Chris van Zyl
                         From South Africa

Quest for glory 1: so you want to be a hero

When you start the game you are in the town of Spielburg, talk to the 
sheriff about everything. Walk and go in the hero's tail inn. Talk to 
shameen the katta about everything and leave the inn. Go left and go 
in the guild hall. Sign your name in the book and look at the book. 
Look at the board on the wall. There are some wanted notes hanging 
here. Wake the man and talk to him about everything. Leave and go in 
the magic shop. Talk to zara about everything. Leave and go right 2X 
to the apple lady. Talk to her about everything and go in the drygood 
store. Talk to the man about everything and buy two empty flask 
bottles and a food ration. Leave the store and go left into the ally. 
Give the boy money and talk about everything. Leave and go in the bar 
next of you. Talk to the two guy's playing cards and sit on the small 
stool in front. Talk to the bartender and get the note on the ground. 
Leave the bar and leave town. [Now your adventure has begun. Whenever 
you see creatures or brigands, fight them. When they are dead search 
them] Run [E2X\N\E] In a snowy clearing you will meet a warrior 
giant. Talk to him about everything. He will want fruit from you. 
Walk left and down. Here will be a fox in a trap, free him. Run left 
to town and buy 5 apples from hilde. Go back to the giant and give 
him the apples. He will give you something you will need later on for 
your trouble. Run to the town entrance and you will see a man 
standing against the wall. Talk to him and give him two gold coins. 
Talk to him about everything [Thief: touch man] and go [N] This is 
the healer's cottage. Knock on the door and talk to the healer about 
everything. Leave and go left to the horseman. Talk to him about 
everything and go [W3X\S2X] to a mushroom patch. Pick up 500 
mushrooms and go back to the healer's house. [N2X\E4X] Now give her 
all the mushrooms. She will say that's enough, but she will forget to 
stop paying you. Leave the house. Notice the bird in the nest on the 
branch of the large oak, there are two solutions to this puzzle. 
[Fighter: Thief: climb tree] [Magic user: run back to town and to the 
magic shop. Buy a fetch spell and go back to the healer's house. Cast 
fetch at the nest to recover the ring] When you have the ring, return 
it to the healer. You'll get money and a big kiss. [Thief: Fighter: 
pick up rocks until you have 500. Throw them all and then pick up 50 
rocks] Walk back to town. When the sheriff's gone or rest until sun 
set, go to the inn and sit at the table. Talk to the man about 
everything and buy him a meal. Talk to shema about everything and buy 
yourself a meal. When you're done, [Fighter: pay shameen for a 
night's rest] [Magic user: leave and go to the magic shop. Buy two 
magic spells and go back to the inn. Pay shameen for a night's rest] 
[Thief: Leave inn and rest 30MIN. Go right, left and into the ally. 
Go near the glint. Two thugs hide in the ally ready to rob you. When 
they make their move, touch them. They will take you for one of their 
own and give you the password to get into the thief's guild. Leave 
and go in the bar. Notice the ugly looking dude sitting on a chair at 
the left side of the bar, go to him and ask him about thief's guild. 
Give him the password. Once in the thief's guild, you'll encounter 
the boss. He rambles on about the times being so hard and then turns 
his attention to you. Go to the door in the corner of the room and 
buy a toolkit and a license. Talk to the man. Once you are a 
registered thief, talk to the boss about everything. Play the game 
with him and win 4 times. Leave the guild. You can pick a couple of 
locks in town and steal stuff. Go to the sheriff's house next to the 
drygood store. Picklock his door and look around. Use sneak and steal 
what you can. On the other street, next to the magic shop, you can 
enter the old lady's house to steal some more. First pet the cat. You 
can sell the stolen stuff in the thief's guild. Walk to the hero's 
tail inn and pay for a night's rest]

