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        The Legend of Zelda: Ocarina of Time Guide (Version 2.2)
                        By PiKa085 (Devin Morgan)
                         (Last Updated 12/14/98)

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Table of Contents

1. What's New?
2. Link's Moves/ Controller Configuration
3. The Subscreens
4. Link's Inventory
5. Kokiri Forest and the Great Deku Tree
6. Hyrule Field, Market, Hyrule Castle, and Lon Lon Ranch
7. Kakariko Village, Lost Woods, Death Mountain, Goron City, and 
Dodongo's Cavern
8. Zora's River, Zora's Domain, Lake Hylia, and Inside Jabu-Jabu
9. Temple of Time, Graveyard, and Forest Temple
10. Death Mountain Crater and Fire Temple
11. Ice Cavern and Water Temple 
12. Kakariko Well and Shadow Temple
13. Gerudo Fortress, Gerudo Training Complex, and Haunted Wasteland
14. Spirit Temple (Young and Adult Link!) 
15. Ganon's Castle
16. Locations of the Pieces of Heart
17. Locations of the 7 Cuccos in Kakariko Village
18. The Happy Mask Shop
19. Secrets

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1. What's New?

          Version 2.2- This guide is almost finished! I added Ganon's 
Castle in this version, but it doesn't come close to saying that I'm 
DONE! I'm going to add some new sections to this guide and submit my 
.GIF for this version! 

          Version 2.1- I added the last couple sections of the game! 
Look for some special info coming to this guide soon. Also, with 
Version 2.2's update, you should see my second .GIF file, which will 
help you get through the room in the Ice section of Ganon's Castle!

          Version 2.0- I added the Spirit Temple stuff, plus I'm 
starting to make .GIF files which will help you get through a few of 
the confusing sections of Zelda 64! The first one, to be released with 
THIS version is going to show how to get through Gerudo Fortress and 
free the carpenters. Stay tuned for more news on the .GIFs! 
           
          Version 1.9- I added the Gerudo Fortress area, and the 
Haunted Wasteland, which leads to the Spirit Temple! Expect to see 
Spirit Temple info coming within the next update or two!
          
          Version 1.8- I added the Water AND Shadow Temples just like I 
promised! Look for new info coming smoothly for the next couple days!

          Version 1.7- I added the Ice Cavern section as well as an 
updated list of Link's Inventory, which includes where you find 
everything! Sorry for the disappointment, but the Water Temple section 
will have to wait for now. E-mail me with any questions on that temple, 
or if you wanna help make a guide for that temple! Since I can't hold 
the guide until I get the stuff on Water Temple, I'll just go around it 
for now! I've also added the Kakariko Well and Shadow Temple section, 
too, but it's also incomplete! I'm gonna work on it all weekend and 
when I update again Sunday, it'll have Water Temple AND Shadow Temple 
there! 

          Version 1.6- Small update tonight, but I finally added the 
list for finding the 7 cuccos that many people requested from me! Look 
for a Water Temple guide in tomorrow's guide. 

          Version 1.5- I added the Fire Temple section and the Death 
Mountain Crater part, too. Mainly, it's just the temple in this version 
because the crater hasn't got anything really important.  

          Version 1.4- I finally added the Forest Temple thanks to 
Zauron's walkthrough and his permission! Look for the Fire Temple to be 
added tomorrow!

          Version 1.3- I added Zora's River, Zora's Domain, Lake Hylia, 
and Inside Jabu-Jabu's Belly. Tomorrow's update will include Forest 
Temple, so stay tuned!

          Version 1.2- I added a whole new section as you saw in the 
TOC above. More updates to come, though!

          Version 1.1- I added the first parts of the game in this 
guide so far. Expect to see more info on this guide updated every day 
for a couple weeks or so!

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2. Link's Moves/ Controller Configuration

          B: Draw your sword (Press again to slice your sword 
sideways.) 
          Z + Up + B: Stab an enemy
          Z + B: Overhead Chop the enemy
          Z + A: Jump attack
          Up + A: Roll attack
          Hold Z, Press Down + A: Back Flip
          Hold Z, Press Left/Right + A: Dodge or sidestep an attack
          Hold B, then release: Spin attack
          R: Hold the shield in front of you
          Z + R: Hold the shield while walking
          C-Up: Switch to a first-person view and look at Navi when she 
calls you
          C-Down, Left, and Right: Assign your weapons to these buttons
          A: The action button; it tells you onscreen when you can dive 
underwater, talk to people, open doors, throw objects, push and pull 
objects, and drop down from cliffs and ladders while hanging. 
          L: Turn on/off your map if you have one
          Z: Change view to directly behind Link, look at a person or 
object, or use Z-Targeting, which lets you aim at monsters in battle. 
To move your aim, press Z repeatedly and to unlock your aim, press Z 
while holding down on the Control Stick. 

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3. The Subscreens

          When you push Start, there are four subscreens that you can 
look at. First is your map, telling you where you are right at that 
time. Second is your inventory list, which you have your tools that can 
be assigned to the C Buttons. Third is the Quest Status Screen, which 
shows how many Pieces of Heart you have, what Songs you know, what 
Spiritual Stones/ Medallions you got, and how many Skulltula Tokens you 
have. Finally, there's your equipment screen, which you use to equip 
your swords, shields, boots, and tunics.

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4. Link's Inventory

          Kokiri Sword *: Your basic sword that you can find in Kokiri 
Forest. It's the only sword you can use as Adult Link.

          Master Sword **: You find this at the Temple of Time after 
you've gotten all three Spiritual Stones and the Ocarina of Time. You 
can only use it as Adult Link and it also lets you travel through time. 
To go back to being a child, drop the sword back into the stone. 

          Giant's Sword (Biggoron's Sword) **: You get this from the 
Giant Goron atop Death Mountain after you've finished the trading 
process. It's twice as powerful as the Master Sword and it's held with 
two hands!

          Deku Shield *: Buy this at Kokiri Forest Shop for 40 rupees. 
It's a good shield, but if hit by fire, it will burn!

          Hylian Shield: Buy at the Market for 80 rupees. It's a little 
too heavy for Young Link, but just right for Adult Link. You can also 
get the Hylian Shield for free at the Kakariko Graveyard! Just pull on 
the stone with small plants in front of it, and enter the secret room 
and you'll find the shield in the chest!

          Mirror Shield **: You find this in the Spirit Temple as Adult 
Link. It reflects light off it when the sun or other forms of light 
shine on it. 

          Kokiri Tunic: This is your basic outfit, and it does nothing 
special like the other tunics you'll find.

          Goron Tunic **: You can buy this at Goron City Shop for 200 
rupees, but don't waste your money on it! The rolling Goron will give 
you it when you stop him with bombs as Adult Link. It also protects you 
from the intense heat of the Death Mountain Crater and other hot spots.

          Zora Tunic **: You can buy this at Zora's Domain for 300 
rupees, but like before, don't waste the money! After you beat Ice 
Cavern and thawed King Zora out with some Blue Fire, he'll give it to 
you for free.

          Kokiri Boots: These are the basic boots that you start with; 
nothing special about them!

          Iron Boots **: You find these at the Ice Cavern, and they let 
you sink to the bottom in a body of water. 

          Hover Boots **: You find these at the Shadow Temple. They let 
you float across gaps for a short period of time, and it also keeps you 
from sinking in the Haunted Wasteland. 

          Silver Scale: You get this in Zora's Domain as Young Link by 
winning the diving contest. It lets you dive deeper and stay under 
longer.

          Golden Scale: You get this at the Fishing Pond near Lake 
Hylia as Adult Link. You must catch a record breaking fish, weighing at 
least ten pounds!

          Goron's Bracelet *: You get this at Goron City after making 
Darunia dance in his room. It allows you to pick up the Bomb Flowers!

          Silver Gauntlets **: You find these in the Spirit Temple as 
Young Link, but you can only use them as an adult. They allow you to 
push heavier things.

          Golden Gauntlets **: You find these at Ganon's Castle, and it 
allows you to lift the huge silver pillars blocking certain areas. 

          Bomb Bag: You find this in Dodongo's Cavern and it lets you 
carry and buy Bombs! It can be upgraded to Big Bomb Bag somewhere.

          Stone of Agony: You find this at the House of Skulltula after 
you collected 20 Skulltula Tokens. You use the Rumble Pak to find 
secrets. 

          Gerudo's Card **: You find at Gerudo's Fortress and it shows 
you're a member, so the guards won't attack or jail you again!

          Skulltula Tokens: You find these all over the place by 
defeating the Gold Skulltulas. They help you get useful items and 
eventually break the curse of the Skulltula!

          Bullet Bag *: You find it in the Lost Woods by getting three 
bulls-eyes at the shooting game. It lets you hold up to 50 bullets!

          Deku Stick *: It can be used as a weapon and a tool. It can 
be used as a torch or to start a fire. You can buy them in shops or 
find them on the ground after defeating enemies. 

    Fairy Slingshot *: This long-range weapon uses Deku Nuts as 
ammo and it can shoot at targets out of your range. 
        
          Boomerang *: You can use it to stun or defeat weak enemies. 
Some creatures can only be defeated with the Boomerang!

          Deku Nut: When you throw a Deku Nut, it's blinding light will 
stun some enemies, giving you a chance to attack. You can find them 
under stones, bushes, and from defeating enemies. 

          Fairy Ocarina *: You get this from Saria as you leave Kokiri 
Forest. It lets you play magical songs, as you learn them! 

          Ocarina of Time: You find this in the moat at Hyrule Castle 
after you get all three Spiritual Stones and as you enter the castle as 
Young Link. 

          Lens of Truth: It allows Link to look through fake walls and 
see invisible items. It takes some MP each time it's used, but it's 
worth it! 

          Bomb: Use these to blow up weak portions of walls or break 
boulders blocking underground grottos. You can also throw one, too.

          Bombchu: This mouse-type thing can carry bombs to a target. 
It can climb up walls, but Link can't steer it, so aim carefully before 
you let it go! 

          Magic Bean *: Kind of like the story, Jack and the Beanstalk. 
Link can plant these beans when he finds a nice spot, then it grows as 
time passes. You buy them from the fat guy at Zora's River. 

          Fairy Bow **: When you become a young man, you ditch your 
slingshot to get this bow. It can shoot the Fire, Ice, and Light Arrows 
as you get them. 

          Hookshot **: You can use this to grapple onto objects and 
swing across gaps. As the adventure goes on, you can make it longer, 
therefore changing its name to Longshot. 

          Megaton Hammer **: Use this to crush enemies, move blocks, 
and turn rusted switches. 

          Bottle: You use these to put things in, such as potions, 
fish, bugs, etc. You find them all over Hyrule as Adult Link and 
there's only four! 

          Fire Arrow **: These arrows detonate on impact, making a big 
explosion. It takes 2 MP to use them. 

          Ice Arrow **: These arrows freeze enemies on impact. It takes 
2 MP to shoot one, and if you don't have enough, it'll still shoot. It 
just won't freeze the enemy!

          Light Arrow **: These arrows take more damage than the Fire 
and Ice arrows, but it takes 4 MP to use, though. Save them for when 
you really need them, don't waste them.  

          Din's Fire: This spell allows link to surround himself with a 
ring of fire. It takes 6 MP to use it. You get this from the Great 
Fairy near Hyrule Castle underneath the boulder.

