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===========================
THE SIMS FAQ/STRATEGY GUIDE
===========================
A game from Maxis
For the PC
By JonL
[email protected]
ICQ: 74360442
Version 1.3
25 March 2000
7:55 a.m.
http://www.crosswinds.net/~thesimsjonl88/main.html (Under Construction)
This FAQ may be reproduced electronically, printed, or copied FOR PRIVATE AND PERSONAL USE ONLY
and may not be altered in any way. It may not be printed in a magazine, placed in a CD or
disket, converted into HTML or anything else than above. This FAQ is Copyright 2000 JonL.
Please e-mail me when you read this FAQ or if you want to correct some errors or mistakes. If
you e-mail me to correct any mistakes or errors, your name will be listed at the credits
section. The latest version of this FAQ can be found at:
a) http://www.gamefaqs.com
b) http://home.planetinternet.be/~twuyts
c) https://the.spoiler.com
d) http://vgstrategies.about.com
e) http://dhl.net
f) https://thediaryofasim.net
g) https://thesimsms.cjb.net
h) http://www.angelfire.com/sd/kronk
i) http://www.crosswinds.net/~simsonline
If you want to place this FAQ into your homepage, please e-mail me before doing so. Make sure
you place the whole original text into your homepage without changing anything.
=================
TABLE OF CONTENTS
=================
1 Introduction
2 Review
3 System Requirements
4 Things That You Should Know
5 How To Play
5.1 Select or Create Family
5.2 Evict or Bulldoze
5.3 Move in
6 Personalities
7 Mood
7.1 Hunger
7.2 Comfort
7.3 Hygiene
7.4 Bladder
7.5 Energy
7.6 Fun
7.7 Social
7.8 Room
8 Time
9 Build Mode
10 Buy Mode
10.1 Seating
10.2 Surfaces
10.3 Decorative
10.4 Electronics
10.5 Appliances
10.6 Plumbing
10.7 Lighting
10.8 Miscellaneous
11 Room Names
12 Sim Names
13 Budget
14 Skills
14.1 Cooking
14.2 Mechanical
14.3 Charisma
14.4 Body
14.5 Logic
14.6 Creativity
15 Services
15.1 Maid
15.2 Gardener
15.3 Repairman
15.4 Pizza
16 Disasters
16.1 Flood
16.2 Fire
16.3 Burglary
16.4 Death
17 Careers
17.01 Business
17.02 Entertainment
17.03 Law Enforcement
17.04 Life of Crime
17.05 Medicine
17.06 Military
17.07 Politics
17.08 Pro Athlete {New!}
17.09 Science {New!}
17.10 X-Treme {New!}
18 Family Friends
19 Marriage
20 Proposing
21 Moving In
22 Babies
23 Kids
24 Downloads/Addons
25 Note To Everyone
26 Known Bugs
27 Hints And Tips
28 Fun Stuff
29 Frequently Asked Questions
30 Cheats
31 Links
32 About The Sims: Livin' Large {New!}
33 Version History
34 Credits
===============
1 INTRODUCTION
===============
Maxis have released another new Sim game. Is it addictive like the other games? Yes. Is it fun
like the other games? Yes. What so fun about this game? It is almost the same with SimCity or
SimTower or any other Sim games. There are no goals. That means once your Sim is perfect with
his career, life and his house, that means there are nothing left to do...Wrong. You can set
disasters, such as fire, or you can build more furniture, maybe add some decorations, you can
change your jobs or you can marry somebody that is already married. You can just screw up their
lives! If you haven't bought it yet, go buy it now! It is worth it for sure.
From INCITE PC # 7, June 2000:
Game BRIEFS: "You've played THE SIMS enough times by now to notice those scary process messages
That appear while loading. So just what is the program doing when "Reticulating Splines",
"Inserting Chaos Generator", and "Balancing Domestic Coefficients" flash across the bottom of
your screen? Absolutely nothing, actually. "They're inventions of (Creator) Will Wright's
imagination," says a Maxis spokesman. Speaking of THE SIMS, expect Maxis to release an
expansion pack this fall...
From Excite News, May 11 2000:
"The winner of Game of the Year, The Sims, was selected because of its innovation," said Jim
Charne, President and Executive Director of the Academy. "With this game, you can create the
home of your dreams, complete with fixtures, family life and a wide range of career paths. This
simulation of family life is really more than a game. It's what interactivity is all about."
=========
2 REVIEW
=========
The Sims is a very amazing game. Why? Because it is different from the other games because you
don't get to shoot aliens or monsters, collect power ups, kill people and the other stuff that
usually appears in a game. But, this game is still a fun, addictive and exciting game. Because
in The Sims, you get to control people's lives.
What started as a 'house building' game (Like the other Sim games like SimCity (where you get
to build cities), SimTower (where you get to create your own tower) and other Sim games by
Maxis), turned into a people simulator. How? Because, Will Wright thought that after you've
build a house, he'll have to include little people to check out how cool (or not) the house is.
So, Will Wright then started to concentrate a bit more on those tiny people and ta-da! The Sims
is created.
Okay, now back to the review. You might think that it is a boring game because all you do is
look at your Sim walking here and there, sitting, standing, eating, etc., etc. The you're
completely wrong. There are many possibilities in this game. Always wanted to build a dream
house of your own? Build one now! Want to see two men kissing? No problem! Want to be the
richest kid in the neighbourhood? Okay! What about drowning your Sim? Or burning him? Getting
sick? All these are possible in this game!
GAMEPLAY: 9/10
This game is a masterpiece. Great gameplay. Get robbed. Get a kid. Fight with your neighbours.
Once you pop the CD into the CD-ROM, there's no way you're gonna stop! The idea of including
the 8 needs makes the game more challenging. Try not to burn your house. Try and maintain a
balanced budget. Try and get promoted. All these activities take time and still the game is
very fun.
GRAPHICS: 10/10
The graphics are excellent. All of the Sims have different faces and features. Every detail
have been carefully included from the knife to the fork.
AUDIO: 10/10
The Sims are really 'alive'. The music and the voices of the Sims have been beautifully
recorded. Even the quality of the audio is excellent from the talking to the footsteps.
REPLAYABILITY: 9/10
When you quit this game, you'll have a feeling to play this game again! Bored of the game
already? Download new objects and skins at https://thesims.com. Boring gameplay? Try and
get promoted till the last level of the career! Bored of the family? You can always make
another family.
OVERALL: 10/10
This game won three awards including The Game Of The Year. You might have guessed why by now.
If you haven't get The Sims, go get one now. You won't regret buying this game for sure.
======================
3 SYSTEM REQUIREMENTS
======================
The system requirements here are taken directly from the box.
Operating system Windows 95 or 98 (Windows NT is not supported)
CPU type and speed 233 MHz or faster Intel Pentium processor
Memory 32 MB RAM
Hard Drive space 300 MB plus space for saved games and Windows swap file
(Additional space required for DirectX installation)
Graphics card High Colour capable 2 MB PCI or AGP video card with DirectDraw
compatible driver
CD-Rom speed 4x CD-ROM drive (600KB/second transfer rate) using a 32-bit Windows
Other needs DirectX 7 compatible sound card; keyboard, mouse
My computer ran The Sims smoothly (With all the effects on and the details high) although it is
only 150 MHz!
==============================
4 THINGS THAT YOU SHOULD KNOW
==============================
There are things that you should know before you continue reading my FAQ:
1) The blue panel at the bottom left corner of the screen is called a 'Control Panel'.
2) The little people you control in this game are called a 'Sims'.
3) The money symbol for this game is '§' which can be done if you press Alt+0167.
==============
5 HOW TO PLAY
==============
Are you new to this game? If you are, go visit the tutorial house first. It is the house with
the orange pointing arrow. There, you will probably learn how to play. If you still have a
question, e-mail me.
=======================
5.1 START A NEW FAMILY
=======================
You don't just simply start the game with tools ready to be used and families ready to
experience life (Well, there are some ready families for you, but it is better to create your
own family). So, to create a new family, just click on the 'Select or Create Family' icon at
the top of the neighbourhood screen.
It is the blue round button with the picture with two white people (or Sims). After clicking
The 'Select or Create Family' button, a window will appear with a few ready families. Click the
'Create A Family' button at the bottom of the screen and you will come to another screen.
Enter the last name and click on 'Add a New Sim'. Here, you can create the family members. You
can create up to 8 family members. Once you finished a family, you cannot come back and edit it
again.
If you want to delete a family, just click on 'Delete Family' button at the bottom of the
'Select Or Create Family' screen. Remember to select which family to delete first.
=====================
5.2 EVICT OR DESTROY
=====================
Evict clears a house if a family is occupying it. Destroy clears the house, leaving the land
for you to build your own houses. To evict or destroy, click on the 'Evict or Destroy' button
at the top of the neighbourhood screen. It is the button with the bulldozer picture.
Click on an occupied house one time to evict the family. Once the family is evicted, the house
is for sale. If you want to destroy the house, just click on it one more time.
============
5.3 MOVE IN
============
Click on the 'Move in Family' button at the bottom of the 'Select or Create Family'. Remember
to click on which family to move in first before clicking on the button. After that, it will
return to the neighbourhood screen. You can move in a family to a house, or to an empty land
where you can build your own house.
Make sure you buy a cheap house so that you can spend your remaining money for furniture. Some
Houses are too expensive for you to afford (you start with §20000) like the mansion at Sim Lane
9. You can but these houses after you have enough money later in the game.
================
6 PERSONALITIES
================
All the Sims have personalities. Different personalities have different attitudes. You can
create your Sim's personalities at the 'Create A Sim' window. You have only 25 points. There
are five personalities: Neat, Outgoing, Active, Playful, Nice.
The personalities have opposites too:
Neat/Sloppy- Neat people like to clean up messes and always flush when they uses the toilet.
