_______   __   _   __   _   _______
                 |       \ |  | | \ |  \ | \ |   ____\   
                 |  |ŻŻ\  ||  | |  ||   \|  ||  |____
                 |  |  |  ||  | |  ||       ||   ____\
                 |  |__/  ||  |_|  ||       ||  |____   
                 |        ||       ||  |\   ||       \
                  \_______| \______| \_| \__| \______|

_______________________________________________________________________
                           Unofficial Dune FAQ
                             For PC/DOS Only
                              Version  Last
                              By Beno Jange
                      Email: [email protected]
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_______________________________________________________________________
   I. Disclaimer ................................................. 0100
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This FAQ is intended for personal use only. It can't be used for any 
profitable purposes nor can it be published in any forms. No one are 
allowed to update, edit, translate, HTMLize, reproduce or do anything 
with it without my permission. If you like to add it on your site, pls 
ask my permission first. If I agree with you then keep it unaltered and 
up to date by checking the newest revision on GameFAQs once a month. If 
you want to take some parts of it, give a credit where it is due. Any 
offenders will severely dealt with. Furthermore, it is protected by US 
Copyright Law and the Berne Copyright Convention of 1976.

Dune logo, characters (C) 1984, 1992 by Dino de Laurentis, Virgin 
Games, CRYO Interactive Entertainment System.
Unofficial Dune FAQ, logo (C) 2000-2001 by Beno Jange.
All copyrights and trademarks (if any) are acknowledged.
_______________________________________________________________________

_______________________________________________________________________
  II. Table of Contents .......................................... 0200
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
   I. Disclaimer ................................................. 0100
  II. Table of Contents .......................................... 0200
 III. Revision History ........................................... 0300
  IV. Author's Note .............................................. 0400
         About This FAQ .......................................... 0401
         How to Get the Update ................................... 0402
         How to Contact Me ....................................... 0403
   V. Introduction ............................................... 0500
  VI. Characters ................................................. 0600
 VII. Walkthrough ................................................ 0700
         Prologue ................................................ 0701
         Chapter 1 : The Search for the Spice .................... 0702
         Chapter 2 : The Search for the Fremen Leader ............ 0703
         Chapter 3 : The Vegetation on Dune ...................... 0704
         Chapter 4 : Battle for the Fremen and the Atreides ...... 0705
VIII. Tips & Tricks .............................................. 0800
         1st Spice Shipment ...................................... 0801
         Some Unexplore Sietch ................................... 0802
         Spice Troop Equipment ................................... 0803
         Improving Your Fremen ................................... 0804
         Easy Way to go to the Sietch ............................ 0805
         Easy Way to Search for Enhance Weapon ................... 0806
         Improving Your Vision ................................... 0807
         Fremen Dress Color ...................................... 0808
         Finding Chani ........................................... 0809
         Some Useful Spy Informations ............................ 0810
         Some Useful Battle Informations ......................... 0811
         The Book Information .................................... 0812
         Better Troop Occupation ................................. 0813
         Last Spice Shipment ..................................... 0814
         Discouraging the Harkonnens ............................. 0815
         The Things That You Should Avoid ........................ 0816
         Better Preparation for Army Troop ....................... 0817
  IX. Frequently Asked Questions ................................. 0900
   X. Credits .................................................... 1000
_______________________________________________________________________

_______________________________________________________________________
 III. Revision History ........................................... 0300
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
v0.8  - 10/17/2000 - First Release. 
                   - Finished the walkthrough.

v1.0  - 10/20/2000 - Edited the FAQ logo.
                   - Edited the Disclaimer.
                   - Edited the Email Policy.
                   - Edited the Introduction.
                   - Edited the Characters.
                   - Added the Prologue in the walkthrough.
                   - Rewrote some parts of the walkthrough.
                   - Removed misplaced contributor.
                   - Added some tips & tricks.
                   - Corrected some grammar and spelling errors.

v1.1  - 12/29/2000 - Edited the Table of Contents.
                   - Edited the Author's Note.
                   - Edited the Characters.
                   - Removed the Email Policy.
                   - Corrected some grammar and spelling errors.

v1.2  - 01/23/2001 - Reformated the FAQ lay-out.
                   - Rewrote the Table of Contents.
                   - Rewrote the Author's Note.
                   - Rewrote the Introduction.
                   - Changed the Characters lay-out.
                   - Some small changes.

v1.3  - 08/25/2001 - Revised the Disclaimer.
                   - Revised the Author's Note.
                   - Revised the Introduction.
                   - Updated the Tips & Tricks.
                     Thx to Aniahchan {[email protected]} for the tips 
                     on how to discourage the Harkonnen from attacking 
                     Chartag area.
                   - Updated the Frequently Asked Questions.
                   - Updated the Credits.

vLast - 12/08/2001 - Updated the Introduction.
                   - Fixed some scenarios in the walkthrough.
                   - Updated some parts of the walkthrough.
                   - Fixed some parts of the Tips & Tricks.
                   - Updated the Tips & Tricks.
                   - Updated the Frequently Asked Questions.
                     Thx to Luis Silva {[email protected]} for the 
                     info regarding the CD version of the game.
                   - Corrected some grammar and spelling errors.
                   - Some changes in typography.
                   - No more updates will be made towards the guide.
_______________________________________________________________________

_______________________________________________________________________
  IV. Author's Note .............................................. 0400
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-----------------------------------------------------------------------
About This FAQ ................................................... 0401
-----------------------------------------------------------------------

I played this game loooong time ago (in 1995). Since the internet not 
so popular at that time so I can't find the FAQ for it. Now, as I check 
on GameFAQs, there is one good FAQ. But that FAQ didn't cover what I 
expected. That's why I wrote this FAQ and posted on GameFAQs.