          Farore's Wind: Use this to create a Warp Point anywhere in 
Hyrule, making it easier to travel places! To collapse a Warp Point 
already placed, just use the "Dispel Warp Point" command. It takes 6 MP 
to use it. You get this from the Great Fairy at Zora's Fountain on an 
island where you gotta bomb the gray boulder to open the cave leading 
to her. 

          Nayru's Love: This spell protects Link from being damaged for 
a short period of time. It takes 12 MP to use and you get it at Desert 
Colossus by bombing a cracked wall and speaking with the Great Fairy! 

* - Can only be used by Young Link.
** - Can only be used by Adult Link. 

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5. Kokiri Forest and the Great Deku Tree

          You start the game sleeping inside your home in Kokiri 
Forest. When Navi the Fairy comes, you'll wake up. Leave your house and 
run up the small hill and go to the left. Go around or climb over the 
fences to reach the wall. When the Action button says "Enter", push A 
and crawl through the passageway. There'll be a maze with a boulder 
moving through it. Get through the back of the maze and open the chest 
there to get the Kokiri Sword! Get back out by crawling through the 
passage again. Run around the grassy areas, jump across the river with 
square-shaped rocks, and go into Mido's Home and open the chests to 
find some rupees. When you have at least 40 Rupees, go to the Shop and 
buy the Deku Shield. Now, go towards the path to the Deku Tree and talk 
to Mido. If you have your sword and shield equipped, he'll let you pass 
through the path to talk to the Tree. Talk to the Deku Tree and hear 
what he has to say until it opens up in front. When you can move again, 
enter the tree through that opening. Inside the Great Deku Tree, defeat 
the enemies there and get some Deku Nuts and Deku Sticks, also cut down 
bushes to get nuts, rupees, and even hearts! Climb the ladder to reach 
the second floor, where you'll find the Map in a chest. Jump across the 
gap to the right of the chest and enter the door there. When the Deku 
Scrub in the center of the room attacks, just use your shield and 
reflect the nut back at him. When it hits, try and catch him and he'll 
give you info on how to defeat his other brothers. Go to the next room 
and run through the room, jumping on the gray block, then the other 
side before it crumbled. Open the chest to get the Fairy Slingshot! 
Since the block crumbled, you can't find a way back across, so it's 
time to use your slingshot. Aim at the ladder high above you, and it'll 
fall, giving you access to the door again! Get back into the main area 
and shoot the Skulltulas crawling on the vine-like walls above the 
chest with the Map. After they're all defeated, climb up the wall and 
touch ground up there to get to the third floor. Go a little bit to the 
right and enter the door there. Take out a Deku Stick and light it up, 
then light the other torch in the room to leave the room afterwards. 
Push the switch and the three platforms in middle of the room will rise 
for a limited time. Jump across the platforms to the other side and 
open the chest to get the Compass. To get back to the other side 
without the platforms risen, run to the other side and climb up the 
wall. Go back into the main area and defeat any of the Skulltulas 
hanging above the edges of the walkways by swinging your sword at their 
soft bellies twice. Then, go to the edge of the platform facing the 
center, and then look down at the web. Jump off the ledge and fall 
through the web, destroying it. You'll now be able to reach the 
basement this way! Get onto fry land and take out another Deku Stick 
and light it up. Now, run across the shallow water to the other side by 
the webs and burn the web apart and enter the door. Defeat the enemies 
there and aim your slingshot at the eye above the door and shoot to 
raise the bars blocking it. Go through the door, and dive underwater 
and push the switch to lower the water. Get back to the entrance of the 
room and wait for the platform to reach your side. Then, get on and let 
it take you across the water to the other side. (Don't worry about the 
spiked log, it won't hit you, but it'll hurt if you didn't push the 
switch!) Defeat the Skulltula and pull the block across the floor so 
you can reach the door. Defeat the Deku Baba here, then take a Deku 
Stick and light the two torches here to open the door. Go into the next 
room, but watch out; three enemies will fall from the ceiling to 
attack, so be prepared. Light up a Deku Stick after that and burn the 
web blocking access to the next room. Go into the room and defeat the 
Deku Babas, then push the block into the water. Then, jump into the 
water and get onto the ledge with the lit torch on it. Light up a Deku 
Stick by it and jump from the platform onto the block, then onto the 
other side. Swing the Stick down above the web on the floor to burn it 
apart. Fall into the hole and surface on the dry land again. This time, 
there are three Deku Scrubs there and you can only beat them in a 
certain order. I believe the order in killing them is: 2 3 1. When you 
hit the last one, it'll start moving around the room, so catch it. 
He`ll give you a tip on defeating the boss in the next room, then 
leave. Refill your hearts if needed and go into the next room and look 
up at the ceiling. The boss, Gohma, will see you and jump onto the 
floor to attack. Shoot it in the eye when it turns red, then when it's 
stunned, come in and swing at the eye with the sword. It'll take about 
10 hits from your sword to kill it. Take the Heart Container and go to 
the light to exit the Deku Tree! Listen to what it has to say and 
before it dies, it'll give you the Kokiri Emerald, which is also the 
first Spiritual Stone! Now, leave the area and talk to Mido at the end 
of the path. When he leaves, exit the forest and as you leave, Saria 
will talk to you. She'll give you the Fairy Ocarina, then it's off to 
Hyrule Castle! On your way out, talk with the owl, then go to the 
Castle!

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5. Hyrule Field, Market, Hyrule Castle, and Lon Lon Ranch

          Now that you're done with Kokiri Forest, it's time to go to 
Hyrule Castle! From where you spoke with the owl, follow the path 
through Hyrule Field to the castle gates. You may be stuck fighting 
throughout the night if you can't get there before sunset. No worry, 
because you can fend off the skeletons that come out during the night! 
When morning comes, run across the drawbridge and into the Market. Stop 
at the guardhouse right after you cross the bridge and destroy all the 
pots for an easy bunch of rupees! Don't enter the Bazaar and buy the 
Hylian Shield yet; you can get a discount on it later if you wait a 
bit. Go through the Market and follow the path out of it to the castle. 
You can't enter through the gates because they're closed and guards are 
everywhere, so you're going to sneak in! Speak with Malon by the wall 
with vines on it to get a Weird Egg, then climb the wall. Run across to 
the gate and go down the ladder and exit the door to get past it! Now 
the tricky part is avoiding the guards, and I'll try and describe how 
to get past them as good as I can. When the path turns left for the 
first time, run up the hill and into the grassy area. Run past the 
guard and follow the path through the grass to the castle. Before you 
reach the castle, turn off the path to the left and climb up the wall 
to the left of the guard and the main entrance. Jump down into the 
water and swim down the stream until you reach the end where it's 
blocked. Jump out and walk towards the sleeping man. By now, your Weird 
Egg has hatched, so use the Rooster to wake him up! He'll talk to you, 
then run away. Now, push and/or pull the two blocks where he was 
sitting and push them both over the edge. Jump across to the door with 
an opening with water coming out and crawl in. Go through the Castle 
Courtyard while avoiding ALL the guards along the way until you reach 
Princess Zelda at the end of all that stuff. Talk to her and listen to 
her story, then she'll give you a letter, which allows you to get 
through guarded gates without a problem! As you leave, you'll run into 
Impa. Talk to her and she'll teach you Zelda's Lullaby and escort you 
out of the castle, away from the guards. From the castle, run through 
Hyrule Field until you reach Lon Lon Ranch near the middle of the 
field. Enter the first house to the left and talk to Talon, the man you 
woke up at the castle. He'll play a game with you for some rupees; find 
his three special cuccos and get a Bottle filled with Lon Lon Milk! 
After you win, go into the ranch itself and talk to Malon. Use your 
Ocarina and she'll teach you Epona's Song! After that, leave the ranch 
and head east of the castle to Kakariko Village. 

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7. Kakariko Village, Lost Woods, Death Mountain, Goron City, and 
Dodongo's Cavern

          Get to Kakariko Village by crossing the bridge east of the 
castle and run up the stairs in the mountain to reach the town. Now 
that you're in Kakariko Village, go up the stairs to the left of the 
main path, and then go up the next set of stairs near the lookout 
tower. Go up to the guard by the gate and show him Zelda's Letter. 
He'll talk to you and he'll eventually tell you to go to the Market and 
buy the Hylian Shield. You'll get a discount on it after talking to 
him! After you get the shield, go to the Lost Woods by entering it from 
Kokiri Forest. From the entrance to the woods, go right into the next 
area, then go left. Turn right again, and then go left through a couple 
areas. Then, turn left and finally turn right. Go through the maze at 
the Sacred Forest Meadow, and talk to Saria at the end. She'll teach 
you Saria's Song, which lets you speak with her anytime. After that, 
get all the way back to Kakariko Village by the gate like before. Now 
that the gate is opened, it's time to go up Death Mountain! As you head 
up the mountainside, you'll see the Dodongo's Cavern, but there's a 
boulder blocking the entrance, so just continue up the path for now. 
When the path splits, take the right path to Goron City. Once there, 
walk the tightrope right across to the lone Goron sitting on a 
platform. Talk to him to hear about his brother, Darunia, then walk 
back across to the ledges by the entrance. Go down the stairs all the 
way to the bottom level and step on the mat in front of the closed 
door. Take out your Ocarina and play Saria's Song. Then, when the door 
opens, stand on the mat in front of Darunia and play Saria's Song again 
to make him dance! After he's done dancing, he'll give you the Goron's 
Bracelet, which lets you pick up the Bomb Flowers! Leave Goron City and 
find the area where there's a Goron sitting there by a group of Bomb 
Flowers. Then, pick up a Bomb Flower and throw it over the edge at the 
Cavern far below. If you threw well, you'll destroy the boulder, 
granting you access to Dodongo's Cavern! Go back down the mountain and 
enter the cave. From the start, go down the right hill and hug the wall 
to the right of the lava pool to reach dry land on the other side. 
Climb up the ladder and take the Bomb Flowers and use them to blow open 
the doors and the Beamos. Enter the last door and watch out for the 
enemies here; they explode shortly after you defeat them! At the end of 
this long room, push an Armos statue onto the switch to remove the bars 
blocking the door. Enter the door and go down the hallway, then enter 
the next door. Get ready for a little fight here against two very agile 
Lizalfos. After you beat them, go and enter the next door at the back 
of this room. Defeat the Dodongos here by getting behind them and 
hitting their tails with your sword a few times. After they're all 
defeated, light a Deku Stick and light the other three torches in the 
room to open the door out of there. Continue through the next room 
until you end up in the main area again. This time, make your way to 
the other side of the room and blow open the doors there, too. In the 
middle room, be sure to take the Map after bombing the room open. Enter 
the door at the end closest to the big dinosaur head. The secret here 
is to detonate ALL the Bomb Flowers here at once. To do that, pick a 
Bomb Flower that's NOT on the gray ledge and put it in the empty space 
in the middle of the ledge. When it explodes, so will the other 
flowers, which will now trigger the stairs to come down! Climb the 
stairs and the wall up to the next floor and land on either side 
because it doesn't matter. Follow the path to where the path connects 
with the other one and turn left/right depending on what side you're 
on, and enter the next room. Push all the Armos until you find the one 
that's a statue and push it away from the ladder so you can get up 
there! Push the switch to open the door to the next room. In the next 
room, just run down the hall and make the jump between the broken 
bridge. In the next room, avoid the blade traps and make your way to 
the other end of the room. Then, jump on the block and on the ledge 
right in front of the door. Turn around and jump onto the platform with 
the Bomb Flower, and pick it up and throw it so it sits on the ledge 
that you were just standing on. If successful, you'll destroy the door, 
giving you access to the next room! Go through the path and defeat the 
Lizalfos in the following room with your sword. Then, enter the next 
room and follow the hallway through the next room, too. Go through the 
next hallway and you'll end up in the room you skipped before. Jump 
across the gap and open up the chest to get the Bomb Bag, which lets 
you carry Bombs! As a bonus, it already has 20 Bombs inside it! Go 
through the next hallway and press the switch there to raise a pillar 
from the bottom of the area to bring you down there quickly when 
needed. Walk along the ledges and you'll see a bridge. There are two 
holes in the bridge, which you can easily jump over! Stand next to each 
hole and drop a Bomb into each of the eyes of the big head below. When 
Bombs are dropped into both holes, the mouth will open, giving you 
access to the rest of the cavern! Use the pillar you activated before 
to get down there and enter the room inside the mouth. Enter the next 
room and defeat the flying bats here. Then, follow the reachable path 
around through a couple rooms. Then, follow another path back to the 
same room, but right behind a block! Push the block down and into the 
hole where the switch is in middle of the room. Then, enter the next 
room and drop into the lair of King Dodongo! When he walks towards you, 
he'll open his mouth wide. Throw a Bomb into his mouth to hurt it. 
Repeat the process a few more times to defeat it! After you exit the 
Cavern, Darunia will thank you and give you the Goron's Ruby!

