THE DYSK THEATRE

 
Before going anywhere you should check everything at the scene of the devastation. Examine the rubble next to Warb's body to recover the Falchion. If you talk to Anu-anu he mumbles something about an inscription. The Inscription is not easy to see, but you'll find it on the wall. It reads QUOD NESCIUNT EOS INTERFICET. Copy the inscription to your Note-book. Now all you have to do is get it translated.
 

 
When you leave you'll find Coom lying next to the stage. He suspects some of the cultists wanted the failure.
 
 
 

SANCTUARY

 
Kondo talks about the Dark Sect wanting to destroy creation. After killing Kondo search him to find an amulet.
 
 
 

VON UBERWALD MANSION

 
The Butler tells you the Count has died, but he left instructions allowing you access to the library. Look up the translation of the Inscription (what they don't know will kill them) but you'll need something to cross reference it with. If you click the Inscription icon on Nylonathatep, you discover that there's a connection between the two. Look for the book on Nylonathatep again to learn the inscription is the motto of the Dark Sect of Nylonathatep, whose emblem is a triple-lobed eye and who had a sacred artefact known as the Radiant Trapezohedron. Then look for a book about the amulet to learn that it is the three-lobed eye emblem.
 
 
 

TEMPLE OF SMALL GODS

 
You find Mooncalf, albeit somewhat deranged, inside the Temple. When you show him the amulet he tells you Kondo was a traitor. A new dialog topic (Traitors in the Cult) is triggered. Use this topic to talk to Mooncalf and he tells you about Foid who changed his identity and made a run for it. Did Foid use a plaster surgeon (just like Malachite did) - and if so, who do you think it was?

Mooncalf is the next member of the cult that dies.
 
 
 

RHODAN'S WORKSHOP

 
You find Rhodan back in his workshop. Return the bandages to him and he admits to being a plaster surgeon. Ask about Foid and learn that Rhodan worked on him opposite an abandoned shop.
 
 
 

DAGON STREET

 
After talking to Rhodan there's a door opposite the Fish Bar. Enter the door, then talk to Foid about the amulet to learn it belonged to Satrap. When you tell him you've got the Falchion, Foid will admit that Mooncalf was his contact. Next use the new dialog topic (Satrap's Contact) and Foid tells you Gelid, the porter at the University, was Satrap's contact.

Note the Elver sign on the floor for protection against Nylonathatep. The same ploy might come in handy later!
 
 
 

LEONARD'S CELL

 
Leonard and Two Conkers will still be working on their flapping-wing-flying-device. When you show the Falchion to them, Two Conkers says the indentation in the pommel is the same shape as the gold jewel he was looking for. Next ask him about the Radiant Trapezohedron, which he'll recognize as the jewel. He gives you the (star) map, saying that the stars are a clue to finding the jewel.
 
 
 

NEW HALL

 
You want to speak to Gelid, but Mrs. Fomes won't let you into the University and fires you.
 
 
 

PSEUDOPOLIS YARD

 
Tell Nobby that you need his help to get into the University by talking to him about Gelid. He'll eventually agree to give you a (search) warrant. Note that you must first go to the NEW HALL and 'get fired', otherwise you won't get this response from Nobby.
 
 
 

NEW HALL

 
Mrs. Fomes reluctantly allows you in. Although you have to act 'quickly', there are no time limits in the game.

You're too late to stop Gelid from being killed. Examine the bloodstains on the carpet to change into wolf mode and follow the trail of blood. It leads you to THE OBSERVATORY.

A new location at THE OBSERVATORY is activated.
 
 
 

THE OBSERVATORY

 
You find Satrap operating a large telescope. He'll give you some background information, but more importantly, he tells you that he's looking for the Radiant Trapezohedron. Your 'killing' instincts take over yet again!

THE OBSERVATORY floor is decorated with mosaics showing the signs of the zodiac. Hold and click the map on the 'Mosaics' and look for the mosaic that corresponds with the constellation on the map. When you select the 'Small Boring Group of Faint Stars' the Golem will adjust the telescope accordingly. By looking through the telescope you'll discover that the Radiant Trapezohedron is in the MAUSOLEUM!
 

 
Take the astrolabe that's lying on the floor.
 
 
 

MAUSOLEUM

 
The roof in the MAUSOLEUM is open and you can see the sky. Set the telescope in THE OBSERVATORY to the 'Small Boring Group of Faint Stars' and then use the astrolabe to look at the sky and pin-point the location of the grotesque in the entrance chamber.

Examine the grotesque, then push it to reveal the sarcophagus below. Take note of the circular indentation with a square peg on the sarcophagus. You should remember this design from something else! Put the coin on the indentation to open the sarcophagus. The Zombie inside has the Trapezohedron, and you must get it from him. Although he talks about a riddle, it's a red herring! If you tell him you've got the Falchion he eventually gives you the Trapezohedron. Listen carefully to what he says, there's a clue to something you have to do later.

When you leave you're confronted by Horst, and again get relieved of the Falchion.
 
 
 

LEWTON'S OFFICE

 
Did you examined the Trapezohedron (in your Inventory) before Horst took the Falchion? If so, you'd have seen reflections of yourself in it. Do you remember the Zombie telling you he saw you in the jewel and also that he'd followed the sword's progress? The 'view' in the Trapezohedron therefore shows whoever has the the Falchion. If you look at it now it shows Horst at the MAUDLIN BRIDGE.
 
 
 

MAUDLIN BRIDGE

 
You save Carlotta by killing Horst and then turn her over to the Watch. During all this Carlotta tells you a portal has opened up above the city and the only way you can prevent the destruction is to take the Falchion through the portal. You've again recovered the Falchion, so all you need to do is find a way up to the portal.
 
 
 

LEONARD'S CELL

 
Leonard and Two Conkers have completed their flapping-wing-flying-device and you volunteer to pilot it. Leonard tells you that all they need is 'somewhere to launch it from'. Remember the drawing that was on the wall before it was destroyed? It was a clue that Malachite's escape route can be used as a launching pad. However there's still another problem. Did you notice the rubble on the ground?
 

 
Remove the rubble and tell Leonard you've got a place to launch the flapping-wing-flying-device. As you're about to fly into the portal Ilsa arrives to warn you that protection is needed against Nylonathatep. Do you recall what Foid did for protection? You must similarly trace the Elver Sign onto the flapping-wing-flying-device.

Now sit back and enjoy the ending - à la Casablanca!
 
 
 

SHOULD YOU HAVE ANY PROBLEMS OR COMMENTS PLEASE CONTACT ME
MALCOLM SCHMIDT

 

 
 
 
 
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