PENG LAI MOUNTAIN - The High Road to Peng Lai|
Even though Indy is in disguise you can still get noticed by the other guards if you are acting suspiciously or get close enough to be recognized. The best strategy is stealth and avoidance. Keep your distance and you can avoid a lot of alarms and encounters with flamethrowers.
Inside, you can smash the boxes but they are empty. Flip the switch on the wall to open the middle garage door outside then exit this room through the same side door the guards walked through earlier.
Head towards the office door but note the opening with the grate partially removed. Drop into this area and smash the wooden crate to get the
Hidden Artifact: Zhao Mo Rhyton. Check the floor in the back corner for some Mauser Ammo then climb back out and go to the office.
Go through the door and flip the red lever to move the overhead crane. This lines up the crane so you can use if to a whip-swing to reach the other side.
Roll under the fan and continue around the corner where two more fans are slowly spinning. You need to time these rolls carefully. If you get hit by a fan blade you will lose about a third of your health bar. When you roll under the third fan you will start sliding down a chute. Have your finger on the jump button and jump at the very bottom of the shaft to grab the far side and pull up. If you miss this jump you will die and restart the level.
Retrace your path and roll back under the fan then prepare for a dangerous leap across the red glowing shaft. Pull up on the far side and continue down the passage.
When you open the double doors you will surprise the two Nazis on the other side, but only for a moment. One guard will likely make a break for the control room to the right to sound the alarm. If this happens then flamethrowers will arrive shortly. The best strategy here is to simply open the doors and open fire with the MP-40. Even if you don't kill them in the initial blast you will knock them both down and can finish them off without the alarm going off.
Whether the alarm sounds or not, you still need to visit the control room and throw the red lever so Indy can realize that he needs to restore power from another location. Exit the control room and climb down the ladder to the left of the double doors you entered a moment ago.
Now go back the other direction and follow the large room around to the other side. Enter the double blue doors to find another storage room with more boxes you can smash to get a Medkit.
Cross the catwalk and climb onto the crate (1) then jump out to the chain (2). Your momentum should be enough that you can jump from the first swing of the chain and land onto the suspended ledge (3). From here you can whip the hook above and swing over to the ventilation shaft (4). Grab onto the edge and pull up to get inside.
At the far end of the catwalk you need to make a daring double whip-swing. Whip the hook (1) and then quickly release and whip the next hook (2) to land on the far catwalk (3). If you miss you die and have to it all over again so take your time and be careful. Follow the catwalk around and down the stairs and defeat the guard (4) that patrols the lower level.
You are now in a break room with several tables and a pair of boxes along the right wall. Smash them to get a Medkit then exit through the large doors to the main floor.
Go through the double doors (2) and follow the series of halls and stairs leading back to the first room. You will need to kill several guards along the way. When you arrive you will be at the base of the ladder leading to the control room from earlier. Climb the ladder and enter the control room to flip that lever one more time. More guards are alerted to your presence, so prepare to fight your way to the other side of the room. Enter the cable car to end the level.
This level is much like the chase in Hong Kong from the last chapter. You start off on the roof of the cable car with planes flying all around shooting at you. Your cable car is taking damage and you need to get off of it as soon as possible. Your only escape it the cable car that pulls alongside you, but you will first have to shoot a few Nazi gunmen off the roof.
When you have cleared the roof make a running leap to this new car and get behind the gun turret located at the back. Start firing at the planes as they come in from all directions. You have unlimited ammo so keep the trigger down and unload into all the planes as they strafe your cable car. You must survive all the way to the top.
Start firing as soon as you can see a plane. You can often destroy planes before they even get close to you, but if they do make a successful pass your car will take damage and you will then have to worry about planes coming in from multiple directions at the same time.
When the cable car pulls into the station you will see several guards patrolling the perimeter. When it's safe quickly exit the car to the right and duck into the side room. You will want to take out the guard before he can sound the alarm. You can wall-hug the end section of wall and ambush this guard when he goes by. Also search the room to the right where you will find three boxes you can smash - each contains MP-40 Ammo. Make your way to the far side of this huge room and you will find another guard patrolling a narrow path with more rooms to the right.
As you enter this new area you will hear the voices of guards above. In the far left corner is a box you can smash for some MP-40 Ammo and another box in the right alcove has a Medkit. As you collect these items two guards come down the stairs and a third one shoots at you from the top. Kill these guards and head up the stairs. Smash another crate to the left when you reach the top and get some Mauser Ammo.
Go through the next door to surprise a guard in the next room. You should be able to shoot him before he can reach the far door and warn his friends. Now position yourself at the next door and open it then quickly go into manual aim mode and shoot the two guards that take cover behind the overturned table.
Go through the door and smash the crate along the wall to your right to get the Hidden Artifact: Changan Stone. Follow the catwalk across to the single door and exit this level.
Head through the doors and get ready to fight the pair of guards at the end of the catwalk. They are armed and dangerous so avoid hand-to-hand combat with these guys. Go through the next room and out the double doors to the long walkway leading to the gun turret.
Watch for planes taking off on the runway down to your left. Shoot these planes before they make it to the next cave and launch. The first plane is hard to shoot and you may have to finish it off in the air, but the others are easy. You have unlimited ammo so lay down on that fire button.
Your next objective is to reach the opposite landing. Climb the box (1) then jump up to the ledge (2) and do a double whip-swing from the protruding beams (3) to reach the far landing (4). Smash the box near the turret to get a Medkit then activate the turret. Spin around to face the double doors that will be opening about now to reveal a flamethrower coming at you. Shoot him then leave the turret.
Smash the four boxes (two on each wall) to get a Medkit and Grenades then flip the lever on the central platform to summon the cable car.
You are now back on the roof of the cable car, so use the turret to fight off several waves of enemy fighters. Keep shooting them down as they make their strafing runs and eventually the level will end with you arriving at the Black Dragon Fortress.