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8. Zora's River, Zora's Domain, Lake Hylia, and Inside Jabu-Jabu

          To get to Zora's River from Kakariko Village, go left after 
exiting the town and follow the river into the side of the mountain. 
Follow Zora's River all the way up to the waterfall at the end. Stand 
in front of the falls and play Zelda's Lullaby with your Ocarina to 
open the cave behind the waterfall. Jump across into the cave to reach 
Zora's Domain! Follow the dry path up to the Zora Shop and go up the 
hill and the stairs to reach King Zora. Stand on the platform and talk 
to him, and he'll tell you that Princess Ruto is missing! Get back down 
to the big lake downstairs in Zora's Domain. Dive in the water and swim 
towards the wall where the hill was, and go into the underwater hole 
because it leads to Lake Hylia! Once there, swim a little bit out and 
dive underwater again and take the Bottle with a message inside. Then, 
go back to Zora's Domain through that underwater passage you used to 
get there and go back up the hill and show King Zora the message. He'll 
then move over, letting you get into Zora's Fountain and Jabu-Jabu. Go 
down to the shallow sections of the Domain and catch a fish in your 
Bottle, then go behind King Zora and head to Zora's Fountain, home of 
Jabu-Jabu! Feed Jabu-Jabu the fish and he'll suck you into his insides. 
From the start, defeat all the enemies in the room, and then shoot the 
switch on the ceiling to open the door. Then, go right through the next 
room and enter the following room. (Don't worry, you'll come back to it 
later!) Talk to Princess Ruto and she'll walk away from you and fall 
into a hole in the floor! Save her by jumping into the hole after her 
and you'll land in the basement. Talk to her again and she'll finally 
let you carry her around. Go through the door behind you and go down 
the hallway while avoiding the floating bubbles. In the next room, drop 
into the middle area and throw Ruto onto the platform at the other side 
of the room. Then, press the switch to make the water rise, and swim up 
to reach the other side, too. Run through the next hallway, still 
avoiding the bubbles, and when you reach the door, turn around and 
shoot the switch in the ceiling to open it! Enter the next room and 
dodge the enemy's attacks while waiting for the floating platform to 
come down to the basement. When it comes, jump on and ride up to the 
first floor again where you were before. Walk along the ledge and enter 
the next room with the holes in the floor. This time, make your way to 
the other end of the room and enter the door to the next area. When the 
path splits, take the far right path and step on the switch. If the 
door shuts again if you get off the switch, place Ruto on the switch to 
keep it open for you. (This goes for all the switches in this area.) 
Defeat ALL the enemies in this room to get the Boomerang! Leave the 
room and take the second right and enter the room. Defeat the Green 
Parasite Tentacle swinging from the ceiling by aiming and throwing your 
Boomerang at its narrow weak spot a few times. After you defeat it, the 
big barrier in the room with the holes will disappear! Go back to the 
room with the holes, and drop into the new hole. You'll drop onto a 
ledge in the basement, which you couldn't reach otherwise. Enter the 
door there and when she asks you to, throw Ruto onto the platform so 
she can get the jewel there. The platform will take her up a couple 
floors and bring a giant octopus down to attack you! Defeat it by 
running around and around until you finally get behind it. Then, use 
the Boomerang and attack the weak spot with the sword. Repeat the 
process a few more times to defeat it, then climb onto the platform to 
get to the second floor. Go down the hallway and enter the next room. 
Use the Boomerang to make the shaky blocks stay still for a while, then 
jump across them to the other side! In the next room, jump onto the 
ledge and ride it down to the first floor again in that room you 
skipped earlier. This time, you're now able to reach the switch there. 
Get a crate from the nearby ledge and put it on the switch to keep the 
door open for you. Enter the next room and climb up the vines on the 
wall in back of the room. Stand a little bit back from the glass panel 
and use Z-Targeting to aim at the switch at the other side. Once your 
aim is set, throw the Boomerang so it swings around the glass and hits 
the switch! Now, get back down to the ground and enter the now opened 
door. Go down the hall and enter the next door to reach the boss, 
Barinade! Defeat it by using Z-Targeting on the huge tentacles on top 
of it and hitting them with your Boomerang. When the jellyfish guys 
start swinging around the room, use your sword to destroy them all. 
When they spin REALLY FAST around the boss, use the Boomerang and hope 
it hits the middle of the boss. Run in and attack with the sword a few 
times. Repeat the last few steps to defeat the boss! After you leave 
Jabu-Jabu, Ruto will give you Zora's Sapphire, the last Spiritual 
Stone!

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9. Temple of Time, Graveyard, and Forest Temple

          After you get the last Spiritual Stone, head to Hyrule Castle 
to tell Zelda. When you get there, Gannondorf has come and Zelda has 
been taken from the castle with Impa. She'll drop the Ocarina of Time 
in the stream around the castle, so after the scene is over and you can 
move, dive into the water to get it. Go to the Temple of Time and play 
Zelda's Lullaby (I could be wrong you know.) in front of the altar to 
open the door. Enter the next room and take the Master Sword. You'll be 
warped ahead 7 years in time, and you'll meet Sheik and the Sage Rauru. 
Sheik will teach you the Song of Time and tell you to go to Kakariko 
Village. Once at the village, head to the graveyard and go up to the 
Royal Tomb. Play Zelda's Lullaby to open up the tomb, then enter the 
underground chamber. Go all the way through the tomb until you reach 
the wall with the hieroglyphics in it. Read them to learn the Sun's 
Song, which makes the sun rise/set at anytime. Exit the tomb and head 
towards the spot where the bean hole used to be and pull on the 
tombstone at the end of the line. Go underground and Dampe will race 
you, so just follow him closely. When you get to the end, you'll get 
the Hookshot! After that, enter the last room and play the Song of Time 
to make the blue block disappear. Follow the path to get inside the 
windmill, then exit it through the door. Now, go to the Lost Woods and 
follow the path like before to reach the Sacred Forest Meadow. Make 
your way through the maze while avoiding the Moblins and the club-
pounding enemy by the stairs. When you finally reach the meadow, Sheik 
will teach you the Minuet of Forest, which warps you to that spot at 
any time, from anywhere! Use the Hookshot on the branch above you to 
reach the entrance of the Forest Temple. Now, this guide was provided 
by Zauron ([email protected]), so if you have any questions on Forest 
Temple, you should ask him for better answers! First thing to do, is in 
the very first room, the entryway with the trees and the wolves, is 
climb up the vines on the right wall and then jump from tree to tree to 
get the small chest up on the left wall containing a small key. Now 
enter the temple. Kill the giant Skulltula in this hallway (it only 
takes 1 regular hit now with Adult Link's more powerful Master Sword) 
and enter the Big Room. You'll see some ghosts making off with some 
torch flames. Now go straightforward and enter the door up the stairs 
on the other side. They'll be a blue flaming skull here. Z target it 
and use your shield (R button) until it runs into your shield. That 
will get rid of its blue flame. Then just take it out with your sword. 
Go through the next room and you'll be in the Lower Stalfos room. It's 
a large round room that contains two of the toughest enemies you've yet 
faced, the skeletal Stalfos. Using a combination of Z targeting, 
effective use of your shield, side jumps, and backflips, and some good 
ol' slashes and jump slashes you should be able to take them out with a 
bit of practice. Remember that you can't block their jump attack so if 
they do one, backflip (back+A) to avoid it then counterstrike. One good 
thing is that for the most part the one you aren't focused on leaves 
you alone. Once these guys are toast, you'll be rewarded with a second 
small key. Kill the pots in the room and one should contain a life-
giving faerie. Now return to the Big Room. Go to your right to a small 
corridor with a blue block in it. Play the Song of Time to get rid of 
the block and go through. This room, the West Plant Room, contains some 
man-eating plants that are much tougher than previous ones. Make your 
way to the vine-covered wall to your right. Kill whatever Skulltulas 
you can reach with your Hookshot and climb up the right side of the 
vines...you'll have to make you way up slowly and try to avoid the 
Skulltula that is left. Remember that if it doesn't see you it can't 
get you. If you have to when it comes at you push A to drop down and 
then grab back on and try again. Once you make it into the alcove with 
the doorway go in the door and kill the annoying blue flaming skull. 
You'll be rewarded with the dungeon map. Go through the next door and 
you'll find yourself on a balcony. Notice that the balcony next to you 
has a gray circle icon above the doorway. Use your Hookshot and shoot 
that gray icon thing to fly over to the other balcony. Step on the 
switch in there then kills the Skulltula with your Hookshot and uses 
the vines to climb down. Make your way to the well you saw get drained 
and climb down it. Run down this corridor to the other side and open 
the chest there to get your third small key. Now climb up the vines and 
you'll be back in the West Plant Room. Go out the door you came in and 
you'll find yourself back in the Big Room. Now go through the locked 
door to your right. Kill the Skulltula and go through the door in the 
small hallway. In the next room, which I refer to as the block puzzle 
room, climb up the two ladders and then follow the yellow arrows on the 
floor to walk around until you hit the back of the blue movable block. 
Push it until it's even with the hallway going the other way, then back 
up and go up the ladder you passed while pushing it. Up here go around 
until you meet a second movable block. Push this one until it stops 
moving, then go back, take a left, and fall off the ledge to fall back 
down to where the first block was. When you bump into it push it as far 
as it will go, then loop around to the other side of it and push it as 
far as it will go again. It will fall down slightly and you'll get that 
tone telling you solved a secret. Now climb up the block and then climb 
up the wall next to it and you'll bump into the second block 
again...push this one as far as it will go then climb it and the wall 
behind it. Follow the passageway around to a ladder and climb up it, 
then keep going and you'll see a locked door. Go through and you'll 
find yourself in the West Twisted Hallway. Follow it until you reach 
the West Twisted Room. Watch out for hands falling from the ceiling and 
hop across the stones to another locked door. Go through it and you'll 
be in the west stairway. Climb down the stairs and enter the Upper 
Stalfos Room. You've got a tough battle here. Kill the first Stalfos 
while avoid the pit and then two more will come after you. Unlike the 
previous two, with these two if you kill one and take too long killing 
the other, the first one will come back! Don't panic, keep your head, 
and I hope you put some faeries in your bottles from the forest meadow 
maze earlier! The reward for this tough battle is the awesome Bow. Now 
take your new bow and go BACK (yes, back, not forward) to the stairway 
you entered from. You should have seen a red ghost laughing at you 
right? Well, as soon as you got close she disappeared. This time shoot 
her with your arrow before you get close enough to make her disappear. 
If you get her in all three pictures she'll fight you. She's just like 
the composer brothers in the graveyard. Just keep blocking her attack 
until she appears and then letter have it with a jump slash. When she's 
dead you'll have recovered the first flame from the Poe Sisters and 
you'll be rewarded with a small key. Now go back into the Upper Stalfos 
Room and go out the other door. Here you'll face the blue Poe Sister. 
Deal with her the same as the red one and get the compass as reward. 
You need another key before you can go on, so go BACK again through the 
Upper Stalfos Room, past the West Stairway, back through the West 
Twisted Room and West Twisted Hallway and finally you'll find yourself 
back at the end of the block puzzle room. Above the doorway to the West 
Twisted Hallway is a gray eye. Shoot it with your arrow and the hallway 
will straighten. Now go through the hallway to the Twisted Room and 
you'll be at a different angle now. This time, drop to the floor and 
open the gold chest to get the Boss key, then drop down the hole in the 
floor. Kill the flaming blue skulls in this room and go out the door. 
Now you're on the balcony of the West Plant Room. Walk along the 
balcony and enter the door on your right to get to a room with a very 
tough Living Hand monster. Remember to kill all it's parts quickly when 
it splits or it will join back together. You'll get the second small 
key you need. Go out the door, take a right and go through that door. 
You're back in the block puzzle room. Make your way up to the door to 
the West Twisted Hallway and shoot the gray eye again to turn it back 
into a twisted hallway. Go through the Hallway, the Twisted Room, the 
West Stairway, the Upper Stalfos Room, and finally the East Stairway 
ending with a locked door. Go through this locked door and you're in 
the East Twisted Room. Hang a right and you'll be in the East Twisted 
Hallway (which is currently straight). Kill these Green Flaming Skulls 
the same as the blue ones - Z Target and hold down R and walk into 
them, then kill with sword. They're easier then the blue ones. Go 
through the locked door at the end of the hallway and you'll be in a 
rotating blocks room. Jump on one of the blocks and aim your arrow 
toward the frozen eye that's on one wall. Wait until the torch in the 
middle of the room is between you and they eye and then fire your 
arrow. The arrow will fly through the torch's flame, light on fire, 
then hit the eye, melt the ice, and activate the eye (cool, ain't it?). 
Believe it or not since Adult Link doesn't get to use Deku Sticks 
you'll have to light torches and stuff using this method instead. Kind 
of tricky but cool nonetheless. Now the Hallway will be twisted so go 
back through it. Fall down the hole in the bottom of the Twisted Room 
and you'll be in the falling ceiling room. To your right is a small 
hall and door that leads to the balcony of the East Plant Room. Don't 
bother the only thing there is a small chest containing a heart. 
Instead, wait until the ceiling falls and as it's rising again run to 
the small yellow switch along the right wall. Stand on it and stay on 
it until the ceiling falls and you won't get hurt. Then run to the 
square just left of the small treasure chest when the ceiling rises 
again. Get the treasure (some arrows) and wait for the ceiling to fall. 
Then run through the door to the picture puzzle room. Shoot the picture 
on the wall with an arrow to get the puzzle going. You then have to 
push blocks around until they match the picture on the wall (look at 
the top of the blocks and ignore the pictures on their sides). One of 
the blocks is a nonsense block and is just there to confuse you. If you 
don't make it in time the blocks will rotate to a new configuration and 
you'll be given a bit more time. Keep trying, eventually it should give 
you enough time to do it. Once you get the picture you'll have to fight 
the green Poe Sister. Knock her around to get back the green flame and 
then go through the door. Kill the Skulltula and go through the next 
door and you're back in the Big Room. Jump over the fence and fight the 
final Poe Sister. She'll split up into 4 ghosts. Watch carefully, after 
they split it, one of them will do a quick 360 spin and the others 
won't. The one that spins is the real one. Shoot her with an arrow 
using Z targeting. Once she's dead the tile in the middle of the floor 
will become an elevator. Ride it down to the Revolving Room. This one 
took me a while to figure out. Stand at the right of one of the rig 
rock platforms sticking out of the wall and push A to grab it, then 
push. After a while of pushing the room will rotate. Go through any 
opening and step on switches, get treasures, and kill monsters until 
finally the room rotates around to the now opened hallway leading to 
the Boss Room (remember to keep rotating it the same way by always 
standing to the right of the block when pushing). Now go through the 
Boss door and climb the stairs, then walk over the Triforce symbol and 
then try to go back out. Your way will be blocked and you'll now be 
facing Phantom Gannon. Phantom Gannon has two phases. In the first 
phase, he rides into a picture and then two of him rides back. One of 
them is fake. Stand in the middle of the room with and arrow ready to 
fire and rotate around scanning the pictures. When one of the pictures 
has Phantom start coming back out of the picture (a bunch of purple 
light will appear) fire an arrow at him right away. If you hit him 
he'll retreat and you can do it again. If you miss he'll zap you for a 
big time hurt. After you've done this 3 times he'll lose the horse and 
start flying around the room shooting bolts at you. You'll quickly 
notice that you can block the bolts but you can't seem to hurt him at 
all. If you're played A Link to the Past, remember the evil wizard 
Aghanihm? Well, next time Phantom Gannon shoots a bolt at you hit it 
with your sword to shoot it back at him. HOWEVER, watch out as he might 
hit it back at you again! So be ready to hit it again if it comes 
flying back to you. Sometimes you'll hit it back and forth like 10 
times before it finally gets him. The more times it bounces back and 
forth the more it hurt too. When it does hit him he'll fall to the 
ground. Take this opportunity to give it to him with a jump slash from 
your sword. Then he'll fly back up again. The more times the bolt 
bounced before hitting him the longer he'll be on the ground. Keep 
doing this until he dies. Sometimes when he's almost dead he'll fly 
toward you with a super powerful spear stab. Try to dodge it if you 
can, you can't block it. Also, remember to stay far away from him when 
he's firing bolts because it will make it easier to hit them back at 
him. Once he's dead you'll get a message from the real Gannondorf. Grab 
your heart container and get out of the temple via the blue light. 
After you exit the temple, you'll get the Forest Medallion from the 
Forest Sage, Saria! 

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10. Death Mountain Crater and Fire Temple

          After you meet Saria again, head back to the Temple of Time. 
Once there, head to the area where the Master Sword was and Sheik will 
appear and teach you the Prelude of Light. He'll also tell you how to 
become a kid again! After he disappears again, since you don't need to 
be young right now, go up to Goron City. Stand on the level where the 
Goron is rolling around like a ball, and stand near the Bomb Flowers. 
When he comes closer, place a Bomb Flower in middle of the floor and 
it'll hopefully explode as he passes near it. When he stops and talks 
to you, he'll give you a Goron Tunic, which allows you to survive 
inside the Death Mountain Crater! Head down to the lowest level of the 
city and enter Darunia's room. He's not there right now, so try and 
pull on the statue in his room. Once the passage is revealed, follow 
the path to the crater. Once there, put on the tunic so you can last a 
while. Then, walk up to the broken bridge and use the Hookshot to cross 
to the other side. Then, Sheik will appear again and teach you the 
Bolero of Fire, which warps you into the crater at any time. After 
that, follow the path to a ladder, which leads down to the Fire Temple. 
From the start of the temple, go up the stairs and enter the left door. 
After Darunia finishes talking to you, make your way to the left side 
of the room and push the switch to free a Goron. Enter the cell to 
claim a key, then leave this room. This time, enter the door at the 
other side. Make your way across the lava to the right side of the room 
and enter the door. Free the Goron and get the key, then leave that 
room. Now, get to the far end of the room and enter the door there. 
Push the switch, free the Goron, and take the key. Then, leave the room 
and head over to the bridge. Cross the bridge and enter the door you 
haven't yet entered, and slide down the wooden plank there. Climb the 
fence to the right and once at the top, defeat the bats and drop onto 
the top of the platform below. Push the block off the edge so it covers 
up the flaming geyser on the ground. Then, jump on the block and you'll 
get a free ride up to the second floor. Ignore the imprisoned Goron for 
now and climb up the nearby ledge. Push the block over the edge, and 
then jump down to the ground and push the block along its path until it 
stops. Then, climb back up the ledge and jump on top of the block and 
climb the fence-like wall. Stand near the edge of the platform and 
shoot your Hookshot at the switch below, which extinguishes the flame 
at the bottom of the other wall. Quickly climb the other wall before 
the flames come back and enter the door up there. Avoid the boulders 
and make your way to the right, then into a small alcove where you can 
free a Goron and get a key. After that, get to the other end of the 
room and enter the door in another alcove and free another Goron and 
take another key. Then, hug the right wall until you reach a door, and 
enter it. Go across to the other end of the room and enter the other 
door, then walk across the wooden plank to the grill-like floor. 
Quickly run all the way to the other end of the room or else the 
curtain of fire behind you will hurt you badly. In the next room, jump 
onto the ledge where the Torch Slug is, and defeat it. Lay a bomb by 
the crack and jump to another ledge to avoid getting caught in an 
explosion. Drop into the hole it makes and free the Goron and get the 
key. Then, go back to where you were just moments before. Jump down to 
another ledge and push the switch, then make your way to the south end 
of the room. Go into the now opened cell and take the key and then drop 
down to the ground. Head to the other end of the room and enter the 
door to the left. Go across the platform and enter the next room and 
get onto the grill platforms. This time, instead of going to the end of 
the room, jump onto the ledge about halfway to the left and enter the 
door. Go down the hallway and go to the following room and make your 
way to the door in the room. Pass the cell containing the Goron right 
now, and enter the other half of the maze room. Head towards the switch 
and push it, then run towards the other door before the fire curtain 
comes again to block access to it. Place a bomb by the door because 
it'll come to life, then enter the real door after the bomb explodes. 
Defeat the Flare Dancer in the room by using the Hookshot on its core, 
then attacking it with the sword. After it dies, climb onto the 
platform in middle of the room to ride up to the fourth floor. In the 
next room, climb the wall, hit the switch below, and climb the other 
wall like you did earlier, and enter the door. Hit the switch nearby 
and run up the stairs to get the Megaton Hammer! Go back down the 
stairs and use the hammer on the platform to drop to the fourth floor 
again. Hit the rusty switch with the hammer to lower the stairs, then 
pick up a box and carry it down the steps. Drop it on top of the switch 
to keep the door open, then enter the door to the next room. In the 
next room, hammer down the platform to drop down another floor. Hit the 
rusty switch, open the door, and jump across the gap to reach the blue 
block. Play the Song of Time in front of the block to make it disappear 
from this spot, then hammer the switch. Drop into the pit, free the 
Goron, get the key, and climb the blue block to reach the other side 
again. Jump across to the remaining platform and hammer it a couple 
times and get ready to freefall down a couple stories! Once there, exit 
through the door that leads to the entrance of the temple and go down 
the stairs. Hammer the statue apart and enter the room, then defeat the 
enemies there and enter the following room. Enter the next door and 
defeat the Flare Dancer there, then enter the next door. Push the 
switch, free the Goron, and get the Boss Key! Now, leave the room and 
go back up the stairs and enter the left door. Cross the lava pit and 
open the Boss Door to reach Volvagia, the dragon boss! To defeat it, 
when it comes out of any of the holes in the platform, hammer its head 
and then attack with your sword. Repeat the process until it burns up 
in the air and dies. Take the Heart Container and enter the light. 
After you meet Darunia again as the Sage of Fire, he'll give you the 
Fire Medallion!