Sloppy Sims leave puddles after they bathe and don't even bother to wash the dishes
after they eat.
Outgoing/Shy- Outgoing Sims like to talk and their relationship with other Sims boost up very
fast even if they talk a little. Shy Sims talk very little and the relationship
with other Sims go up very slowly.
Active/Lazy- Active Sims comfort goes down slower than lazy Sims. Lazy Sims tend to sit down
forever when you order them to do something else.
Playful/Serious- Playful Sims like to play basketball while serious Sims prefer to read books.
Nice/Grouchy- Nice Sims like to mix with other people. Grouchy Sims prefer to fight with other
Sims.
=======
7 MOOD
=======
Your Sim's mood depends on how you fill him up, have fun and how many times you go to the
toilet. There are eight Needs: Hunger, Comfort, Hygiene, Bladder, Energy, Fun, Social and Room.
To see your Sim's mood, just click on the 'Live Mode' button. You will know which button it is
if you play the tutorial. If you don't know, It is the button with a picture of two people.
===========
7.1 HUNGER
===========
The Hunger Need can be fulfilled by filling your Sim up or in other words, eating. Remember to
put a refridgerator and a food processing machine like a microwave or a food processor at the
start. When your cooking skill is good, go buy better equipments. The better your equipments or
the higher your cooking skill, the more filling your Sim is. You can also order pizza if you're
lazy to cook.
============
7.2 COMFORT
============
To raise your 'Comfort' meter, go sit on a chair or something. The better the chair, the faster
the comfort raises.
============
7.3 HYGIENE
============
Go and take a bath to raise this meter. Note that a bathtub is better than the other bathing
equipment.
============
7.4 BLADDER
============
When this meter gets low, that means your Sim is ready to 'go'. Remember to add a toilet and a
sink nearby too for your Sims to wash their hands after they 'went'. Drinking coffee or eating
food will lower the meter down.
===========
7.5 ENERGY
===========
This energy meter will go down even if you stand. This meter is extremely important for your
Sim's daily life. Always keep this meter up. This meter can be raised by drinking coffee and
sleeping.
========
7.6 FUN
========
No Sim like to be bored. Serious Sims may read books to raise the fun meter up or playful Sims
might play computers, watch TV, play pinball or play basketball.
===========
7.7 SOCIAL
===========
Sims like to make friends, like us. Make sure your Sims are nice, if not, he might end up
fighting with another Sim. You can fulfill this meter by talking to your neighbours when they
pass by your house. Remember to add a phone at your house so that you can call them over.
=========
7.8 ROOM
=========
Sims like houses with good architectual design. The more corners, the better. They also like
roomy rooms. Make sure all the rooms are near to each other, so that your Sim don't need to take
one hour to go to the toilet from the living room. Adding decorations such as fireplaces or
pictures will boost up the room meter. Add a lot of decorations and pictures in the bathroom if
your bathroom is small to boost up the room meter in the bathroom.
=======
8 TIME
=======
The time in The Sims are really fast. And I mean really really fast. You might take 30 minutes
just to take the newspaper and put it on the table. By no time, it will be night. The 'Pause'
button proves useful here. To pause, just click on the 'pause' button (It looks like the pause
button that you usually see at radios) or you can just hit (~) on your keyboard. When paused,
you can take a break or you can also command Sims to do some stuff.
=============
9 BUILD MODE
=============
In 'The Sims', you can build your own dream house. Just click on the 'Build Mode' button (The
one with the house icon at the control panel) or press F3. There are a few tools that can be
used to build a house: Terrain, Water, Wall, Wallpaper, Stairs, Fireplace, Plants, Tiles, Door,
Window, Roof and Hand tool. These are the strategies I normally use (You may make it
bigger/smaller):
___________ _____
| | |
|Bath Living |
|Room | Room |
|_ __| |
_| |_ |
| | |
| Bedroom | |
| Kitchen |
| |__________|
|_________|
This not such a big house, but you can expand it to this:
___________ _____
| | |
|Bath Living |
|Room | Room |
|_ __| |
_| |_ |
| | |
| Bedroom | |
| Kitchen |
| |____ ____|__________
|___ ____| |
| |
| Swimming Hall |
| |
| |
| |
| |
| |
|_______________________________|
Or, if you want, you may also do this:
___________ _____
| | |
|Bath Living |
|Room | Room |
|_ __| |
_| |_ |
| | |
| Bedroom | |
| Kitchen |
| |____ ____|__________
|___ ____| |
| |
| Swimming Hall |
| |
| |
|____________ _________________|
| |
| Barbeque Area/Lawn |
|_______________________________|
Or this:
___________ ________________
| | | |
|Bath Living | |
|Room | Room | Barbeque |
|_ __| Area/Lawn|
_| |_ | |
| | | |
| Bedroom | | |
| Kitchen | |
| |____ ____|____ ____|
|___ ____| |
| |
| Swimming Hall |
| |
| |
| |
| |
| |
|_______________________________|
Make sure you use the White Picket Fence or some other fence for your lawns. You can also build
the swimming pool outdoors. Note that this tactic is quite a good tactic because everything is
quite near each other. The bedroom is near the kitchen, if your Sim is hungry and is also near
the bathroom if his/her bladder meter is low. After eating, your Sim can go take a swim at the
swimming pool which is just nearby or watch the TV. He could also go to the bathroom. For
really small houses, you should try this:
Keys:
B- Bed
L- Light
T- Toilet
S- Shower
R- Refrigerator
R1- Range
T- Television
C- Couch
S1- Sink
___ ________
| |S1 S|
|L ____T|
|R C |
|R1 C T|
|_ _|
| BB |
| BB |
|_BB_|
============
10 BUY MODE
============
After you've bought/build a house, it is time for you to fill it up with furniture and
decorations. Just click on the 'Buy Mode' icon or press F2 and there is a list for you to buy.
Click on it again to find out which items are fit to put in what room. I prefer to put tables
and chairs this way:
Keys:
T- Table
C- Chair
C
CTTT
TTTC
For longer tables:
CTTT
TTT
CTTT
Or:
CTT
TT
C
This is strategy gives space for other stuff like newspapers and radios. For beds, try and use
this:
Key:
B- Bed
P- Plant
______
P BB P
BB
BB
Or,
Key:
L- Light
B- Bed
______
L BB L
BB
BB
Here's a list of stuff you can buy at 'Buy Mode'. Objects that are marked '*' means objects that
Can be downloaded at https://thesims.com.
=============
10.1 SEATING
=============
Sioux Sity Wicker Chair
Price: §80
Comfort: 2
Werkbunnst All Purpose Chair
Price: §80
Comfort: 2
'Posture Plus' Office Chair
Price: §100
Comfort: 3
Deck Chair by Survivall
Price: §150
Comfort: 3
Contempto Loveseat
Price: §150
Comfort: 3
Energy: 4
Indoor-Outdoor Loveseat
Price: §160
Comfort: 3
Energy: 4
Recycled Couch
Price: §180
Comfort: 2
Energy: 5
Touch of Teak Dinette Chair
Price: §200
Comfort: 3
Contempto Couch
Price: §200
Comfort: 3
Energy: 5
SimSafari Sofa
Price: §220
Comfort: 3
Energy: 5
Country Class Armchair
Price: § 250
Comfort: 4
'Back Slack' Recliner
Price: §250
Comfort: 6
Energy: 3
Parque Fresco del Aire Bench
Price: §250
Comfort: 2
Spartan Special
Price: §300
Comfort: 6
Energy: 7
Country Class Loveseat
Price: §340
Comfort: 5
Energy: 4
Pinstripe Loveseat from Zecutime
Price: §360
Comfort: 5
Energy: 4
Country Class Sofa
Price: §450
Comfort: 5
Energy: 5
Cheap Eazzzzze Double Sleeper
Price: §450
Comfort: 7
Energy: 8
Tyke Nyte Bed
Price: 450
Comfort: 7
Energy: 7
'Citronel' From Chiclettina Inc.
Price: §450
Comfort: 7
'The Sarrbach' by Werkbunnst
Price: §500
Comfort: 6
Empress Dining Room Chair
Price: §600
Comfort: 4
Room: 2
'Von Braun' Recliner
Price: §850
Comfort: 9
Energy: 3
Luxuriare Loveseat
Price: §875
Comfort: 8
Energy: 4
Room: 2
Napoleon Sleigh Bed
Price: §1000
Comfort: 8
Energy: 9
'The Deiter' by Werkbunnst
Price: §1100
Comfort: 8
Energy: 5
Room: 3
Parisienne Dining Chair
Price: §1200
Comfort: 6
Room: 3
Dolce Tutti Frutti Sofa
Price: §1450
Comfort: 9
Energy: 5
Room: 3
Modern Mission Bed
Price: §3000
Comfort: 9
Energy: 10
Room: 3
==============
10.2 SURFACES
==============
Pinegulcher End Table
Price: §40
Wicked Breeze End Table
Price: §55
Kinderstuff NightStand
Price: §75
Mesquile Desk/Table
Price: §80
NuMica Folding Card Table
Price: §95
'Anywhere' End Table
Price: §120
Imperious Island End Table
Price: §135
NuMica Kitchen Counter
Price: §150
Backwoods Table by Survivall
Price: §200
'Colonial Legacy' Dining Table
Price: §200
London 'Cupertino' Collection Desk/Table
Price: §220
Modern Mission End Table
Price: §250
Room: 1
Tiled Counter
Price: §250
Sumpto End Table
Price: §300
Room: 1
Count Blanc Bathroom Counter
Price: §400
London 'Mesa' Dining Design
Price: §450
Room: 2
The 'Redmond' Desk/Table
Price: §800
Room: 2
'Barcelona' Incurve Counter
Price: §800
Room: 2
'Barcelona' Outcurve Counter
Price: §800
Room: 2
Prisienne Dining Table
Price: §1200
Room: 3
================
10.3 DECORATIVE
================
Pink Flamingo
Price: §12
Room: 2
African Violet
Price: §30
Room: 1
Spider Plant
Price: §35
Room: 1
'Roxana' Geranium
Price: §45
Room: 1
'Tragic Clown' Painting
Price: §45
Room: 1
What a Gas! Party Balloons*
Price: §50
Room: 3
Watercolor by J.M.E.