After reading my FAQ thoroughly once again, I realized that I've 
misplaced the scenarios in the walkthrough. I think it will be very 
urgent for me to fix it up to avoid the confusion among the readers. 
Also I've updated some parts of the walkthrough. Some questions has 
been added to Frequently Asked Questions section too.

Many revisions has been made towards the FAQ, I've decided that this 
will be the final revision. No more updates will be made towards the 
guide. For easy searching, just highlight the keyword number on Table 
of Contents and press Ctrl+F. Please excuse for my poor English.

-----------------------------------------------------------------------
How to Get the Update ............................................ 0402
-----------------------------------------------------------------------

The newest revision of this FAQ can always be found at: 
- GameFAQs                     http://www.gamefaqs.com 

This FAQ can also be found at:
- Game Advice                  http://www.gameadvice.com
- DLH.Net                      http://dlh.net
- The Cheat Empire             http://home.planetinternet.be/twuyts
- ActionTrip                   http://www.actiontrip.com
- Fresh Baked Games            http://www.fbgames.com
- The Spoiler Centre           https://the-spoiler.com

-----------------------------------------------------------------------
How to Contact Me ................................................ 0403
-----------------------------------------------------------------------

Any questions, requests to post this FAQ, critizisms, contributions, 
suggestions, etc (no spam please) are welcome as long as you state 
"Dune" as a subject of your letter and tell me where you read this FAQ. 
Tell me your website name and address if you request to post this FAQ. 
Before sending me any questions, make sure that you've searched my FAQ 
thoroughly and you still can't find the answer. If your questions are 
already covered in this FAQ then I will tend to ignore it. Also please 
understand that you won't get my reply very soon since I check my e-
mail not every week (but at least once a month).

NOTE: I am not hiding secrets or any other information, i.e. everything 
      I know about Dune is in this guide.
_______________________________________________________________________

_______________________________________________________________________
   V. Introduction ............................................... 0500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Do you remember the movie which was made by Dino de Laurentis in 1984. 
Yess, it was Dune starring by Sean Young. Virgin Games has made a game 
for it which is called the same as the movie title. The quality of the 
graphics and the sounds are good and even "impressive" compare to other 
game at that year (1992). This game can be categorized as strategy RPG 
game. That means you should follow the story and use your brain to 
defeat the Harkonnen. If you love Dune then you'll love this game.

I have to say that the graphic is amazing compare to other game in that 
era especially when you see our characters expression when they speak. 
Also the battle field map looks like 3D eventhough it was made in 2D 
graphic. It seems that the music can influence our feelings about the 
situation of the game. Well, not much SFX in this game but the SFX such 
as flying ornitopther is great. However, the CD version of this game 
features voice acting too (Thx to Luis Silva for telling me this).

The storyline adopts the original movie and add it with the battle 
field strategy. You are Paul Atreides, son of Duke Leto Atreides - long 
time enemy of Harkonnen. You have been sent to Dune by Emperor Shaddam 
IV. However it's not only Atreides family on Dune but also Harkonnen. 
You with your family try to gather as much fremen as possible to crush 
the Harkonnen domination on Dune. When you are in battle field, you can 
command your fremen to attack, espionage, etc.

It is really cool! Well, of course playing this game is very fun. 
You'll like to know what happen in the next. Also you will experience 
about attacking Harkonnen in the battle field. The innovation in this 
game is great since it has books, maps, worms, orni, etc. The game 
features a clock that continously runs, whether you do anything or not. 
You'll see the day turn from morning to evening. The game will keep 
tracking about how many days that you need to beat Harkonnen.

As you progress through the game you'll find out that you're not only 
need to gather as much as spice but also to find as much as sietch. At 
last you should win the battle with Harkonnen. The difficulty of this 
game can be considered as easy. Since managing your fremen is quite 
difficult 1st and you should follow the story so I rate the difficuly 
to medium. If you enjoy the story line and strategy game, then you 
should buy this game. 

Well, here's my rating for this game:
- Graphic               : 8.5/10
- Music                 : 9.0/10
- Sound                 : 8.0/10
- Storyline             : 8.5/10
- Game Play             : 8.5/10
- Innovation            : 8.5/10
- Overall               : 8.5/10
- Difficulty            : Medium
- Buy/Rent              : Buy
_______________________________________________________________________

_______________________________________________________________________
  VI. Characters ................................................. 0600
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=======================================================================
WARNING: This section possible contains some spoilers. Do not proceed 
         if you don't want the game to be spoiled.
=======================================================================

Paul Atreides    - The son of Duke Leto Atreides and Jessica Atreides. 
                   With his diplomacy power, he can recruit the fremen. 
                   He has vision power which is inherit from his 
                   mother, Jessica. Soon he'll become a ...

Jessica Atreides - Mother of Paul. He has a supranatural power in which 
                   can be used to find hidden room or door.

Duke Leto        - Father of Paul, the Emperor of Atreides. A long time
Atreides           enemy of Harkonnen.

Gurney Halleck   - The teacher to Paul. He taught Paul the art of 
                   combat and weapon.

Duncan Idaho     - The expert of spice. He supervise Atreides spice 
                   production. He helps Paul to send spice shipment to 
                   the Emperor Shaddam IV.

Harah            - A widow which is his husband died during war. She 
                   helps Paul to find Stilgar.

Thufir Hawat     - A mentat, skilled in communication and finding the 
                   traps. Soon he will help Paul to launch the final 
                   attack for Harkonnen.

Stilgar          - A fremen leader who helps Paul to recruit all of the 
                   fremen in Dune. He also teaches Paul how to ride a 
                   worm and ...

Chani            - Daughter of Liet Kynes, a beautiful lady who has 
                   impressed Paul for the first sight. Soon she'll be 
                   ...

Liet Kynes       - The expert of ecologyst who makes the fremen dream 
                   come true with the vegetation on Dune.

Fremen           - The troops which is settled in hard to spot sietch. 
                   They help Paul in produce spice. Soon they help Paul 
                   to make a vegetation on Dune. And ...

Smugglers        - The trader who sells orni, harvester, weapon to both 
                   Atreides and Harkonnen. In their mind are only 
                   profit ...

Emperor          - The Emperor who send Paul, his father and mother to 
Shaddam IV         Dune to produce spice for him. Soon he is discovered 
                   as ...

Feyd-Rautha      - A brother of Barron Harkonnen which is a long time 
Harkonnen          enemy to Atreides. He even kidnap ...

Barron Vladimir  - The leader of Harkonnen and the cruelest among the 
Harkonnen          other. His ambition is to crush the Atreides.
_______________________________________________________________________

_______________________________________________________________________
 VII. Walkthrough ................................................ 0700
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=======================================================================
WARNING: This section contains many spoilers. Do not proceed if you 
         don't want the game to be spoiled.
=======================================================================
-----------------------------------------------------------------------
Prologue ......................................................... 0701
-----------------------------------------------------------------------

In these times of the future, man has explored many worlds, travelling  
through space by the use of the SPICE.

SPICE, the most precious substance, can only be found on one planet in 
the whole universe.
This planet is Arrakis, better known as DUNE. 

It's a dry desolate planet with vast deserts. There's never a drop of 
rain on Dune.

You're PAUL ATREIDES, son of Duke Leto Atreides.

The HARKONNENS, long time enemies of your family have come on Dune to 
control the Spice production, in their brutal way.

But the Emperor of the Universe has allowed you and your Atreides  
family to go on Dune too.

You are determined to use this opportunity to drive the Harkonnens out 
of Dune, with the help of the few natives, the FREMEN.

The story begin as you've just arrived on Dune, in an empty palace 
located at a safe distance from the Harkonnen fortresses.

-----------------------------------------------------------------------
Chapter 1: The Search for the Spice .............................. 0702
-----------------------------------------------------------------------

As you enter the palace, you'll meet your father, Duke Leto Atreides. 
Speak with him. He will ask you to find Gurney Halleck. Go down. Speak 
with your mother to find where Gurney Halleck is. Go to that place 
(Carthag Tuek) using ornitopther. 

As you meet Gurney Halleck in the sietch, he will ask you to recruit 
the fremen chief. Speak with the fremen chief and ask him to work for 
you then give this troop specialize in spice. Now Gurney will suggest 
you to visit the other sietch. Ask Gurney to come with you. 

Fly your ornitopther to Carthag Harg. Recruit the fremen chief and give 
him specialize in spice. Fly your ornitopther to Carthag Timin. Ask the 
fremen chief to work for you. Unfortunately, he will refuse to work for 
you. There's nothing you can do now. Go back to the palace.

In the palace, you'll meet Duncan Idaho, the spice expert who will 
supervise all of your spice. Talk to him to know your current spice 
status. Meet Duke and he will tell you about stillsuits. Speak with 
Gurney and he will tell you about the place (Carthag Tuek). Go to that 
sietch.

As you meet the fremen chief, he will mention a sietch eastward from 
their sietch. Go to your ornitopther cockpit and choose eastward 
direction. Suddenly, Gurney will mention a sietch, go to that sietch.
Recruit the fremen chief and give him specialize in spice. He will 
mention there is harvester around the sietch. Equip it to his troop. 
Visit two other sietch (Tuono Tuek and Chartag Tabr). Unfortunately 
they can't mine the spice since their areas need to be prospected.

Speak with Gurney, he will mention there could be one prospector. Now, 
go to the sietch (Carthag Timin) in which the fremen chief refuse to 
work for you. Now, he will agree to let his troop work for you. Give 
him specialize in spice. Now move him to prospect other sietch. Also 
take a note that the spice density map will provide you information 
about how much spice are there on the sietch. The grey areas means that 
these areas haven't been prospected yet. Go back to the palace.

Meet your father. He will mention that there's a hidden room or door in 
the palace. Go up and ask your mother to come with you. When you go to 
stillsuit room (green room), she will notice a hidden room in the left. 
It's a communication room. Talk to your mother. Speak with Duncan, he 
will mention that it's best to use spice harvester to increase spice 
production. He ask you to go to the sietch (Tuono Tabr) in which you've 
found one harvester. 

Go there and ask the fremen chief. He will tell you that there's a 
sietch in north east direction. Go to that direction. Suddenly, Gurney 
will mention a sietch, go there. You'll see no fremen in this place. 
But you'll see some harvester here. Go to the two nearest sietch to ask 
the fremen to search for the equipment. 

Go back to Tuono Tabr and speak with the fremen chief. He will mention 
about a sietch in eastward direction. Go there. As you explore the 
sietch you'll find two ornis. Go to the two nearest sietch which the 
fremen is equipped with harvester (but not Tuono Tabr since the fremen 
chief will refuse to move his troop from his native area). Ask them to 
pick the ornis. Go back to the palace.

As you speak to your father, he will mention a message in communication 
room. Go to communication room and view the message. Emperor Shaddam IV 
will ask for the spice shipment soon. Speak with Duncan, he will 
mention about area rich in spice which is told by the fremen who give 
you the stillsuits. Talk to Gurney, he will give you more detail. 

Remember to check your prospector whether he finished prospecting the 
sietch or not. If so then move him to prospect other sietch. Go to 
Tuono Tabr, speak with the fremen chief. He will mention a sietch in 
south eastward direction. Fly your ornitopther to that direction. As 
usual Gurney will mention you the sietch. In this sietch you meet 
Harah. Ask her to come with you. Now, as Harah with you, you'll know 
more sietch. Go to these sietch, recruit the fremen chief and give them 
specialize in spice. Unfortunately the fremen chief in Habbaya Tabr 
will refuse to work for you. Go back to the palace.

Speak with Duncan. He will tell you about the danger of the worm. As 
you meet your mother, he will ask you to go to the desert alone. Ask 
Harah and Gurney to stay. Go outside of the place. Choose left side or 
right side to see the desert. Wait until you have a vision that the 
message has arrived. Go to the communication room and view the message. 
Emperor has asked you to send the spice shipment. Talk to Duncan and 
accept his request then ask him to come with you. Now go to the 
communication room. 

Meet your father. Suddenly Gurney has disappeared. Your mother will 
tell you that you can contact the fremen in certain range. Try it. 
Speak with your father. Now, try to find Gurney with your mother. When 
you're in the room above stillsuit room, speak with your mother. She 
will mention the hidden room on the right side. Gurney has been 
trapped. Meet your father and he'll ask you to meet Thufir Hawat, your 
mentat in communication room. Ask him to come with you and go to the 
trapped room. Thufir will ask you to find Fremen Leader.

-----------------------------------------------------------------------
Chapter 2: The Search for the Fremen Leader ...................... 0703
-----------------------------------------------------------------------

Speak with Harah, but Harah can't remember the leader name. Ask Harah 
to come with you. Go to Chartag Tuek and speak with the fremen chief. 
He will tell you about the sietch in the south westward direction. Go 
there. Go to the two nearest sietch and ask them to pick the stuffs. As 
you can contact the fremen in certain range, your charisma will 
increase. Recruit the fremen in Habbaya Tabr (who previously refused to 
work for you). Go to Chartag Tabr and speak with the fremen chief. He 
will tell you the leader name, Stilgar. Speak with Harah and she will 
ask you to go westward direction from the palace.

Go to your ornitopther cockpit and search the far west sietch from the 
palace. Go there. Speak with Harah again and she will tell you that you 
must fly your orni in north west direction. Do so and enter the sietch. 
Speak with Stilgar and ask him to come with you. Now, with Stilgar with 
you, you can recruit all of the fremen in Dune (of course you have to 
find the sietch). Visit four other sietch and recruit the fremen. 
However, you'll notice that the command "Work for Me" has changed to 
"Rally Me" (which means that you can give the troop specialize in 
army). Go back to the palace.

Introduce Stilgar to your father and mother. Meet Thufir. He will 
suggest you to use Gurney as an instructor in handling arms. Meet 
Gurney in weaponry room (trapped room) and talk to him. He will offer 
you to teach the fremen the art of combat by bringing him to one of the 
sietch (in Ergsun area). Ask Gurney to come with you. 

Before bringing him to Ergsun area, it's better if you bring him to 
teach the army troop in Chartag area. Tuono Clam is the best place 
since you can equip the krys to your army troops. Regroup all of the 
army troops on this sietch. After Gurney has raised enough expert army 
troops then bring him to one of the sietch in Ergsun area. Also regroup 
all of army troops on this sieth and leave Gurney to teach the art of 
combat with them. This will rise their levels quickly. Suddenly, you'll 
have a vision that your father find some terribles on the palace. Go 
back to the palace.

Meet your father. He will notice you about the new message in the 
communication room. View this message. Speak with your father. He will 
plan a punnitive expedition with personnal guard. Speak with Thufir. He 
doesn't agree with Duke. Suddenly a new message has arrived. View this 
message. Thufir will suggest you to attack Harkonnen in the Stilgar's 
native area (Ergsun). Speak with your father. But Duke is so stubborn 
... Speak with Duncan. He'll tell you about the smuggler village in 
which you should find. Speak with Stilgar. Speak with Harah. She will 
mention about the tale "the village in fish mouth". Speak with Stilgar 
for more detail. Go to your Orni cockpit, you should see a fish-shaped 
on it. 

Fly your orni to this fish-shaped mouth. You'll find the village (Oxtyn 
Pyons). Talk to the smuggler. Harah will ask you to bring her back to 
Tuono Timin. Do so. Speak with Stilgar when you've left Harah. Stilgar 
will ask you to meet someone. He will ask you to go to Oxtyn Tabr. 
Before going to Oxtyn Tabr, go back to palace. Duncan will tell you 
about another village in east, south of Tuono Tuek. Go to Tuono Tuek. 
The fremen chief will mention about the sietch in southward direction. 
Visit this sietch (actually smuggler village). After that go to Oxtyn 
Tabr. Enter the sietch. Go up. You'll meet Chani. Ask her to come with 
you. Go to the desert. Wait until evening. Speak with Chani. Well ... 
Chani know two other sietch in the south. 