Day 2

The next day, leave the town. Run to the healer's house and buy an 
undead potion. [Magic user: buy five mana pills] Leave the house and 
go [S4X] Leave and go [W5X] to the dryad. Approach the tree and the 
dryad will appear. Listen and say yes. The dryad will ask you to get 
a seed from a plant. Leave and go up. Run [N3X\E\N\E\N] [Thief: 
you'll have to climb a rock and catch the seed] [Fighter: throw rocks 
to get the seed] [Magic user: use the fetch spell to get the seed. If 
you can't get it, drink a mana pill and try again] Go back to the 
dryad [S3X\W2X\S3X\W] and give her the seed. Here, you will get 
information you will certainly need. The first ingredient (an acorn) 
can be found under the tree when the dryad disappears. Leave the 
drayd and run [N4X\E2X\N2X\E\N\E\N] When you get there, eat a fruit 
and get some flowers. Read the runes on the stone. [Magic user: cast 
an open spell to move the stone and get the scroll in the hole] Leave 
and run [W\S4X\W4X\S\W] Talk to the meeps about everything. [Magic 
user: ask for spell and get it] Get the fur and leave. Go 
[E3X\S2X\E3X] Here is a ledge with a door. Use an empty bottle on the 
water. [Fighter: throw a rock on the cave 3 times and climb the rock] 
[Magic user: cast detect and climb the ladder] [Thief: climb the 
rock] Knock on the door. Be sure to step aside quickly, the door 
swings open WIDE. In the cave, talk to henry the hermit about 
everything. [Magic user: ask for a spell and get it] Leave the cave. 
The last ingredient, fairy dust can be found at the ring of 
mushrooms. However, you must be there at night. Run [W5X\N3X] to the 
goblin ground. Fight some goblins. If you win, search them. If you 
want a new battle go down and rest. Go up and fight. Do this until 
dark and go down to the mushroom ground. Dance for the fairies to win 
their sympathy. Talk to them and then click an empty bottle on them 
to get some dust. Now spend the rest of the night at erana's garden. 
Go up and run [N2X\E3X\N3X\E\N] sleeping peacefully.

Day 3

The next day, leave and run [W\S4X\E] to the healer and give her the 
ingredients for the dispel potion. You'll have to leave the healer 
alone while she prepares the potion. During that period, practice 
your skills where the goblins live. Rest after a battle to get your 
stamina points up. Fight until it's mid-afternoon. Run back to the 
healer and get the dispel potion. [Magic user: buy 5 mana, 5 stamina 
and 5 healing pills] [Fighter: Thief: buy 5 healing and 5 stamina 
pills] Leave and go [E2X\N\W\N\E2X] You will come to an open ground. 
Forget the sign's and go up the mountain until you are at the house. 
A gargoyle will ask you a riddle, so you better answer it right. When 
you're in, go up the stairs. Talk to erasmus and fenrus about 
everything. [Magic user: erasmus will ask you to play a game with 
him. If you win, you will get a spell] Stand and leave. Go to baba 
yaga. Run [W\S2X\W5X\N2X] Talk to the skull about everything and give 
him the gem. He will let you pass. [Say: hut of brown now sit down] 
Baba yaga is a pretty mean witch, she'll change you into a frog to 
eat you. But don't worry she'll change you back again because she has 
an assignment for you. You have to bring her some mandrake root 
growing in the town graveyard exactly at midnight. Here comes the 
spooky part. Go down to the goblin ground. Fight and rest. Do this 
until midnight. Drink the undead potion and walk east. Get the root 
near the large rock and leave. Run and bring back the root to baba 
yaga. She'll let you live as a reward for your service. Leave and run 
[E3X\N3X\E\N] to erana's garden and sleep.

Day 4

The next, day run [W\S4X\W3X] to the goblin ground and fight. Rest 
and kill. Also drink pills.

On midday at day 5

Run [E4X] from the goblin ground and [N] to the castle. Talk to the 
guard about everything and touch the gate. Walk in. When you see the 
fight master, talk to him about everything. [Fighter: drop all you 
can and pay him to fight. Later get your stuff] Go right and get a 
job at the stables. When you're done, talk to the man and leave the 
castle. Go to the healer and buy 5 healing and 5 stamina pills. 
[Magic user: buy 5 mana pills] Here comes the boring part, you have 
to improve your skills greatly before you can accomplish your hero 
mission. Run to the goblin ground. Fight during day and night to get 
money and to upgrade your skills. [Magic user: cast your spells to 
upgrade them] [Thief: use sneak. Don't run don't walk. At night in 
town, you can learn picklock skill at old lady's house and sheriff's 
house] [Thief: Fighter: at night, you can climb tree at healer's 
house to upgrade skill] [Fighter: every midday you can go to castle 
and fight with fight master. Drop all you can and later get your 
stuff] Rest and kill goblins. Also drink your pills. You can also go 
to the healer and get more potions if needed.