Price: §75
Room: 1
Potted Palm*
Price: §90
Room: 2
Rubber Tree Plant
Price: §120
Room: 2
Guinea Pig*
Price: §120
Fun: 2
Other: Group Activity
Echinopsis Maximus Cactus
Price: §150
Room: 2
Jade Plant
Price: §160
Room: 2
Bird of Paradise*
Price: §170
Room: 2
Cuckoo Clock*
Price: §180
Room: 2
Poseidon's Adventure Aquarium
Price: §200
Fun: 1
Room: 2
'Bi-Polar' by Conner I.N.
Price: §240
Room: 2
'Delusion de Grandeur'
Price: §360
Room: 2
Beaver Pelt Moosehead*
Price: §450
Room: 2
'Fountain of Tranquility'
Price: §700
Fun: 1
Room: 2
Landscape #12,001 by Manny Kopees
Price: §750
Room: 3
Bust of Athena by Klassik Repro. Inc.
Price: §875
Room: 3
'Scylla and Charybdis'
Price: §1450
Room: 4
Snails With Icicles in Nose
Price: §2140
Room: 5
Potrait Grid by Payne A. Pitcher
Price: §3200
Room: 8
Grandfather Clock
Price: §3500
Room: 7
Blue China Vase
Price: §4260
Room: 7
'Still Life, Drapery and Crumbs'
Price: §7600
Room: 9
'Large Black Slab' by ChiChi Smith
Price: §12648
Room: 10
=================
10.4 ELECTRONICS
=================
SCTC BR-8 Standard Telephone
Price: §50
FireBrand Smoke Detector
Price: §50
SCTC Cordless Wall Phone
Price: §75
Urchineer Train Set by Rip Co.
Price: §80
Fun: 2
Other: Group Activity
Monochrome TV
Price: §85
Fun: 2
Other: Group Activity
'Down Wit Dat' Boom Box
Price: §100
Fun: 2
SimsSafety IV Burglar Alarm
Price: §250
Trottco 27" Color Television B94V
Price: §500
Fun: 4
Zimantz Component Hi-Fi Stereo
Price: §650
Fun: 3
OCD Systems SimRailRoad Town
Price: §955
Fun: 4
Other: Group Activity
Moneywell Computer
Price: §999
Fun: 3
Other: Study
Viva PGT Home Casino*
Price: §1750
Fun: 2
'See Me, Feel Me' Pinball Machine
Price: §1800
Fun: 5
Microscotch Covetta Q628-1500JA
Price: §1800
Fun: 5
Other: Study
SSRI Virtual Reality Set
Price: §2300
Fun: 7
Strings Theory Stereo
Price: §2550
Fun: 5
Room: 3
The Brahma 2000
Price: §2800
Fun: 7
Soma Plasma TV
Price: §3500
Fun: 6
Room: 2
Meet Marco
Price: §6500
Fun: 9
Other: Study
================
10.5 APPLIANCES
================
Mr. Regular-Joe Coffee
Price: §85
Bladder: -1
Energy: 1
Brand Name Toaster Oven
Price: §100
Hunger: 1
XLR8R Food Processor
Price: §220
Hunger: 2
Positive Potential Microwave
Price: §250
Hunger: 2
Wild Bill THX-451 Barbeque
Price: §350
Hunger: 4
Junk Genie Trash Compactor
Price: §375
Dialectric Free Standing Range
Price: §400
Hunger: 5
Gagmia Simore Espresso Machine
Price: §450
Bladder: -2
Energy: 2
Dish Duster Deluxe
Price: §550
Llamark Refrigerator
Price: §600
Hunger: 6
Fuzzy Logic Dishwasher
Price: §950
The 'Pyrotorre' Gas Range
Price: §1100
Hunger: 7
Porcina Refrigerator Model P1G-S
Price: §1200
Hunger: 7
Freeze Secret Refrigerator
Price: §2500
Hunger: 8
==============
10.6 PLUMBING
==============
Hydronomic Kitchen Sink
Price: §250
Hygiene: 2
Hygeia-O-Matic Toilet
Price: §300
Bladder: 8
'Adersonville' Pedestal Sink
Price: §400
Hygiene: 2
Epikouros Kitchen Sink
Price: §500
Hygiene: 3
SpaceMiser Shower
Price: §650
Hygiene: 6
Justa Bathtub
Price: §800
Comfort: 3
Hygiene: 6
Flush Force 5 XLT
Price: §1200
Comfort: 4
Bladder: 8
Sani-Queen Bathtub
Price: §1500
Comfort: 5
Hygiene: 8
Hydrothera Bathtub
Price: §3200
Comfort: 8
Hygiene: 10
WhirlWizard Hot Tub
Price: §6500
Comfort: 6
Hygiene: 2
Other: Group Activity
==============
10.6 LIGHTING
==============
Bottle Lamp
Price: §25
White Globe Sconce*
Price: §35
Garden Lamp by Lunatech
Price: §50
Halogen Heaven Lamp by Contempto
Price: §50
Love n' Haight Lava Lamp
Price: §80
Room: 2
Ceramiche Table Lamp
Price: §85
Oval Glass Sconce*
Price: §75
Lumpen Lumeniat Floor Lamp
Price: §100
Top Brass Sconce*
Price: §110
Blue Plate Special Sconce*
Price: §135
Elite Reflections Chrome Lamp
Price: §180
SC Electric Co. Antique Lamp
Price: §300
Room: 1
Torchosteronne Floor Lamp
Price: §350
Room: 1
===================
10.7 MISCELLANEOUS
===================
Trash Can
Price: §30
SnoozMore Alarm Clock
Price: §30
Professional Trash Can*
Price: §40
Magical Mystery Toy Box
Price: §50
Fun: 2
Narisco Wall Mirror
Price: §100
Medicine Cabinet
Price: §125
Hygiene: 1
Narcisco Floor Mirror
Price: §150
Will Llyod Wright Doll House
Price: §180
Fun: 2
Other: Group Activity
Elephant Foot Trash Can*
Price: §230
Cheap Pine Bookcase
Price: §250
Fun: 1
Other: Cooking Skill Point
Mechanical Skill Point
Study
Pinegulcher Dresser
Price: §250
'Dimanche' Folding Easel
Price: §250
Fun: 2
Kinderstuff Dresser
Price: §300
Amishim Bookcase
Price: §500
Fun: 2
Other: Cooking Skill Point
Mechanical Skill Point
Study
Chuck Matewell Chess Set
Price: §500
Fun: 2
Traditional Oak Armoire
Price: §550
Room: 1
SuperDoop Basketball Hoop
Price: §650
Fun: 4
'Exerto' Benchpress Exercise Machine
Price: §700
Bachman Wood Beverage Bar
Price: §800
Hunger: 1
Fun: 3
Room: 2
Libri di Regina Bookcase
Price: §900
Fun: 3
Other: Cooking Skill Point
Mechanical Skill Point
Study
The Funinator Deluxe
Price: §1200
Fun: 5
Other: Children Only
Group Activity
Antique Armoire
Price: §1200
Room; 2
Chimeway & Daughters Piano
Price: §3500
Fun: 4
Room: 3
Aristoscratch Pool Table
Price: §4200
Fun: 6
Other: Adults Only
Group Activity
==============
11 ROOM NAMES
==============
Too many empty rooms? Need to furnish those rooms with something? Get some room names here.
These 'room names' are actually different kinds of rooms (Bedroom, kitchen, etc., etc.). If you
like, you can send me some other room names!
Bedroom- A room with a bed. Add-ons: Or maybe you can add an armoire and a couch for fun
Kitchen- Can be connected with the living room. A refrigerator, a range, a few counters and
don't forget a dining table and a few chairs. Add-ons: You can add a trash compactor,
an espresso machine and even a sink.
Bathroom- Put a toilet, sink and a bathtub. Add-ons: A mirror and a counter.
Living Room- A sofa, a TV, a telephone. Add-ons: A bookcase, a trash can and a table or end
table.
Reading Room- Include one or more bookcases and couches. Add-ons: a telephone (so that the sim
won't need to run around the house just to get to the phone).
Games Room- A pool table, a computer, a pinball machine, a slot machine, a few chess tables, a
virtual reality set and a few chairs or couches. Add-ons: Any decorative item.
Entrance Room- This room is not your living room. This room is at the entrance of your house.
You can put a couch, a telephone and even the stairs to the second floor here.
Add-ons: Any decorative item.
Study Room- A couch, a bookcase and a computer: Add-ons: A table and a few chairs.
=============
12 SIM NAMES
=============
Can't think of a name for your Sims? Here I have a whole section of names! If you want to
contribute any names to me, e-mail me. These names can be used for first and last names.