Visit these sietch and recruit the fremen. After you visit these 
sietch, you'll have a vision about your mother ask you to come to the 
palace. Btw, don't forget to visit two more sietch (Oxtyn Timin and 
Oxtyn Tuek). Go back to the palace.

Your mother will tell you that your father is dead. Speak with Thufir 
for more detail. Thufir will mention another means of transpotation. 
Speak with Stilgar. Stilgar will ask you to ride worm. Do this by going 
to the desert and call the worm and go to other sietch. Speak with 
Chani, she will ask you to tell this thing to Thufir. Speak with 
Thufir. He will tell you that you still lack something. He said that 
the answer is in this place. Speak with your mother. She will tell you 
that you can contact the fremen in wider range. Ask your mother to come 
together to explore other hidden room. Go to armory room, you'll find 
another hidden room on the right. Go to this room. Speak with Chani. 
She will mention her father, Liet Kynes, planaetologyst. She prefer 
Stilgar to come with you.

-----------------------------------------------------------------------
Chapter 3: The Vegetation on Dune ................................ 0704
-----------------------------------------------------------------------

Go to Oxtyn Tabr. Chani will ask you to fly plain west. Do so. You'll 
see the sietch. Enter the sietch. Speak with Liet Kynes. He will ask 
you to bring him some fremen to help him build the bulbs. If you go to 
the left you will see "the water of life". You can drink it if your 
charisma has reached level 50 and above. If your charisma level hasn't 
reached 50 then you should wait until Jessica explain it to you. If you 
manage to drink it then speak with Jessica and she will tell you that 
you can contact the fremen on entire Dune. Visit these 4 sietch (in 
which Liet mention), recruit the fremen and give them specialize in 
ecology. Move these troops to Sihaya Tuek. 

Suddenly your troops will report that they get strange disease. Go to 
this sietch and leave Chani here for a while to cure them. Wait until 
you have vision about Chani that has managed to cure the fremen. Pick 
her up. But she's disappeared. Suddenly, you've got a new message from 
your vision. Go back to the palace. But don't forget to check your 
troops on Sihaya Tuek. If their job is finished, give them the bulb to 
start the vegetation on Dune. Also you can send this troop to other 
sietch to start the vegetation. If the sietch already has a wind-trap, 
the troop will automatically start the vegetation. But if the sietch 
doesn't have a wind-trap, you should ask your troop to assembly the 
wind-trap.

View the new message. Not good, Feyd-Rautha Harkonnen has kidnapped 
Chani. Thufir will doubt that Chani is in one of the Harkonnen 
fortresses. Thufir will suggest you to send the spy to find where Chani 
is. You should find and save Chani otherwise your troop moral support 
(motivation) will decrease. If your troop motivation has reached very 
low percentage then your troop won't do any jobs for you anymore. 
However, you can cheat by switching their job to another job then 
switch it back to its previous job. Remember to equip them back with 
their equipments.

-----------------------------------------------------------------------
Chapter 4: Battle for the Fremen and the Atreides ................ 0705
-----------------------------------------------------------------------

I suggest that your army troops are on these three sietch. One in 
Chartag Harg, the other one in Ergsun Tabr and the last one in Ergsun 
Tuek. Bring Gurney to these sietch. Leave him for a while to teach the 
fremen the art of combat. Equip your army troop with krys, laser gun 
and weirding module and make sure that they've reached Expert level. 
Send your spy from these sietch. According to the spy information 
attack the Harkonnen fortress. It's best if you use lots of army troops 
to attack the enemy sietch.

Don't forget to take care of your spice production since the Emperor 
will ask for the spice shipment soon. If you can't send him what he ask 
for then you'll loose this battle. Also with your vision try to check 
whether your spice troop has produced 0 kgs of spice or not. If so then 
you should move them to other sietch which still has the spice. Taking 
care your spice production will provide you enough cash to spend for. 
Keep your prospector busy by prospecting other sietch. Also you should 
search for smuggler village since they sell you the WEAPON which is 
really crucial for this battle. Eventually you will find Chani on one 
of the enemy sietch. 

When Stilgar say that there are no more Harkonnen fortresses on Dune, 
it's time to navigate the final battle. Stilgar will tell you to ask 
Thufir to come with you in one of the sietch around the Harkonnen 
palace. Speak with Thufir and ask him to come with you. Leave him in 
one of the sietch around the Harkonnen palace. He will ask you to 
gather Chani, Jessica, Gurney, Stilgar. When you gather all of them, 
talk to Thufir and he will tell you that you need 10,000 Fremen, split 
into the three sietch around the place, equipped with Atomics to 
attack the Palace. Do so. Now, you can launch the final attack. Speak 
with Stilgar to do that. Accept his offer. Wait until you have a vision 
that the shield is down. Now you can go to the Harkonnen palace and ...

LONG LIVE TO OUR NEW EMPEROR AND EMPRESS ...

Well, watch the credits roll ... See you on my next FAQ ...
_______________________________________________________________________

_______________________________________________________________________
VIII. Tips & Tricks .............................................. 0800
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-----------------------------------------------------------------------
1st Spice Shipment ............................................... 0801
-----------------------------------------------------------------------

When your mother ask you to go to desert alone, it's better if you  
wait until the prospector has prospect all of the sietch in which 
you've met 'cos when you go to the desert alone, you'll trigger the 
spice shipment scenario. So be sure to have enough spice to spend for.

