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                                                                    P C

                   Dink SmallWood Walkthrough Version 1.0
                            By:  Hayden Butler
                          Created:  July 22 2000


Pig Feed
Herb Boots

Long Sword
Claw Sword
Throwing Axes
Light Sword
Massive Bow
Flame Bow

Acid Rain



At the start of the game you start off in your house.Grab the pig feed 
and head north to the pigs.  Drop some feed and Milder will appear and 
you'll talk and such.  Now go back to your mother and talk to her. 
She'll tell you to talk to the townspeople.  Talk to Ethel (she lives in 
the far right house) and offer to find her duck.  The duck is South of 
her house walking around.  Talk to it and yell at it and it'll go home.  
Then go back to your mother. She'll tell you to get some Alktree Nuts.  
This is your first venture outside of the town.  Leave the town and 
you'll meet the wizard who will talk to you.

Head East and keep on going south until you reach the tree with the 
nuts. Punch the tree with the nuts and a nut will fall down.  Grab it 
and head back to town.  You'll then notice your house is ablaze.  A 
small sequence will occur.  Once it's over, talk to the guard blocking 
the village exit.  He'll talk about a letter at your house.  Return to 
your house and get the letter and the map.  The guard will now no longer 
block your path and you're free to leave the village.

First outside of the village, North of the village is a save point, save 
if you want then, head east again and follow the path up till you reach 
the sign that talks about the wizard's hut.  Go north from there and 
enter the hut and talk to him.  Pick up the potion he gives you and 
leave the house.  Head south a screen from the house and then go left to 
a treasure chest.  Open it and grab the heart container.  Now return to 
your home village entrance and head left.  Keep on going left till you 
hit the river.  Then head up until you hit the cliffs. Once there, keep 
on going right until you see a rock.  Push the rock aside and enter the 
cave.  Inside is a beast and some valubles, kill the beast.  If you 
can't beat him try to level up a bit before entering the cave, but it 
really isn't that hard!  Then leave the cave and head back the wizard's 
hut.  You'll see he's gone but he leaves you Fireball magic and 200 gold 
pieces.  Grab them.

You can get the Herb Boots now if you want them, just keep going down 
starting from the wizard's house, till you reach the water.  Go right 
once then and use the fireball magic to burn down a tree here.  Keep 
going right then and you'll find a house where someone will sell you the 
Herb Boots.  They make you walk and hit faster, but you can't use a 
weapon while they are equiped.  You can also spot a lot of goodies on 
the other side of the water here, but you can't get these till a lot 
later in the game.

Head back to your home village entrance and go west again to the 
shoreline and find the man who's on the bridge.  Pay his toll and cross 
the bridge into the Terris area.



First, head south to the town.  Talk to the people and be sure to buy a 
Long Sword.  Go to the tavern, chat with the people and get laughed at, 
fight the guards if you want, and you're done inside there.  East is 
your Aunts house where you will stay, there is a save in here up stairs 
in your room.  Come down and your Aunt will be getting a beating.  Talk 
to her and offer to help her.  Start beating up her husbin but watch out 
he is pretty tough, kill him she will feel sad but she will get over it.  
Then head back to the tavern.  west of it is a house, enter it.  Talk to 
the mother and she'll tell you about her missing daughter Mary.  Talk to 
the mother again and offer to find the little girl.  Don't try to go 
into the abandoned mine yet.  Explore the country side picking up heart 
containers and other treasure.  Once you feel secure, follow the path 
south of Terris and once it branches west, go down a screen.  You'll 
then reach the abandoned mine.  Enter it and go right twice.  Talk to 
the trapped guy here and he'll tell you that you're going to need some 
kind of magic to free him.

Head back to the tavern in town and the bartender will tell you about 
the old hermit that lives south of the tavern.  Go to his house and 
knock on it by pressing space bar near the door. Go in and he'll teach 
you the Acid Rain magic if your magic ability is at least 5.  If it 
isn't 5, go back to the mine and country side fighting until you get to 
5.  Head back to the mine with the magic and free the man.  The Cast 
will appear and a short sequence will follow.  The guy you just freed 
will then die as he tries to fight the Cast and he'll give you the 

Now head north to Goodheart Castle and go just northwest of it.  You 
should see two poles and if you try to walk through them you'll take 
damage and get knocked back.  Use the scroll you received and the 
barrier will disappear, allowing you entry.  Keep on going north, once 
inside, until you can go north no further.  Then head east a screen and 
go north.  Follow the path and you'll reach four girls worshipping a 
dead dragon carcass.   If they're not there, you have to talk to the 
mother again, that usally works.   You must have done all the things 
leading up to this event too, otherwise they might also not be here.  
Keep on listening and then you're going to have to fight the girls who 
are really Bonca's.