Male names:
Sanders Blacksmith Ryan Brian Alex Sim Matthews Nicholas George John Allen Daniel
Mike Tom Danny Paul Steven Edd Frank David Michael Josh Adam Walter Alexander
Irvine Eric Jerry Kent Kirk Jolly Perkins Perrin Hopkins Will Dave Hayter Arthur
Female names:
Kelly Jessica Rose Kana Lucy Melissa Suzie Sally Karen Adelee Elaine Yvonne Diana
Alice Sherry Ann Nancy Sara Meryl Susan Claire Jill Regina
==========
13 BUDGET
==========
Same like other Maxis games, there is a budget. To bring up the budget window, just click on
your money at the bottom left corner of the screen. You must get money flowing in and out, make
sure it is balanced. Don't spend till you have no more money, save some money for food and
bills. Always check your budget to see how is your money coming in and out. The budget also
shows you how many days since you moved into the house. NOTE: You can get money also by not
working. Some telephone calls can give you money. But those calls are random. You can also be an
artist, working at home. To be a 'home artist', simply raise your creativity skill to full (10)
and begin painting pictures. Once your Sim's painting is complete (He stops painting), click on
the painting and select 'Sell Painting'. You will get from §3 to §166, depending on your
creativity skill.
==========
14 SKILLS
==========
There are a few skills that you need to raise to get promoted. The skills are: Cooking,
Mechanical, Charisma, Body, Logic and Creativity. Here we have a list of all the skills and how
To get them. Some skills are useful for your daily life, too.
=============
14.1 COOKING
=============
Your Sims have to eat to survive. In that case, you must have at least 3 cooking skills to cook
safely. Buy a bookcase and a chair beside it so that your Sims can comfortably read books.
Select 'Study Cooking' and wait for your Sim to get skill points. The more your cooking skills,
the better and more fulling your food is. This skill is also used for some jobs.
================
14.2 MECHANICAL
================
When your bulbs need replacement, this is when this skill prove useful. You can save money if
you fix stuff yourself, but it may kill your Sim. Just read Mechanical books from the bookcase
and wait for your Sim to get some skill points. NOTE: It is better for you to get only 1 Skill
Point everyday since these reading stuff takes so much time. This skill is used in some jobs.
==============
14.3 CHARISMA
==============
Your Sim need to be good at talking in public areas. To raise this one up, buy a mirror and put
it in your room. You can also buy the medicine cabinet, because it is a two-in-one. This skill
is no use around the house, but it can be used to get you promoted.
==========
14.4 BODY
==========
Buy exercise machines or swim in the swimming pool to get this skill points. No use around the
house, it is for you to get promoted.
===========
14.5 LOGIC
===========
Sims need to think logic and to get some logic skill points, buy a chess set. Make sure you buy
a comfortable chair too. This skill is just for you to get promoted.
================
14.6 CREATIVITY
================
To get some Creativity skill points, paint a picture. Or, you can play the piano, if you had
one. NOTE: Always paint pictures as you can sell the paintings. The piano is also way more
expensive.
============
15 SERVICES
============
You can call 'Services' if you had a phone. Services in this game are very useful. If you have
only one Sim in your house, it is even more useful. NOTE: Using these services can save A WHOLE
LOT of time. Here is a list of services:
==========
15.1 MAID
==========
Lazy to clean up all those rubbish? Just call a maid! A maid will come in the morning everyday
to clean up your house. She charges you §10 per hour. The maximum pay for the maid is §70 so
when the pay reaches §70, she will leave even when there are still rubbish to clean. She will
also leave when there is nothing left to clean. Keep your house as clean as possible so that you
don't waste too much money.
==============
15.2 GARDENER
==============
Only §10 per hour in 3 days, the gardener waters all your plants. But it is better to put trees
than plants because trees don't need to be watered and it raises your room meter.
===============
15.3 REPAIRMAN
===============
The repairman replaces bulbs or fixes stuff. You don't really need him if your mechanical skill
is high. He charges you §70. Really expensive.
===========
15.4 PIZZA
===========
If you're lazy to cook, you can order a pizza. You don't need to pay until the pizza deliverer
comes at your door and until you greet him. The pizza price is §30. NOTE: The pizza deliverer
takes 30 minutes to arrive at your house.
=============
16 DISASTERS
=============
Like SimCity, this game have disasters. But the disasters are not as deadly as SimCity's
disasters and are easily avoided. I'm writing down all the important disasters only. Sure,
there is more, but all the other disasters are not to worry about. Here's a list of common
disasters:
===========
16.1 FLOOD
===========
This disaster can't be avoided. Your diswasher or bathtub may spoil one day and it will flood
the whole room. Call a mechanic or if you want to save money, fix it yourself. Make sure you
have at least 1 Mechanical Skill Point or your Sim may be electrocuted to death. A flood will
bring the room meter way, way down. So after you've repaired it, clean up the room.
==========
16.2 FIRE
==========
This is the deadliest disaster in this game. You may lose tons of money or you may even lose
your Sim if you're not quick enough. To avoid this disaster, just make sure your Sim have enough
Cooking Skill Points while cooking. Buy a fire alarm too just in case.
==============
16.3 BURGLARY
==============
A burglary appears if you're very rich. During a burglary, a word 'Burglar!' will appear and a
PIP, showing the burglar will appear too. The burglar would normally steal the most expensive
item in your house, but luckily, you will receive a partial reimbursement from an insurance
company. You will even be awarded §1000 when you catch the burglar.
To catch a burglar, make sure you have a burglar alarm at every entrance of your house, facing
OUT. To make sure whether it is facing out or not, just look at the blinking red light. If the
blinking light is facing out, that means you're on the right track.
===========
16.4 DEATH
===========
Death can happen at many ways. Here's the list:
1) Electrocuted to death.
2) Burned to death.
3) Drown.
4) Starved to death.
5) Die of sickness.
All these disasters can be easily avoided. Just make sure you have enough energy before swimming
or you'll drown! Oh yeah, to avoid getting sick, don't stay too long in the tub and clean your
Guinea Pig's cage frequently.
===========
17 CAREERS
===========
In The Sims, you can find jobs through the computer or newspaper. Jobs bring you money and the
amount of money depends of the type and level of the job.
===============
17.01 BUSINESS
===============
Career: Mail Room
Hours: 9:00 am 3:00 pm
Wages: §120
To Get Promoted: None
Career: Executive Asst.
Hours: 9:00 am 4:00 pm
Wages: §180
To Get Promoted: 2 Mechanical
Career: Field Sales Rep.
Hours: 9:00 am 4:00 pm
Wages: §250
To Get Promoted: 2 Charisma
1 Family Friend
Career: Junior Executive
Hours: 9:00 am 4:00 pm
Wages: §320
To Get Promoted: 2 Logic
3 Family Friends
Career: Executive
Hours: 9:00 am 4:00 pm
Wages: §400
To Get Promoted: 1 Charisma
1 Logic
2 Creativity
6 Family Friends
Career: Senior Manager
Hours: 9:00 am 4:00 pm
Wages: §520
To Get Promoted: 1 Charisma
2 Body
1 Logic
8 Family Friends
Career: Vice President
Hours: 9:00 am 5:00 pm
Wages: §660
To Get Promoted: 1 Charisma
2 Logic
1 Creativity
10 Family Friends
Career: President
Hours: 9:00 am 5:00 pm
Wages: §800
To Get Promoted: 1 Charisma
1 Logic
2 Creativity
12 Family Friends
Career: CEO
Hours: 9:00 am 4:00 pm
Wages: §950
To Get Promoted: 2 Charisma
2 Logic
1 Creativity
14 Family Friends
Career: Business Tycoon
Hours: 9:00 am 3:00 pm
Wages: §1200
To Get Promoted: None
====================
17.02 ENTERTAINMENT
====================
Career: Waiter/Waitress
Hours: 9:00 am 3:00 pm
Wages: §100
To Get Promoted: None
Career: Extra
Hours: 9:00 am 3:00 pm
Wages: §150
To Get Promoted: 2 Charisma
Career: Bit Player
Hours: 9:00 am 3:00 pm
Wages: §200
To Get Promoted: 2 Body
2 Family Friends
Career: Stunt Double
Hours: 9:00 am 4:00 pm
Wages: §275
To Get Promoted: 1 Charisma
1 Body
1 Creativity
4 Family Friends
Career: B-Movie Star
Hours: 10:00 am 5:00 pm
Wages: §375
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
1 Creativity
6 Family Friends
