DEXAM LAIR
1. Altar
2. Ogres
3. Dexam
4. Manticores
5. Otyughs
6. Elf Fighter Corpse
7. Gryphons
8. Trap
9. Stairs to Leave the Lair
Youre now at 1 confronting the evil beholder but Fzoul, the actual lord of the keep, intervene with
his men to stop Dexam. During the conversation that follows your fourth bond disappears.
Now Dexams minions and Fzouls soldiers battle each other so sneak past them and exit the room
by the north door.
You must now find and kill Dexam so disband the ogres at 2 and go directly to 3. Rest before
entering and cast some protective spells. With Dexam there are some minotaurs and the hooded
woman that reveals herself to be a medusa. Cast a couple of Fireball spells to clean the area from
the medusa and the minotaurs then concentrate your melee power on Dexam. Your only way to end
this combat with all your characters alive is to end it quickly. When finished choose to continue the
combat to heal your party because youre immediately attacked by Zhentrim forces but some
Fireball spells will end the problem.
Youve now recovered the last artefact mentioned by Dimswart: the amulet of Lathander. (Note that
you obtained the first one, the Helm of Dragons, by killing Dracandros and the second one, the
Gauntlet of Moander, by eliminating the three bits of Moander). Feel free to explore the lair now
and destroy all monster groups. Get the treasure on the elf body at 6 disarming his trap then exit the
lair from 9. Olive will escort you out in the wilderness. You cannot re-enter the city because of a
civil war but it doesnt really matter, there is only one bond left on your arm.
Now, before the final part of the game, its a good time to fulfil some side-quests. In every city not
included in the main path there are secret dungeons if you choose to Search the area instead of
entering it. In nearly all of these dungeons there is a mini-quest randomly placed in them so your
main objective is to travel across these levels to uncover the quests and make a lot of experience
along the way. When youve finished with the side-quests return to the Standing Stone and the
mysterious man will reveal himself. Your new destination is Myth Drannor so journey on and enter
the city.
Here follows the maps of these dungeons: