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� November 2002 Bert Jamin
(www.gamesover.com)
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Level 5: Diffindo
[5.1] Harry has to go see what this dueling is all about.
Go
up and leave the Hall of Floating Stairs.
In
the Great Hall all students are gathered with Gilderoy Lockhart, who is
providing Dueling instructions, and Prof.Snipe, who will be monitoring the
Duels.
I
started Dueling Club to defend yourselves. Dueling Club meets every day in the
antechamber just outside the Great Hall.
In
Wizard Dueling the object of the exercise is to incapacitate your opponent.
-
Rictusempra, which knocks your opponent and reduces stamina
-
Mimblewimble, which prevents your opponent from accurately casting their
next spell
-
Expelliarmus, which reflects spells back onto your opponent
To
select a spell, scroll through them by using the space bar or the right
mouse button.
To
cast a selected spell on your opponent, press the left mouse button (or: ALT).
You may build up the strength of Rictusempra and Mimblewimble by holding the
button down.
Gilderoy
ends: Note that
Potion drinking and jumping during duels are prohibited.
A
pledge of Bertie Bott�s Every Flavored Beans is required to duel. The victor
wins the opponent�s Beans!
To
challenge a student to a Duel, simply walk up to them. If you have enough Beans
you will be invited to duel.
Harry
wants to duel with Ron, but Snipe thinks it�s time to split up the dream team
and orders Malfoy of Slytherin to duel with Harry.
Thrashing
will be your treat, Potter
After the Duel Malfoy casts an exotic Snake Spell on Harry: Serpensrtia!. Everyone is in shock. But Harry commands the snake: Leave me alone!.
Leave me alone!
And Draco Malfoy says:
It couldn�t be! Not him!
[5.2]
Ron, Hermione and Harry run out
of the Great Hall.
Ron:You�re
a Parselmouth, Harry. You can talk to snakes!
Hermione:
It
matters, Harry, because being able to talk to snakes was what Salazar Slytherin
was famous for.
And
now they�re afraid the whole school is going to think Harry�s his
great-great-great-grandson or something...
Harry
lay awake for hours that night, wondering...
...could he be the descendent of Salazar Slytherin?
Herbology Class
Next
morning, Harry meets Ron and Hermione downstairs.
Harry
needs to get to his Herbology class outside in the greenhouse.
Harry enters a small courtyard with a birch tree and a chest in the corner. Cast Alohomora on it and get some Flavored Beans. The fellow on your left doesn�t trade.
Follow Ron in front of the Greenhouse. Before entering turn left and open a chest in the corner of the garden. This contains bronze Wizard Card #5: Gulliver Pokeby, 1750-1839 Expert on magical Birds.
First open a chest for a bronze Wizard Card!
Now
enter the Greenhouse.
I�ll
teach you Diffindo, the severing Charm.
By
now you already know how this exercise goes. You may earn up to 15 points for
Gryffindor.
You
have learnt Diffindo, Harry!
Now
let�s move on to the Diffindo Challenge!
The Diffindo Challenge
[5.3]
Welcome,
Harry, to my Diffindo Challenge!
You know the kind of Challenge Harry�s up to. Harry is starting in a courtyard and the Completion Star can be found in a hallway just above him.
The Completion Star
Some
vines and plant growth can cover doorways and openings. You can use Diffindo to
cut through them and clear Harry�s path.
THE COURTYARD WITH THREE SNAILS.
Cast
your first Diffindo on the vine blocking the entrance to a chamber. You may as
well jump through one of the side windows. In this room you�ll find a chest to
your right. Alohomora! Add some Beans to your purse.
Follow
the corridor inside a room and cast Flipendo on the big flower-pot in the middle
of a table right in front you. This pot contains some Beans.
Turn around and cast Alohomora on a chest and Flipendo on a cauldron standing a bit farther in the room. They both contain more Beans.
Cast
Alohomora on the door with a Rose pattern left of the cauldron, and find a chest
inside a secret chamber. Cast Alohomora and get some extra Beans.
Turn
around and look at a door opposite to the chamber. It gives access to a
courtyard with three Giant Orange Snails that may attack a lot faster than the
ones you�ve met before!
The first Snail is �patrolling� under an arcade in front of the door. Wait until it passes by the door (preferably from the right side) and stun it with Rictusempra.
Run
inside and immediately turn left in the arcade and notice the vine in the
corner. Cast Diffindo on the plants and a Snail plate is unveiled.
Pick
up the Beans around the plate and go stand with your back to the wall. Wait
until the Snail approaches and when it notices Harry it will attack and stumble
on the plate.
Stun the Snail when it passes
Unveil a Snail plate in the corner
Standby
That
will unlock a first barrier of the exit door in the other arcade.
Harry
is safe in this corner. Turn around and observe the scene from this position.
The Courtyard with three Snails
See
that flower-pot and watering-can left in front of Harry? Cast Flipendo on the
pot and twice on the can for some Beans.
Wait
until the garden Snail slides away from the corner of the path and approach the
corner. If it turns around, it will attack. So quickly cast Rictusempra on its
back and stun it � for a while.
Stun the garden Snail and notice two signs on each arcade
Come
closer to the wall, cast Flipendo on each of these signs and keep an eye on that
Snail. You must watch it after each Flipendo. If it wakes up, cast Rictusempra
to stun it again.
When
all four signs are shot, a door to a secret chamber will open. The chest inside
contains your silver
Wizard Card #70: Leopoldina Smethwyck 1829-1910.
A secret door opens
The chest in the chamber carries a silver one
Wait
coming out of this room until the garden Snail has turned its back on Harry or
stun it when it hasn�t.
Cast
Diffindo twice on these vines and take the beans. Once again, stand with your
back to the wall and wait on the Snail to attack. When it hits the plate, the
exit door will fully unlock.
The second Snail plate
Clean
work!
Diffindo
can also cut ropes that will release objects
The
camera view heads toward a sparkling rope behind a Save Book.
GARDEN
ISLAND
[5.4]
Cast Diffindo on the rope. A draw-bridge gives access to a small garden with gaps on the sides, a sort
of an island.
Proceed
and turn right, and listen to Prof. Sprout:
So
let�s do it by the book of Mrs. Sprout first.
Throw
the head to the two Horklumps further on your right.
Throw
a third Mushroom to the Gnome behind the leaves. He�ll fall into the hole
leaving 3 Beans behind. Cast Diffindo on the vines and grab the Beans.
Jump
down to the corner ledge of the front gap and take the Beans. Down there
you�ll notice a room with a chest. Do not open! Peeves is hiding in there!
Now
there�s another way to deal with these Mushrooms here that Mrs. Sprout forgot
to tell you all about. Of course, why would she? After all she�s got a fine
job and a steady income at Hogwarts, now hasn�t she? But Harry can always use
some extra Beans, he�ll need them badly later on!
So
start allover from last Save game and let�s do it now in a more profitable
way:
[5.4]
(bis) Harry
is standing on the bridge. Rather than casting Diffindo on the Horklumps turn
left (or right) and jump to the corner of the gap.
You�ll
end up on a high ledge. Collect
all Beans while going down. Enter the hidden room but leave the chest alone.
Why? It contains Peeves! Ascend from the other side
grabbing all Beans on the way up.
Now
Harry is standing on the island. Cast Diffindo on the vines in front of the
Gnome hole and release the Gnome. He will start eating all the Mushrooms turning
them into Bertie Bott�s Every Flavored Beans!
When
he�s finished stun him with Flipendo and throw him where he further belongs:
in his hole. Now all the extra Beans are yours!
To
the opposite side there is a bottomless void. Through the grilled window in the
draw-bridge you�ll see a Challenge Star. That bridge has got to lower!
On
each side of the bridge there is a tall alcove with a sparkling rope. Each rope
allows one of the lowered blocks on the island to elevate. Cast Diffindo on each
rope and lift a lower and a taller block.
(Tip: If you want to save on time go stand on the left platform and cast Diffindo on the left rope from here. You�ll be going up with the block and you won�t need the smaller block to jump from).
Blocks and draw-bridges
Jump
from block to block to the opposite ledge with the BB. Beans.
Collect
all the Beans on the narrow ledges and enter the dark room.
Cast Diffindo on the rope that lowers the second draw-bridge.
Grab
two Beans in there and jump down.
Cross
the bridge and earn your second Challenge Star.
THE
FIRST CHAPEL
Go
inside the Chapel and immediately stun a Corrush Pixie. To your left cast
Alohomora on the chest for your
bronze Wizard Card #12: Merwyn
the Malicious, Medieval.
Stand in front of the stairs and Stun a second Pixie and the Giant Orange Snail, both with Rictusempra. Walk up the four stairs.
The first Chapel
Turn
right and cast Alohomora thrice on a small chest on the table. Enjoy some Beans.
On
the opposite side is a bottle with Flobberworm Mucous. Cast Flipendo and grab
the Muke.
Go
up the second staircase and cast Diffindo on two ropes that are attached to a
moveable square block with a Flipendo sign on it.
Cast
Flipendo thrice on the block and a door to a Star slides open behind Harry�s
back.
THE
OCTAGONAL TOWER
On
your right you�ll see a table with a watering-can and two flower-pots. Cast
Flipendo on the larger pot for a couple of Sweeties.
Enter
the opposite room. Prof. Sprout says:
Cast Diffindo on each of the three SpiPri Plants. Look up and you�ll notice a concrete cross above Harry.
The octagonal Tower
In
fact this room is a low octagonal open tower. There are two windows in the
walls.
A
sort of service elevator platform is then activated. Jump on it when it passes.
The rope above the cross
That
will open the way out of the Tower. Proceed along the cross to the next vine and
cast Diffindo to clear the entrance to a room with a square hole.
Take
four Beans and jump in. Restore your stamina with a Chocolate Frog. You�re
standing in the second window now.
Cast Flipendo on the tin man and twice on the water-can, all for more Beans. Walk up to the Save Book and listen to Sprout:
Diffindo
can be used to cut other things too, Harry. Try it on that Spider Web.
SUSPENDED BRIDGES AND FALLING BLOCKS
[5.5] Flip the cauldron for some Beans.
Cast Diffindo on the spider web and run to the suspended wooden bridge.
Turn right and cast Diffindo on the rope that locks the swinging bridge.
When
the giant swing floats forward cast Diffindo on the opposite spider web and jump
to that side.
Go
left and cast Lumos on the Gargoyle. This Lumos Spell charms two different
walls.
The transparent wall
Return
to the bridge, cast Diffindo on the rope and the bridge (with Harry) will drop
one floor down. Turn away from the Gargoyle and meet your 7th Star.
Turn
right past a red and a green Bean and step through a second wall charmed by
Lumos where you�ll see a chest. Cast Alohomora and acquire
bronze Wizard Card #18: Uric the
Oddball, Medieval.
Go
left up the stairs and grab 4 Beans. Turn right and watch a block with a
Flipendo sign in a hole similar to the one you saw below. Cast Flipendo on the
sign and push the block down.
Return downstairs past the transparent wall and cross the bridge on your left.. Turn left of the Gargoyle and watch the block lying in the hole next to the patterned wall. Cast Flipendo on the block and it will trigger a switch that opens the wall.
Inside
is a chest with a silver Wizard Card; cast Alohomora on it. Get your
silver Card #8: Derwent
Shimpling, 1912-present.
The patterned wall slides open
Cross
the bridge again and turn left. Cast Flipendo on the cauldron in the corner and
get some Beans.
Stun the Fire Crab behind the corner and notice a crack in the floor inside a shaft. You can almost see through. Perhaps Alohomora? No, that doesn�t help...