*********************************************************************


11. Ice Cavern and Water Temple (partially complete, may be missing 
half of this section!)

          After you beat the Death Mountain Crater, head down to Zora's 
Domain. You'll see that the entire place turned into a frozen ice land, 
including King Zora! Go up and around the path near King Zora and go 
out to Zora's Fountain. Enter the nearby cave and you'll be in the Ice 
Cavern. From the start of the cavern, follow the path while avoiding 
the falling icicles and cutting apart icicles on the ground with your 
sword. In the first actual room, just go right through it and go 
through the path between the Red Ice blocks. In the next room, you're 
going to need to collect all five silver rupees to open another 
passageway. Then, follow the path that isn't blocked by Red Ice until 
you reach the next area. Defeat the ice enemies in the room and climb 
on top of the platforms and fill a few bottles with some Blue Fire! 
Then, go a little further on the ledges and use the Blue Fire to melt 
the ice around the chest so you can get the Map. Then, exit this room 
and go back to the previous area you were in with the silver rupees. 
This time, use another bottle of Blue Fire to melt the Red Ice at the 
door to the RIGHT, then follow that passage to the next room. Push the 
block around the room and collect each of the silver rupees to make the 
door open. Then, push the block to the ledge by the door, then climb 
the block and the ledge and enter the door. Before reaching the next 
area, use Blue Fire to melt the ice blocking access to the next room. 
Then, enter the room and defeat the Wolfos to get the Iron Boots! After 
you get the boots, Sheik will appear and teach you the Serenade of 
Water, which warps you to Lake Hylia at any time. Dive into the water 
hole while wearing the boots and follow the path to exit the room. Now, 
with a bottle of Blue Fire, leave the Ice Cavern and thaw out King 
Zora! He'll give you the Zora Tunic as a reward for saving him, which 
lets you breathe underwater when you use the Iron Boots. After that, go 
down to Lake Hylia and cross the bridges and you'll be on an island 
with the Triforce symbol on the floor. Drop down to the small pond in 
the lake since it's drained, and use the Iron Boots to stay in place on 
the floor. Use your Hookshot on the diamond-shaped switch above the 
gate to the Water Temple to open it up. After you enter the temple, 
reach the central area and go right, then use the Iron Boots to sink to 
the bottom floor. Follow the passageway until you meet Ruto again, then 
take off the boots and float up to the third floor. Play Zelda's 
Lullaby at the Triforce symbol to drain the water completely, then 
enter the nearby room. In the next room, defeat the spike enemies and 
open the chest to get the Map, then leave the room. Drop down the hole 
to the first floor and use Din's Fire to light the torches, which open 
the door. Defeat the clam enemies in the next room to get a key. Follow 
the path back to the central area, and get to the far end of the room 
and push the block there until it drops. Follow the path until you 
reach the room with the rapidly moving water and put on your Iron Boots 
when you're above the pipe. Use the Hookshot to hit the switch in the 
statue's mouth, then use it again to reach the target on the wall 
nearby. Take off the Iron Boots and float up above the clams into 
another room and get a key. Then, go back to the main area and then 
enter the tower in the center of the room. Use the Hookshot to reach a 
higher platform and play Zelda's Lullaby there to raise the water 
halfway. Then, use the Iron Boots to sink to the bottom of this room 
and follow the new passageway until you reach the switch. Hit the 
switch and defeat the various enemies to open the other gate in the 
ceiling. Float into the new opening and open the chest to get a key. 
Now, make your way back to the room where you changed the water level 
and enter the door above the water! In the main area, go left and use 
the Iron Boots to sink to the bottom, then follow the passage to where 
you met Ruto before. Then, float up to the second floor and bomb the 
cracked wall and get the key in the chest. Next, go back to the central 
area and float up to the second floor and go to the far end of the room 
and use your key to open the door. Walk by the water and wait for the 
spider enemy to jump down, then defeat it with your sword and stand on 
the water. Use your Hookshot or arrows to shoot the nearby switch to be 
risen up to the next floor. Enter the next room and play Zelda's 
Lullaby by the Triforce symbol to raise the water completely. Then, go 
left and enter the room and defeat the nearby bats in the room. After 
they're gone, drop down to the lowest platform and wait until it 
reaches its lowest point. Use the Hookshot to climb the platforms 
coming down the waterfall to reach the other side. Get through the room 
by hitting the switch and using the Hookshot to reach the platforms, 
then eventually you'll reach the last platform. Stand on the statue-
like head and hit the switch to go up to the door. Enter the next room 
and run across the room to the other door. Turn around and walk towards 
the tree to fight Dark Link! Defeat Dark Link by using Z-Targeting and 
holding your shield in front of you. Then, when he finally attacks, 
right after he swings, attack with your sword. (It is recommended that 
you have the Biggoron's Sword because it'll finish him quicker!) 
Continue this process until he's defeated and enter the now open room. 
Open the chest to get the Longshot, then play the Song of Time behind 
the chest to make the block disappear. Drop into the hole and you'll be 
in an underground river. Drift down the river while avoiding the 
whirlpools and climb onto the ledge at the left wall near the end and 
shoot the eye switch with an arrow to open the nearby gate. Use the 
Longshot to reach the chest and get a key then follow the path out to 
the rapid water room. Use the Longshot to cross the pool and then 
follow the path back to the central area and get to the far side of the 
room. Use the Iron Boots to reach the lowest room on that side and 
follow that path to the room where you met Ruto and take off the boots 
to float upward. Once at the top, play Zelda's Lullaby to drain the 
water, and fall down the hole and make your way to the main area again. 
Enter the middle tower and reach the upper ledge with the Longshot and 
play the lullaby again to raise the water level halfway. Leave the room 
and get to the back of the room and you'll see an eye switch. Shoot the 
switch with an arrow and use the Longshot on the target behind the gate 
before it shuts and follow the path until you reach a block. Push the 
block as far as it can go and go right and open the chest to get a key. 
Go straight out of the room and use the Longshot on the target in the 
ceiling and you'll reach the main area again. Sink to the bottom of the 
room again and get to the right side and go through that passage to the 
next room. Surface on the ledge in the room and use the Longshot to 
reach the other side by the door and use a key to open it. Get across 
the room while avoiding the spider enemies and the other obstacles and 
enter the next room. In the next room, defeat the Stinger enemies and 
then drop down onto the ledge and bomb the crack in the wall. In the 
new passage, pull the block as far as you can go, then get to the ledge 
across the water and bomb it, too. Then, enter that side of the passage 
and push the block as far as possible, then go back to the other side 
and pull the block some more. When you have enough room, get to the 
other side and push the block into the water so it pushes down the 
switch, which raises the water, giving you access to the door! Enter 
the next room and hit the switch with your sword, then quickly go 
across the rising water pillars to the other side. In the next room, 
put on your Iron Boots, then after the boulder passes you, go right and 
drop into the underwater passageway. Follow the passage to the end and 
take off your boots to float up to the surface and take the Boss Key 
from the chest. Now, make your way ALL the way back to the central area 
and float up to the surface of the water and enter the room above you. 
Press the switch while you're standing on the water and go up to the 
top and play Zelda's Lullaby in the following ledge to completely raise 
the water level! Then, go left and stand on the platform across from 
the statue with the Longshot target. Aim your Longshot and go across 
the water and enter the next room. In the next room, run up the slope 
with the Blade Traps without getting hurt to reach the Boss's Room! 
(This may take a few times.) To defeat the boss, Morpha, stand along 
the sides of the room and wait until a tentacle rises from the water. 
Stand a safe distance away and when the nucleus of the 
Enemy appears inside it, use the Longshot to pull it out, then swing at 
it with your sword. Repeat this process until it's defeated and you'll 
be warped to the Chamber of the Sages! Talk to Ruto and she'll give you 
the Water Medallion and when you return to Lake Hylia after you beat 
the temple, the water will fill up again! While standing on the plateau 
above the Water Temple, stand on the wooden platform in front of the 
plague, and wait until the sun rises in the morning. Shoot an arrow at 
the sun and a Fire Arrow will land on a nearby island, so swim over and 
get it! After that, it's time to go to Kakariko Village again.

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12. Kakariko Well and Shadow Temple