If you can't send what emperor ask for and you send less than what the 
Emperor expected then the next shipmet will be sooner. If you don't 
send the spice shipment to the Emperor, then the Emperor will send 
his warning. If you ignore this then you'll be dead. However, the 
Emperor will call for the spice shipment every 4-6 days.

-----------------------------------------------------------------------
Some Unexplore sietch ............................................ 0802
-----------------------------------------------------------------------

If you revisit the sietch and speak to the fremen chief, some of them 
will mention other unexplore sietch. Here are the examples : 
- a smuggler village on westward of Ergsun Tuek which sell weirding 
  module.
- a smuggler village on southward of Tsympo Timin.
- a sietch north eastward of Oxtyn Timin which has 5 krys, 1 harvester 
  and 1 orni.
- a sietch westward of Chartag Tuek which has one harvester.
- a sietch eastward of Oxtyn Tuek which has one harvester and 4 krys.
- a sietch southward of Haga Tuek which has 2 krys.
- a sietch north westward of Celymin Timin which has 2 krys.
- a sietch southward of Tsympo Timin which has 2 laser guns, 1 weirding 
  module, 2 ornis and 1 harvester.
- a sietch eastward of Tsympo Tsymyn which has 1 harvester and 1 krys.

-----------------------------------------------------------------------
Spice Troop Equipment ............................................ 0803
-----------------------------------------------------------------------

It's better if you equip your fremen troop in which specialize in spice 
with harvester and ornitopther. Harvester will improve your spice 
production. Orni will watch for the worms which is can swallow your 
harvester.

-----------------------------------------------------------------------
Improving Your Fremen ............................................ 0804
-----------------------------------------------------------------------

Giving Orni to the fremen will improve their speed of walking 
especially for the prospector since his job is moving from one sietch 
to another sietch.

-----------------------------------------------------------------------
Easy Way to go to the Sietch ..................................... 0805
-----------------------------------------------------------------------

The easy way to go to the sietch is by choosing the sietch and choose 
"Go there flying an Orni" on "See Dune map". The advantage of this way 
is you can choose the sietch eventhough you're still inside the sietch 
but not too deep in the sietch. Btw, if you can ride worm, go to the 
desert, choose the sietch and choose "Call A Worm" on "See Dune Map". 
Riding the worm way is necessary if you want to give the orni to the 
troop (especially spice troop).

-----------------------------------------------------------------------
Easy Way to Search for Enhance Weapon ............................ 0806
-----------------------------------------------------------------------

The easy way to instruct the fremen troop to search for the enhance 
weapon is by equiping them with the weapon 1 level lower than the 
weapon you want to get. For eg. krys for laser gun, laser gun for 
weirding module and so on. Make sure that your fremen troop is around 
the place in which has the weapon you want to search for equip (for eg. 
smuggler village).

-----------------------------------------------------------------------
Improving Your Vision ............................................ 0807
-----------------------------------------------------------------------

When you go back to the palace don't forget to speak with your mother. 
Sometimes she will tell you that you can contact the fremen in wider 
range which surely improve your vision. If you've drunk "the water of 
life" then speak with your mother. She will tell you that you can 
contact the fremen on the entire planet and your charisma level will 
increase by 20.

-----------------------------------------------------------------------
Fremen Dress Color ............................................... 0808
-----------------------------------------------------------------------

Did you notice that the color of fremen dress are blue, brown and 
green. In my opinion blue is for specialized in spice, brown is for 
specialized in army and green is for specialized in ecology. I mean 
"specialized" here is that they can improve that occupation level 
quickly. But I haven't confirmed it yet.

-----------------------------------------------------------------------
Finding Chani .................................................... 0809
-----------------------------------------------------------------------

In my experience, I've found out that Chani is usually in one of the 
Harkonnen fortresses near the Atreides palace. Send your army troop to 
Chartag Harg then send the spy to make sure that Chani is in one of the 
Harkonnen fortresses.

-----------------------------------------------------------------------
Some Useful Spy Informations ..................................... 0810
-----------------------------------------------------------------------

When you send your spy you'll get these informations:
- "Looks like there're no 
   Harkonnen troops around"
  The enemy troop has left the sietch.
- "They might be dangerous Muad'Dib ..." 
  The enemy troop is equipped with krys.
- "They ARE dangerous Muad'Dib ... 
   AND they've got arms, indeed."
  The enemy troop is equipped with laser gun.
- "Armement is impressive here.
   We can see that ... well trained, too"
  The enemy troop is equipped with weirding module.
- "Muad'Dib, We've got here the toughest 
   Harkonnen, armed to the teeth"
  The enemy troop is in expert level and possibly equipped with atomic 
  weapon.

-----------------------------------------------------------------------
Some Useful Battle Informations .................................. 0811
-----------------------------------------------------------------------

When you attack the enemy troop you'll get these informations:
- "There is much confusion among the Harkonnens ...
   It's going to be easy rout them"
  Your troop will win.
- "Harkonnen forces are impressive ..."
  Your troop will loose.

-----------------------------------------------------------------------
The Book Information ............................................. 0812
-----------------------------------------------------------------------

As you progress through the game you can read some important 
informations which is left by you from the books. Click on the books 
and choose the topics.

-----------------------------------------------------------------------
Better Troop Occupation .......................................... 0813
-----------------------------------------------------------------------

If your freemen troop has many member (for eg. 2000 and above), you 
should give them specialize in army and send them to Gurney for 
increasing their level. If your fremen troop has a less member, you 
should give them either specialize in spice or in ecology.