Career: Supporting Player
Hours: 10:00 am 6:00 pm
Wages: §500
To Get Promoted: 2 Charisma
1 Body
1 Creativity
8 Family Friends
Career: TV Star
Hours: 10:00 am 6:00 pm
Wages: §650
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
1 Creativity
10 Family Friends
Career: Feature Star
Hours: 5:00 pm 1:00 am
Wages: §900
To Get Promoted: 1 Charisma
1 Body
3 Creativity
12 Family Friends
Career: Broadway Star
Hours: 10:00 am 5:00 pm
Wages: §1100
To Get Promoted: 2 Charisma
1 Body
3 Creativity
14 Family Friends
Career: Superstar
Hours: 10:00 am 3:00 pm
Wages: §1400
To Get Promoted: None
======================
17.03 LAW ENFORCEMENT
======================
Career: Security Guard
Hours: 12:00 am 6:00 am
Wages: §240
To Get Promoted: None
Career: Cadet
Hours: 9:00 am 3:00 pm
Wages: §320
To Get Promoted: 2 Body
Career: Patrol Officer
Hours: 5:00 pm 1:00 am
Wages: §380
To Get Promoted: 2 Mechanical
1 Family Friend
Career: Desk Sergeant
Hours: 9:00 am 3:00 pm
Wages: §440
To Get Promoted: 1 Mechanical
2 Body
2 Family Friends
Career: Vice Squad
Hours: 9:00 am 3:00 pm
Wages: §490
To Get Promoted: 1 Cooking
1 Charisma
1 Body
1 Logic
4 Family Friends
Career: Detective
Hours: 9:00 am 3:00 pm
Wages: §540
To Get Promoted: 1 Charisma
2 Logic
6 Family Friends
Career: Lieutenant
Hours: 9:00 am 3:00 pm
Wages: §590
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
2 Logic
Career: SWAT Team Leader
Hours: 9:00 am 3:00 pm
Wages: §625
To Get Promoted: 1 Charisma
1 Body
2 Logic
2 Creativity
10 Family Friends
Career: Police Chief
Hours: 9:00 am 5:00 pm
Wages: §650
To Get Promoted: 2 Charisma
3 Logic
2 Creativity
12 Family Friends
Career: Captain Hero
Hours: 10:00 am 4:00 pm
Wages: §700
To Get Promoted: None
====================
17.04 LIFE OF CRIME
====================
Career: Pickpocket
Hours: 9:00 am 3:00 pm
Wages: §140
To Get Promoted: None
Career: Bagman
Hours: 11:00 pm 7:00 am
Wages: §200
To Get Promoted: 2 Body
Career: Bookie
Hours: 12:00 pm 7:00 pm
Wages: §275
To Get Promoted: 1 Charisma
1 Creativity
2 Family Friends
Career: Con Artist
Hours: 9:00 am 3:00 pm
Wages: §350
To Get Promoted: 2 Mechanical
1 Charisma
3 Family Friends
Career: Getaway Driver
Hours: 5:00 pm 1:00 am
Wages: §425
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
1 Logic
4 Family Friends
Career: Bank Robber
Hours: 3:00 pm 11:00 pm
Wages: §530
To Get Promoted: 1 Cooking
2 Body
1 Logic
1 Creativity
6 Family Friends
Career: Cat Burglar
Hours: 9:00 pm 3:00 am
Wages: §640
To Get Promoted: 2 Mechanical
1 Logic
2 Creativity
8 Family Friends
Career: Counterfeiter
Hours: 9:00 pm 3:00 am
Wages: §760
To Get Promoted: 3 Charisma
1 Body
1 Creativity
10 Family Friends
Career: Smuggler
Hours: 9:00 am 3:00 pm
Wages: §900
To Get Promoted: 1 Cooking
2 Charisma
1 Logic
2 Creativity
12 Family Friends
Career: Criminal Mastermind
Hours: 6:00 pm 12:00 am
Wages: §1100
To Get Promoted: None
===============
17.05 MEDICINE
===============
Career: Medical Technician
Hours: 9:00 am 3:00 pm
Wages: §200
To Get Promoted: None
Career: Paramedic
Hours: 11:00 pm 5:00 am
Wages: §275
To Get Promoted: 2 Mechanical
Career: Nurse
Hours: 9:00 am 3:00 pm
Wages: §340
To Get Promoted: 2 Body
2 Family Friends
Career: Intern
Hours: 9:00 am 6:00 pm
Wages: §410
To Get Promoted: 1 Mechanical
2 Logic
3 Family Friends
Career: Resident
Hours: 9:00 pm 4:00 am
Wages: §480
To Get Promoted: 1 Charisma
1 Body
2 Logic
4 Family Friends
Career: GP
Hours: 10:00 am 6:00 pm
Wages: §550
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
1 Creativity
5 Family Friends
Career: Specialist
Hours: 10:00 pm 4:00 am
Wages: §625
To Get Promoted: 1 Charisma
1 Body
2 Logic
1 Creativity
7 Family Friends
Career: Surgeon
Hours: 10:00 pm - 4:00 am
Wages: §700
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
2 Logic
1 Creativity
9 Family Friends
Career: Medical Researcher
Hours: 9:00 pm 4:00 am
Wages: §775
To Get Promoted: 1 Mechanical
2 Charisma
1 Body
1 Logic
1 Creativity
11 Family Friends
Career: Chief of Hospital
Hours: 9:00 pm 4:00 am
Wages: §850
To Get Promoted: None
===============
17.06 MILITARY
===============
Career: Recruit
Hours: 6:00 am 12:00 pm
Wages: §250
To Get Promoted: None
Career: Elite Forces
Hours: 7:00 am 1:00 pm
Wages: §325
To Get Promoted: 2 Body
Career: Drill Instructor
Hours: 8:00 am 2:00 pm
Wages: §350
To Get Promoted: 1 Mechanical
2 Charisma
Career: Junior Officer
Hours: 9:00 am 3:00 pm
Wages: §450
To Get Promoted: 1 Cooking
2 Body
Career: Counter-Intell.
Hours: 9:00 am 3:00 pm
Wages: §500
To Get Promoted: 1 Mechanical
2 Charisma
1 Logic
1 Family Friend
Career: Flight Officer
Hours: 9:00 am 3:00 pm
Wages: §550
To Get Promoted: 1 Mechanical
1 Body
2 Logic
3 Family Friends
Career: Senior Officer
Hours: 9:00 am 3:00 pm
Wages: §580
To Get Promoted: 3 Mechanical
1 Charisma
2 Logic
5 Family Friends
Career: Commander
Hours: 9:00 am 3:00 pm
Wages: §600
To Get Promoted: 3 Mechanical
3 Body
1 Logic
6 Family Friends
Career: Astronaut
Hours: 9:00 am 3:00 pm
Wages: §625
To Get Promoted: 1 Mechanical
2 Charisma
2 Body
3 Logic
8 Family Friends
Career: General
Hours: 9:00 am 3:00 pm
Wages: §650
To Get Promoted: None
===============
17.07 POLITICS
===============
Career: Campaign Worker
Hours: 9:00 am 6:00 pm
Wages: §220
To Get Promoted: None
Career: Intern
Hours: 9:00 am 3:00 pm
Wages: §300
To Get Promoted: 2 Charisma
Career: Lobbyist
Hours: 9:00 am 3:00 pm
Wages: §360
To Get Promoted: 1 Charisma
1 Logic
2 Family Friends
Career: Campaign Manager
Hours: 9:00 am 6:00 pm
Wages: §430
To Get Promoted: 1 Charisma
1 Body
4 Family Friends
Career: City Council Mem.
Hours: 9:00 am 3:00 pm
Wages: §485
To Get Promoted: 1 Charisma
1 Body
1 Creativity
6 Family Friends
Career: State Assembly
Hours: 9:00 am 4:00 pm
Wages: §540
To Get Promoted: 1 Body
2 Logic
1 Creativity
9 Family Friends
Career: Congressperson
Hours: 9:00 am 3:00 pm
Wages: §600
To Get Promoted: 1 Charisma
1 Body
1 Logic
1 Creativity
11 Family Friends
Career: Judge
Hours: 9:00 am 3:00 pm
Wages: §650
To Get Promoted: 1 Charisma
1 Body
2 Logic
1 Creativity
14 Family Friends
Career: Senator
Hours: 9:00 am 6:00 pm
Wages: §700
To Get Promoted: 3 Charisma
1 Logic
1 Creativity
17 Family Friends
Career: Mayor
Hours: 9:00 am 3:00 pm
Wages: §750
To Get Promoted: None
==================
17.08 PRO ATHLETE
==================
Career: Team Mascot
Hours: 12:00 pm 6:00 pm
Wages: §110
To Get Promoted: None
Career: Minor Leaguer
Hours: 9:00 am 3:00 pm
Wages: §170
To Get Promoted: 2 Body
Career: Rookie
Hours: 9:00 am 3:00 pm
Wages: §230
To Get Promoted: 3 Body
1 Family Friend
Career: Starter
Hours: 9:00 am 3:00 pm
Wages: §300
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
3 Family Friends
Career: All-Star
Hours: 9:00 am 3:00 pm
Wages: §385
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
5 Family Friends
Career: MVP
Hours: 9:00 am 3:00 pm
Wages: §510
To Get Promoted: 1 Cooking
1 Charisma
1 Body
7 Family Friends
Career: Superstar
Hours: 9:00 am 3:00 pm
Wages: §680
To Get Promoted: 1 Cooking
1 Charisma
1 Body
1 Creativity
9 Family Friends
Career: Assistant Coach
Hours: 9:00 am 2:00 pm
Wages: §850
To Get Promoted: 1 Cooking
2 Charisma
1 Body
1 Creativity
11 Family Friends
Career: Coach
Hours: 9:00 am 2:00 pm
Wages: §1000
To Get Promoted: 1 Cooking
3 Charisma
1 Creativity
13 Family Friends
Career: Hall of Famer
Hours: 9:00 am 3:00 pm
Wages: §1300
To Get Promoted: None
==============
17.09 SCIENCE
==============
Career: Test Subject
Hours: 9:00 am 3:00 pm
Wages: §155
To Get Promoted: None
Career: Lab Assistant
Hours: 11:00 pm 5:00 pm
Wages: §230
To Get Promoted: 2 Logic
Career: Field Researcher
Hours: 9:00 am 3:00 pm
Wages: §320
To Get Promoted: 1 Charisma
1 Logic
1 Family Friend
Career: Science Teacher
Hours: 9:00 am 4:00 pm
Wages: §375
To Get Promoted: 1 Charisma
1 Logic
1 Creativity
3 Family Friends
Career: Project Leader
Hours: 9:00 am 5:00 pm
Wages: §450
To Get Promoted: 2 Mechanical
2 Creativity
4 Family Friends
Career: Inventor
Hours: 10:00 am 7:00 pm
Wages: §540
To Get Promoted: 2 Mechanical
2 Logic
1 Creativity
5 Family Friends
Career: Scholar
Hours: 10:00 am 3:00 pm
Wages: §640
To Get Promoted: 1 Cooking
2 Mechanical
2 Charisma
1 Logic
7 Family Friends
Career: Top Secret Researcher
Hours: 10:00 am 3:00 pm
Wages: §740
To Get Promoted: 1 Mechanical
2 Logic
3 Creativity
8 Family Friends
Career: Theorist
Hours: 10:00 am 2:00 pm
Wages: §870
To Get Promoted: 1 Cooking
1 Mechanical
1 Charisma
1 Logic
3 Creativity
10 Family Friends
Career: Mad Scientist
Hours: 10:00 am 2:00 pm
Wages: §1000
To Get Promoted: None
==============
17.10 X-TREME
==============
Career: Daredevil
Hours: 9:00 am 3:00 pm
Wages: §175
To Get Promoted: None
Career: Bungee Jump Inst.