          After you've beaten the Water Temple, go to Kakariko Village 
again. There'll be a house there in flames and Sheik will come and tell 
you about the demons that have come out of the well. Watch the scene 
for a moment, and when Sheik talks to you again, he'll teach you the 
Nocturne of Shadow. After that, go to the windmill and talk to him, 
then show him the ocarina. He'll teach you the Song of Storms, which 
lets you make the rain on or off at any time anywhere! Now that you 
know the song, go to the temple of Time and revert back to your younger 
form, then go back to the windmill. Play the Song of Storms for the 
man, then leave the windmill and climb into the well. From the start, 
go down the hallway and walk right through the wall at the end of the 
room. You'll go right through and appear in the next room! From there, 
take the path to the right and as you make the left, walk through the 
wall around the corner and open the chest to get a key. Continue down 
the hall and make another left at the end. Stand on the Triforce symbol 
on the ground and play Zelda's Lullaby to drain all the water in the 
well. At the end of this room, make a left and go down the hallway 
while trying to avoid the green flying skull thing. About halfway down 
the hall turn right and enter the next room. Light all the torches with 
Din's Fire to open the caskets then look in the one in back and to the 
left to find a key. Now, get back to the main hallway and continue down 
to the right. After you turn left again, walk through the wall and open 
the chest to get a key. After that, jump into the pit and crawl through 
the opening to reach the next area. Enter the next room and you'll see 
four arms sticking out of the ground. Let one capture you, then the 
main enemy will appear. Struggle to get out of the hand's grasp, then 
as the enemy lowers its head, attack with your sword. Repeat the 
process until he's defeated to get the Lens of Truth! Now, warp to the 
Temple of Time and become Adult Link again and play the Nocturne of 
Shadow to warp to the entrance to the Shadow Temple. From the start, 
walk up to the pit and use the Longshot to cross the gap to the other 
side, then walk right through the wall in front of you! In the next 
room, use the Lens of Truth to point out the real skull on the 
pedestals. Then, push the bird statue so that its beak is aiming at the 
real skull to open the door. You can't reach that door yet because a 
chasm separates you and the door, so turn around and use the Lens of 
Truth to find two passages in the wall. Enter the one to the right and 
in the next room, walk through the wall and go right. Use the Lens of 
Truth to reveal another secret area in the right wall. Enter that room 
and defeat the zombies and bats to get the Map then go back to the 
previous room and go right. Use the Lens of Truth to find yet another 
passage and go through it to reach the next room. In the next area, 
take the right path and walk to the end of the room and walk through 
the wall at the corner and open the door to the next room. In this 
room, you'll see four arms sticking out of the ground. Let one capture 
you, then the main enemy will appear. Struggle to get out of the hand's 
grasp, then as the enemy lowers its head, attack with your sword. 
Repeat the process until he's defeated to get the Hover Boots, which 
let you walk across water and air for a short period of time! After you 
get the boots; backtrack to the room with the bird statue and the door 
across the chasm and strap on your Hover Boots. Run across the chasm 
and go through the door to the next room. Go down the hill in the next 
room and defeat the Beamos statue with bombs, and then walk through the 
wall to the left. Find all the silver rupees to open the gate and get a 
key from the chest. Go back to the last room and bomb the remaining 
wall to the left and enter that room using a key. Run all the way to 
the big, open section of the room while destroying the Skulltulas along 
the way. Then, jump from platform to platform while avoiding getting 
cut by the guillotines until you reach the back of the room. Defeat the 
Stalfos Knight here and go right and wait for the moving platform to 
reach its lowest point, then jump down onto it! When it gets high 
enough, jump onto the small ledge to the right and walk along it to the 
other plateau. Get all the visible silver rupees then bomb the Beamos 
statue to find the last one to open the door. In the next room, use the 
Lens of Truth on the wall to the right to find a hidden block. Pull the 
block out to the center of the room and push it through the room 
because it protects you from the spikes from above! At the end of the 
path, get to the other side of the block and climb on top of it, and 
then jump to the ledge to the right near the jail cell. Push the switch 
there, and it'll make a chest containing a key appear. Use the Longshot 
on the chest to cross the gap to reach the key. Now, leave the room and 
go back to the previous room. Cross the small ledge to the platform 
halfway across and jump down to the platform with the guillotine. Use 
the Lens of Truth to reveal the hidden platforms behind the one you're 
on and jump onto the first one and wait for the moving platform to 
reach you, then jump on! Ride it to the door and enter the next room 
using a key. In the next room, use the Longshot and the Hover Boots to 
collect all the silver rupees, then enter the door that just opened. 
Climb up the ledges to the top and throw a Bomb Flower into the flames 
of the moving skull statues. Do that until all three statues are 
destroyed, then drop down and get a key. Go back to the room you were 
just in and use the Lens of Truth to reveal all the Longshot targets, 
spikes, and ledges and aim at the target above the door to the left. 
Enter that door with a key and put on your Iron Boots and walk past the 
Blade Traps and going against the fan's wind gusts. Continue until you 
reach a pit, then use the Longshot on a wooden pole on the ceiling to 
cross the gap! Then, drop into the second pit in front of you and keep 
your Iron Boots on so you don't get blown away. When you reach the 
door, turn around and put on your Hover Boots and use the Lens of Truth 
to reveal the area behind the wall. Have the fan blow you across the 
gap to that hidden section and open the door to the next room. In the 
next room, put a bomb on the garbage pile and then use the Lens of 
Truth and it'll reveal a chest with a key. Defeat the two mummies there 
and open the chest to get five rupees, then open the door with a key 
and enter the next room. In the next room, pull the block along its 
path until it falls into the small crease in the floor. Then, climb 
onto the block and jump onto the higher ledge and jump onto the ship 
nearby. Play Zelda's Lullaby on the Triforce symbol to get the ship 
moving. Defeat the Stalfos along your journey and when the ship stops 
at the end, put on your Hover Boots and run towards the dock down 
below. When you touch the ground, enter the door nearby to the next 
room and make your way through the maze of invisible walls to the right 
side of the room and enter the door. In this room, the spiked walls 
will attempt to crush you in, but just use Din's Fire to destroy the 
walls and defeat the zombies to reveal the chest with the Boss Key! 
Leave the room and get across the room to the other side and use the 
Lens of Truth to reveal the hidden hand enemies. Defeat them and their 
smaller counterparts to get a key. Now, go back to the room where you 
landed after the boat ride and stand between the pots at the inner edge 
of the platform. Shoot an arrow at the Bomb Flowers to detonate them 
and destroy the base of the statue! Walk across the fallen statue and 
enter the next room with the key. Use the Lens of Truth and the Hover 
Boots to cross the hidden platforms to the Boss's Room! To defeat Bongo 
Bongo, shoot one hand with an arrow or two to freeze it. Do that to the 
other hand to freeze the other hand to expose the eye, which is the 
weak spot! Shoot the eye with an arrow and then run in and attack with 
the sword. Repeat the process to defeat it and to meet Impa again as 
the Sage! After she gives you the Shadow Medallion, head out to Gerudo 
Valley!

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13. Gerudo Fortress, Gerudo Training Complex, and the Haunted Wasteland

          Go across the wooden bridge in the valley, then when you 
reach the broken bridge, use the Longshot to cross it! Then, continue 
to the Gerudo Fortress and as you reach the fortress, the Gerudo guards 
will capture you and put you in jail! After that, shoot the Longshot at 
the wooden ledge above the window to get out, then enter the fortress 
through the door to the left. When you reach the first carpenter, talk 
to him and fight the guard for the key. Then, follow the path outside 
and enter the door to the left. Go right and crouch behind the crate by 
using your shield until the Gerudo guard walks away. Then, exit the 
fortress again through the nearby door to the right. Then, go left and 
climb up the ledge and enter the left door before the Gerudo guard 
spots you and throws you in jail again! Talk to the second carpenter 
and defeat the guard to get a key, then free him. Go through the next 
door and exit the fortress, then jump off the ledge and enter the door 
in front of you. Talk to the next carpenter and defeat the guard to 
free him, then turn around and exit this room through the same door you 
entered. Climb back up the wall you jumped from and enter the door to 
the left this time. Get past the guards in the next couple rooms by 
shooting them with arrows and go up the stairs and exit the fortress 
yet again. Jump right off the ledge to the right and enter the last 
door and stand behind the crate. Pull out your bow and arrow, then 
shoot the guard the moment she comes onscreen and continue right. Talk 
to the final carpenter and defeat the guard to free him, then a Gerudo 
will come and talk to you. She'll give you the Gerudo's Card, which 
grants you access to any part of Gerudo Fortress without getting caught 
by guards! After that, exit the fortress entirely and look for a Gerudo 
in white standing next to a gated area. Pay her 10 rupees and you'll be 
given access to the Gerudo Training Complex! From the start, go through 
the left door and defeat the Stalfos within 1:30 to get a key. In the 
next room, use the Longshot to help you collect all five silver rupees 
before times up to open the door. Use the Longshot to reach the ledges 
leading to the door and enter the next room. In the next room, defeat 
the four Wolfos enemies and use the Lens of Truth to find a secret 
passage in the wall. Use the Longshot to reach the passage and enter 
the next room and drop down to the lower level. Shoot an arrow into 
each of the eyes of the statue to make a chest appear with a key. Then, 
jump across to the platform by the wall and enter the door to the next 
room. Here, use the Megaton Hammer and hit the sides of all the statues 
until you find the switch. Push the switch to eliminate the fire around 
the chest to get another key. Then, keep hitting the statues around 
until you find the eye switch on the wall, and shoot an arrow into the 
eye to open the door. In the next room, get all the silver rupees with 
the help of your Hover Boots. Push the switch to remove the flames 
around a silver rupee in the corner, then play the Song of Time near 
the high ledge to make two blue blocks appear. Climb the blocks to get 
a key. Then, go across the room to a side room and play the Song of 
Time there, too. Dive in the water with your Iron Boots and collect all 
the silver rupees with the help of your Longshot and by taking off your 
boots to float at times to get a key. Surface at the top and open the 
chest to get the key, then leave the room. Now, get to the left door 
and enter the next room. Defeat the Lizalfos and the Beamos statue to 
get another key. Now, in the next room you're back by the entrance, but 
enter the door to the right of you instead of leaving! If you follow 
this path the right way, you'll be able to reach the Ice Arrows in the 
big chest! Start by opening the door to the left, and then use the Lens 
of Truth to look up at the ceiling. Climb the fence-like wall and open 
the chest to get the key, then drop back into the room below. Continue 
left and open all the doors in your path and you should reach the chest 
with just enough keys! After you get the Ice Arrow, you can leave the 
complex. Head down to the gate to the desert and climb up the tall 
ladder. Talk to the Gerudo guard there and she'll open the gate for 
you. When you enter the desert, put on your Hover Boots and climb onto 
the nearby crate. Use the Longshot to cross the sand river to reach the 
other side and continue through, following the flags as you go. 
Eventually, you'll reach a stone structure, so go up the path 
surrounding it and climb to the top. Use the Lens of Truth to meet you 
ghostly guide through the wasteland, and follow the ghost through the 
desert. He makes very sharp turns, so be ready to turn with him, if you 
can! Also, there will be enemies along the way, so just avoid them as 
much as possible to not get left behind by the guide. When you reach 
the Desert Colossus, go right and bomb the wall between the two palm 
trees to reach the Great Fairy's Fountain! After she teaches you 
Nayru's Love, go back outside and make your way towards the Spirit 
Temple. Enter the temple, but since you can't enter it in any way, go 
back outside and Sheik will appear. He'll teach you the Requiem of 
Spirit, which warps you near the Spirit Temple anytime. After he 
leaves, warp back to the Temple of Time and become a kid again, then 
warp back to the desert. 