-----------------------------------------------------------------------
Last Spice Shipment .............................................. 0814
-----------------------------------------------------------------------

When you've defeated all of Harkonnen troop and you still have the 
Emperor message ask for the spice shipment. Don't send him the spice 
shipment since he won't ask you for the spice shipment anymore.

-----------------------------------------------------------------------
Discouraging the Harkonnens ...................................... 0815
-----------------------------------------------------------------------

Whenever you plant with an ecology troop, make sure it's in a place 
with no spice left. Sihaya Tabr, Kynes's sietch, is hopeless. Move 
them to Carthag Harg as soon as possible, it discourages Harkonnens 
from attacking the army base there. (Thx to Aniahchan {aniahope@aol. 
com})

-----------------------------------------------------------------------
The Things That You Should Avoid ................................. 0816
-----------------------------------------------------------------------

Below are the things that you should avoid in Dune:
1. You see the water of life (with Stilgar) in one of the sietch then 
   you ask Stilgar to stay and leave the water of life area.
2. You don't send any spice shipments to the Emperor.
3. You battle Harkonnen with less troop and less powerful weapon.
4. You go to Harkonnen palace before winning the battle against all of 
   Harkonnen fortresses.

-----------------------------------------------------------------------
Better Preparation for Army Troop ................................ 0817
-----------------------------------------------------------------------

I didn't notice this before but I've found out that each time you bring 
Gurney to teach the army troop in Ergsun area then you will trigger 
your father punnitive expedition. So what's the point you ask? Well, if 
you let Gurney teach the army troop in Chartag area and let the troop 
reach expert level then you'll have enough preparation to face 
Harkonnen in Chartag area. Also the Harkonnen won't start attacking 
your Chartag area unless you've moved Gurney to Ergsun area. This is 
very important for you in case you want have enough time for your army 
troop in Chartag area to reach expert level.

Well, that's all folks ...
_______________________________________________________________________

_______________________________________________________________________
  IX. Frequently Asked Questions ................................. 0900
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Q: How do I load, save, quit, see the results?
A: You just have to select "See Dune map" and select the left "globe". 
   Now you should see these options.

Q: How do I send the spice shipment to the Emperor?
A: When you get the new message asking for the spice shipment. Speak 
   with Duncan and he will offer you to make a spice shipment. Accept  
   it. Ask him to come with you to the communication room. As you 
   deliver the spice, you'll get a message which is tell you when will 
   the next message come.

Q: How do I instruct the fremen to search for the equipment?
A: Speak with the fremen then select "Give Orders to Troop" then choose   
   "Change Troop Occupation". You should see "Go & Search for 
   Equipment", select this. Btw, your troop should be around the place 
   in which has the equipment that your troop want to search for.

Q: How do I give or take away stuffs to / from the troop?
A: Simple, speak with the troop and select "Give Orders to Troop" then 
   choose "Modify Equipment". Click on the stuff in the "equipment:" to 
   take away the equipment or click on the stuff in the "sietch:" to 
   add this equipment to your troop.

Q: How do I pay the smuggler?
A: Speak with Duncan. If you buy the stuffs from several smugglers, you 
   should speak with Duncan several times too.

Q: How do I assembly the wind-trap?
A: Speak with your ecology troop. Select "Change Troop Occupation", 
   choose "Assembly Wind-Trap".

Q: How do I attack the enemy troop?
A: Speak with the fremen and move your troop to the enemy sietch. Btw, 
   your troop should be an army troop.

Q: How do I make the spy to attack the sietch?
A: Simply choose "Change Troop Occupation", select "Attack".

Q: How do I send spy to the enemy sietch?
A: Well, speak with the troop and choose "Give Orders to Troop", select 
   "Change Troop Occupation" and lastly choose "Espionage". Btw, your 
   troop should be an army troop and should be on the edge sietch.

Q: What do you mean by the edge sietch?
A: Edge sietch is your sietch which is close to Harkonnen area but 
   there are less sietch nearby. In other words, if Harkonnen 
   fortresses are hidden then it should be around your sietch in the 
   Harkonnen area where there are less sietch nearby.

Q: I'm glad you wrote this FAQ for I was having trouble with the game. 
   I wish to print out the guide to help me through the game when I get 
   stuck. Since you asked that I ask permission first, that is what I 
   am doing. 
A: Permission is granted as long as you don't use it for any profitable 
   purposes.

Q: I have taken control of 63% of the Dune. Is 100% possible? Have you 
   found all the sietch? 
A: That are tough questions. IMHO there should be a way to achieve 100% 
   but until today I still can't find the way. I didn't count about how 
   many sietch are there besides there isn't any informations about the 
   exact number of the sietch so it's hard to say that I've found all 
   the sietch.

Q: How many ranks are there for the fremen in Dune?
A: Basically there are 6 ranks for fremen in Dune (worse on top):
   1. On Trial.
   2. Novice.
   3. Average.
   4. Efficient.
   5. Skilled.
   6. Expert.

Q: Are there any known glitches in the game?
A: I've found only one glitch at the time, i.e. you won't get Duke Leto 
   died scenario. To get this you should ignore your father request to 
   come to the palace when he said "something terrible has happened in 
   the palace". Wait until you get the Emperor's message which request 
   you to send him the spice and view that message. By doing so, if you 
   speak with your father, he won't angry and he won't plan to do a 
   punnitive expedition so you will save Duke Leto eventhough the game 
   itself actually think that Duke Leto has died. You will hear Jessica 
   comment which said that Duke Leto has been killed by Harkonnen when 
   you try to launch the final attack.

