A N V I L O F D O W N
You will need any hex editor to perform these cheats. With editor load
Anvil of Down savegame file (saveXX.dat). Savegame file length changes during game.
Hero record always starts at 19475 (4C13h).
For example:
1. Open 'save00.dat'
2. Go to 19475 (4C13h)
3. Hero record start here
You can play 1 hero in game, but you can select from 5 differennt characters.
HERO STA STA AGI POW
===========================================
Ianmyrth 3 4 5 8
Foxwen 3 7 7 2
Brice 8 7 4 1
Nalu 8 5 6 1
Daganoth 5 5 5 5
HERO RECORD:
============
Offs Name Type Description
=======================================================================
+00
+04 XPos LONG
+08 YPos LONG
+38 Energy WORD
+3A Max Energy WORD
+3C Mana WORD
+3E Max Mana WORD
+40 Map BYTE
+41 SubMap BYTE
+44 Strength WORD
+46 Max Strength WORD
+4E Stamina WORD
+50 Max Stamina WORD
+58 Agility WORD
+5A Max Agility WORD
+62 Power WORD
+64 Max Power WORD
+EE cName C16
+FE Spell1 BYTE 1 = spell is active, 0 = no spell
+FF Spell2 BYTE 1 = spell is active, 0 = no spell
+100 Spell3 BYTE 1 = spell is active, 0 = no spell
+101 Spell4 BYTE 1 = spell is active, 0 = no spell
+102 Spell5 BYTE 1 = spell is active, 0 = no spell
+103 Spell6 BYTE 1 = spell is active, 0 = no spell
+104 Spell7 BYTE 1 = spell is active, 0 = no spell
+105 Spell8 BYTE 1 = spell is active, 0 = no spell
+106 Spell9 BYTE 1 = spell is active, 0 = no spell
+107 Spell10 BYTE 1 = spell is active, 0 = no spell
+108 Spell11 BYTE 1 = spell is active, 0 = no spell
+109 Spell12 BYTE 1 = spell is active, 0 = no spell
+10A Spell13 BYTE 1 = spell is active, 0 = no spell
+10B Spell14 BYTE 1 = spell is active, 0 = no spell
+10C Spell15 BYTE 1 = spell is active, 0 = no spell
+10D Spell16 BYTE 1 = spell is active, 0 = no spell
+10E Spell17 BYTE 1 = spell is active, 0 = no spell
+10F Spell18 BYTE 1 = spell is active, 0 = no spell
+110 Spell19 BYTE 1 = spell is active, 0 = no spell
+111 Spell20 BYTE 1 = spell is active, 0 = no spell
+112 Spell21 BYTE 1 = spell is active, 0 = no spell
+113 Spell22 BYTE 1 = spell is active, 0 = no spell
+114 Spell23 BYTE 1 = spell is active, 0 = no spell
+115 Spell24 BYTE 1 = spell is active, 0 = no spell
+116 Earth skill BYTE
+117 Wind skill BYTE
+118 Fire skill BYTE
+119 Water skill BYTE
+11A Lighting skill BYTE
+11B Flesh skill BYTE
+11C Void skill BYTE
+11D Hacking skill BYTE
+11E Thrusting skill BYTE
+11F Slashing skill BYTE
+120 Ranged weapons skill BYTE
=======================================================================
SPELL LIST:
===========
Spell Type Cost Discipline
=======================================================================
Iron Fist of Chaos Offensive 90 SPs Earth
Granite Ward of Tempered Defensive 540 SPs Earth
Deadly Spores of Earthen Rot Offensive 344 SPs Earth
Dance Upon the Stones of Wind Defensive 129 SPs Wind
Shrouded Gale Vengeful Winds Offensive 98 SPs Wind
Ghostly Howl of Mortal Anquish Offensive 456 SPs Wind
Unholy Conflagration Offensive 256 SPs Fire
Ash and Cinders Offensive 168 SPs Fire
Fire Haven Defensive 308 SPs Fire
Shackles of Ice Offensive 60 SPs Water
Reflections of the Lake Defensive 196 SPs Water
Vampirie Mist of Innate Weakness Off./Def. 384 SPs Water
Fountain of Scorching Vapors Offensive 320 SPs Water
Laughing Skull of Thunderous Might Offensive 114 SPs Lighting
Roaring Column of Lighting Wild Offensive 240 SPs Lighting
Heavenly Mend of Unseen Artisans Building 68 SPs Lighting
Blessed Weave of Healing Wounds Healing 78 SPs Flesh
Heightened Flesh of Strength and Hale Healing 260 SPs Flesh
Bane's Boiling Blood Offensive 114 SPs Flesh
Strength of Titans Healing 310 SPs Flesh
Rage of Fallen Heroes Defensive 390 SPs Flesh
The Ritual of Unmaking Offensive 600 SPs Void
The Dark Cloak of Shadows Defensive 160 SPs Void
Soul Link Defensive 306 SPs Void
=======================================================================
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WITH NEW WORLD COMPUTING OR ANY OF ITS AFFILIATES OR PARENT COMPANIES.
USE THIS AT YOUR OWN RISK.
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