*********************************************************************


14. Spirit Temple (Young and Adult Link!) 

          Once you return to the desert, it's time to enter the Spirit 
Temple and clear sections accessible only to a child! Enter the temple 
and run up he stairs and talk to the Gerudo there. She'll introduce 
herself as Nabooru and she'll ask you to find the Silver Gauntlets in 
the temple by crawling through the crawlspace. Defeat the bats and the 
Armos Knight by using bombs or a couple well-aimed Bombchus, and then 
enter the door to the left. Defeat the Stalfos Knight, then aim your 
Boomerang at the flying skull and hit it with your sword to defeat it. 
Then, throw your Boomerang so it swings around and hits the switch, 
which drops the grate so you can walk across, then enter the next room. 
In the next room, destroy ALL the pots leading to the other end of the 
room, and then walk towards the center of the room. Make a slight turn 
so that the floating enemy passes you, then run to the other side and 
go as far to the end of the left platform as possible. Then, shoot the 
switch with the Slingshot to incinerate the enemy in the fire, and then 
enter the door to the next room! In the next room, collect all five 
silver rupees to drop the grate in middle of the fence and walk across 
it to the other side. Use a Din's Fire or a Deku Stick to light the two 
unlit torches to make a chest appear. Open the chest to get a key, then 
enter the door by the two torches and go to the next room. Now, go 
right and crawl through the small space and go up the stairs. Use the 
key to open the door and enter the next room. There, defeat the 
Skulltulas crawling on the wall, and then climb up it to reach the 
second floor! Defeat the enemies in the room, and then use a Bombchu to 
destroy the boulder surrounded by light on the rocky wall to shine 
light on the sun switch to open the door to the next room. In the next 
room, push the Armos statue right off the ledge onto the switch below 
to open the door upstairs. Then, run up the stairs and light a Deku 
Stick by the torch. Jump down to the lowest section of this room and 
light the two unlit torches to make a chest appear. Take the Map, then 
climb the wall by the Armos statue you pushed before and run back up 
the stairs again. This time, enter the door to the next room and go up 
the stairs to reach the third floor! Collect the five silver rupees and 
destroy the Beamos statues to reach some of them to make a lit torch 
appear. Light a Deku Stick, then run around and light the unlit torches 
to make a chest appear. Take the key and go by the four gray blocks. 
Pull one out of the way, and then pull the one with the sun switch on 
top towards the light on the floor to open the door. In the next room, 
go up the stairs and enter the room with the Ironknuckle. Attack its 
side and get ready for a long, fierce fight! Defeat it by repeatedly 
attacking its back and side with your sword while avoiding his battle-
axe. After he's defeated, go through the opened door and go outside. 
Take the Silver Gauntlets from the chest on the ledge and two witches 
will capture Nabooru! You can't free her now, but she'll be back later 
in the game! Now, go back to the Temple of Time and become Adult Link 
again, then warp back to the Spirit Temple. This time when you enter 
the Spirit Temple, go up the stairs and push the large silver block 
until it drops into a hole with the Silver Gauntlets and enter the next 
room. There, defeat the Beamos statue, then aim at the ceiling and use 
the Longshot or an arrow to hit the switch to open the two barred 
doors. Enter the left room and defeat the Wolfos, and then stand on the 
Triforce symbol and play Zelda's Lullaby to make a chest appear at the 
far end of the room. Use the Longshot to reach the chest and open it to 
get the Compass, then to exit the room, run across the sand below and 
climb the brick wall. Leave this room and enter the door furthest to 
your left and enter that room. Collect the five silver rupees to open 
the door to the next area. In the next area, defeat the Like-Like and 
open the chest that appears to get a key. Go back to the room with the 
Beamos statue and enter the middle room using the key you just got. 
Defeat the Like-Like and dodge the flying pots, then climb the wall at 
the other end of the room to reach the second floor! In the next room, 
defeat the hand enemy and its smaller counterparts then push the mirror 
with the reflection so it points at each of the sun switches on the 
wall. Keep aiming at the switches until you reveal the one that opens 
the door, and enter the next room. In the next room, defeat the Armos 
statue by the door by hitting its side or back, then run up the stairs. 
Put on your Hover Boots and face the big statue in the room. Use the 
boots to hover towards the right arm of the statue and land on its 
hand. On that hand is a Triforce symbol, so play Zelda's Lullaby there 
to make a chest appear on the other hand. Use the Longshot to reach the 
chest and get a key, and then drop down to the ground and head to the 
far end of the room where you entered this area. Look at the ceiling 
and use the Longshot to hit the target and get pulled back up to the 
platform and run up the stairs again. Enter the door there, and in that 
room, defeat the Beamos statue and run up the stairs to the next room. 
In this room, there are THREE floating enemies, like the one you saw as 
a child, but there's a much easier way to kill them this time! Use Fire 
Arrows on each one to defeat them, then enter the door to the next 
room! In the next room, stand in front of the locked door with your 
back to it. Then, aim your Longshot at an Armos Knight standing behind 
the switch nearby so that when it comes alive, it hits the switch! 
Enter the opened door and go up the stairs to the next area. There, go 
to the Ironknuckle and attack it by its side and get ready for a fight! 
(I widely suggest that you have the Biggoron's Sword with you before 
you fight him.) After you defeat Ironknuckle, enter the next room and 
you'll be on a ledge outside the temple with a chest. Open the chest to 
get the Mirror Shield, and then reenter the temple the way you exited 
it before! Now, backtrack down to the room with the Armos Knight and 
the switch and get to the far end of that room. Sand in the bright spot 
on the floor and aim your Mirror Shield so that it reflects the light 
onto the sun switch. After you open the door, enter the next room and 
take the key from the chest and leave the room. Enter the door to your 
right and then cross the next room. This time, enter the left door 
using a key and enter that room. In the next room, defeat the Beamos 
statues using bombs and then make your way to the very top of the 
moving wall. Once you get there, defeat the other two Beamos statues 
and go through the door and run up the stairs and enter the following 
door to reach the fourth floor! In the next room, stand on the Triforce 
symbol and play Zelda's Lullaby to open the door in front of you and 
enter that room. There, defeat the Torch Slugs using your sword and 
then pull out your Megaton Hammer and pound ALL the fake doors in the 
room. Then, go up to the eye switch on the wall and shoot it with an 
arrow to make an ice block appear above you. So, to reach it, use the 
Longshot on the ceiling target to get atop the blocks and hit the 
switch to make a chest appear on the ground. Open the chest to get the 
Boss Key, then leave the room! Now, go up the stairs and enter the next 
room and avoid the flying pots and go by the cell with a switch behind 
it and use the Spinning Sword Attack to hit it. Go through the door it 
opens and defeat the Lizalfos and floating skulls and then bomb the 
wall to the left of the mirror. Then, turn the mirror so it reflects 
right into the room you just bombed and hits the next mirror. Go to the 
second mirror and point the reflection so that it faces out of the bars 
and hits the big mirror panel on the wall. Get back to the room where 
you hit the switch and drop down to the floor and stand in the light 
spot on the floor. Reflect the light with your Mirror Shield so it hits 
the sun switch, which will lower the platform you were standing on to 
an area high above the second floor. Face the statue-like thing on the 
wall and while still standing in the light; reflect the light with your 
shield so it hits the carved face underneath the cobra head to open 
another door. Use the Longshot on the revealed door to get across the 
gap to it and enter that door to the next room. There, use the Boss Key 
to open the door to the Boss's room. Defeat the Ironknuckle in this 
room and then enter the door behind the throne to reach and fight the 
REAL boss! To defeat the bosses, Koume and Kotake, whenever they shoot 
their spells at you, reflect it with your Mirror Shield at the other 
sister. Repeat that process until they transform into Twinrova! This 
time, defeat them by using your Mirror Shield on three spells with the 
same powers. (e.g. three fire spells/ three ice spells) After you 
collected three spells of the same type, it'll shoot itself back at 
Twinrova and she'll drop to the floor. Run over and attack with your 
Master Sword or your Biggoron's Sword if you have it, Repeat that 
process a few more times to defeat it and be returned to the Chamber of 
Sages! There, the Spirit Sage, Nabooru, will give you the Spirit 
Medallion and tell you to go back to the Temple of Time. There, you'll 
meet Sheik again and he'll reveal that he's actually Zelda! After that, 
she'll give you the Light Arrows, which help you defeat certain things 
in Ganon's Castle. After that, Ganon will capture Zelda and bring her 
to his castle, so now it's on to Ganon's Castle! Get there by going 
through the ruins of the Market to the path where Hyrule Castle was.  

*********************************************************************


15. Ganon's Castle

          Now that you're at the castle, stand at the edge of the 
plateau facing the entrance to the castle and the Sages will create a 
Rainbow Bridge for you! Walk across it to enter the castle, then once 
inside, and go down the hallway and enter the door at then end of this 
corridor. In the main area, go right and enter the door to reach the 
Forest section. In the next room, defeat the Wolfos and then use Din's 
Fire to light the first four torches, then look above the locked door 
to find the last torch. Shoot a Fire Arrow at the torch to light it and 
open the door to the next room! In the next room, use the Hover Boots 
and the Longshot to help you collect the five silver rupees and enter 
the next room. In this room, shoot the core of the Forest Barrier with 
a Light Arrow to destroy it, then you'll be warped back to the main 
area. From there, go down the stairs to your right and enter the Water 
section behind that door! In the first area of this section, fill a 
bottle with Blue Fire, and then melt the Red Ice blocking the other 
door. Then, defeat the ice enemies here and avoid the icicles, fill 
another bottle to go with Blue Fire, then open the door and enter the 
next room. In the next room, you'll see two large blocks sitting there, 
so get to the left side of the one furthest back and push it so it hits 
the nearby bump. Then, push it so it falls in the hole to the right, 
now get to the other block. With your back to the wall, push the block 
so it hits the bump across the room. Push it so it hits the second 
bump, and then push it all the way across the room so you can reach the 
switch on the high ledge. Use the Red Ice to get access to the switch, 
then use the Megaton Hammer to hit it and open the door to the next 
room. Go left and enter the next room, and destroy the core with a 
Light Arrow and you'll be sent back to the main area again! Now, make 
your way right and enter the Shadow section of the castle. In the first 
room, shoot a Fire Arrow at the torch to make some hidden blocks appear 
for a short time, so run across to the next real platform. Defeat the 
Like Like, then turn around and shoot the torch again to light it 
again. Jump across the gap to the next platform, then run down the ramp 
and hit the switch. Next, use the Longshot to be pulled up to the chest 
that appeared above you on the platform and open it to get the Golden 
Gauntlets! Then, face the inaccessible door and use the Lens of Truth 
to reveal some more hidden platforms. Walk across and enter the door to 
the next room. Destroy the core again with another Light Arrow and when 
you get warped back to the main room again, go right and enter the room 
there to enter the Fire section! Collect the five silver rupees (one is 
under the big, silver pillar, which you lift with the Golden Gauntlets, 
then use the Longshot to reach the door to the next room. Destroy the 
core and you'll be warped to the main area again, and then go down the 
stairs to the right. Use the Golden Gauntlets to move the silver pillar 
and enter the door to reach the Light section of the castle! Use the 
Lens of Truth to reveal the hidden enemies here, then defeat them to 
make a chest appear in middle of the room. Open it to get a key, then 
use it to open the door to the next room. In the next room, stand on 
the Triforce symbol and play Zelda's Lullaby to make a chest with a key 
appear. Take the key, and use it to enter the next room, and in that 
room, collect the silver rupees while avoiding the rolling boulders to 
open the door to the next room. Walk right through the wall in front of 
you, and destroy the barrier by shooting a Light Arrow at the core and 
you'll get warped again to the main area. Now, go right again and up 
the stairs to reach the Spirit section behind the door. Collect the 
five silver rupees by moving the Armos statues around so they keep the 
razor traps from killing you. Use the Longshot to collect the rupees in 
the air, then enter the open door to the next room. In this room, 
defeat the two Torch Slug enemies and use the Spinning Sword attack to 
hit the nearby switch behind the bars to make a chest appear. Open the 
chest, take the Bombchus, then face the switch further away and use a 
Bombchu so it goes over the bars and triggers the switch that opens the 
door to the next room. In the next room, shoot the cobwebs in the 
ceiling with a Fire Arrow to burn it down, revealing a light shining in 
the room! Stand in the light and use the Mirror Shield to reflect the 
light onto the furthest to the LEFT sun switch and then enter the door 
to the last room. Destroy the final barrier with a Light Arrow, then 
when you warp back to the main room, the BIG barrier in the room will 
vanish. Go right and cross the bridge to enter Ganon's Tower! Go up and 
defeat the numerous enemies around, and be sure to get the Boss Key 
from one of the rooms on the way up. At the top, enter the last room 
and get ready for a really long fight! To defeat Gannondorf in his 
human form, bounce the energy balls he shoots at you with the sword 
back at him. Then, when he's paralyzed in mid-air, shoot a Light Arrow 
at him to make him fall to the platform, then run in and attack with 
your sword. When he gets revived, use the Longshot on the stained-glass 
windows to get away before he uses a shockwave attack, which will throw 
you down to an area where you must climb ALL the way up to finish the 
fight again! Repeat this process a few times until he's defeated, but 
he's not finished yet! Now, follow Zelda all the way out of the tower 
and defeat the enemies along the way until you reach the end. The tower 
will collapse and you and Zelda will think it's over, then Gannondorf 
returns and turns into the beast, Ganon and he'll knock the Master 
Sword right out of your hand! To defeat him without it, shoot him in 
the eyes with a Light Arrow, then while he's stunned, crush his tail 
with the Megaton Hammer. Repeat this process quite a few times until he 
falls. Then, the fire surrounding this arena will disappear and you can 
take your Master Sword back! Repeat the process like before, but 
instead of using the Megaton Hammer; use your Master Sword. When you 
run low of magic for your Light Arrows, drink a green potion if you 
have it or hide behind a pillar and when it breaks, hope there's magic 
containers in it! Continue with your barrage of Light Arrows into his 
eyes and cutting of the tail with your sword until he falls again. 
Zelda will cast a spell and charge up your sword, then run in and 
attack for the last time! Link will literally cut apart his face; then 
deliver the final blow RIGHT in the head, thus defeating Ganon and 
beating the game! 