After killing them the guy will turn into a Slayer - a very deadly 
creature at this point in the game.  Stay at a safe distance and use 
Fireball magic to slowly wear him down.  Return to Terris, now that Mary 
is saved you'll be a hero.



Follow the path south of Terris to Kernsin.  While following the path 
you'll overhear a conversation between two Cast members saying that they 
plan to crash the parade.  Continue following the path, you should see a 
save, keep going till you get to a town.  Talk to the girl by the 
fountain in the town square and then head to the bookstore and talk to 
the mayor.   You'll find out that you're going to need some evidence.  
You're also going to need a bow.  Save up for the bow and buy one.  Sure 
you could head south to the Goblin Sanctuary right now but that would be 
a death wish.  First, save up 1500 gold and then head west of the Goblin 
Sanctuary, you should see a tree burn it to reveal a tunnel, go inside 
and pick up Bow Lore.  This is practically essential because you can't 
damage the boss goblin without it.  (*Note* Bow lore is not an item, it 
will just make the bow more powerful and increases the chance of getting 
a Power Shot) Then just scour the countryside picking up any heart 
containers and potions you can find lying around.

Once you feel pumped head south of Kernsin to the Goblin Sanctuary.  
Equip your bow and talk to the guard.  He'll open the gate and let you 
in.  Head north a screen and kill the four goblins there.  Then, the 
boss goblin will appear.  Kill him by getting power shots.  Some elixers 
of life might help you if you get low on hit points. (*Note* A bug in 
the game might cause Dink to freeze if you kill him using magic)  After 
killing him he'll lead you to the Cast's camp.  A short automatic 
sequence will happen that shows Dink sneaking inside a hut and stealing 
the evidence he needs to prove what the Cast is doing.  He'll then run 
away and get caught.  You'll have to fight three Cast troops.  Keep your 
distance and wear them down with power shots and fireballs and the 
battle will be over quickly. Back at town the parade will go as planned 
and you'll gain hero status here as well.  Head to the bookstore and 
talk to the owner.  Talk about news and the owner will tell you the 
bridge to Windemere is fixed.  It's time to head to Windemere...



This part of the game doesn't involve much fighting.  Once in Windemire, 
simply talk to everyone.  You can go complete the quest in this place 
right away but I recommend fighting around and buying a Clawsword. 
(You'll need it for the next area!)  Once you have the Clawsword go to 
the shop and buy a bomb. Head to the screen with the duck idol statue on 
it. You'll notice that there is a ring of stones surrounding the duck 
idol and you can't get in - or so it seems.  On the north part of the 
screen you should notice a rock that is somewhat black and has some 
cracks in it.  Place your bomb there and blow up the rock.  You're now 
allowed access to the area around the duck idol.  Grab the treasure and 
then slaughter EVERY duck.  Once this is done a short automatic sequence 
will happen and the people here will no longer praise the ducks.

You could leave this place right away but there is some stuff you can 
do. First, explore the country side and pick up any items you find.  
There is a secret area here, to get to it head south to the beach and 
look for a group of shells that make out an path going into the sea.  
Follow these shells and leading out to the water  There you'll meet  
huge ducks, talk to them and one will ask if you want to play a game, I 
recommand you play it once just to see what it's like.  Continue around 
to you come to a house, someone inside will sell you a Flame Bow for 
25,000 gold!  It's a lot, but save up and buy it and you won't be 
disappointed!  (*note* He only sells you the firebow AFTER the king 
tells you to go to the Edge of the World, you cannot get it before 
then!) If you keep going up, you can pick up alot of treasure and 
goodies here, too.