Skurge
the Ectoplasms � the one on the wall and the one obstructing the cube with
Flipendo signs on its faces.
Grab
the blue Bean and immediately stun a Cornush Pixie with Rictusempra.
Jump
over the gap, grab a colored Bean and turn right. In the shaft you�ll notice a
block suspended from a rope. Stand on the block and cast Diffindo on the rope.
The
block will drop on the cracked floor, tremble for a while, and break through ...with Harry on it! Turn around and behold your 8th Challenge Star.
A bumpy elevator!
Turn
left and cast Rictusempra on two Cornush Pixies in a row.
Save!
THE
CHAPEL GARDENS (1): HORKLUMPS AND GNOMES
[5.6]
Look inside past a row of
Horklump Mushrooms by the entrance to a garden. See the vines obstructing Gnome
holes in the side walls?
Don�t
waste Diffindo on any of the good Mushrooms, they�re Colored Beans in another
shape, remember?
Run
and jump over the barrier of Horklumps, a little damage won�t hurt. There�s
a Choc Frog inside the garden anyway.
Cast
Diffindo on all three of the vines in front of the Gnome holes and let the
Gnomes take care of the Mushrooms while you�re nicely watching. Meantime crush
these nasty spiders that keep climbing Harry�s back all the time. Each Gnome
can only eat a limited amount of Mushrooms.
Sometimes
you may push a bit though. Stun one of the Gnomes and throw him to the row of
Mushrooms you want him to devour.
Watch the Gnomes doing a fine job
When
all Mushroom are gone, cast Flipendo on each Gnome and throw them into their
holes.
THE
CHAPEL GARDENS (2): TENTACULAS
That is a Venemous Tentacula. Don�t let them get near you, their bite is very nasty! Diffindo can be used to both stun the creature and sever its arms.
Stun
the First Tentacula with Diffindo and quickly pass it. Sever the arms of the
next two permanently. Aim carefully at the arms and cast Rictusempra.
There�s
another Choc Frog near the birch on your right should Harry need one.
You�ll
hear some strange grunting coming from upstairs, while branches are being thrown
at Harry. Ignore all that for now, it�ll soon be explained of what to do.
Sever
an arm of the Tentacula guarding the staircase, go up and take your 9th
Challenge Star.
Turn
right, run and jump to the opposite ledge.
Bowtruckles
are tree Spirits that guard Wiggentrees. Cast Diffindo on them to make them
disappear, says
Prof. Sprout.
Watch
out for these Spirits. When Harry is aiming Diffindo and a projectile hits him
before the Spell has affected, he will loose the Charm and get hurt.
Search
the Wiggentree area for Bark left behind by each of the Bowtruckles and look up
to a bright sign on the wall. Cast Alohomora on the sign and the panel swings
open.
A secret entrance
But
how to get all that high? Look at the suspended plank on your right. Cast
Diffindo on the first rope (on your right) and turn the plank into a footbridge:
a ramp leading upwards to the narrow ledge on the wall.
Cast Diffindo on one rope
A ramp leading upward
Run
and jump again to the overgrown catwalk�oops, that won�t work in the
opposite direction. Follow the stairs again, run up on the footbridge and climb
the narrow edge on the wall.
Grab
a Bean and run inside the opening you�ve just created in the wall. The first
thing you�ll see is a shelf with two pots and a watering-can.
Cast
Flipendo on the middle pot for Beans. Proceed left and take a blue Bean from the
floor. Cast
Flipendo on the larger pot on the shelf for more Beans.
Turn
around, grab the yellow Bean an cast Flipendo on the bottle with Flobberworm
Mucous. Grab the Muke, turn around and follow the track with Beans to your next
Star.
The secret Star and a chest
Take
your 10th Challenge Star and cast Alohomora on the chest behind it.
You
are in a Hallway looking down on the previous garden. Take some time for that.
You�ll
end in a corner with a flower-pot and a watering-can. Cast Flipendo on the pot
and twice on the can for more Beans.