Q: Can you tell me any important key points in the game which trigger 
   the scenario?
A: From my playing experience, here are some important key points :
   1. When your mother ask you to go to the desert alone, if you do it 
      then you will trigger the spice shipment scenario.
   2. When Thufir ask you to bring Gurney to teach the fremen in Ergsun 
      area, if you do it then you will trigger your father punnitive 
      expedition scenario.

Q: Can I skip one of the scenarios?
A: Yess, like I said in "the glitches found on the game" that you can 
   skip your father punnitive expedition scenario.

Q: How? Please tell me about it.
A: OK, OK. Here are some rules before skipping the scenario:
   1. Remember, you should get Stilgar 1st.
   2. Do not bring Gurney to teach the fremen in Ergsun area.
   After that then you can choose one of the three ways:
   1. You spot the smuggler village in mouth fish then Harah will ask 
      you to bring her back to Tuono Timin.
   2. You spot the smuggler village (south from Tuono Tuek) then Harah 
      will ask you to bring her back to Tuono Timin.
   3. Please refer to "glitches found in the game". 

Q: What worth is it if I skip the scenario?
A: Well, if you consider about how to get the fastest time to beat Dune 
   then you should do it.

Q: In your "some unexplore sietch", you've mentioned some hidden 
   sietch. I've tried to visit that sietch but I can't spot it.
A: The direction that the fremen chief give you is relative. Sometimes 
   it's not an exact direction. You should try to fly your ornithopter 
   a little to the west or east if the given direction is north or 
   south. You should try to fly your ornithopter a little to the north 
   or south if the given direction is west or east.

Q: I've tried your advise but still I can't spot the sietch.
A: Well, some of the hidden sietch appear along the scenario. In other 
   words, if you haven't triggered certain scenario then the sietch 
   won't appear.

Q: My army troop won't do any training anymore eventhough they haven't 
   reached Expert level. Help!
A: Try to switch their job to another job (such as specialize in spice) 
   then swith them back to specialize in army. Don't forget to equip 
   them with the weapon that they lost as they change their jobs. This 
   trick also applies to other troop (i.e. spice and ecology troop).

Q: Any chance you can help me with where I can purchase a copy?
A: Sorry, I can't help. I bought this game from one of my friend long 
   time ago (back in 1995). I know that it's quite hard to find an old 
   game in the game store nowadays. However, I've just got an email 
   from Luis Silva {[email protected]} which told me about the CD 
   version of the game (available from sold out and crucial budget 
   labels). Hope it would help you a bit.

Q; What has been added to the CD version?
A: According to Luis Silva {[email protected]}, the CD version adds 
   voices (the acting is so-so), small parts of the movie in some parts 
   of the Dune book, a much better looking traveling model and some 
   changes in graphics.

Q: I wonder if you have any information about {insert game name}. I 
   cannot find any information about any walkthroughs. I am stucked 
   now. If so, please could you email me a walkthrough for {insert 
   game name}.
A: I'm sorry I can't help. I won't write walkthrough for somebody 
   request. I do it just for my pleasure. Also perhaps I don't have the 
   game so how can I suppose to write the walkthrough for it.
_______________________________________________________________________

_______________________________________________________________________
   X. Credits .................................................... 1000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Appears in alphabetical order:

Al Amaloo
- The webmaster of Game Advice.
- Thx for hosting all of my FAQs.
- Thx for asking my permission to host my very 1st FAQ in the 1st 
  place.

Agus Ngadiman, Benny, Benson, Handhy Perayoga and Henry Julianto
- Thx for being a good friend of mine.
- Thx for the nice days which we spend together.

Aniahchan {[email protected]}
- Thx for telling me how to discourage Harkonnens from attacking 
  Carthag area.

Charles MacDonald {[email protected]}
- Thx for some parts of the Disclaimer.

Dan Simpson {[email protected]}
- Thx for some parts of Author's Note section.

Dingo Jellybean {[email protected]}
- Thx for some parts of my previous Author's Note section.

Jeff "CJayC" Veasey
- The webmaster of www.gamefaqs.com.
- For his dedication and hard work to www.gamefaqs.com.
- Thanks for hosting all of my FAQs.
- Thanks for some parts of the Disclaimer.

Luis Silva {[email protected]}
- Thx for telling me that there is a CD version of the game.
- Thx for providing me some infos about the CD version.

Michael Simpson and Michael Gater
- For making Dune walkthrough before me.
- I use their Dune walkthrough as my reference.
- Thx for telling me about how to drink "the water of life" and some 
  parts of the walkthrough.
- Believe me, I've finished this game long before I read your FAQ.

My Brother, Father and Mother
- Thx for all of your support.

Scott Ong {[email protected]}
- Thx for some parts of the disclaimer.
- Thx for some parts of the email policy.
- Thx for the searching method.
- Be sure to check his page at:
  http://members.xoom.com/scottong

Whoever on creating WordPad.
Whoever on ISTP, you know me right?
Whoever on reading this FAQ.

Yee Seng Fu {[email protected]}
- Thx for inspiring me on making this FAQ.
- Be sure to check his page at:
  http://www.geocities.com/TimesSquare/Portal/7933/
_______________________________________________________________________

_______________________________________________________________________
                        --==END OF DOCUMENT==--
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

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