Hours: 9:00 am 3:00 pm
Wages: §250
To Get Promoted: 2 Body
1 Family Friend
Career: Whitewater Guide
Hours: 9:00 am 3:00 pm
Wages: §325
To Get Promoted: 1 Mechanical
2 Body
2 Family Friends
Career: Xtreme Circuit Pro
Hours: 9:00 am 4:00 pm
Wages: §400
To Get Promoted: 1 Cooking
1 Mechanical
1 Logic
3 Family Friends
Career: Bush Pilot
Hours: 9:00 am 3:00 pm
Wages: §475
To Get Promoted: 2 Mechanical
2 Body
4 Family Friends
Career: Mountain Climber
Hours: 9:00 am 3:00 pm
Wages: §550
To Get Promoted: 1 Mechanical
2 Charisma
3 Creativity
5 Family Friends
Career: Photo-Journalist
Hours: 9:00 am 3:00 pm
Wages: §650
To Get Promoted: 1 Mechanical
1 Charisma
1 Body
2 Logic
1 Creativity
7 Family Friends
Career: Treasure Hunter
Hours: 10:00 am 5:00 pm
Wages: §725
To Get Promoted: 2 Charisma
2 Logic
3 Creativity
9 Family Friends
Career: Grand Prix Driver
Hours: 10:00 am 4:00 pm
Wages: §825
To Get Promoted: 1 Cooking
3 Charisma
1 Body
1 Logic
2 Creativity
11 Family Friends
Career: International Spy
Hours: 11:00 am 5:00 pm
Wages: §925
To Get Promoted: None
==================
18 FAMILY FRIENDS
==================
In The Sims, you don't go talking with a person with your Sim, raise their relationship to 30,
then you consider him as a friend. If you need a family friend, just raise your Sim's
relationship with a person until 50 (or more), then a window will appear, telling you that you
just 'acquired' a new family friend.
If you want to check how many family friends you have, look at the control panel. Beside the
smiley face shows the number of family friends you have. If you asked one of your family friend
to move in or you marry him/her, that particular family friend is not your family friend
anymore. Here's an example: You have 2 family friends. You ask one of the 2 family friends to
move in. Now you have only 1 family friend left because the one you asked to move in is not
considered your family friend anymore, he is considered your family member. Get it?
If you think that family friends are useless, you are wrong. Family friends can help you raise
the social meter bar. More importantly, some jobs require a number of family friends to
advance. Remember to always raise your relationship with your family friend(s) because day by
day the relationship with the Sim will slowly go down.
Your family friends will bring flowers and snacks if you invite them over. The flowers are
useless, just discard them after you receive them.
============
19 MARRIAGE
============
Ah, the smell of happy Sims in the air...It is not easy to make a Sim marry. First you have to
know the person. Then talk till he/she becomes a family friend. Then love grows, then propose.
A marriage cost money, too. If the person you marry live in another house and has no husband,
then you get all his/her money! You can marry as many people you want, but watch out for
jealousy. You will know if someone is jealous by listening to the music. If there is bad music,
watch out.
=============
20 PROPOSING
=============
To propose, you have to make sure that the relationship with you and the person you want to
propose is 100%. Then, make sure you fill him/her up. Go to a room with a very high room meter
and call her over. Make her happy (like kissing, hugging, dancing, etc.) and propose! You will
probably succeed if you follow my instructions. If she/he don't accept it, she/he will give the
reason why. Try again another day if you didn't succeed. NOTE: Proposing takes a lot of time so
you will have to be patient
=============
21 MOVING IN
=============
Just say you're so fed up with calling neighbours over by the phone. You can ask them to move in
your house! Just make sure that the two Sims are the same sex. You can do that with a man and a
woman also, but proposing is better. The neighbour has to be in your house, too. When your
relationships are good, you'll notice a selection called 'Move In' when you click on your
neighbour. Click on it and see the action.
If both of their relationships and moods are good, the neighbour accepts. If not, they will give
many silly excuses. So make sure both of their relationships and moods are pumped up. You may
try again next time.
NOTE: If the person you asked to move in is the only person living in his house, he brings in
all his money and his job along. If he has some kids, he would bring them along too. If he had a
wife, all his money and kids will be given to his wife.
This 'moving in' thing is good for making money. Just make sure that the neighbour that you want
him to move in have no kids or wives. Then, when he moves in, you get all his money! After that,
just drown him or starve him to death. Make sure you sell the tombstone or urn away or he will
come and haunt you. Then, do the same tactic to another neighbour (Just keep repeating) and you
will get loads of money!
==========
22 BABIES
==========
If your Sims does enough kissing and such, a dialog will appear, asking whether you want a baby
or not. Sometimes, they will ask you through the phone too, if your Sims are lonely married
couples for a very long time. Anyway, the baby appears in a free cradle. That's good news. The
bad news is, you can't keep the cradle when it grows up. It will disappear.
You can't change your baby's personalities (Nice, Outgoing, etc.) but you can name him (Thank
god!). If your baby is extremely hungry, it will be taken away by a social worker (Too bad). You
must take care of your baby REALLY properly for a three day period. You may think this is short,
but these three days is a nightmare that can't be escaped.
I recommend one adult to stay at home (usually a woman) and another adult to go to work (usually
a man). Make sure the adult that is staying at home always respond very quickly to the baby's
cry when the working adult is at work. When the working adult is back, the home adult can do
his/her daily stuff (Eating, sleep, etc.) while the working adult takes care of the baby. Once
the working adult gets too tired/hungry or whatever,wake the home adult up and take care of the
baby while the other Sim goes to sleep. Repeat the process until the baby becomes a child.
Follow these steps when the baby is crying:
1) Feed
2) Play
3) Sing
That should make the baby back to sleep again. If not, try finding out what is wrong with the
baby. If you don't take care of your baby well, it is bye-bye time. NOTE: You can move the baby
cradle by going into 'Buy Mode' and clicking on the cradle. This is good because you can avoid
long walks to the cradle and save time.
========
23 KIDS
========
After three days, the baby 'transforms' into a kid. Your kids appear with random skins, sex and
personalities. You might think a kid is useless, but actually, he/she is pretty useful.
Kids can get some money for you. Around §500 once a week or so. How? Just make them study and
go to school in a good mood. When your kid has an 'A+', you get §500 from grandpa! Cool. What
about when he gets low marks? He gets taken away.
Kids are a good source of social too. If your Sim is out at work, your other Sim could talk to
the kid to raise the social meter up. If you have time, call kids from other houses too, so that
your kid can have a little game of chasing.
Kids never grow up. No matter how you make them. They have no romances too. Make sure you don't
make them drink coffee because they don't drink it anyway.
====================
24 DOWNLOADS/ADDONS
====================
There is a list of items and programs that you can download at www.thesims.com. Note that every
Thursday is a SimDay. New downloads appear on SimDay. Here's the list of downloads you can
download at www.thesims.com:
Patches:
- Version 1.1 Patch
Objects:
- Flamingo Light
- Trash Pack
- Coped Flowers
- Topiaries
- Party Balloons
- New Plants
- Guinea Pig
- Moose Head
- Cuckoo Clock
- Four New Wall Lights
- Slot Machine
Skins:
- MTV Skins
- Physical Skins
- Skin Pack One
Homes:
- White House
- Valentino House
- Snooty House
- Maximus House
- Hatfield House
Other programs:
- Facelift and Facelift Gold
- HomeCrafter
- SimShow Skins
Remember, you have to register to download these stuff.
====================
25 NOTE TO EVERYONE
====================
- I will update this FAQ every SimDay (Thursday) in Malaysia. If you want to know, I will add
these stuff:
a) More jobs and the pays.
b) ASCII Art
c) More stuff.
If you can supply any info, I will be glad to accept it. You will be given credit.
- My grammar is very bad so I'm sorry for any grammatical mistakes. Please e-mail me if there
are ANY grammar mistakes even if I misspelled something.
- Please rank this FAQ and/or suggest how to improve this FAQ. All ranks and suggestions will be
appreciated.
==============
26 KNOWN BUGS
==============
Does this game have bugs? Yes. Here's a few:
1. Repairmen can't walk up or down hills to repair things, only to repossess things. So if your
entire house is elevated below or above the sidewalk (I know one lot starts out like this, lot
2 I believe), and you call a repairman, they will just stand in place for 8 hours, bill you
and leave.
2. If a Sim 'Sam' is watching TV on a couch and another Sim 'Stanley' tries to interact with
Sam, then Stanley will simply stand in front of Sam to stop watching TV. However, Sam will be
blocked from standing up, because Stanley is standing in front of him. Even if you cancel's
Stanley's 'Interact with Sam' action, Stanley won't be able to move. They will be stuck doing
Nothing for a few hours possibly missing work, or urinating on themselves.
3. Similarly, if a Sim, 'Escher' is painting and another Sim 'Dopey' is standing behind him
trying to interact with him, Dopey will block Escher again. However, this time Escher will be
able to stop painting, and he will occupy the same square as Dopey, so that neither of them
can move under any condition. The only way to resolve this situation is to evict everyone in
the home.
4. If you have guests, and they are swimming in your pool, you can't ask them to leave, or even
to stop swimming. They will swim and swim and swim sometimes until they just come out of the
pool and collapse in front of the pool ladder. If there are any Sims is in the swimming pool
when the pool ladder is blocked, they will all die.
5. If you delete any picture in a scrapbook, then the caption for the picture is automatically
overwritten.
6. Sim 'Jim' was working out, while the visitor Sim 'Tim' was walking towards him, to speak to
him. I cancelled Jim's workout order, but not before Tim was standing over him, blocking the
workbench exit. You know the character finishes his workout, his arms drop and he says 'WHEW!'