 Second, you can go to the mayor's house (the one with the basement and 
the coins in front of it, it's south-east of the ducks.  This is NOT the 
mayor of Kernsin, it's a house in Windemere) and follow the underground 
passage to an island.  Enter the first house you see and you'll find out 
a girl is missing.  Another short sequence will occur and in the end 
you'll have to fight two dragons.  Dispose of them quickly with the 
Clawsword you bought.   Now the guy offers you throwing axes to buy.  
You might want to buy them to kill the monsters around Windemere quickly 
and from a distance for gold and experience.  You'll need the extra gold 
and experience for the next area. Now head back to Goodheart castle and 
you'll be allowed entrance.  Inside, you'll ask if you can go find 
Milder and the king will grant you permission and open a path to the 
north.  Go north of the castle till you hit the cliffs and follow the 
path east along the edge of the cliffs.  You'll soon reach a cave that 
leads to the next area.


---The Edge of the World---

This can appear to be one of the hardest areas of the game at first but 
looks can deceive.  If you bought a Clawsword in Windemere it'll ease 
the pain a bit.  Equip it and run right up to the Stone Giants and bash 
them repeatedly.  They're strong, but they don't have a lot of hit 
points.  Once in the Edge of the World, head east to a town.  In there 
is a Church that houses a fountain.  This fountain is basically a free 
healer so it's extremly valuable.  In the other house, is a women 
selling a Light Sword for 4000 gold and a Massive Bow for 5000 gold.  
Buy the Light Sword first.  You probably won't have enough gold at first 
so go explore the Edge of the World and pick up the many potions 
scattered here and there. Also, look for a staircase that leads to a man 
selling Hellfire magic.  To get to the staircase, from the town, leave 
the town and keep on going south , east, until you see the mainland 
below a cliff.  Now walk west and south when you can and you should see 
a staircase.  Inside is a guy selling Hellfire magic for 1500 gold.  Buy 
this!  It'll make killing the Stone Giants a lot easier!

You may not want to buy the Massive Bow.  Instead, you might want to buy 
the Flame Bow.  If you choose to do that then you're going to most 
definitely want to fight in the Darklands.  Make sure you have a Light 
Sword before heading into the Darklands.  Ok, to get to the next area, 
head back to the town.  Go south from the church to a save point and 
then east to a machine with a globe on it.  Hit spacebar by the machine 
and you can choose to hit the red button to take you to the Darklands.  
I suggest being on level twelve at this point.

---The Darklands---

This is undoubtedly the hardest area in the game.  There a variety of 
monsters in this place.  Don't try to talk to the girls or anything in 
this place because everything that looks friendly is probably a monster 
in disguise.  Equip your Light Sword and Hellfire magic and go on a 
rampage killing guys for money to save up for the Flame Bow. Also be 
sure to grab any potions you find as there are a lot of them scattered 
around the area.  If you want to skip staight to the boss of the game 
head north a bit, then east, and then south.

Doing that will get you to a save point.  SAVE YOUR GAME!  You'll 
probably die the first time you fight Seth (the boss of the game).  
Damaging Seth is no easy task.  The only way you're even going to touch 
him is with a bow and magic so forget everything else.  (Note: A bug in 
the game might cause dink to freeze if you use magic) Use the Flame Bow 
if you have it, it'll silence him in no time.  If you don't have that 
then either use a Massive Bow with Elixers of Healing in your inventory 
or use a regular Bow and hope you get Power Shots, because otherwise you 
probably won't even hurt him.  Unless you have the Flame Bow, make sure 
you have Elixers of Healing in your inventory.  Otherwise, you might 
take too much damage and die.  GOOD LUCK!

Once he is dead go back to Goodheart Castle and talk to the king to see 
the credits and get some potions.



--- The Edge of the World ---

Go to the very bottom screen of the Edge of the World.  Not below the 
cliffs but the bottom screen while still on the cliffs.  Now head west 
and keep on going until you hit trees.  Once you see the trees go up a 
screen. You'll now see two stone giants and a cave.  Walk into the trees 
to the left of the cave and onto the next screen.  Now head up and 
you'll be at the Ice Castle. Inside, you can talk to a wizard and grab a 
heart container but that's about it.


Special thanks to RTsoft for making,creating and publishing the game and 
making it a freeware.
Special thanks to Kevin Kazimir
Thanks to all of my friends

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