Day 15

}From the healer's house [Thief: Fighter: throw all your rocks and 
then pick up 100 rocks] run [W\N4X\E2X] to the cave and fight the 
troll. When he's dead, search him. [Fighter: break chest with sword] 
[Thief: picklock chest] [Magic user: cast open and take money] Go in 
the cave and you will see a big bear. Give him a ration and go 
further in the cave. [Magic user: go near the cobolt and cast flame 
at him. Later, cast detect and open. Get the key and the money] 
[Fighter: go near the cobolt and throw rocks at him until a key 
appears. Get it. Go down until you bump into a chest. Break chest 
with sword and take money] [Thief: sneak up to cobolt and take key. 
Go down until you bump into chest. Use lock pick on chest and take 
money. Walk] Leave and unlock the chain to free the bear. Leave the 
cave and run [W2X\S4X\E\N] to the castle. Go up. In the castle, talk 
to the baron and baronet about everything and leave.

Day 16

The next day, leave the castle and walk to town and into the bar. Get 
the paper and leave town. Go to the castle and get a job. Rest. Leave 
the castle and run to the town entrance. Go down and go left. Listen 
at the conversation. When bruno leave, [Thief: Fighter: throw a rock 
at the man] [Magic user: cast flame at the man] [Fighter: go E\N to 
town and to the drygood store. Buy the chainmail armor. Leave town 
and go S\W] Wait for a little while, then go down and up again to the 
dead man. Search him and leave. Run left 2X and down. You will pass 
an antwerp. Whatever beast that may be. Talk to the door and unlock 
it. Open the door. Go through the cave and fight the monitaur. Search 
him when he's dead. [Thief: Fighter: climb rock on right to upgrade 
climbing skill. If you go over wall, go down and climb again] Go 
through the hole witch you came earlier and go up and down. Rest. Now 
unlock the door and fight the troll. When he's dead, search him 3X. 
Leave the cave and run [N6X\E2X\N2X\E] Now walk [W\E] and fight 
monsters. Also rest now and then.

On midday at day 18

Run [S4X\E] to the healer and give the claws and the beards to her. 
Drop all empty bottles. Leave and go [S3X\W3X\S] Go through the cave 
and go in the brigand's fortress by bashing the gate open. [3X] Walk 
through the court, but choose your way carefully, you may fall over 
traps. In the room, close the door behind you. Run to the west side 
of the room and stay there until the men are gone. Now move the chair 
on the east side door so that it gets barred. While working with the 
chair, some bad guys will enter from one of the remaining doors. When 
their almost near you, push the candelabra to bar their way. When 
their on the other side of the table, climb the table and get the 
rope. When the chandelier fall on them, exit through the north door 
before more bad guys comes in. Now you are in the anteroom of the 
brigand Leader's office. The leader's guard is sitting here in a room 
which looks like a toyshop. However, there are traps here. Talk to 
yorick  about everything and he'll become quite friendly. Walk to the 
upper left door. You'll pass a maze and end up at the right side of 
the room. Go through the door next to you. Pull the chain and be very 
quick. Go left through the maze again to get to the right hand door, 
then move to the door which the chain opened. If you make it in time, 
you'll end up at the left hand side of the room again, but near a 
different door. Touch the door then quickly step aside. When the door 
fall, open the door. You are in the brigand leader's office, facing 
the big bad guy. Quickly throw the dispel potion on him and before 
your eyes, the brigand leader will change into elsa the lost baron's 
child. Yorick the leader's guard comes in looking quite happy. Watch 
where he came from, that's the secret way out. Elsa will tell you 
that she's leaving with yorick, but she'll offer you a mirror and two 
healing potions. Take them and look at the black bird on your left. 
Leave before the brigands comes in. Your quest is nearly finished 
now. There is one more bad creature you have to deal with, the big 
bad baba yaga. Run [N5X\W\N] Say: hut of brown and go in. When she 
tries to turn you into a frog again, use the mirror on her. Watch the 
chicken fly. Now you're in the castle where everyone's waiting for 
you, the...


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