Well, Jim was doing that 5 times before Tim moved away to a distance. He was a visitor, so I
couldn't control him at that time.
7. One of the floor lamps burned out, so I made my character call the repairman. He came over,
touch the lamp and got electrocuted. Thanks for the patch, he didn't die (there is a joke in
there, somewhere). He finish it and went on as usual. It was funny seeing him light up like a
Christmas tree, though.
8. I have 8 sims in a household. One works at night. Four starts work at 8, the last three at
9. When 8 o'clock carpool arrived, the four got to work with no problems and the work pictures
showed up on their face photos. When the 9 o'clock carpool arrived, the first one went at
9:30, the second one at 9:45. I had trouble getting the third one out of the swimming pool (It
seems that I had to click on the 'get out' order before the 'go to work' order, because she
kept swimming and swimming, ignoring the "go to work" order). By the time she went towards the
car, it was 10:10, the car went off. When that happened, ALL OF THE SIX PEOPLE WHO WENT TO
WORK MAGICALLY APPEARED IN THE READING ROOM OF THE HOUSE WITH THEIR WORK PICTURES GONE. This
is not the first time it happened. It seems that whenever any one Sim misses work, the other
Sims who work the same or close to it job time, who is already at work appears back home. This
also happens to my other 2 sims in a different house (in the bathroom, this time), but not as
as the 8. I got the version 1.1 patch when this happened. The bad news is those 6 sims won't
get paid, even though they went to work. If this happens again, I'll see if I can make them
miss work the next day to see if they get fired. See if I can make them miss work twice and
not get fired using this glitch.
NOTE: An update to the glitch about 8 Sims going to work and suddenly appearing back in the
house. This mostly happens when a Sim is already in his work clothes and misses his car
pool. The car will stay there until around 10 minutes after the departure hour (even a bit
longer if the Sim is already on the street and on command to 'go to work'). Also, if the
Sim gets delayed or 'bumped' into standing still, delaying him from going to the car, the
car will leave. If he still has the command, he will go to the street where the car was
and then disappears. Then, he will reappear back in his house in his regular clothes, if
he was wearing work clothes at that time. This also happens if you sent your Sims to work,
then save within a 'Sim' hour and went into another house, where they ask one of the
working Sims to move in or propose and he said yes. When you go back to the working Sims'
house, you would find that all the working Sims appear in a room except for that one Sim
that moved out.
9. If you have 8 Sims and decided to bring in a kid or ask marry/move in option and the
visiting Sim says yes, the game will crash. When my 8 Sims raised a baby, I took photos. When
the baby became a kid, the game stopped and revert back to the PC choice option (the one with
all the objects shown when you first turn on the PC). Even though it didn't save the events
that happened, the photos of the baby still remain.
Just tell me if you have more!
==================
27 HINTS AND TIPS
==================
If you have any other hints or tips, send it to me.
- There is a way you can "adopt" neighborhood kids. When the parent comes, keep the kid busy and
don't answer the door. Eventually, the parent will go away, you can actually KEEP the kid!!
Great way to improve social standings.
- Here is a 'money cheat' I always use: First, make a small square house with only one phone
inside. Then, move in an unmarried person to that house. After that, go back to your original
guy and make friends with that person. After your relationships are good, propose/ask the Sim
to move in. If you succeed, then you get all of that Sim's money! Repeat the process until
you've had enough.
- To make sure whether a person will accept your proposal, just kiss one time before you
propose. If your kiss is not the passionate kind, then the other Sim won't accept. If your kiss
is the passionate kind, then the other Sim will accept.
- The best job to start off is the military career. It has the best starting pays and steady job
hours. It also doesn't need family friends to advance at the first few levels of the job.
- Try and buy the most expensive bed at the beginning of the game because it can help you save
a lot of time.
- It is better to buy a trash compactor than a trash can because you don't need to empty a trash
compactor. It is also better to buy a dishwasher because it saves more time.
- The more your cooking skill points, the faster you prepare meals and the more filling you get.
- I had my Sim purchased some party balloons one time. There are five balloons tied together on
a weight to be put on the floor. Every hour or so, one of the balloons pop, leaving confetti
on the floor. In the end, it leaves a pile of confetti in less than five hours. Something for
the maid to do. Kind of waste of time and money, really.
- Don Hopkins, Software Engineer: Here's and interesting way to subtly 'tilt' in the game by
distorting time, one person at a time: If you point to the selected person while they're
walking, they will slow down. Applications: You can follow the selected person around with a
cursor to make them more efficient! If a hot babe comes over and two wild and crazy guys are
racing over to her for some one-on-one social interaction, you can give one guy the advantage
by slowing the other guy down. Rationale: The 'real' reason for this feature is to make people
easier to select for social interaction: they slow down when you point at them so they won't
slip out from under the mouse as fast. The slowing down when you point at deselected people
was such an interesting way to subtly effect the game that we decided to make it speed up when
you point at the selected person too. (since you don't need to click on the selected person).
- It takes a lot longer to kill a Sim by isolate and starve him off then it is to drown him. On
a full stomach, it takes 4-5 days for the hunger gauge to reach zero and red and another 1-2
days for him to die from. It is even longer for a visiting Sim, although I don't know you can
actually kill a visiting Sim that way (you can drown them). Drowning is quicker, but it
doesn't show any devastating effects like screaming or gurgling sounds the way a starving Sim
before he dies. The most disturbing death of a Sim is from a flu by a GPV (Guinea Pig Virus),
because even with energy and hunger gauge at halfway, the Sim could die when you least expect
it.
- It doesn't matter where a Sim dies, if you move his 'death marker' outside, it becomes a
tombstone. Move it in a house, it's an urn. But suppose you want an urn outdoor? Place the urn
on any desk/table/counter (no end table), then move the table out of the house.
=============
28 FUN STUFF
=============
Boring of the same old things you must do everyday? Try out some of these fun stuff! You may
also contribute other fun stuff by e-mailing me.
- You can make a maid swim. How? Build a swimming pool with some land in the middle of the
swimming pool. Then, go in the buy mode and move some dirty plates to the middle of the
swimming pool (You can use other stuff too, like newspapers). When the maid comes, she will
swim through the swimming pool, take the trash in the middle, and swim back again. Cool. NOTE:
When swimming, the maid won't change into the swimsuit. She will just swim in her maid's
clothes.
==============================
29 FREQUENTLY ASKED QUESTIONS
==============================
Since some of these questions might have spoilers, I decided to move it all the way down here.
VERY IMPORTANT NOTE: These answers have been answered by me with MY experience with this game.
Some answers could be wrong so please inform me if you find any wrong answers. I appreciate your
cooperation.
Q: How do I find for jobs?
A: Just search for a job in a newspaper (It is delivered every morning) or on a computer.
-----
Q: How do I build a second story?
A: Make sure you build a staircase first. Then, click on the Second-Story button and build
tiles. If you want, you can even add a balcony.
-----
Q: Can my Sims grow up?
A: No, luckily.
-----
Q: Can children grow up?
A: No.
-----
Q: Is this game worth buying?
A: Yes.
-----
Q: Is this game worth renting?
A: For goodness sake, go buy it!
-----
Q: Do they have public holidays?
A: No. Your Sims have to work or go to school every single day.
-----
Q: Can Sims die of old age?
A: No.
-----
Q: How do I actually erase something when I made a mistake in build mode?
A: Just select the thing you want to erase (like if you want to erase a wall, click on the wall
button) and hold the Ctrl button. Click or click and drag the thing you want to erase.
-----
Q: Can you get more items in Buy Mode?
A: The only way is download. Maxis didn't hide any secret objects that you can buy in the game.
-----
Q: My Sims won't sleep together! Why?
A: This might be because your Sims relationship isn't good. Make sure that they are really good
friends or lovers if you want them to sleep together.
-----
Q: Why don't I seem to get promoted? What is wrong?
A: Make sure that you go to work in good mood and you've fulfilled all the required number of
skill points and family friends.
-----
Q: Can I actually leave my house? (Like going to another Sim's house).
A: No. You can only go to work or to school with the carpool/school bus.
-----
Q: Can my Sims change clothes?
A: Yes, if you buy a closet.
-----
Q: Why don't my Sim go to bed/come out of bed?
A: There must be an obstacle near by. Make sure there are no plants, walls or lamps blocking the
sides of the beds. This is the same for hot tubs.
-----
Q: Can you buy cars in this game?
A: Sadly, no.
-----
Q: How do you throw parties?
A: You can't exactly 'throw a party'. There is no such option to throw a party in this game.
But, you can call all your friends and your house will be full with people, like you're having
a party. Add in some Party Balloons (downloadable at www.thesims.com) for a more 'realistic'
look.
-----
Q: There are ways a Sim could die that was covered in yours and other people's FAQ, but a friend
told me that a Sim got in a fight with another and KILLED him. That was not discuss in other
FAQs. Is it true? Has that happen in your game?
A: No.
-----
Q: Is it true that you can get a Body Skill Point by swimming in a pool? I don't see a Skill
Gauge when he's swimming, but one when he's working out, reading, etc. Does the computer keep
track without it?
A: Yup, you can. I've tried it before when I wanted my Sim to drown. They don't show the Skill
Gauge when you're swimming, I just don't know why.
-----
Q: I have created 8 Sims and put them in a small shack that only had a small bathroom, kitchen
with a fridge and microwave and 7 beds (used to be 8, but sold one to feed them). The only
thing they had for fun was reading the newspaper. Before long their 'fun' gauge is VERY low
(Almost null). I saved then went over to 2 Sims I've made before them, that have TV, swimming
pool, rec room, the works. If the two Sims invite the 8 Sims over for a party, they come and
really enjoy themselves, would it show on the 8 'fun' gauges when I go control the 8 Sims
again?