Cast
Diffindo on each of the ropes from which the next footbridge is suspended and it
will drop down and connect the ledge and the next overgrown catwalk.
At
the end of the catwalk turn right and climb the ledge. Ignore the watering- can
in the corner for now and climb the higher section with the two Bowtruckles and
the Wiggentree.
Cast
Diffindo on each of the Spirits and grab their Bark.
Should
Harry have lost some of his stamina and you haven�t eaten all two Chocolate
Frogs below, you may prefer to go down again and eat them before saving by the
book.
THE
CHAPEL GARDENS (3): SPIKES AND SNAILS
[5.7]
From up the stairs look down at
some plant growth on a Snail plate and cast Diffindo on it.
Stand
left of the plate and wait on the attack of the Snail.
Stun
the second Snail somewhere along this lane and stay close to the wall in order
to avoid some prickling spikes that the SpiPri plants would launch.
Then
run to the Snail and stun it with Rictusempra.
Should
the Snail be near the corner cast Rictusempra on it and then get the Muke out of
the bottle.
From your position on the wall cast Diffindo on the plants above the plate. Let the third Snail approach.
The Snail attacks!
As
soon as the Snail notices Harry it will try to attack and step on the plate of
its own, just like always.
Turn
around the corner and cast Diffindo on the SpiPri Plant and run inside to your
right. The door seals off behind Harry.
LEAVING
THE CHAPEL
Immediately
look up at the ceiling and cast Alomohora on a bright sign.
Cast
Diffindo on the rope that holds the platform and it will drop to the block
below, together with the Star. Jump on the block and seize your 11th
Challenge Star.
A well hidden Star
Jump
down and descend on the left side of the stairs. Grab a Bean and cast Skurge on
the Ectoplasm
Cast
Diffindo on a second set of branches and wait until you see the Bowtruckle and
cast Diffindo on him. Take his Wiggentree Bark and turn right where you�ll be
blocked by another door of branches. Cast Diffindo and proceed.
Cast
Diffindo on the spider web and crush the spiders.
Take
a Yellow Bean, crush the spiders and turn right where you�ll see an open door
to a Challenge Star.
On
the other side of the stairs go down to a Gargoyle and grab the Bean in front of
him.
See
anything? Me neither, so apparently that Gargoyle merely brightens Harry�s
path.
Continue
till the rose pattern. Cast Alohomora and a chamber is unveiled. Cast
Skurge on two blobs on the floor. Jump all the way down and open the chest with
Alohomora.
Turn
around and cast Skurge on a last Ectoplasm. Climb up and turn left.
Cast
Flipendo on the cauldron for some Beans, turn around and crush the spiders that
arrive.
Go
outside and cast Diffindo on the web.
The
bigger pot on your right contains some Beans.
THE
FINAL HALLWAY
[5.8]
Stun the Snail with Rictusempra
and cast Lumos on the Gargoyle.
Cast
Flipendo on the pot for Beans and eat the Choc Frog.
Stun
and push it into the hole. The door slides up again.
The
are four Beans on the floor and a Snail plate. Go out of this room and
Wait
for the third Snail to approach the �S� room and cast Rictusempra. Then cast
several Flipendo to push it on the plate inside the room and a secret wall opens
behind it. Inside is a chest. Cast Alohomora and acquire
silver Wizard Card #87: Thaddeus
Turkell, 1632-1692.
Leave
and proceed till the corner with the purple Bean. In the next passage there is a
bench with 3 pots. The middle pot contains Beans. Pass the door on your left
with the final Challenge Star to another bench with a pot and a can. Cast
Flipendo on the pot for Beans and take the Frog.
Enter
the Hallway with the final Star and open the chest on the right with Alohomora
for obtaining a last bunch of Beans.
Completion Star, chest and bottle
Congratulations,
you�ve completed the Diffindo Challenge. You may always come back here and
improve your score.
Play
it again and improve your score! It�ll render Harry rich and immortal!