trademarks of Ubi Soft Entertainment.
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