A: No. The fun gauges will still remain the same as if nothing happened. But if they made a new
family friend at the party, then the number of family friends will change.
-----
Q: I downloaded the patch for version 1.1. Then, I tried to type in the money cheat but it can't
work. Why?
A: Maxis changed the money cheat for Version 1.1. Check the 'cheats' section for the new cheat.
-----
Q: There is a marking on the lower right corner of one of my character's face photo. A red plus
with a circle around it. I got it when both of my characters reached the final job levels.
What does it mean?
A: That symbol appeared at my game too but this time, I made it to appear. Just right-click on
your Sim's picture and it will appear. That symbol means that the camera is following it. But
I haven't get the final job levels yet, so I don't know what it means.
-----
Q: I've heard about if two people who live in the same house get in a fight, one of them leaves.
What if they were neighbours who live in different houses. Suppose my character want to get
Sim 'lowlife' out of the neighbourhood. Can the same action work on this as well?
A: I tried to do that but everytime I slap,tease or scare him (Those option appear before
'fight'), the neighbour will just walk away from your house, back to his house. Everytime I
tries to call him up, the phone will not be answered. So I can't answer that question.
-----
Q: Can you kill of the maid, repairman and the gardener? If you lure them in a pool and remove
the way out, will they die the same as a regular Sim?
A: You CAN kill a repairman by electrocuting it. I'm not sure about the maid and the gardener.
I've once tried it on the social worker or something like that. The worker just disappeared
after a few hours (leaving no tombstones or urns).
-----
Q: Can you take custody of a kid from a neighbor the same way you ask a neighbor to move
in/propose?
A: I don't think so.
-----
Q: I keep losing in the slot machine! How can I win?
A: The lower the fun meter, the more chance of winning money.
-----
Q: Is there a way to uncensor the sims when they're taking a crap or pee or bathing? Like a way
to see the sims naked? Like a code or something?
A: So far, there are no codes or cheats, but I heard that there's a patch. Don't ask where.
-----
Q: How can other people (sims) play chess with me?
A: Just play the chess first, then the other sims will join in by themselves.
-----
Q: What will happen when I don't go to work? (The phone will ring and first a warning second
you're fired) What will happen if I don't answer the phone?
A: A window will then appear, saying that you've missed work and they gave you a warning/fired
you.
-----
Q: With a dresser I can switch my Sims΄ normal clothes, but I can΄t change swimsuit, PJs and
formal clothes. It doesn΄t seem a big deal, but as for me it΄s kind of boring when all your
Sims are wearing the same swimsuits, the same PJs and the same formal clothes. I've
downloaded a program to view the textures and there I found various types of swimsuits, but I
couldn't find a way to switch it in a game. Using the same program I found out that there
only one type of PJ and only one type of formal dress. Is there a way of assigning different
clothes of that type (PJs, Swimsuits, Formal) to different Sims?
A: I'm not sure, but I heard that if you download SimShow Skins, you can. You can download
SimShow Skins at https://thesims.com.
-----
Q: If all the adult Sims die, what will happen to the Simkids?
A: The Simkids will be left alone in the house.
-----
Q: If all the Sims die, what will happen to the family photo album? Is there an option to save
before the last Sim dies?
A: The family photo album will remain the same. After the last Sim dies, the game will change
the time speed to the maximum and nothing will happen. The game won't quit or go back to the
neighbourhood screen unless you command it to do so. So, you'll have a chance to save after
the last Sim dies.
-----
Q: If a visiting Sim comes a sick Sim's house and gets affected by him, can this be carry over
to the visiting Sim's house when you play him?
A: I'm not sure because my Sim has never gotten sick before. I guess the visiting Sim will get
sick.
-----
Q: If Sim1 married Sim2 and moved into 2's house, what will happen to Sim1's photos?
A: Sim1's photos will disappear when he moves in with Sim2's house and change his last name to
his.
==========
30 CHEATS
==========
Here's a list of type in cheats for this game, NOTE: Press Ctrl+Shift+C to bring up a command
prompt. Type in these codes:
1000 Simoleons
Type 'klapaucius' ('rosebud' for version 1.1) at the command prompt.
7000 Simoleons
Enter the '1000 Simoleons' cheat, then type '!;!;!;!;!;!;!' at the command prompt.
Display Personalities and Interests
Select a Sim, then type 'interests' at the command prompt.
Draw all frames
Type 'draw_all_frames on' at the command prompt. To turn it off, type 'draw_all_frames off' at
The command prompt.
Island home
Type 'water_tool' at the command prompt.
Map Editor
To enable the map editor, type 'map_edit on' at the command prompt. To turn it off again, type
'map_edit off' at the command prompt.
Route Balloons
Type 'route_balloons on' at the command prompt. This displays little balloons why a character is
Delayed or not doing what you asked. To turn it off, type 'route_balloons off' at the command
Prompt.
Set event logging mask
Type 'log_mask' at the command prompt.
Set free thinking level
Type 'autonomy #' at the command prompt, where # is an IQ between 1 and 100.
Set grass growth
Type 'grow_grass #' at the command prompt, where # is a rate of growth between 1 and 150.
Set time of day
Type 'set_hour #' at the command prompt, where # is an hour in military time (1-24).
Tile information
Type 'tile_info on' at the command prompt, then move your cursor over any object for detailed
information. To turn it off again, type 'tile_info off' at the command prompt.
Toggle 'Ticks'
Type 'sweep on' or 'sweep off' at the command prompt.
=========
31 LINKS
=========
There are many The Sims sites all over the world wide web. Here are some of my favourite sites:
https://thesims.com- The Sims official site by Maxis.
http://www.crosswinds.net/~thesimsjonl88/welcome.html- My The Sims homepage.
http://www.angelfire.com/sd/kronk- The Mercenaries Ultimate homepage. A great fan site for The
Sims fans.
https://thediaryofasim.net- The Diary Of A Sim. Many interesting diaries written by The
Sims fans.
http://www.mallofthesims.com- Mall of the Sims. Download furniture, skins and other stuff
here.
If there are anything wrong with the links, please contact me.
================================
32 ABOUT THE SIMS: LIVIN' LARGE
================================
The Sims: Livin' Large is a new expansion pack for The Sims by Maxis. The expansion pack will
include new items, tiles and wallpapers to furnish your house. However, there are no graphic or
gameplay improvements in the expansion pack. This expansion pack will be released at Fall 2000
(September 1)
This expansion pack includes:
Chemistry Sets
Robots
Voodoo Dolls
Cockroaches
5 new character paths
New furniture
Genies
Clowns
Alien invasion
And much, much more!
===================
32 VERSION HISTORY
===================
These dates are Malaysian dates:
Version 0.1 (26/03/2000)- First release of this FAQ. Lots more updates to go.
Version 0.2 (30/03/2000)- Time flies so fast. I've done a lot of work and added a new section,
called 'Known Bugs'. Thanks to [email protected].
Version 0.3 (06/04/2000)- Added some new sections like the 'Cheats' section. Corrected some
mistakes and added some new information.
Version 0.4 (15/04/2000)- Sorry for the late update. I was working on another FAQ. I promise
that the next update is gonna be a blast!
Version 0.5 (20/04/2000)- Tada! Another new update! I've added some stuff and did some
corrections. The complete furniture list is coming at the next update.
Version 0.6 (27/04/2000)- The complete furniture list is here. And one more thing, I would like
to congratulate Joseph Peitler for the 'Best Contributor' for my FAQ.
And, I also want to thank him for all his time for contributing and
improving my FAQ.
Version 0.7 (08/05/2000)- I've had fever so sorry for the late update. What else can I say?
Version 0.8 (11/05/2000)- A lot of work done on this FAQ, you may not noticed it.
Version 0.9 (18/05/2000)- Note that I've changed my ICQ, so those who contacted me through ICQ
last week must contact me through the ICQ again. New section 'Sim
Names' and 'Room Names'.
Version 1.0 (25/05/2000)- I've added a review and still constructing new section 'Fun Stuff'.
Probably the section will be available next update.
Version 1.1 (01/06/2000)- Added an ASCII Art. Thanks to Dallas for that. New section 'Fun
Stuff' now available. I'm still waiting to receive any more
contributions. Also added some complete job listings.
Version 1.2 (07/06/2000)- New section 'Family Friends' and sub section 'Politics' now
available. New download also available at https://thesims.com.
Version 1.3 (22/06/2000)- Check out my The Sims homepage at
http://www.crosswinds.net/~thesimsjonl88/welcome.html. Also added new
section on the upcoming expansion pack. Completed job listings. This
FAQ is going to complete soon, and I won't be updating it for the next
few weeks. I will still answer any e-mail sent to me.
===========
33 CREDITS
===========
These are all the people who I really want to thank.
- The guys at Maxis for bringing this game to us. Great job!
- The 'The Sims' official homepage, https://thesims.com, for providing some useful
information.
- CJayC for creating a superb FAQ site. Keep it up!
- My mum for getting me the computer and buying this game for me.
- My sis for helping me some stuff on the FAQ.
- All the other 'The Sims' FAQ makers for inspiring me into making this FAQ especially DSimpson.
- http://sages.ign.com for the cheats.
- Joseph Peitler for contributing a lot of stuff to my FAQ so I moved him up here. Thanks!
- Dmattsen for letting me borrow some of the item names from his FAQ. And, go check out his
'Buyer's Guide'.
- Uhhhhh.... for trying to make an ASCII Art for my FAQ.
- Thanks to Dan Simpson for letting me borrow the career list. Check out his The Sims FAQ.
These are the people who contributed something to my FAQ and I want to thank:
- Yoong How Jian
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- Andrey Tumanov
This FAQ completed at 8:45 p.m., 22 June 2000.
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