*********************************************************************


16. Locations of the Pieces of Heart

          1. Lon Lon Ranch *: In the shed at Lon Lon Ranch, move the 
crates there to reveal a secret hole in the wall. In it is a Piece of 
Heart. 

          2. Dodongo's Cavern: When you're Young Link, plant a Magic 
Bean at the mouth of the cave. Come back when you're Adult Link and a 
magic platform has grown there. Let it fly you to the top of the Cavern 
and jump off to find the Heart Piece.

          3. Hyrule Field: Near the path leading to Lake Hylia, there's 
a section of grass that's fenced in on all sides. Throw a bomb into the 
center of that area to uncover a secret grotto. Defeat the enemy there 
to get a chance to buy a Heart Piece for a mere 10 rupees!

          4. Lon Lon Ranch: Walk around the north end outside of the 
ranch. Detonate a bomb at the base of the tree in that area to reveal a 
secret grotto with a Piece of Heart. 

          5. Kakariko Village: When you're Young Link, go to Death 
Mountain by the Great Fairy's Fountain and get a ride from the owl. 
He'll drop you on a roof in Kakariko Village. Drop down to the awning 
below and go in the house to find the Piece of Heart! 

          6. Kakariko Village: Use your Longshot to get atop one of the 
houses in town. The man that's there will give you a Piece of Heart. 

          7. Kakariko Graveyard *: During the night, when you see Dampe 
in the graveyard, you'll find the Heart Piece when you ask him to dig. 
(Note: this way take a while!) 

          8. Kakariko Windmill **: After you race Dampe's Spirit 
through the cavern, enter the following room. Play the Song of Time to 
make the blue block disappear. Follow the path up to the windmill and 
once you get inside the windmill, you'll find the Piece of Heart on a 
nearby ledge. 

          9. Kakariko Graveyard **: After you rerace Dampe's Spirit and 
get to the end within 1'00", he'll give you another Piece of Heart.

          10. House of Skulltula: After you collect 50 golden tokens, 
come back to the House of Skulltula in Kakariko Village and get a Piece 
of Heart from the now freed child. 

          11. Kakariko Graveyard **: While you're Young Link, plant a 
Magic Bean in the corner of the graveyard. Come back when you're Adult 
Link to float up to the ledge and claim a Piece of Heart.

          12. Kakariko Graveyard: When you're walking around the 
graveyard, try pulling on one of the stones in middle of the graveyard. 
Defeat the mummy there then play the Sun's Song to get the Heart Piece. 

          13. Zora's River *: As you go up Zora's River, you'll see a 
group of frogs. Play the Song of Storms for them and you'll get a Heart 
Piece.
   
          14. Zora's River *: Keep on playing all the songs you know 
for the frogs and they'll ask you to play their bug-eating game. Just 
make the frogs jump by hitting the C Buttons and A and if you keep up, 
they'll give you another Heart Piece. 

          15. Zora's River: Take a cucco from the riverbank near the 
man selling Magic Beans, and take it with you up the river. When you 
reach the hill going up before the bridge into Zora's Domain area, turn 
around and use your cucco to fly down to the ledge nearby. Climb the 
ladder, then take the next cucco and fly over to the platform with the 
Piece of Heart.

          16. Zora's River: At the entrance to Zora's Domain, you'll 
see the Piece of Heart on a ledge far from your reach. To get it, go 
back to the place where you found the cucco along the riverbank and 
take him back to that spot. Jump off the path and you'll be able to get 
the Heart Piece!

          17. Market *: Win the treasure chest game to get the Piece of 
Heart. A quick and easier way to get it without losing is to use the 
Lens of Truth when you get it to find all the keys!

          18. Market *: When you play and win the Bombchu Bowling game, 
you'll get random prizes. If you keep winning, eventually you'll get 
the Piece of Heart as a prize. 

          19. Market *: When you talk with the people in town, you'll 
come across this woman who lives in a house in the back alley whose dog 
ran away. Help her get it back by looking near the Bazaar for the white 
dog to find it and give it back to the woman for a Piece of Heart. 

          20. Lost Woods *: Go through the Woods until you reach the 
mysterious Skull Kid. When he urges you to, take out the Ocarina and 
play Saria's Song. After hearing the song, he'll give you the Heart 
Piece. 

          21. Lost Woods *: Go even deeper into the Lost Woods and 
you'll reach two Skull Kids. When they ask you to join them as they 
sang, play the Ocarina and follow along the song. Then, they'll give 
you the Piece of Heart. 

          22. Zora's Domain *: When you reach the waterfall, there's a 
hidden chamber behind it. So, light up a Deku Stick and go behind the 
waterfall where you'll find several more torches. Light them all and a 
chest containing the Piece of Heart will appear. 

          23. Zora's Fountain **: When you go to Zora's Fountain as 
Adult Link, it will all be frozen like ice. Find the ice block with the 
Piece of heart sitting on top of it. Jump from platform to platform 
until you reach the Heart Piece!

          24. Ice Cavern **: As you go through the Ice Cavern, you'll 
come across a Red Ice block with a Piece of Heart inside. Get a bottle 
full of Blue Fire and put it over the red ice to get the Piece. 

          25. Zora's Fountain **: When you get the Zora Tunic and the 
Iron Boots, submerge yourself under the big lake in Zora's Fountain. 
There, you'll find the Piece of Heart at the deepest section!

          26. Death Mountain Crater: Enter the Crater with the Goron 
Tunic on and as Adult Link, then explore the crater walls to find the 
Piece of Heart. 

          27. Death Mountain Crater **: Inside the Crater, climb up the 
stalk that grew from the Magic Bean. Then, go up the towering spire to 
reach the Heart Piece.

          28. Goron City *: Light all the torches on the lower level of 
the city to make the giant urn spin. Run up to the upper level and 
throw a Bomb into the urn's open top to get a prize. Hopefully, it'll 
be the Piece of Heart! 

          29. Lake Hylia *: Go to the Fishing Pond and catch the 
biggest fish in the pond to get the Heart Piece. 

          30. Lake Hylia: After you get the Golden Scale, dive into the 
well in the lab next to Lake Hylia. There, you'll find the Piece of 
Heart. 

          31. Lake Hylia **: When you're Young Link, plant the Magic 
Bean in the spot near the lab by Lake Hylia. Come back when you're 
Adult Link and fly to the top of the building and climb to the lookout 
tower to reach the top of the lab. Up there waiting for you is a Piece 
of Heart!

          32. Gerudo Fortress: On you way to Gerudo Fortress, you'll 
see a waterfall. Take a cucco and jump through the waterfall into a 
secret chamber. There, you'll find the Heart Piece. 

          33. Gerudo Fortress: On the opposite side of the waterfall, 
you'll see a narrow canyon. Take a cucco and jump off the bridge and 
land on the ledge far below to get the Piece of Heart. 

          34. Gerudo Fortress **: While you're exploring the inside of 
the Fortress, look up and use the Hookshot on the exposed roof chest. 
You'll reach the Piece of Heart there, too!

          35. Gerudo Fortress **: While you're riding Epona, your horse 
through Gerudo Fortress, you have to shoot at targets. If you score 
over 1,000 points, you'll win the Piece of Heart. 

          36. Spirit Temple **: When you are Young Link, plant a Magic 
Bean near the Temple's entrance. Then, come back later as Adult Link 
when the bean has grown. Fly around until you can jump to the ledge 
with the Piece of Heart. 

* = Only get as Young Link
          ** = Only get as Adult Link

*********************************************************************


17. Locations of the 7 Cuccos in Kakariko Village

          1: You find one near the entrance to the village.

          2: You find another near the pen walking around.

          3: When you enter the village, roll into the crate at the 
bottom of the stairs near the Potion Shop. 

          4: Take a Cucco that you've caught and walk up the stairs 
where the half built building is, then fly across the gap to reach the 
Cucco on the ledge by the House of Skulltula. 

          5: You find one wandering near the gate leading to Death 
Mountain. 

          6: Take a Cucco you caught, and go up the stairs that lead to 
the inside of the windmill. Get a running start, and jump towards the 
big fence. When you're next to it, let go of the cucco and then climb 
onto the top of the fence, and you'll find the other cucco. 

          7: Throw the cucco you just found over the fence after you go 
up the steps in back of the Potion Shop. Then, climb the ladder by the 
wall and you'll see the last one by the windmill. 

*********************************************************************


18. The Happy Mask Shop

          This section of the guide will tell you where to sell the 
masks you borrow as Young Link from the Happy Mask Shop in the Market. 
You can start borrowing masks after the guard by the gate to Death 
Mountain tells you about it. (I can't put how much money all the masks 
were, but they're not THAT expensive! You also need to wear the masks 
to get someone to buy it, too.)  

          Keaton Mask: This is the first mask you can borrow. Go to 
Kakariko Village and up to the gate to Death Mountain, and talk to the 
guard. He'll buy the mask from you for fifteen rupees, then go back to 
the shop and pay the shopkeeper fifteen rupees. Then you can borrow the 
Skull Mask. 

          Skull Mask: After you get this mask, enter the Lost Woods 
from Kokiri Forest and go left. Put on the mask and stand on the stump 
and talk to the Skull Kid. He'll come and buy it from you, but not the 
entire price, though! Then go back to the shop and pay the rupees and 
borrow the Spooky Mask. 

          Spooky Mask: During the day, go to the Kakariko Graveyard and 
show the wandering kid the mask. He'll buy it from you for thirty 
rupees, this time the entire price! Then, go pay back the rupees at the 
shop and borrow the Bunny Hood. 

          Bunny Hood: This one will be a challenge of selling it 
because you have to sell it to the running man in Hyrule Field. Go by 
the path east of the entrance to Lon Lon Ranch and you should see the 
man running along late in the day. Follow him until he sits down, and 
then show him the mask! He'll buy it for so much money it's 
unbelievable and you only have to pay the shop fifty rupees of it! Go 
to the shop and pay it off, so you can finally borrow the Mask of 
Truth, which lets you talk to those odd-looking stones. You can also 
borrow some other funny masks, like the Gerudo Mask, Goron Mask, and 
Zora Mask! Go to those people with the mask on and they'll say 
different things to you. It's not important to your quest, but it's 
fun! 

*********************************************************************


19. Secrets

          Ok, there's nothing really in this section yet, but if you 
all wanna contribute, find some secrets in the game and send them in! 

          The Invisible Deku Stick (from Baka ([email protected]):

          If you hit something with a Deku Stick that bounces you back, 
and it's near a cliff. When you break the Deku Stick and get knocked
off, and end up hanging on the edge of the cliff. Your Deku Stick 
will turn out invincible, but short. The Kokiri Forest (Link's town) 
is the only place I've tried it at this point.  The specific place 
in the Kokiri Forest is at the one-eyed statue that tells the time up 
by the entrance to the lost woods. Get in front of the cliff with 
your back to it, and face the statue. Don't get TOO close, or you 
won't be bounced off the cliff. Smack the statue with the Deku Stick, 
and you'll get knocked off the cliff. Climb back up off the ledge and 
you'll have your invincible Deku Stick! 

*********************************************************************
          

I'd like to thank again Zauron ([email protected]) for his great info on 
the Forest Temple. I also want to thank [email protected] for his info on 
Link's Inventory. If anyone has anything I can add, or have any 
questions about what is here right now, feel free to e-mail me 
[email protected]. If you do mail me, make sure that the subject CLEARLY 
STATES what your question is, or else I'll delete it!        

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